• Half-Life 2: Enhancement Mod (V2)
    2,440 replies, posted
Half-Life 2: AntiFakeFactory One
[QUOTE=zeldar;39082086]They should've named Black Mesa Source just "Half Life" since it's essentially the same experience.[/QUOTE] It's is not the same experience. It just follows the same story but the experience is different, they even shortened it.
Blackmesa east, Citadel, City 17, Nova Prospekt, ect...
[QUOTE=Mattey;39082351]It's is not the same experience. It just follows the same story but the experience is different, they even shortened it.[/QUOTE] We're adding secret areas and new enemies- in your context, isn't that a new experience?
[QUOTE=Fat-Corgi-Guy;39081417]Full-Life 2[/QUOTE] [video=youtube;OHxyZaZlaOs]http://www.youtube.com/watch?v=OHxyZaZlaOs[/video]
half life 2: male enhancement
[QUOTE=Coffee;39079967]Half Life 2: Fat Corgi Mod[/QUOTE] It seems like we'll go with this then?
Half-Life 2: Augmented Edition
Half-Life 2 HD Mod
Half-Life 2 Mod Mod
Let's try and see if we can take the expansion pack approach. Just 'cause we can. Here's what I could pick up: Half-Life 2: Solid-State Half-Life 2: Virtual Amendments
Life-Half 2
Half Life 2: Redone Experiment
please stop
Half-Life 2 and the Chamber of Secrets.
Half Life 2 : Reloaded Retribution Resurrection Revenge
Half-Thisthreadisnamesuggestions [QUOTE=Meatpuppet;39086662]please stop[/QUOTE]
The Empire Strikes Back okdone
Has Half-Life 2: Electric Boogaloo been suggested yet? And since I'm pageking I should probably suggest getting back on topic or something...
Since we're gonna stop I'll ask about this APC Concept. What are your thoughts on a 'big' version of the APC to dot the C17 landscape? (the real APC actually fills more of an Armoured Car role) [img]http://2.bp.blogspot.com/_xGCucTAiXCA/Sl8IctiOYYI/AAAAAAAAAJY/W5vbc6AF3ds/s1600/riotscene%2B.jpg[/img] Actually before I go suggesting things that are technically unnecessary, what exactly is the scope of the project?
[QUOTE=Mr. Someguy;39088106]Since we're gonna stop I'll ask about this APC Concept. What are your thoughts on a 'big' version of the APC to dot the C17 landscape? (the real APC actually fills more of an Armoured Car role) [img]http://2.bp.blogspot.com/_xGCucTAiXCA/Sl8IctiOYYI/AAAAAAAAAJY/W5vbc6AF3ds/s1600/riotscene%2B.jpg[/img] Actually before I go suggesting things that are technically unnecessary, what exactly is the scope of the project?[/QUOTE] Wow that's cool, the CP shields are also a good idea. I always wondered why they didn't have some sort of riot shield.
Half Life 2: An Unexpected Journey also that apc and shield concept looks really cool. would love to see more tools and vehicles that the combine would use in game.
Don't worry guys, I got this. [IMG]http://i.imgur.com/XPDnN.png[/IMG] 4096 x 2048 remake of the soda can texture. Don't mind the top and bottom, I haven't found a high enough quality image for them. Edit: Made it dirtier like the original one..
I think it would actually be really cool improving the combine AI to be smarter and have more equipment, give them more tactical options when fighting you and stuff.
That APC is really awesome, I say ditch the original entirely.
[QUOTE=Mr. Someguy;39088106]Since we're gonna stop I'll ask about this APC Concept. What are your thoughts on a 'big' version of the APC to dot the C17 landscape? (the real APC actually fills more of an Armoured Car role) Actually before I go suggesting things that are technically unnecessary, what exactly is the scope of the project?[/QUOTE] Seeing those shields reminded me of this: [img_thumb]http://s3.garrysmod.org/img/dl/46549_1.jpg[/img_thumb][img_thumb]http://s3.garrysmod.org/img/dl/46549_3.jpg[/img_thumb] [url]http://www.garrysmod.org/downloads/?a=view&id=46549[/url] Granted the ones in the art look a lot cooler. As for scope of the mod, I think that's partially going to depend on how many people we have working on it. Mostly Mappers, Coders, and Modellers.
Ahem. Original model from Gausswerks. UV'd by Snood_1990, textured by myself. [img]http://imghst.co/10/RIOTREND2.png[/img] I also have the CPC (Civil Protection Carrier) and the Mobile wall as models but those are not rigged/uv'd. [img_thumb]http://imghst.co/10/Ad.PNG[/img_thumb]
I don't think metrocops realy need riotshields. I don't think the combine would really tolerate a riot. Probably just send the troops in and shoot the shit out of any rioters.
But rebels have guns wich shoot bullets so it would be to protect them.
Guys, we need a new soda can model to go with my texture.
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