Serve lava drinks at a seaside resort, and watch as people spontaneously combust and the resort burns down.
[QUOTE=draugur;36715768]Maybe because water does not compress very well. It takes insane amounts of force to compress.[/QUOTE]
Actually, it's already extremely hard to compress any liquid. I mean, at insane pressure levels, molecules are turned into a liquid to begin with. Water pressure mechanics would only work if it worked like a depth meter thing. If you went too deep underwater you would get crushed into your armor/submarine and die.
It certainly doesn't make sense to compress water so you get more water at a certain volume, since liquids takes all the volume it can get to begin with. Squeezing it would only apply pressure to the container rather than the liquid itself.
It doesn't so much matter, if we can compress water easily there are more building opportunities.
Except it's incredibly jarring and looks really bad. It would incredibly detrimental to the feel of the game.
It's magic space science though.
Anything is possible.
I would love planets that had varying gravities.
[QUOTE=DJswitch;36726336]I would love planets that had varying gravities.[/QUOTE]
Planets do have different gravity.
[quote=first post]
♦Planets will have varying levels of gravity.
[/quote]
[QUOTE=elowin;36724753]It's magic space science though.
Anything is possible.[/QUOTE]
just as long as we keep time out of it i think we can avoid some bad universe destroying things.
[QUOTE=Lijitsu;36724612]Except it's incredibly jarring and looks really bad. It would incredibly detrimental to the feel of the game.[/QUOTE]
Oh no the game is ruiiiinneeddd
I hope this game doesn't get abandoned like Terraria
Terraria still feels like a WIP Beta and not some fully finished game
[QUOTE=Lijitsu;36724612]Except it's incredibly jarring and looks really bad. It would incredibly detrimental to the feel of the game.[/QUOTE]
Because compressing water is detrimental to the whole feel of the game.
It'll probably be something that occurs only naturally in deep oceans or something that's very difficult to do, and in the former you'd barely ever notice it anyways.
Just watched that water demonstration.
"Water flow pushing player"
OH GOD PLEASE ADD RIVERS IN THE GAME
Actually...
Earth like planets are in the game, aren't they? A complete water cycle on those planets would be cool.
I don't really see how rivers would work with the way the game is cross-sectioned
[QUOTE=phuwnaren;36728207]Just watched that water demonstration.
"Water flow pushing player"
OH GOD PLEASE ADD RIVERS IN THE GAME
Actually...
Earth like planets are in the game, aren't they? A complete water cycle on those planets would be cool.[/QUOTE] skyrim did it!
[QUOTE=salty peanut v2;36728253]I don't really see how rivers would work with the way the game is cross-sectioned[/QUOTE]
Underground rivers would work great, but on the surface it would be more like a large lake that flows one direction
[QUOTE=phuwnaren;36728207]Just watched that water demonstration.
"Water flow pushing player"
OH GOD PLEASE ADD RIVERS IN THE GAME
Actually...
Earth like planets are in the game, aren't they? A complete water cycle on those planets would be cool.[/QUOTE]
Rivers don't work in 2D.
[QUOTE=elowin;36724753]It's magic space science though.
Anything is possible.[/QUOTE]
You better hope not. Hydraulics rely on the notion that water doesn't normally compress. Hydraulics are important for...oh right virtually everything mechanical.
[QUOTE=GunFox;36729099]You better hope not. Hydraulics rely on the notion that water doesn't normally compress. Hydraulics are important for...oh right virtually everything mechanical.[/QUOTE]
[IMG]http://againstlineofdance.files.wordpress.com/2012/05/themoreyouknow.jpg[/IMG]
[QUOTE=GunFox;36729099]You better hope not. Hydraulics rely on the notion that water doesn't normally compress. Hydraulics are important for...oh right virtually everything mechanical.[/QUOTE]
Then you just use different magic space science to make it normal again!
Everything is so much simpler when you don't have to use logic.
[QUOTE=gazzy_GUI;36726646]Planets do have different gravity.[/QUOTE]
I'm saying that in general, like, I would LOVE planets with different gravities. Probably worded that wrong.
[QUOTE=The Baconator;36728083]I hope this game doesn't get abandoned like Terraria
Terraria still feels like a WIP Beta and not some fully finished game[/QUOTE]
Herr, after the hard mode update and christmas update, I'd call the game more than complete.
[QUOTE=Feuver;36730569]Herr, after the hard mode update and christmas update, I'd call the game more than complete.[/QUOTE]
In the same way that Minecraft is "complete," yeah. The entire point of both of those games is the sandbox. With Minecraft the heaviest emphasis is on building, with Terraria it's with PvE progression. When he stopped updating it after one major content addition and a Christmas event, that kinda sounded the death knell of the game. It's still fun occasionally, but once you hit the end of the road there's not much left to do.
[editline]11th July 2012[/editline]
And the end of that road comes pretty quick. To a casual player it might take quite a while of real time to finish your PvE progression, but to a real gamer it won't take long. A week if they've got nothing else to do, a couple more if they do. The game's cheap, so you more or less get your money's worth. But the game just feels incomplete with the lack of content and amount of potential.
[QUOTE=Lijitsu;36730736]In the same way that Minecraft is "complete," yeah. The entire point of both of those games is the sandbox. With Minecraft the heaviest emphasis is on building, with Terraria it's with PvE progression. When he stopped updating it after one major content addition and a Christmas event, that kinda sounded the death knell of the game. It's still fun occasionally, but once you hit the end of the road there's not much left to do.
[editline]11th July 2012[/editline]
And the end of that road comes pretty quick. To a casual player it might take quite a while of real time to finish your PvE progression, but to a real gamer it won't take long. A week if they've got nothing else to do, a couple more if they do. The game's cheap, so you more or less get your money's worth. But the game just feels incomplete with the lack of content and amount of potential.[/QUOTE]
It's not that difficult to get from a new world and character to the endgame in 8 hours or so. And that's without much real effort really. There's two common places I've seen where people get stuck, advancing from gold equipment to demonite then advancing to cobalt or whichever hardmode material was the lowest level. (Especially if you beat WoF without a hellstone pickaxe, then it gets even more ridiculous...) Other than those two places though it's not difficult to advance at all. Especially with the guide being able to show you the crafting recipes for anything you have at least one material for.
The game does feel like it just randomly cuts off to me though honestly. Especially when Redigit said he'd keep updating the game and we only got a few real updates then he calls it quits on the game to spend time with his family then announces he's working on a new game just like two weeks later...
I wonder what the fuck that other game he's working on is anyway.
[QUOTE=Onyx3173;36730861]It's not that difficult to get from a new world and character to the endgame in 8 hours or so. And that's without much real effort really. There's two common places I've seen where people get stuck, advancing from gold equipment to demonite then advancing to cobalt or whichever hardmode material was the lowest level. (Especially if you beat WoF without a hellstone pickaxe, then it gets even more ridiculous...) Other than those two places though it's not difficult to advance at all. Especially with the guide being able to show you the crafting recipes for anything you have at least one material for.
The game does feel like it just randomly cuts off to me though honestly. Especially when Redigit said he'd keep updating the game and we only got a few real updates then he calls it quits on the game to spend time with his family then announces he's working on a new game just like two weeks later...[/QUOTE]
That's true. I spent 70 hours mostly because I was screwing around, spent a lot of time playing with a friend who was already farming hardmode bosses and refused to take any equipment improvements from him since I wanted to do it on my own. That was probably half my time, was playing with him. At least 10 hours was spent making my floating obsidian keep and lava moat.
Seriously, if you're going make a lava moat, don't make it like 20 blocks deep. That was a fucking nightmare. And make it out of dungeon bricks, because fuck clowns.
[QUOTE=Lijitsu;36731037]fuck clowns.[/QUOTE] no thanks it feels funny.