• Metal Gear Solid - Tactical Megathread Action
    4,594 replies, posted
[QUOTE=Janus Vesta;37569182]Yeah, but a CQC chain is quicker than holding up 4 guys.[/QUOTE] Yes, but in what life does one CQC move knock out an elite soldier?
[QUOTE=Tacosheller;37568432]Uh, both the mgs HD edition and peace walker are on the vita, along with (iirc) metal gear solid.[/QUOTE] Oh they are? Well hell I'll probably get the Vita then, only if it has KH BBS though, MGS is the main reason for getting one but I still want to play KH BBS.
Best part of Peace Walker: Chaining CQC moves. You can't fucking deny it's fucking badass.
i'd love to play co-ops in peace walker but i think i'm already near the end of the game and i don't know anyone [sp]the mission where you have to charge through the missile base, which is on constant alert, while badass music plays is one of the last ones, right?[/sp]
[QUOTE=Janus Vesta;37568440]Just load up on smoke grenades and go CQC on their support. Then use an assault rifle until the commander pops out/the glass shatters. I got like 10 hinds in 2 hours.[/QUOTE] Gonna make a video of this.
I've always thought that younger Solid Snake looked like a mix between Mel Gibson and Clint Eastwood. If I remember correctley, Solid Snake was originally modeled after Mel Gibson. [t]http://images4.wikia.nocookie.net/__cb20111010072909/metalgear/images/0/0e/YoungSnakeFace.png[/t] Just curious :v:
[QUOTE=timman;37569985]I've always thought that younger Solid Snake looked like a mix between Mel Gibson and Clint Eastwood. If I remember correctley, Solid Snake was originally modeled after Mel Gibson. Just curious :v:[/QUOTE] I thought Snake was based off Snake Plisken from Escape from New York and Kyle Reese from The Terminator.
[QUOTE=DimJim;37569810]i'd love to play co-ops in peace walker but i think i'm already near the end of the game and i don't know anyone [sp]the mission where you have to charge through the missile base, which is on constant alert, while badass music plays is one of the last ones, right?[/sp][/QUOTE] [sp]Sorry to say I can't remember but I think you may be near it. Once you're done with Chapter 4 play some extra ops and Chapter 5 will start.[/sp] There are plenty of extra ops to play in co-op to so you should be fine for new missions. As for the Solid Snake discussion, I recall Kojima wanting his MGS1 look to be like the body of Jean-Claude Van Damme with the face of Christopher Walken. [img]http://www.georgehernandez.com/h/Media/People/ChristopherWalken.jpg[/img] [img]http://www.blogcdn.com/www.joystiq.com/media/2008/03/codec030508.jpg[/img]
That reminds me of how much I love the manga style of the codec sequences in mgs1.
[QUOTE=Bread_Baron;37570583][sp]Sorry to say I can't remember but I think you may be near it. Once you're done with Chapter 4 play some extra ops and Chapter 5 will start.[/sp] There are plenty of extra ops to play in co-op to so you should be fine for new missions. As for the Solid Snake discussion, I recall Kojima wanting his MGS1 look to be like the body of Jean-Claude Van Damme with the face of Christopher Walken. [img]http://www.georgehernandez.com/h/Media/People/ChristopherWalken.jpg[/img] [img]http://www.blogcdn.com/www.joystiq.com/media/2008/03/codec030508.jpg[/img][/QUOTE] Is it just me, or does he look nothing like that in MGS2, even in the MGS1 sneaking suit?: [t]http://puu.sh/12IMv[/t]
They made his chin really square and short in mgs2. He also didn't have any facial hair in mgs1.
Scariest part of MGS1 for me. OTACON, CHILL THE FUCK OUT BRO, YOUR FUCKING SCARING MEE [video=youtube;9XLiaASkEIk]http://www.youtube.com/watch?v=9XLiaASkEIk[/video]
MY PARENTS ARE DEAD
[QUOTE=Janus Vesta;37570006]I thought Snake was based off Snake Plisken from Escape from New York and Kyle Reese from The Terminator.[/QUOTE] [IMG]http://gavinstephens.files.wordpress.com/2011/06/snake-plissken.jpeg[/IMG] Seems fair.
Escape from New York was a great movie
[QUOTE=Megafan;37571090]Is it just me, or does he look nothing like that in MGS2, even in the MGS1 sneaking suit?: [t]http://puu.sh/12IMv[/t][/QUOTE] Wait how do you get that suit?
[url]http://agoat944.tumblr.com/post/31042309676/that-could-have-gone-better[/url] What have I done...
[QUOTE=Agoat;37576392][url]http://agoat944.tumblr.com/post/31042309676/that-could-have-gone-better[/url] What have I done...[/QUOTE] Guess not.
[QUOTE=Jackald;37576341]MGS2: Substance has a bunch of extra "what if" missions called "snake tales". I believe that's from the one where you go to the Tanker to rescue Meryl.[/QUOTE] Oh right, I remember having Subsistence but never getting into Snake Tales that much so I never saw it. Only one I recall was the mission where you're Snake as a marine on the tanker.
Finished my third playthrough of MGS3. It's a billion times easier now that I've beat it twice.
[QUOTE=spekter;37578361]Oh right, I remember having Subsistence but never getting into Snake Tales that much so I never saw it. Only one I recall was the mission where you're Snake as a marine on the tanker.[/QUOTE] You HAVE to play External Gazer.
[QUOTE=Jackald;37576341]MGS2: Substance has a bunch of extra "what if" missions called "snake tales". I believe that's from the one where you go to the Tanker to rescue Meryl.[/QUOTE] I really do wish they'd done something his face though. They seem to have given him the MGS1 haircut, but kept the truck-run-over face.
[QUOTE=RichyZ;37569703]6 recruit beach cqc chains ugugugugugu[/QUOTE] "I'm not done yet!" Chain CQC racked up heroism like nobody's fucking business
Started playing with MGS1, suprisingly the top down view is not a burden at all, but menu controls still confuse me. Oh, and anyone knows the song at the beginning when the Hind takes off?
[QUOTE=New Cidem;37593346]"I'm not done yet!" Chain CQC racked up heroism like nobody's fucking business[/QUOTE] I wanna see that shit expanded on in Ground Zeros. Seeing Big Boss taking down a whole group of mooks with mad CQC skills will never get old.
[QUOTE=Kecske;37593765]Started playing with MGS1, suprisingly the top down view is not a burden at all, but menu controls still confuse me.[/QUOTE] Well the problem is more that you can't adjust it. Like here: [img]http://cloud.steampowered.com/ugc/558700626441525411/CC819B97259BEE0EAC57FACFD084D87D89567832/[/img] Literally walking towards the camera, can't see any shit in front of you.
[QUOTE=RichyZ;37596356]would be great to be able to make custom cqc techniques using combos of moves and assign them to hotkeys/the dpad or something i.e. knock away gun, then slam to ground would be 2 moves that you can put together that would be awesome[/QUOTE] Sure would be more useful than CO-OPs commands.
just won this shirt from The Yetee [IMG]http://www.theyetee.com/shirt_images/soludsnak/TMBLR.jpg[/IMG]
imo that shirt looks way too busy it's not something i would wear
[QUOTE=Megafan;37596288]Well the problem is more that you can't adjust it. Like here: [img]http://cloud.steampowered.com/ugc/558700626441525411/CC819B97259BEE0EAC57FACFD084D87D89567832/[/img] Literally walking towards the camera, can't see any shit in front of you.[/QUOTE] i thought that was half the fun, tbh. half of the game was a game of perspective.
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