• World of Tanks - Chinese Bootleg Edition
    5,683 replies, posted
How in the hell can a M7 bounce a Stug III shell at 100m. RNG?
[QUOTE=Unib5;39462989]How in the hell can a M7 bounce a Stug III shell at 100m. RNG?[/QUOTE] via sloping and angling
[hd]http://www.youtube.com/watch?v=9n8A26n5Liw[/hd]
Can you do it with any tank or do you need a fairly large one?
I know Ive asked before but I keep forgetting, what HUD do you use Orkel?
[QUOTE=Orkel;39463554][/QUOTE] Ah man, I need to try this at somepoint. What's the mod you're using with the view range visible on the minimap? Might be useful
[QUOTE=Kilgore 2nd;39464093]Ah man, I need to try this at somepoint. What's the mod you're using with the view range visible on the minimap? Might be useful[/QUOTE] Looks like XVM's minimap, but I'm not sure. [editline]3rd February 2013[/editline] [QUOTE=Timebomb575;39464062]I know Ive asked before but I keep forgetting, what HUD do you use Orkel?[/QUOTE] [url]http://drongo-lab.ru/archives/39339[/url]
What do you do to get the Ensk glitch to work? I've tried but I can't get it to work. I guess it only applies to specific tanks.
I tried it in my SU-100, best I have. You need to scrape the wall real close and when you are in place, look left in your TD and try to spazz out. Didn't get any airtime, but still got wild jerks. Need a more suitable tank for this to work...
[QUOTE=Mr. Rolenys;39465064]I tried it in my SU-100, best I have. You need to scrape the wall real close and when you are in place, look left in your TD and try to spazz out. Didn't get any airtime, but still got wild jerks. Need a more suitable tank for this to work...[/QUOTE] [url=http://www.youtube.com/watch?feature=player_detailpage&v=kJut1puDvao&list=UUNk_MNVZ628tyWmi6uP55dg]Maus works too.[/url]
[URL=http://forum.worldoftanks.com/index.php?/topic/203780-the-wonderful-world-of-yoh/]Oh look, Chieftain posted some silly napkin designs[/URL] [T]https://worldoftanks.com/dcont/fb/imagesforarticles/chieftains_hatch/yohworld/yohenginturret.jpg[/T] [I]let's put the engine in the turret, I'm sure it's a great idea[/I]
I've given up on trying to get the tracks then turret for the KV-13 because the stock turret guns are so extremely terrible,seriously their tier 4 guns. So I spent 500K credits on the suspension equipment so I don't need to equip tracks for the turret and now instead of getting 300 exp every match, I get 900 or 700 exp using the short 122mm. Such a big difference, I have no idea why wargaming puts such terrible starter guns on a tier 7 medium and is required 20K exp for both turret and tracks to use better equipped guns.
[quote]Victory! Battle: Himmelsdorf 4. helmikuuta 2013 3:39:25 Vehicle: M2 Light Tank Experience received: 1*518 Credits received: 15*742 Battle Achievements: Top Gun[/quote] ;_; why is pedobearing so much fun
[hd]http://www.youtube.com/watch?v=U7uGTg_6fZE[/hd]
If there was any good in this world that Grille would have fired and flung the AMX across the map on fire.
Got back into tanks but I installed the newest AIO mod and I'd like to remove/adjust this so it doesn't get cut off: [IMG]http://i.imgur.com/oClGTbR.jpg[/IMG] any idea how?
[QUOTE=Kill001;39468428]Got back into tanks but I installed the newest AIO mod and I'd like to remove/adjust this so it doesn't get cut off: [IMG]http://i.imgur.com/oClGTbR.jpg[/IMG] any idea how?[/QUOTE] I haven't a clue what "AIO mod" is, but that's from XVM's hit log, and it's the fault of the config. If you know how to edit the XVM.xvmconf file you could fix it (it's under "hitlog").
Thanks! I figured it was XVM mod but I haven't gotten around to install XVM and all that good stuff just yet so I let the XVMconfig let be
jgpantherII get edit: why not?
Used to hate this tank, but now... it's grown on me. Unlocking the top 100mm certainly helped, and now I have the second engine, too! [img]https://dl.dropbox.com/u/5976204/T-44.jpg[/img]
[media]http://www.youtube.com/watch?v=Kt87_P7mVVE[/media] Someone order a breakthrough Tank?
They reset the server early and I only managed to get 4 panzer II rounds done.. [media]http://www.youtube.com/watch?v=0_5LnKVfS5M[/media]
hulldowning in e-100 is boss [t]http://horobox.co.uk/u/Orkel_1360074983.jpg[/t] is-7 and t110 kept dinging my turret and i survived with full health
[QUOTE=Orkel;39471049]hulldowning in e-100 is boss [t]http://horobox.co.uk/u/Orkel_1360074983.jpg[/t] is-7 and t110 kept dinging my turret and i survived with full health[/QUOTE] gib mod folder and i'll love you forever
[QUOTE=goon165;39469812][media]http://www.youtube.com/watch?v=Kt87_P7mVVE[/media] Someone order a breakthrough Tank?[/QUOTE] Which sound mod is that? Historical Sound Mod?
[quote]- Soviet "Gvozdika" and "Akacija" won't be implemented - Q: "Are the models of Japanese tanks already in development?" A: "We already made one, in the Chinese branch" and "When it's done I'll let you know" [b]- the devs tried making a 20-30 members per team battles on the current maps - it was a mess and the client couldn't handle it technically (SS: as in "too many objects to draw")[/b] [i]You own the engine wargamming[/i] - Q: "SerB, have you noticed you look a lot like Nikolaj Bucharin, the bolshevik leader from the 20's?" A: "Well, there was that one time on a business trip after 5 hours of nonstop swearing I did lie down on a couch in my jacket to have a nap and Viktor Kisliy started to bring in "mausoleum excursions"..." :) - FV4202 shells don't ricochet more than usual - aim spread is determined by the gun module and the turret module, not by different shells [b]- regarding the Japanese tanks and Evilly's answer about the 280mm guns (SS: the player who's asking look for that and all he found was the turret from the Yamato battleship). SerB answers regarding the tier 10 tank: "It's not a battleship Yamato turret, it's most likely a turret with the coastal defense 140mm gun. We'll see in a few months how it goes." [/b] - platoon fight statistics are not taken into account when deciding vehicle balance - SerB states that if he remembers correctly, if you have a full crew BIA as first perk and 6th Sense as second perk trained to 95 percent, it will work when the BIA is active. - the devs won't disclose now how much XP will be needed to unlock new arty vehicles when the tier 10 arty is introduced ("wait for the test") - CW tier 6 and 8 battles, like in the lower tier companies? "We discussed it, it was refused. But there might be special events where this is possible." - devs don't think the gold ammo for credits created a disbalance in the game [b]- no matter how many trees you bring down at one location, camo-wise all the fallen trees will count as one bush, this is intentional so the players don't create "superbushes" with high camo values[/b] - ammunition price is calculated while taking the gun caliber, gun damage, penetration, year of the gun introduction and balance into account (all at once) [b]- WoT for tablets would take up to 2 years to develop, it's not only about porting the game, but also about re-working the project.[/b] - it's economically more advantageous to set a tank on fire or ammorack it - it counts as damage credit-wise, but the shells will cost less, it's also better XP-wise, as crits award bonus XP - Japanese medium branch will consist of known real life tanks (Chi-Ha, Chi-Ri, STA, STB mentioned), while the heavy branch will be more like "unknown" heavy projects, Japanese special consumable is not decided yet, SerB thought about a cup of sake, but that's not possible due to the game age restriction - Soviet low-level tanks, such as T-60, T-70, T-80, T-19, T-24 and T-46-5? "When it's done it's done" - Zimmerit is not excluded for the future, but it won't be introduced now - a "buy back your accidentally dismissed crew" option is not planned - free camera in replays? "maybe" - Panther II with Panther I turret won't be introduced as a German tier 8 medium, as this option is already in the game (stock PII) - there won't be additional crew ranks above "Major", because historically such high ranks didn't drive tanks, even Major is high enough (SS: not to be taken literally, there probably were SOME high ranking officers driving tanks) - 0.8.4 won't necesserily bring more than 2 re-worked maps (despite the fact 0.8.3 didn't have any re-worked maps at all). "Wait for the patchnotes" - the fate of Panzer I and Panzer I Ausf. C? "I'll tell you when the time is right" - after the nerf, it's confirmed less players play arty, no word on any further arty nerfs - the game client is full of experimental stuff and other mess, that possibly won't be introduced at all, one of such things is the shell icon of a new type of shell, that wasn't introduced yet[/quote] On another note the NA Q&A is dead, and has been since December 26th. No questions have been answered since then. [editline]4th February 2013[/editline] Thank god this was a towed artillery piece, not self propelled. [img]http://upload.wikimedia.org/wikipedia/commons/thumb/c/c4/280mm_mortar_M1938-01.jpg/636px-280mm_mortar_M1938-01.jpg[/img] [quote]The 280 mm mortar M1939 (Br-5) (Russian: 280-мм мортира образца 1939 года (Бр-5)) was a Soviet heavy artillery piece used during World War II. This mortar was the Red Army´s heaviest field piece. Distinguished by the siege of Berlin, these weapons quickened up the Red Army´s assault on the German capital. [b]Due to the heavy weight of shell (168 kg) the blast created a 10 metre deep crater.[/b] The weapon had low rate of fire due to muzzle overheating.[/quote] [editline]4th February 2013[/editline] Oh shit, the entire shell and cartridge weighed 246kg, and fired Armour Piercing High Explosive shells.
[QUOTE=Ogopogo;39472023] [img]http://upload.wikimedia.org/wikipedia/commons/thumb/c/c4/280mm_mortar_M1938-01.jpg/636px-280mm_mortar_M1938-01.jpg[/img][/QUOTE] [img]http://24.media.tumblr.com/tumblr_lv9r07Dvrt1r1vz7co1_500.gif[/img] tdmode.gif
anyone know a laser+view range minimap mod thats not part of a modpack?
Eh? Japanese tanks?
[QUOTE=Timebomb575;39472290][img]http://24.media.tumblr.com/tumblr_lv9r07Dvrt1r1vz7co1_500.gif[/img] tdmode.gif[/QUOTE] Why stop at 280mm? Have a [B]305mm[/B] soviet howitzer [img]https://upload.wikimedia.org/wikipedia/commons/thumb/3/3e/Br-18_howitzer.JPG/300px-Br-18_howitzer.JPG[/img] Too bad it's fixed
Sorry, you need to Log In to post a reply to this thread.