• Starbound - Terraria goes to space
    4,959 replies, posted
I hope more robot-y bodies make it into the final game. I mean, I dig what they're doing with all the swip-swapped stereotypes with the races, but I wanna be all robot.
[QUOTE=Jax Strife;39233862]Well, Terraria eventually got pumps, so I'm sure Starbound will have some sort of mechanic things like it. (hopefully better than it) Woo Aquariums. [T]http://cloud-2.steampowered.com/ugc/648746999491965598/35F96BC2911E6F374BB3417EDE903BF94EF8479D/[/T][/QUOTE] Since there is water pressure, I hope they have pumps which actually push water, rather than just teleport it from pump to pump. They way you can actually have a working pipe network.
[QUOTE=Rastadogg5;39234605]Since there is water pressure, I hope they have pumps which actually push water, rather than just teleport it from pump to pump. They way you can actually have a working pipe network.[/QUOTE] Didn't the devs test out starbounds water by making an underwater base with its own airlock?
[QUOTE=Chaos Creator;39235252]Didn't the devs test out starbounds water by making an underwater base with its own airlock?[/QUOTE] Kind of, it was just a hole in the ground that emptied a room filled with water into a tank below it. Unless there's something I haven't seen.
it would be great if some planets had really wide and deep bodies of water
[QUOTE=krail9;39236415]it would be great if some planets had really wide and deep bodies of water[/QUOTE] There are going to be ocean planets.
God damit, i wish they would give at least some details about possible bosses.
i kinda hop ther aren't bosses per se, maybe something more like, badass mobs from borderlands, oh hey this thing i found, its big, mean and has some unique qualities.
[QUOTE=Xilo;39239290]i kinda hop ther aren't bosses per se, maybe something more like, badass mobs from borderlands, oh hey this thing i found, its big, mean and has some unique qualities.[/QUOTE] i'd call that a boss.
I'd like to see one randomly generated giant "boss" monster on each world. That'd be neat. But not a few set bosses like Terarria had.
I'd like to see both randomly generated bosses and hand-made ones.
I wonder how they are going to handle difficulty, do you think there will be planets that players will have to come back to due to monsters or bosses being too hard?
Imagine running out of fuel on a hard planet and then you have to have a horrible life to gather more resources and survive there to get away and find a better planet to explore.
[QUOTE=Skyward;39239503]I'd like to see one randomly generated giant "boss" monster on each world. That'd be neat. But not a few set bosses like Terarria had.[/QUOTE] Only if it is gigantic, something like this. [img]http://i.imgur.com/dJraN.png[/img]
[QUOTE=maqzek;39239922]Only if it is gigantic, something like this. [img]http://i.imgur.com/dJraN.png[/img][/QUOTE] I think I just shit my self.
[IMG]http://i.imgur.com/ubkZ0.jpg[/IMG] Tiy posted this 15 minutes ago, collecting moonstone on a moon [I][B]hnngh[/B][/I]
Holy. Shit.
[img]http://i.imgur.com/SDXRf.png[/img]
I remember after this game was announced I wondered if my music could be featured in it, and a dev sent me back like a whole page of feedback. If only I was as good then as I am now...
[QUOTE=Persecution;39240569]I think I just shit my self.[/QUOTE] Jesus christ I can't tell if some of you guys are joking or not sometimes. It's like someone posts something big, or talks about the possibility of something interesting, and people are like 'oh my GOD. I am quivering under my desk in a puddle of my own urine, crying and sweating blood at the sheer sight of what looks like a gigantic oval with eyes in the middle of two diagonally placed ovals with cracks in them and some little legs underneath' I mean, I'm sorry, but half the creatures that Tiy has shown us or the monster in that picture scare me about as much as a dust bunny being carried by an ant; [B]AND THAT MEANS NOT AT ALL FOR ANYONE WHO WOULD QUIVER IN FEAR FROM SUCH A SIGHT[/B] I just don't really get scared of 2d monsters, I guess. Considering that the perspective is already from an unrealistic angle, unless something is REALLY well designed and the atmosphere is great I remain pretty much unphased on the fear front at least when presented with 2d monsters. The real draw in games like this to me (and minecraft for that matter) is purely exploration and adventure. Sure, I may set up a base camp eventually or a farm to help me gather supplies in the long run but from what I have seen so far in terms of creatures at least is more along the lines of challenge and collection. Now, if some creatures pop up like you may find in I Have No Mouth and I Must Scream and related fan fictions I may sing a different tune, but given the fact that we haven't really seen much in the way of atmospherics (fog, pollen, smog, ect) I worry that not even things like those will give me much concern. The main 'fear' aspect of planets from me would come from how isolated you feel on them, and the prospect of running out of resources or oxygen. Cargo Commander captured the isolation of deep space better than any other space adventure game I've played, and Dead Space captured the fear of asphyxiation. I'm really holding out a lot of hope for the random world generation especially when it comes to detailing ruined/ancient modern cities and hostile planet environments. I will be sorely of disappointed if ( and I know this will probably not come to pass) things like temperature and atmosphere content play no role in the random generation of planets. And it just turns out to be funky colored hills with weird shaped trees and strange creatures.
[QUOTE=Blueplastic;39240887][img]http://i.imgur.com/SDXRf.png[/img][/QUOTE] I want to find these and build a giant sanctuary for them, and live in peace and happiness for the rest of my days. Alternatively, give them knives and have them fight to the death.
Haven't read everything, was wondering, gravity will be a thing in this game right? Like on some planets, gravity will be lower/higher? Because imagine a planet with lower gravity, but with water in it. Will water "float"?
[QUOTE=Newbienice99;39240958]I want to find these and build a giant sanctuary for them, and live in peace and happiness for the rest of my days. Alternatively, give them knives and have them fight to the death.[/QUOTE] Alternatively, purge the filthy xenos!
[QUOTE=BlackRainbow;39241023]Alternatively, purge the filthy xenos![/QUOTE] Capture Xenos scum and build a coliseum for them to fight to the death for your entertainment.
[QUOTE=Framperton;39240913]Jesus christ I can't tell if some of you guys are joking or not sometimes. It's like someone posts something big, or talks about the possibility of something interesting, and people are like 'oh my GOD. I am quivering under my desk in a puddle of my own urine, crying and sweating blood at the sheer sight of what looks like a gigantic oval with eyes in the middle of two diagonally placed ovals with cracks in them and some little legs underneath' I mean, I'm sorry, but half the creatures that Tiy has shown us or the monster in that picture scare me about as much as a dust bunny being carried by an ant; [B]AND THAT MEANS NOT AT ALL FOR ANYONE WHO WOULD QUIVER IN FEAR FROM SUCH A SIGHT[/B] I just don't really get scared of 2d monsters, I guess. Considering that the perspective is already from an unrealistic angle, unless something is REALLY well designed and the atmosphere is great I remain pretty much unphased on the fear front at least when presented with 2d monsters. The real draw in games like this to me (and minecraft for that matter) is purely exploration and adventure. Sure, I may set up a base camp eventually or a farm to help me gather supplies in the long run but from what I have seen so far in terms of creatures at least is more along the lines of challenge and collection. Now, if some creatures pop up like you may find in I Have No Mouth and I Must Scream and related fan fictions I may sing a different tune, but given the fact that we haven't really seen much in the way of atmospherics (fog, pollen, smog, ect) I worry that not even things like those will give me much concern. The main 'fear' aspect of planets from me would come from how isolated you feel on them, and the prospect of running out of resources or oxygen. Cargo Commander captured the isolation of deep space better than any other space adventure game I've played, and Dead Space captured the fear of asphyxiation. I'm really holding out a lot of hope for the random world generation especially when it comes to detailing ruined/ancient modern cities and hostile planet environments. I will be sorely of disappointed if ( and I know this will probably not come to pass) things like temperature and atmosphere content play no role in the random generation of planets. And it just turns out to be funky colored hills with weird shaped trees and strange creatures.[/QUOTE] It's more of the idea that it got them so excited that they shat themselves, I think. But it's still kinda terrible. After all, the first thing you should think when you see ANY xenoform is to MURDER IT.
[QUOTE=BlackRainbow;39241023]Alternatively, purge the filthy xenos![/QUOTE] I believe this is the only answer. Anything else is heresy.
[QUOTE=Blueplastic;39240887][img]http://i.imgur.com/SDXRf.png[/img][/QUOTE] That would look great grinded up inside mining rigs. [QUOTE]Jesus christ I can't tell if some of you guys are joking or not sometimes. [/QUOTE] They are trying to gather the respect and admiration of their peers (read: funny/agree ratings) by reacting in a similar overdone manner. There's been a gradual increase of 'oh my god-ness' from releases and it's just plain [img]http://www.facepunch.com/fp/ratings/box.png[/img] now.
I'm building my base on an otherwise uninhabitable moon, or on the bottom of the ocean... Can't decide yet.
[QUOTE=Skyward;39241296]I'm building my base on an otherwise uninhabitable moon, or on the bottom of the ocean... Can't decide yet.[/QUOTE] At the bottom of an ocean on an uninhabitable moon
[QUOTE=iLife_Aftermath;39241308]At the bottom of an ocean on an uninhabitable moon[/QUOTE] :o
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