• World of Tanks - Chinese Bootleg Edition
    5,683 replies, posted
[QUOTE=Calkkuna;39253954]Poor depression is one of the worst traits a tank can have, it severely limits where it can go and how it works in even slightly hilly areas.[/QUOTE] Depends on other tank characteristics though.
like all of the Russian tanks have terrible depression but they're low to the ground so it doesn't matter so most of the time you're shooting UP at your targets.
[QUOTE=goon165;39254153]like all of the Russian tanks have terrible depression but they're low to the ground so it doesn't matter so most of the time you're shooting UP at your targets.[/QUOTE] The 121 seems fairly average in height though, at least compared to the T-62 Or is my perspective just retarded?
[QUOTE=Timebomb575;39254355]The 121 seems fairly average in height though, at least compared to the T-62 Or is my perspective just retarded?[/QUOTE] no it's down there, slightly taller and longer but essentially the same size.
Can any body recommend me some fun tanks to play?
[QUOTE=SGTenima123;39254503]Can any body recommend me some fun tanks to play?[/QUOTE] Dunno what you alredy have, so I'll just post my faves Jagdpanther II T-54 (or even T-62a) Hellcat T2 light Churchill III Panther M10 and then theres the 105 HEATzer or the 105 sherman if you wanna crush everything ever made ever (if you have loadsa money)
[QUOTE=NuclearDwarf;39254527]Jagdpanther II T-54 Hellcat T2 light Churchill III[/QUOTE] TOG II
I hate T-50's. They so fast. And cool, they gave me the beginning tank for Chinese, did a match FILLED with them.
[hd]http://www.youtube.com/watch?v=5F8WUFgHnAI[/hd]
[QUOTE=Sprelle;39253333]Clan wars nowadays consists of IS-7's [/QUOTE] Everywhere I see now, IS-7s are completely obsolete and replaced by T-62As. I usually see teams consist of 2-3Batchats, 2-3 T62As, 5 T110s, perhaps some E4/E3s depending on map, and 2-3 SPGs. The rest of the open slot may be given to something situational like a 215b. 50Bs and IS-7s are pretty much dead now, however any fast russian TD is good since it can keep up with mediums.
I need to start buying more slots now. I really want to find what these Chinese Meds can do Also [media]http://www.youtube.com/watch?v=lkJrKk90MBk[/media].
Why is it so satisfying seeing SerB himself acknowledge that SPGs were OP as shit?
[QUOTE=MadCatMkII;39255337]Why is it so satisfying seeing SerB himself acknowledge that SPGs were OP as shit?[/QUOTE] they still are.
When grinding,should you instantly jump to the next tank or elite the current tank then progress?
[QUOTE=Orkel;39255378]they still are.[/QUOTE] Ye, only a little less so now. It's a start.
[QUOTE=MadCatMkII;39255416]Ye, only a little less so now. It's a start.[/QUOTE]It really isn't a start. It's a pathetic end. they won't touch arty until waaaaaay after the Tier 10 arty move now. Arty plays absolutely no differently to 8.2. It's just a fudge and you will all be wailing a moaning just as you were before. Just a cheap fudge.
[QUOTE=MadCatMkII;39255337]Why is it so satisfying seeing SerB himself acknowledge that SPGs were OP as shit?[/QUOTE] Maybe he has sobered up after the biggest vodka binge of all time. Maybe in 8.4 he will triple the Maus health and put a ramp in the back for friendlies to jump over.
There's no way the Maus will ever be balanced again. No matter how much health they give it, its main advantage (armor) is rendered useless because of 400mm pen premium shells on almost every new t9-10 tank they introduce in the game (the pen power creep is seeping into the lower tiers now too, with the fucking chinese IS-2 having 300mm at tier 7)
Downloading the patch at 100 MB/s, aww yeah gotta love that college network. Too bad I'm still stuck here for 5 hours, I wanna try the chinamen
Tier 1 Tank Battles - Tank equivalent of the Frozen Chosin.
[QUOTE=Orkel;39255743]There's no way the Maus will ever be balanced again. No matter how much health they give it, its main advantage (armor) is rendered useless because of 400mm pen premium shells on almost every new t9-10 tank they introduce in the game (the pen power creep is seeping into the lower tiers now too, with the fucking chinese IS-2 having 300mm at tier 7)[/QUOTE] I think they will atleast sort of balance it once they get multi guns to function. Having that extra gun no matter how bad it is would be a bit of help with the already slow ass rate of fire, could work as in constantly detracking stuff. I want to believe that my maus will return to its glory days someday.
anyone got 8.3 gnome father sounds?
Maus is my first tier 10, and the only reason why i played WOT before; i grinded hard without premium until the Lowe got out, then i got the Lowe for a bit lower price and started grinding even harder.
[QUOTE=Sprelle;39256818]Maus is my first tier 10, and the only reason why i played WOT before; i grinded hard without premium until the Lowe got out, then i got the Lowe for a bit lower price and started grinding even harder.[/QUOTE] Maus was my first tier10 too, but it just isn't fun to play. I never play it anymore, but it's still in my garage as a decorative relic.
I like it still, i love to side scrape, i've held back so many tanks alone.
Still grinding Tier IV with B1, tip?
[quote]- the buffs and nerfs are implemented on the server side, but the mechanics are copied into the client, so there are no server-client prediction issues - there were turrets, in which the guns could be adjusted not only vertically, but also horizontally without moving the turret itself (for minor corrections), these however won't be implemented into the game - IRL when the turret rotates, the engine RPM increases, but this won't be implemented into the game - TD SU-76BM? "no comment" (SS: there was an icon of this vehicle in one of the earlier patches, it's a failed TD project that basically had the properties of SU-76, only with closed compartment) - current repair costs of tier 7-8 arty will transfer to tier 9-10 arty "if necessery", more arty nerfs might come if needed, nerfs seem to be the most effective way to deal with the arty issue - the Chinese LT branch won't be changed from how it is now - the MS-1 engine is heavier than the engine of the Maus (despite vast power output difference) simply because it was very bad - detailed data on what arty will be switched to what tier during the tier 10 arty implementation will be released later, but it is not sure, what arty vehicles will be implemented where, it's even possible that everything from tier 3 up will get kicked on tier up and new tier 3 vehicle will be implemented - the devs do have the data about vehicles only in garages (eg. not played), but those are generally not used for anything - Q: "Dear developers, does WoT generate so little profit that you have to reduce the profitability of the tanks?" A: "Dear players, do you play so bad that you have to imagine the profitability drops all the time?" - tank popularity is only one of the secondary parameters, when considering how well it is balanced - bigger maps and more players per battle? "When the project is ready, we'll implement it" [B]- 8.4 test will bring new company and platoon garage interface[/B] - Q: "You implemented an OTM mod analogy into the game, do you plan to implement other popular mods' analogies?" "Not the popular ones, the necessery ones" - currently, the XP prices of "blind" Chinese modules (SS: unused in any other tank) are not being reviewed - there might be an increase of the role the radioman and radio module play in battle - mods won't be configureable from within the game client (SS: apparently because of cheats) - Q: "So far, there are regular vehicles in the game to unlock the next tier and premium vehicles for farming, will there be any 3rd type of vehicles?" A: "no comment for now" - the implementation of "hull" modules (as it is in WoWp) (SS: sorry, never played WoWp, how does it work?) - yes, but it's technically very difficult so they didn't start to implement it yet - Sherman engine wouldn't fit into the engine compartment of the Stuart - 47mm Type 1 gun on the Chinese Stuart is so good because it has good ballistic properties (SS: a player asked whether it is charged with the samurai spirit) - sometimes, in lowtier battles, it can happen that one team is full of tier 2 tanks and the others has for example 4 tier 1 tanks, this doesn't happen often, it's not desirable though - it happens when MM decides the team differences are acceptable - SU-76(i) won't be introduced instead of SU-85(i) (but rather along with it), tier is not yet decided, it's likely it will be a promo/gift tank [B]- the Leopard 1 in the game will be an "early model", it will be shown later[/B] - crewmember models will not be introduced - for the bombardier archievement, damage done by setting a vehicle on fire does not count - no info on possible replacement of Lorraine (because it underperforms steadily) - probably just a rumor - after ricochet, a shell loses cca 10 percent of its penetration - 7/42 company mode: opposing team will be selected at random (as it is now in companies), it might be possible to select the map played (this is unclear, SerB's answer "Иногда" can be interpreted as "sometimes", but also as "some other time" - any Russian speaker can confirm?), it's unclear what the top allowed arty tier will be - "we'll see", it's not clear whether it'll be implemented in 8.4 along with the new player selection interface - the 59-16 tank top autoloaded gun penetration (85mm PEN) is okay according to the devs ("should it be improved by magical Chinese kung-fu?") - there was an idea to introduce tier 1 arty - was refused - Q: "If there comes a time when not a single tank will need a buff/nerf in the next patch, will that mean the end of the game?" A: "It's the other way around - the end of the game means that not a single tank needs a buff or nerf in the next patch"[/quote]
God damn it feels like the arty nerf did literally nothing. T92 was complaining at the beginning of the match about his splash radius getting nerfed, he proceeds to splash a half health E-75 and a low health Batchat and kill both of them.
can't launch the game, keep crashing :/
tier X light confirmed [img]http://gfx.nrk.no/LufDY7U-X1-dTmFMPuV0XAQPSxJtDM2nIjPWCEzHAAgg[/img]
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