• Assassin’s Creed III
    2,867 replies, posted
Yeah, I for example thought I would talk with his friends a bit more after the game. As for the missions the second was interesting, the first is just climbing and the last feels a bit unpolished.
[QUOTE=Xehanort;38688463]Also, sucks you can't replay those desmond missions. We finally get to play with desmond a bit longer and when we finish the game ubisoft is like "LOL nope."[/QUOTE]You can, use the laptop you use to look at your emails near the Animus bed by Rebecca.
[QUOTE=Killer900;38688889]You can, use the laptop you use to look at your emails near the Animus bed by Rebecca.[/QUOTE] Maybe i should've been more clear, i meant if you finish the game you can't replay those missions.
[QUOTE=Marden;38677594]I always forget that AC games have those long credits. Seriously, does Ubisoft have teams all over the world working on their games?[/QUOTE] Yes, they do. Like the team in Singapore did the naval gameplay. [editline]3rd December 2012[/editline] [QUOTE=Raidyr;38675684]Regulars (muskets) Scouts? (daggers) Officers (sabre, pistol) Grenadiers (heavy axe, musket) Jager (sabre, pistol, grenades) The Jager only shows up during certain missions and at Noteriety 3 so they aren't terribly common Anyway, yes they can have their defense broken, but it's far easier to just wait for swing > kill for the first two, or swing > disarm > combo for the latter 3. I feel like Brotherhood had a good balance of kill chains, combos, counter kills, double kills, and defense. If the crossbow wasn't the best weapon for every scenario ever I'd say it was perfect. [editline]2nd December 2012[/editline] AC3 combat is still leagues better than AC1 though so it's not terrible just a step back imo.[/QUOTE] For me the perfect one would be combat as it is in Brotherhood but with a really small error-marginal. So a skilled player could rack up a massive heap of dead enemies, but a less skilled players should perhaps just settle for a couple counter kills and then running away as a one mistake could lead to another and then to dying.
Fuck that last naval mission. I was so close, already saw the marker on the last ship but one last cannonball from my burst was too much and it blew up too early. FUCK!
[QUOTE=Marden;38686625]It's pretty vague but I think [sp]it uploads Desmond's mind into a cloud so he might survive.[/sp] Also I know which mission is the most annoying for full sync. Last naval mission that lowers risk. I think it's called The Giant and the Storm. You have to destroy a Man-of-War and 2 frigates by destroying their powder reserve but if you upgraded your ship like I have it's very easy to destroy them too quickly. Yesterday I managed to kill 2 of them properly and when I was slowly damaging the last one fucking rogue wave tossed me into it and I destroyed it on impact. I fucking raged so much.[/QUOTE] Use chain shot to take out their masts to get them to sit still and then ram them head-on at half sail and it'll reveal their powder reserves for you to shoot them. Don't shoot them otherwise.
[QUOTE=Nzdjh;38694537]Use chain shot to take out their masts to get them to sit still and then ram them head-on at half sail and it'll reveal their powder reserves for you to shoot them. Don't shoot them otherwise.[/QUOTE] Yeah... no. If you have the naval ram it'll take them down instantly. At least it does for me.
[QUOTE=gbtygfvyg;38694672]Yeah... no. If you have the naval ram it'll take them down instantly. At least it does for me.[/QUOTE] Yeah, we should've done that mission way earlier..
Chain shot them all, ram the man-o-war, position your broadsides so they only hit the bow of the frigates (front-left or front-right)
[QUOTE=Jund;38694844]Chain shot them all, ram the man-o-war, position your broadsides so they only hit the bow of the frigates (front-left or front-right)[/QUOTE] Tried it all.
It works though You'd have to be trying to mess up if it doesn't work
If everything is permitted, has a target ever died through anal fisting?
[QUOTE=gbtygfvyg;38694672]Yeah... no. If you have the naval ram it'll take them down instantly. At least it does for me.[/QUOTE] Never happened to me, even with the upgraded ram. Are you sure you're ramming them at half sail and not full sail? Not sure if that'd make a difference but I was always able to do it that way. Any time there was a "destroy the powder reserves" objective I always did that and it worked like a charm. And I had all the ship upgrades before I even started any of the naval missions since I didn't start doing those until very late into the game after I had amassed a shit ton of money from caravans.
[QUOTE=Paul McCartney;38695446]If everything is permitted, has a target ever died through anal fisting?[/QUOTE] That assassin also got his own statue and seal, which then unlocked some thingamajick.
How do the homestead missions work? there are no markers on my map for them, it's annoying.
[QUOTE=WubWubWompWomp;38698284]How do the homestead missions work? there are no markers on my map for them, it's annoying.[/QUOTE] After you do a certain amount, and there's no more, you have to continue the main story line. Each chapter/section will unlock new homestead missions. Also, make sure to check Boston and New York, there's a few there.
[QUOTE=Dippeggs;38698352]After you do a certain amount, and there's no more, you have to continue the main story line. Each chapter/section will unlock new homestead missions. Also, make sure to check Boston and New York, there's a few there.[/QUOTE]Is there any way to fix the one with Dr White? I walk up to him to "defend" him in a brawl, but the attackers just stand there with orange symbols over their heads.
[QUOTE=Darth Hater;38698493]Is there any way to fix the one with Dr White? I walk up to him to "defend" him in a brawl, but the attackers just stand there with orange symbols over their heads.[/QUOTE] You tried beating the shit out of them?
Hm, a lot of people recommend the ramming the ships tactic, I'll try that once a get home. So what's your favourite outfit? I actually think I'll go back to the default one because it fits Connor the most.
Achilles' outfit, the colonial assassin is a close second, it would've been first if it had a hood instead of a hat.
[QUOTE=WubWubWompWomp;38699542]You tried beating the shit out of them?[/QUOTE] I can't, they're just standing there, not hostile. And when I try to attack them, I just smack my fists together like there's nothing to hit.
[QUOTE=WubWubWompWomp;38698284]How do the homestead missions work? there are no markers on my map for them, it's annoying.[/QUOTE] Check the Frontier, New York and Boston occasionally as well.
[QUOTE=Darth Hater;38700011]I can't, they're just standing there, not hostile. And when I try to attack them, I just smack my fists together like there's nothing to hit.[/QUOTE] Try running into them.
I'm huge sucker for cosmetic things. That's why I can't leave the outfits alone. I was hoping Connor would get something along the lines of Haytham's clothes as a reward, just with more white. I like the idea of assassins not always wearing the hood, hell, all your assassin recruits look very normal yet unique.
Is there a way to see the total number of viewpoints in-game? The past ones always told you the total number of them. Do the fort missions reveal part of the map on completion? Wasn't planning on doing the fort missions yet. There are big chunks of the map missing in West and North New York, no more viewpoints shown on my map, but there are two forts.
[QUOTE=ZF911;38701975]Is there a way to see the total number of viewpoints in-game? The past ones always told you the total number of them. Do the fort missions reveal part of the map on completion? Wasn't planning on doing the fort missions yet. There are big chunks of the map missing in West and North New York, no more viewpoints shown on my map, but there are two forts.[/QUOTE] You have to reveal the rest on your own, which kinda sucks.
So today I finally unlocked Achilles original outfit [sp][/sp]. Equipped Washington's Sword replica along with two pistols (the silver one and the long barrel Italian). Then I went on a rampage on New York. My Rampage got to a Fort at one point and there I noticed something: We all know how we can't kill the small kids in the game who laugh in the most annoying way possible and push people around. But it seems like some of the British soldiers have quite a high pitch voice. [editline]4th December 2012[/editline] Both sides seem to have squeaky-voiced soldiers.
[QUOTE=Sunday_Roast;38703117]So today I finally unlocked Achilles original outfit [sp][/sp]. Equipped Washington's Sword replica along with two pistols (the silver one and the long barrel Italian). Then I went on a rampage on New York. My Rampage got to a Fort at one point and there I noticed something: We all know how we can't kill the small kids in the game who laugh in the most annoying way possible and push people around. But it seems like some of the British soldiers have quite a high pitch voice. [editline]4th December 2012[/editline] Both sides seem to have squeaky-voiced soldiers.[/QUOTE] I once saw a child get hit with an explosion he just phased out like when the animus starts deleting stuff.
Even though all the weapons have different stats you can pretty much finish the game with the basic stuff. I didn't even have a sword until about sequence 10. Still, it bugs me they made a knife have the best stats instead of some ultimate axe since the animations are clearly made for wielding a tomahawk.
I never really thought about any weapon being better than different one in AC series. Most of the time you will be killing people by countering or by disrupting their ability to block, where 50:50 it works like a counter anyway, so weapon damage, speed, etc just doesn't matter. I've always been going just for the looks of the weapon itself, than stats anyway.
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