• Half-Life 2: Enhancement Mod (V2)
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[QUOTE=PaChIrA;39536666]But not all of the rebels are from Black Mesa.[/QUOTE] I never said that :v
[QUOTE=WillerinV1.02;39536752]I never said that :v[/QUOTE] I know that, I meant that there is a very very low chance of some rebel dude in City 17 having some HECU guy's helmet from 20 years ago.
[QUOTE=PaChIrA;39536765]I know that, I meant that there is a very very low chance of some rebel dude in City 17 having some HECU guy's helmet from 20 years ago.[/QUOTE] So make the chances of seeing one incredibly low. I don't know, it would just help add some continuity to the game, be a neat little touch, and personally I'm okay with suspending my disbelief just that [I]little[/I] bit.
Maybe you could place a damaged guard helmet for Barney as easter egg (like the HL2 beta), but nothing more.
It's not really at all farfetched to think some HECU soldiers may have joined the Resistance.
[QUOTE=Cyanlime;39537058]It's not really at all farfetched to think some HECU soldiers may have joined the Resistance.[/QUOTE] Are we even sure any of them escaped the BM incident alive ? For all we know any escapee might have been killed as soon as they tried to pull off after the "Forget about Freeman" chapter.
[QUOTE=Dictator Dean;39533915]whats the hardest part of making a source model[/QUOTE] For me, rigging hands is actually a pain in the arse above all else. :v:
[QUOTE=Cyanlime;39537058]It's not really at all farfetched to think some HECU soldiers may have joined the Resistance.[/QUOTE] But it is far fetched to assume that an HECU veteran would have 1. Survived the 7 hour war. 2. Survived Combine occupation for 2 decades. 3. Managed to keep his helmet during this time + kept it hidden from Civil Protection during relocation. 4. Would be in the City17 area. 5. Would run into Gordon Freeman. Plus, if an HECU veteran saw Freeman, don't you think he'd have more to talk about than reloading and cheese? Adding something so specific is literally adding it for the sake of adding it, it just doesn't fit the setting.
[QUOTE=Mr. Someguy;39537278]But it is far fetched to assume that an HECU veteran would have 1. Survived the 7 hour war. 2. Joined the resistance, specifically the City17 chapter. 3. Would run into Gordon Freeman.[/QUOTE] Its not so hard to think of it like this instead, you know. Also, who says they didn't just smuggle in crates of these helmets alongside the many supplies we see in use? [QUOTE=Mr. Someguy;39537278]Plus, if an HECU veteran saw Freeman, don't you think he'd have more to talk about than reloading and cheese?[/quote] I think there are things more important to pay attention to [B]like the uprising[/B]. [QUOTE=Mr. Someguy;39537278]Adding something so specific is literally adding it for the sake of adding it, it just doesn't fit the setting.[/quote] Who says this isn't the only guy who survived? Who says there weren't only a few H.E.C.U. survivors? The resistance itself was founded by these people. The odds of you finding someone wearing these helmets is entirely random. Where they came from wouldn't matter, because we'd never be told. Calm down for a second, will you?
All the equipment the rebels use is not smuggled in, they take it from the combine, the City, or build it themselves. Nobody said there were no HECU survivors, but that doesn't mean they aren't combine or killed by combine. Plus they are like 40 now ingame, if they were 20 in HL1. And you don't keep all your military gear when you get discharged. What is wrong with having rebels wearing helmets that actually make sense (home made helmets, ex soviet helmets, ex whatever country this is helmets, and so on) What are the odds of finding a USMC helmet in Eastern Europe? Especially since the people there would have been put there by the combine, who would have searched them. (or were natives of that country and hid)
I personally reject the idea of having anything black mesa related with the citizens. I'm fairly certain that all but one of the HECU were killed (Shepherd). And even if there was one alive, it would be incredibly difficult to actually move anything around in the combine controlled world, so the gear would probably be confiscated/destroyed. So it's better to let the rebels have combine gear and maybe the occasional bit of soviet gear, rather than shoving extremely unlikely things into the game.
[QUOTE=DohEntertainmen;39537374]Also, who says they didn't just smuggle in crates of these helmets alongside the many supplies we see in use?[/QUOTE] If you were running an underground resistance operation, what sounds like a better plan to you? A. Scavenged the outlands for any old and usable military equipment. B. Smuggle in one specific helmet type only found in very small numbers on the other side of the world (if there's any around).
I won't be modeling on HECU stuff, if anything it'll be soviet era or modern eastern europe designs.
[QUOTE=PaChIrA;39537405]All the equipment the rebels use is not smuggled in, they take it from the combine, the City, or build it themselves.[/QUOTE] Do you have a single fact to back that up? [QUOTE=PaChIrA;39537405]Nobody said there were no HECU survivors, but that doesn't mean they aren't combine or killed by combine. Plus they are like 40 now ingame, if they were 20 in HL1. And you don't keep all your military gear when you get discharged.[/QUOTE] Who says any of them got discharged? People like them helped found the Resistance in the first place. [QUOTE=PaChIrA;39537405]What is wrong with having rebels wearing helmets that actually make sense (home made helmets, [B]ex soviet helmets[/B], ex whatever country this is helmets, and so on)[/QUOTE] Why the hell does it have to be ex-soviet helmets? If the Combine are as good at sweeping as Mr. Someguy said, then why would there be any ex-soviet helmets lying around? [QUOTE=PaChIrA;39537405]What are the odds of finding a USMC helmet in Eastern Europe? Especially since the people there would have been put there by the combine, who would have searched them. (or were natives of that country and hid)[/QUOTE] Informants like Barney can shut eyes so refugees can smuggle supplies and people into City 17. [QUOTE=Coffee;39537445]I personally reject the idea of having anything black mesa related with the citizens. I'm fairly certain that all but one of the HECU were killed (Shepherd).[/QUOTE] Your headcanon doesn't count. [QUOTE=Coffee;39537445]And even if there was one alive, it would be incredibly difficult to actually move anything around in the combine controlled world, so the gear would probably be confiscated/destroyed.[/quote] The Combine don't have control everywhere. There are many blind-spots used by the Resistance to circulate. The Outlands are a good example of this. [QUOTE=Coffee;39537445]So it's better to let the rebels have combine gear and maybe the occasional bit of [B]soviet gear[/B], rather than shoving extremely unlikely things into the game.[/QUOTE] Again, whats with all this Soviet gear everyone wants?
[QUOTE=DohEntertainmen;39537532]Do you have a single fact to back that up? [b][url=http://half-life.wikia.com/wiki/Category:Resistance_technology]Here you go[/url][/b] [url=http://half-life.wikia.com/wiki/Resistance#Technology]And another[/url] Who says any of them got discharged? People like them helped found the Resistance in the first place. [b]They're at least 40 fucking years old, and it was probably covered up. Gordon's pals are in C17 because GMan probably wanted them there[/b] Why the hell does it have to be ex-soviet helmets? If the Combine are as good at sweeping as Mr. Someguy said, then why would there be any ex-soviet helmets lying around? [b]Ex Soviet helmets would only appear in ex soviet bunkers. Which are really old and hidden. Don't know if you realized or not but the Soviet Union doesn't exist anymore, so any remaining stuff missed the eye of the Russian Federation/whatever country this is. Why would AMERICAN helmets be laying around in EASTERN EUROPE? Did they not teach you about the Cold War in school?[/b] Informants like Barney can shut eyes so refugees can smuggle supplies and people into City 17. [b]Yeah, let's just magically transport people from THE UNITED STATES to EASTERN EUROPE[/b] Again, whats with all this Soviet gear everyone wants? [b] It makes more sense for there to be Soviet gear because, y'know, it is in Eastern Europe? Not America? That's like me putting an M1A1 Abrams in STALKER and saying someone smuggled it in[/b][/QUOTE] Bold text are my responses
Every second person you meet thats related to the plot is from Black Mesa, we can suspend our disbelief that the most important people to the rebellion [I]all[/I] personally knew Gordon from half the planet away, why can't we suspend our disbelief that maybe some old HECU or Black Mesa helmets turn up occasionally?
[QUOTE=WillerinV1.02;39537608]Every second person you meet thats related to the plot is from Black Mesa, we can suspend our disbelief that the most important people to the rebellion [I]all[/I] personally knew Gordon from half the planet away, why can't we suspend our disbelief that maybe some old HECU or Black Mesa helmets turn up occasionally?[/QUOTE] Are you trying to imply the Combine are relocating different military's helmets too?
[QUOTE=Mr. Someguy;39537640]Are you trying to imply the Combine are relocating different military's helmets too?[/QUOTE] No, although every single person that knew Gordon from Black Mesa in City 17, one of what we can assume is many of the Combines settlements, is a little unreasonable too. As is the tau cannon, a cannon developed in secret in a secret underground lab in black mesa ending up in the resistances hands. Valve was very liberal with making things from Black Mesa re-appear in Half Life 2, and while helmets and different armor pieces probably don't have a very plot relevant reason for being in city 17, its not an awfully time consuming thing to put in and its nice for continuity. Perhaps one or two rebels are survivors from black mesa who managed to hide away from the combine initial relocation, and stayed at white forest for awhile, completely avoiding being stripped of his possessions in C17?
[QUOTE=WillerinV1.02;39537668]No, although every single person that knew Gordon from Black Mesa in City 17, one of what we can assume is many of the Combines settlements, is a little unreasonable too. As is the tau cannon, a cannon developed in secret in a secret underground lab in black mesa ending up in the resistances hands. Valve was very liberal with making things from Black Mesa re-appear in Half Life 2, and while helmets and different armor pieces probably don't have a very plot relevant reason for being in city 17, its not an awfully time consuming thing to put in and its nice for continuity. Perhaps one or two rebels are survivors from black mesa who managed to hide away from the combine initial relocation, and stayed at white forest for awhile, completely avoiding being stripped of his possessions in C17?[/QUOTE] G-Man probably put the important people from BM there, then they made a new version of the Tau Cannon. Why would one of the survivors of Black Mesa go to Eastern Europe? Do you people not realize that Europe isn't on the same continent as the US?
[QUOTE=PaChIrA;39537687]G-Man probably put the important people from BM there, then they made a new version of the Tau Cannon. Why would one of the survivors of Black Mesa go to Eastern Europe? Do you people not realize that Europe isn't on the same continent as the US?[/QUOTE] I just fail to see why this is such a big deal. There could be a million and one reasons why a hecu helmet or whatever ended up in the hands of a rebel or two, and none of them particularly hurt the story or art style of Half Life 2. If Corgi was to add it in, it'd be a neat little addition a player would see once or twice and go "cool". More of an easteregg than anything, I mean, how the hell did multiple H.E.V Charger Face Panels from Black Mesa end up over at Eastern Europe?
[QUOTE=WillerinV1.02;39537694]I just fail to see why this is such a big deal. There could be a million and one reasons why a hecu helmet or whatever ended up in the hands of a rebel or two, and none of them particularly hurt the story or art style of Half Life 2. If Corgi was to add it in, it'd be a neat little addition a player would see once or twice and go "cool". More of an easteregg than anything, I mean, how the hell did multiple H.E.V Charger Face Panels from Black Mesa end up over at Eastern Europe?[/QUOTE] Adding new easter eggs is a waste of time Aw, poor babies upset they can't waste the time of the developers?
[QUOTE=PaChIrA;39537700]Adding new easter eggs is a waste of time[/QUOTE] Well I disagree, but I guess we'll wait and see what Corgi thinks.
Or you could simply look at it simply: The survivors of the Black Mesa Incident contacted each other and relocated themselves away from the states, nobody knew what happened to Gordon and the only way they knew he was possibly alive would be because of Eli's alliance with the Vortigaunts (Who were also aware of the GMan in much the same way as the GMan had previously met Eli during the BMI) You have to remember Magnusson was aware of the Lambda relay and wanted to seal the dimensional rift to cut the earth off from Xen, he states they could never launch with the Combine in power. I highly expect the rocket was adapted at the last minute to close the superportal.
Imagine this scene: Barney- "So, Gordon, about that," *puts on Black Mesa helmet* "Beer- YEEEAAAAAAAAHHHHHH!" Nah, I can't see it working very well.... So, what I think is: HECU helms- [B]NO![/B] Black Mesa Security helms- [B]NO![/B] Soviet or other European gear- Maybe Cut up Combine helms- Could be pretty neat Differing Rebel 'classes'- Cool, but will depend heavily on if we have enough time and people to do that. And on the note of people knowing Gordon from BM, I think it's more everyone knows about Gordon, from the survivors of BM, who evidently told many people about Gordon, and word got around fast.
I did a crude model hack a few years ago with the bottom part of the combine mask, here is how it looked on one of the citizens: [t]http://puu.sh/20mxb[/t][t]http://puu.sh/20mB8[/t] Mind this was just me testing the idea and I never added straps or got past simply hacking it on. I think the idea would good as long as its used sparingly and not appear on the majority of the citizens you come across. [editline]10th February 2013[/editline] Great, my old shitty model hack is at the top of the page.
How about some gasmasks like in the alpha/beta/leak [img]http://images4.wikia.nocookie.net/__cb20081122135857/half-life/en/images/9/9d/Get_your_free_tvs.jpg[/img]
[QUOTE=DigitalySane;39538540]How about some gasmasks like in the alpha/beta/leak [/QUOTE] That wouldnt make sense like it did in the beta because the air is not as badly polluted with the air exchange missing from the storyline. As seen from nobody in game wearing masks the air is perfectly breathable.
[QUOTE=Cyanlime;39537058]It's not really at all farfetched to think some HECU soldiers may have joined the Resistance.[/QUOTE] Actually, it is - the combine pretty much assimilated every military on earth into the overwatch forces after the 7 hour war. The only HECU Soldiers who have a chance of even surviving for the next 20 years would either be hiding in some isolated place, or being Shepherd. It'd be incredibly unlikely to encounter any of them, let alone any of their old equipment.
Holy shit guys cut down on the boxes, almost every new idea/media I've seen in here for the last few days gets instantly showered in them.
"Let's take everything that ever appeared in the Half-Life universe and cram it into Half-Life 2: The Mod".
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