• Assassin’s Creed III
    2,867 replies, posted
[QUOTE=Dippeggs;38444112]I enjoyed the game quite a bit and thought it was well worth the $60.[/QUOTE] i'd say it's worth it. most of what i'm saying is out of pure rage. it's alright though. i finally talked myself into thinking dwarf fortress is fun... i bet after a week of playing nothing but that i'll be happy to replay the game again. but i will get righteously pissed off if the same bug happens to me again, because it basically breaks the game.
I really wish I had found the homestead missions I apparently missed. I feel like this game is flown by. Everyone is talking about 20-30 hours of gametime. I've been pushing it and I'm halfway through Sequence 11 with 15 hours. [editline]14th November 2012[/editline] Like... this game feels shorter than Revelations.
i think if you ignore the homestead missions up to a certain point everything gets fucked.
It's not that everything get's fucked, it's just that the pacing for the homestead missions feels really odd and doing them all at once feels like homework if it's in one sitting. Really digging the achilles outfit. Liking the tighter frame, but the color choice seems odd. like...tan then a green chest? [editline]14th November 2012[/editline] Like, the game jumps by two years, and several months at times, and theres a ton of events happening, but if you do it in one sitting after finishing the game, it feels kinda unproper. Like, there's not the time indicator and such to show how long the village has been bonding. A thing that I have to say is that while the setting seems awesome, it's kinda evident that halfway through production, they realized that nothing much happened in the rev war and most of the war was waiting for winter to be over, and washington strategically manuvering north in retreat. It's not like in AC2 where it was centered around a cultural explosion and shit. They didn't have that much to work with, and I really appreciate them pulling through and creating an enjoyable experience. It has its rough spots and the game seems kinda bizare, like the cities felt really generic and such, but the games a beaut and it's worth at least a 50 dollar buy and an 8.5 or a 9. [editline]14th November 2012[/editline] Connors a likeable character, but he doesn't seem to really have any goals and such. There's the revenge plot and such, but, it's not like in AC2 where there was also a bigger picture to be involved in, and Connor seems more like a mercenary than an assassin. [editline]14th November 2012[/editline] It's strange, but I really feel like playing AC2 again. It's a master piece and Ezio is just a fantastic character. [editline]14th November 2012[/editline] I guess I just like Ezio more, since we kinda played his entire life, minus age 1-16. Connor grows up by the end, but it doesn't seem as if he gets over his naive spell until then. Connor grew on me and I'm kinda interested in the character. He's a character practically begging to be further developed, like Ezio,, but I'm not sure how they'd do that. [sp] sure, they have Q to access the memories from, he's a descendent as well, and I guess it will be another treasure hunt for an artifact, this time to stop Ellen Page. Get it. Juno :v: [/sp]
Ezio seems like a person and Connor just seems like he wants to kill everyone but then you barely assassinate anybody. I liked the naval missions though. I just wish I had known there was an order for the homestead missions. It's like if you miss anything (and I thought I hadn't) then you screw up all the homestead missions. I feel the same way about going back to play AC2 again. It felt more complete.
i have a feeling connor would turn out to be the humblest of all the assassins. the only reason why he's such a stuck up bitchy cunt is cause he's fuckin 19 years old and as a child his village was burnt down... along with a few other important things... imo the native americans suffered more at the hands of the colonists than the africans were. the africans were just enslaved, the natives had genocide. look at black america and native america currently today. now tell me who we fucked harder. [sp]hint there's a black president who just got re-elected[/sp] connor has every right to be pissed, but he will most certainly humble out. he's already fairly humble as he was brought up in a native american upbringing (which is one of the humblest i can think of). i mean he says "thank you" when he harvests animals.
[QUOTE=NeoSeeker;38445307]i have a feeling connor would turn out to be the humblest of all the assassins. the only reason why he's such a stuck up bitchy cunt is cause he's fuckin 19 years old and as a child his village was burnt down... along with a few other important things... imo the native americans suffered more at the hands of the colonists than the africans were. the africans were just enslaved, the natives had genocide. look at black america and native america currently today. now tell me who we fucked harder. [sp]hint there's a black president who just got re-elected[/sp] connor has every right to be pissed, but he will most certainly humble out. he's already fairly humble as he was brought up in a native american upbringing (which is one of the humblest i can think of). i mean he says "thank you" when he harvests animals.[/QUOTE] He says sorry at any given opportunity. Hell when he tried sitting down and the chair broke he said sorry :v:
Yeah. Connor seems to grow up as the story goes along, but once he seems mature, he's already like late 20s and the game is almost over. [sp]Like, it's as if killing his father somehow made him less naive[/sp]
Should I play through Brotherhood and Revelations before I play this? I beat 1 and 2, but only halfway through brotherhood.
The main thing about Ezio that kind of bothers me, is how his main approach seems to be freedom through Anarchy. He kills everyone in power, displacing the governments of nearly every northern italian state, and if you count sending assassins out to literally everywhere, he seems to have a mission against governence. Alongside his aggressive free market lasiefairre capitalism, buying up every shop he see's and such. I'm half joking with this post, but Ezio killed a lot of people in high places and potentially displaced many, since he kinda leaves a place when he's done there, and we don't see how the successor is. [editline]14th November 2012[/editline] you should play through Brotherhood, it's practically just part of 2, they just weren't completed with it by the time 2 had to ship. [editline]14th November 2012[/editline] Anyone else think that Connor just needs a hug?
The thing about Connor is that there seems to be this kind of duality to his character that prevents either aspect from being really fully developed. On one side you've got the brutal, raging, revenge-minded force of nature. But on the other you've got this almost Dalai Lama like naive moralist. If he was one over the other (preferably the former, because we never really see Altair or Ezio go all out brutal assassin styles) then I think his character would be a lot more fuller rather than trying to be two things at once.
I would have liked if we had more time to him growing up, rather than playing as his dad. I don't mind those and he's a cool character, it just would have been better, since I feel almost left out towards Connors development. I guess the main problem with AC3 is that you don't really connect to the characters until the game's almost over. To me, I didn't really care about the village burning and those people in general, since it only kind of was like CONNOR LIVES HERE! NOW ITS ON FIRE! In AC2, the game has you interacting with your family and spending time as a teenager, with the twist having a large effect on you and giving a clear sense of motivation. AC3 is just kinda like. Welp. Lee hurt you as a child. Gotta relentless pursue him. [editline]14th November 2012[/editline] Oh and also, ezio is always in full brutal assassin mode if you use a blunt weapon.
I thought the way that they did his growing up was good, there were a lot of subtle things. Like when the Village was on fire there was the quicktime event to lift up the fallen pillar, and you do it no sweat, then it does the same quicktime event for the pillar that's fallen on your mum and it's impossible to do. That was a very clever subtle thing they did to kind of encourage the player and give them a false sense of security. It's a shame that Connor's character kind of ended up so dull after that. And for the record, I would play a full game as Haytham, bloody loved the guy, he was like what'd happen if Clint Eastwood played Sherlock Holmes.
Hayten was awesomely written and the opening was one of the better ones than most games these days. Better a play, than waking up tied to a chair.
I really like his voice and his dialogues, he is a complete badass. Although for some reason I think that Connor is to different from his father, not saying that he should look identical but they had no ressemblance whatsoever, it felt kind of strange to me.
End-game: [sp]Yay, killed Charles Lee. Finally.[/sp] So...I want to tell some words about the game end-game: [sp]It wasn't a big "OH FUCK, NO, NOOOOOO" to me that Desmon died, it was just sad. It was also weird that Unona said something like "now it's time to take my part"... And his colleagues(nerd-girl and dude) aren't even 'friends' for Desmond...I think almost every human who has worked with other person, would at least say "Goodbye..." if other person is gonna die...egoistic idiots...[/sp] I've never bought any other weapon, because I just love Assassin Tomahawk; but it is sad that I couldn't craft dual pistol thing, because I COULDN'T FIND A DAMN HOMESTEAD MISSION AFTER SEQUENCE 8. And I still can't find any of them on end-game... Now I think to free Boston and NY to get new recruits, and attack a fort when I'll get third recruit. But I've got two questions: 1) What benefits will I get from capturing a fort? 2) Brits have left NY, but now it's under control of Continental army, that means that noone should attack me anymore because I ran near them, but these guards will still react on me as brits, [sp]because I'm no longer with Washington[/sp]?
[QUOTE=RocketRacer;38451279]End-game: [sp]Yay, killed Charles Lee. Finally.[/sp] So...I want to tell some words about the game end-game: [sp]It wasn't a big "OH FUCK, NO, NOOOOOO" to me that Desmon died, it was just sad. It was also weird that Unona said something like "now it's time to take my part"... And his colleagues(nerd-girl and dude) aren't even 'friends' for Desmond...I think almost every human who has worked with other person, would at least say "Goodbye..." if other person is gonna die...egoistic idiots...[/sp] I've never bought any other weapon, because I just love Assassin Tomahawk; but it is sad that I couldn't craft dual pistol thing, because I COULDN'T FIND A DAMN HOMESTEAD MISSION AFTER SEQUENCE 8. And I still can't find any of them on end-game... Now I think to free Boston and NY to get new recruits, and attack a fort when I'll get third recruit. But I've got two questions: 1) What benefits will I get from capturing a fort? 2) Brits have left NY, but now it's under control of Continental army, that means that noone should attack me anymore because I ran near them, but these guards will still react on me as brits, [sp]because I'm no longer with Washington[/sp]?[/QUOTE] Soldiers are just soldiers. If you enter (or get near) a cut off zone they will attack you regardless. Capturing forts lowers the risk and tax (capturing all forts will make it so there is no tax) when using convoys to trade.
[QUOTE=gbtygfvyg;38451360]Soldiers are just soldiers. If you enter (or get near) a cut off zone they will attack you regardless. Capturing forts lowers the risk and tax (capturing all forts will make it so there is no tax) when using convoys to trade.[/QUOTE] But the zone is not even showed on map any kind. All I know, they are guarding burnt part of the city and a building with big wall surrounding it.
[QUOTE=RocketRacer;38451408]But the zone is not even showed on map any kind. All I know, they are guarding burnt part of the city and a building with big wall surrounding it.[/QUOTE] The point is there are some sections that are cut off because of the in-game lore (like the burnt parts of the city). There is no "zone" to be shown, they're there guarding it so no squatters or looters pop in even though you can easily just walk past them. Also because it's quarantined due to small pox.
[QUOTE=RocketRacer;38451408]But the zone is not even showed on map any kind. All I know, they are guarding burnt part of the city and a building with big wall surrounding it.[/QUOTE] If they form a line in the middle of a street, it's always been that they attack you if you try to go past them.
it happened again, my game got glitched on a second playthrough i invested 3 hours in. i know exactly what caused it too. some messenger approached me WHILE I WAS IN COMBAT telling me sam adams or someone wanted to meet me. i was trying to stay within range and survive and eventually died. respawned and boston no longer shows up on the map and homestead missions will most likely not show up either. [editline]15th November 2012[/editline] fuck you ubisoft...
When I assassinated [sp]William Johnson[/sp] his body did this on the ground. [img]http://cache.kotaku.com/assets/images/9/2007/12/medium_elongated_mass_effect.jpg[/img] Some of the bugs in this game are funny, some are annoying though. Like when enemies spawn or get stuck in trees and rocks and you can't leave combat because they can't die.
[QUOTE=ZF911;38457219]When I assassinated [sp]William Johnson[/sp] his body did this on the ground. [img]http://cache.kotaku.com/assets/images/9/2007/12/medium_elongated_mass_effect.jpg[/img] Some of the bugs in this game are funny, some are annoying though. Like when enemies spawn or get stuck in trees and rocks and you can't leave combat because they can't die.[/QUOTE] But that's mass effect?
So i finally finished Revelations. actually got a hell of a lot better as you went. some gorgeous scenery, and the (ending) scenes with Altair were rather emotional. Fucking retarded cocktease of an ending though.
[QUOTE=gbtygfvyg;38457703]But that's mass effect?[/QUOTE] He is saying its a similar instance.
[QUOTE=ZF911;38457219] Some of the bugs in this game are funny, some are annoying though. Like when enemies spawn or get stuck in trees and rocks and you can't leave combat because they can't die.[/QUOTE] I've had only two instances of having somone stuck in a solid object, thankfully, musketballs seems to counter that. Also, let's not forget our favorite pastime, doing this: [media]http://www.youtube.com/watch?v=9yXYVRHQ3Kw&feature=plcp[/media]
does anyone know anything about a patch that'll fix this bug that causes markers to disappear? apparently i'm not the only one. it might be a pretty big problem.
[QUOTE=NeoSeeker;38458071]does anyone know anything about a patch that'll fix this bug that causes markers to disappear? apparently i'm not the only one. it might be a pretty big problem.[/QUOTE] Are you talking about the liberation missions that don't show up?
Maybe I'm a bit late up for it but is it worth buying?
In my opinion, no. The story wasn't the perfect story we, or I, was expecting. Everything seemed so .. empty, no lively characters in my opinion, it was the general do this do that. They added indeed some nice features into the game, rent the game and give it a try before buying it, that's the best thing to do.
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