• Assassin’s Creed III
    2,867 replies, posted
[QUOTE=Marden;39416099][sp]There is a chance Desmond will be brought back, his consciousness saved in the animus. At least the pivot collecting at the end suggests it. And Solar flare is gone, Juno is here.[/sp][/QUOTE] [sp]So he's going to be a drooling body in the animus pumping memories for us?[/sp]
[QUOTE=Kirbyfactor;39422981][sp]So he's going to be a drooling body in the animus pumping memories for us?[/sp][/QUOTE] Character development
[QUOTE=Jund;39426447]Character development[/QUOTE] How, [sp]Juno herself said he'd die, unless she lied[/sp]
[video=youtube;wjJy8tgXZQY]http://www.youtube.com/watch?v=wjJy8tgXZQY[/video]
What's this new 2.1gb Steam update about?
[QUOTE=Helvetica;39565405]What's this new 2.1gb Steam update about?[/QUOTE] Yeah, I wondered that. Got me excited but then I thought "what if I accidentally deleted part of the game?". Any word on what it is?
Word on the official forums is that it's a pre-download of next week's DLC. It's just speculation though. It also adds some multiplayer shit nobody cares about.
I've been thinking about writing a letter to Ubisoft about the current direction of which Assassin's Creed is heading. If there is something I should include then post it here or PM me. One aspect being that a lot of money could have been put into polishing gameplay and crafting missions and game-mechanics instead of half the game (AC3) being tedious dialogue.
[QUOTE=Sunday_Roast;39578244]I've been thinking about writing a letter to Ubisoft about the current direction of which Assassin's Creed is heading. If there is something I should include then post it here or PM me. One aspect being that a lot of money could have been put into polishing gameplay and crafting missions and game-mechanics instead of half the game (AC3) being tedious dialogue.[/QUOTE] Focus more on storywriting and character development. I don't care about too fancy graphics or "ground breaking features in gameplay". I want the immersion in games, like the Ezio featured AC games were like. It was just charming.
The thing with the previous AC's was that there were a lot of dialogue, but it sure was focused on character development. Altaïr and Ezio have character arcs, Connor doesn't. What AC3 has instead is unbearable amounts of cutscenes full of nothing really. Yesterday I replayed the first mission of chapter nine in AC3. The cutscene was so long that I couldn't bother watching trough it all. Not when I have to listen 10 minutes to someone talking about that somebody has stolen supplies and that's what I must go investigate. Why would I even give a bare minimum of a fuck? At least in the previous games we were faced with interesting causes, like preventing a tyrannic government from forming and avenging the death of our family/friends. The previous games had you complete your vengeance trough the politics and being used as an assassin. Connor seems like a anger fueled Mohican missile that is sent to whatever place his "employers" want him to destroy and vengeance is a side dish.
Just finished Assassins Creed 3, and I've got to say I'm pleasantly surprised. I expected ubisoft to screw up this one, although it was a very good game, if anything very slightly worse than AC II. I don't understand why people don't like the ending though.
Damn you to hell game developer making the game take too much requirement
[QUOTE=proch;39596867]Just finished Assassins Creed 3, and I've got to say I'm pleasantly surprised. I expected ubisoft to screw up this one, although it was a very good game, if anything very slightly worse than AC II. I don't understand why people don't like the ending though.[/QUOTE] [sp]Connor sometimes acts bipolar. Haytham is more interesting than our main character. Revenge was always a theme in all AC games, in this one the pursuit after Charles Lee feels ridiculous and unjustified later on. Another fucking cliffhanger ending where we all hoped they would finally give us some resolution. Desmond choosing to free Juno and go against everything we learned throughout the story.[/sp]
[QUOTE=Marden;39596942][sp]Connor sometimes acts bipolar. Haytham is more interesting than our main character. Revenge was always a theme in all AC games, in this one the pursuit after Charles Lee feels ridiculous and unjustified later on. Another fucking cliffhanger ending where we all hoped they would finally give us some resolution. Desmond choosing to free Juno and go against everything we learned throughout the story.[/sp][/QUOTE] I still wouldn't call it bad. It's one step every game, I don't see a problem with that. And the pursuit has it's reasons. [sp]It was basically Kill or get killed later on.[/sp]
So I finally went back to finish AC3 but for some reason it seems I can't do counter kills. I hold LMB press e when the icon appears and then when I press LMB (or anything else for that matter) while in slowmo nothing happens at all. Am I doing something wrong? Because thats how I remember doing it.
I picked this game up for £20 today at GAME of all places. I liked the Opera Theatre level at the start. Although the animus tutorial, the ship sequence, and the bit where you aren't playing as Connor yet have come to form one of the most boring and poor introductions to any AAA game I have ever played. I want to play as fucking Connor, not some twat I know nothing about [sp]though his secret is pretty fucking obvious[/sp] talking to boring characters I couldn't care less about either. Seriously, what was the point of the boat sequence? Its only after the Assassin reveals himself does the sequence seem to have any relevance or impact, and the fight could easily have been in the theatre as you're escaping. By the time It had got to Boston I was annoyed and by the time It got to the eavesdropping I was seriously fucked off. Its basically the same as every Assassins creed game, only they kept me on my toes and excited to continue playing way after I said I'd stop. They actually taught you the mechanics well while developing strong characters like the Turk, Leonardo, Uncle Mario, etc. (Though it must be said the practice fights in AC1 were infuriating to be forced into every time you exited the Masyaf building) Instead in AC3, It never told me how to fire a gun so come the bit with the fort I expected "oh, I'll just hold LMB or RMB like in the last three games" except that didn't work, and neither did space or double tapping F like you would immediately assume. I checked the controls. I saw nothing. I had to search the internet to find it was a case of holding Q. Q. Is that some sort of joke? I gave up at the bit where it expected me to eavesdrop again. Game also runs like horseshit, switching in between a nice frame rate and mad stuttering within seconds of each other. /rant
[QUOTE=Dr.Critic;39635420]I picked this game up for £20 today at GAME of all places. I liked the Opera Theatre level at the start. Although the animus tutorial, the ship sequence, and the bit where you aren't playing as Connor yet have come to form one of the most boring and poor introductions to any AAA game I have ever played. I want to play as fucking Connor, not some twat I know nothing about [sp]though his secret is pretty fucking obvious[/sp] talking to boring characters I couldn't care less about either. Seriously, what was the point of the boat sequence? Its only after the Assassin reveals himself does the sequence seem to have any relevance or impact, and the fight could easily have been in the theatre as you're escaping. By the time It had got to Boston I was annoyed and by the time It got to the eavesdropping I was seriously fucked off. Its basically the same as every Assassins creed game, only they kept me on my toes and excited to continue playing way after I said I'd stop. They actually taught you the mechanics well while developing strong characters like the Turk, Leonardo, Uncle Mario, etc. (Though it must be said the practice fights in AC1 were infuriating to be forced into every time you exited the Masyaf building) Instead in AC3, It never told me how to fire a gun so come the bit with the fort I expected "oh, I'll just hold LMB or RMB like in the last three games" except that didn't work, and neither did space or double tapping F like you would immediately assume. I checked the controls. I saw nothing. I had to search the internet to find it was a case of holding Q. Q. Is that some sort of joke? I gave up at the bit where it expected me to eavesdrop again. Game also runs like horseshit, switching in between a nice frame rate and mad stuttering within seconds of each other. /rant[/QUOTE] Wow stop being so butthurt, how about you fucking play the game and enjoy it instead of getting all pissy and bitchy just because you have the attention span of a goldfish and can't pay attention to the storyline. It does tell you how to fire a gun, what are you on about? And no shit it's basically the same as every other AC game, IT'S THE SEQUEL, OF COURSE IT'S GOING TO BE SIMILAR.
Just bought the tyranny of King Washington. Gotta just hold it and do some school final-project/game-project work.
Dutch translation is horrible, [sp]Sqeunce 9, after killing Hickey, the game says 'And prevented the murder [b]on[/b] Thomas Hickey, how could you let this mistake pass ffs.[/sp]
[QUOTE=Kirbyfactor;39668315]Dutch translation is horrible, [sp]Sqeunce 9, after killing Hickey, the game says 'And prevented the murder [b]on[/b] Thomas Hickey, how could you let this mistake pass ffs.[/sp][/QUOTE] Dutch language is always horrible. I can't even play a game when it's in dutch or dutch translated. I'm dutch myself btw.
[QUOTE=Xehanort;39668450]Dutch language is always horrible. I can't even play a game when it's in dutch or dutch translated. I'm dutch myself btw.[/QUOTE] This is why every game needs an option to change the langauge at any given moment.
[QUOTE=Kirbyfactor;39668670]This is why every game needs an option to change the langauge at any given moment.[/QUOTE] Well, at least Ass Creed 3 has the option. It even had Finnish on there, not too bad either.
[QUOTE=Killer900;39658914]Wow stop being so butthurt, how about you fucking play the game and enjoy it instead of getting all pissy and bitchy just because you have the attention span of a goldfish and can't pay attention to the storyline. It does tell you how to fire a gun, what are you on about? And no shit it's basically the same as every other AC game, IT'S THE SEQUEL, OF COURSE IT'S GOING TO BE SIMILAR.[/QUOTE] No, the dialogue at the beginning was shit and a chore to listen to for the first few hours but got better in the end, after about 3 more missions. What a fanboy reply you have there. Butthurt? playing the game? of course I did, and it was boring and poor. So therefore I did not pay attention, having sought to get to play as Connor as soon as possible. And recently I did, with the native parts and everything in between that point and getting the armour pretty good. Then I reached Boston, spent 40 minutes trying to remove my notoriety thanks to patrols near every goddamn crier except one and ridiculously fast respawning enemies. By the Docks I slaughtered about 40 Sailors (I think they were) before I just ran. Jagers are such a dumb idea, you have to defeat them with a disarm? What the fuck. At least you could melee AC2's brutes to death, but Jagers systematically deflect every blow except when you're lucky enough for a contextual kill to happen. After that, in the mission following it lagged so badly the game was unplayable, so therefore I can't play more of this "fantastic game." I hadn't even played any mission or assassination with freedom up until that point. And before, If I hadn't picked up how to fire the gun, regardless of whether it did (it certainly didn't at the instance I was stuck on) thats a shit tutorial if I didn't pick it up. And yes, before you bitch back me, I did pay attention to the gameplay pop ups as best I could. Whoever said a sequel wasn't a chance to try a new direction, especially when the part in question in the previous games was [I]flawed.[/I] And this time they fucked it up. Nice job slandering me because we didn't have the same experiences, to that I can only conclude any further shit you're going to chuck at me is going to be even more of a reply without understanding and riddled with misconceptions, so therefore this thread isn't worth staying in.
I really want the DLC, but eh.. £8 for each part. I might just wait on the second part and see how it fairs and get the season pass.
The Infamy has the decency to spare you the amount of blabber there was in AC3.
Anyone know an effective method of killing Jagers? All I've managed to find is that rifles makes things much easier though other than that they seem to be unstoppable.
Ropedarts.
[QUOTE=Nightsure;39673002]Anyone know an effective method of killing Jagers? All I've managed to find is that rifles makes things much easier though other than that they seem to be unstoppable.[/QUOTE] B, A, X X X dead. On a different note, I just decided to 100% my singleplayer game since I started playing again for the washington DLC, now stuck at 99% with one of my assassins stuck at 90% while it's already a lvl11 assassin. Please dear god someone have a fix for me..
How to deal with Jägers. Let them attack, E, Space, with tomahawk you kill them before anyone else is able to attack. Don't want to wait? Equip rope darts, get on the floor, everybody... finish them on the ground. I've just finished the first episode of the Washington DLC and unless the other episodes get better I'll regret purchasing the season pass. It's very short, has very little to do with AC games in my opinion, the new abilities are interesting but you don't get them to use much and Connor's performance isn't that great, too.
[QUOTE=Marden;39676414]How to deal with Jägers. Let them attack, E, Space, with tomahawk you kill them before anyone else is able to attack. Don't want to wait? Equip rope darts, get on the floor, everybody... finish them on the ground. I've just finished the first episode of the Washington DLC and unless the other episodes get better I'll regret purchasing the season pass. It's very short, has very little to do with AC games in my opinion, the new abilities are interesting but you don't get them to use much and Connor's performance isn't that great, too.[/QUOTE] Disagree, killing a troop of 8 guys right in front of eachothers eyes all while remaining invisible is the greatest fun in ac3 I've had in a while.
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