• Max Payne Series - Megathread
    6,996 replies, posted
I think the new cut-scene/comic book style is pretty cool. It's kind of like the cinematic feel of CSI: Miami montages. It's "modern". ...I'm not sure if that's an entirely good or bad thing though.
I do actually kind of like what they did with the cutscenes. I'll still miss the original comic book style, but Rockstar really wants this game to flow as smoothly as possible, so doing it the way that they are is understandable. They really need to change that godawful cover art, though. It's not badly drawn or anything, but it just looks like a mess of concept art that doesn't fit the motif of the Max Payne games at all.
It may not fit the old Max Payne games, but it does fit with Max Payne 3.
I think it's too generic. It has that orange/blue scheme you see everywhere these days. It doesn't have to match the previous cover art, but I'm amazed they ditched that iconic silhouette style in favour of a GTA style cover.
Just beat the second game on Hard-Boiled. The only thing that stands between me and alternative Mona ending is Dead on Arrival now. Gonna set up Payne Effects 3 or something to make it even more enjoyable.
big social club redesign ready for max payne [url]http://www.rockstargames.com/maxpayne3/news/article/introducing-the-allnew-rockstar-games-social-club.html[/url] [url]http://socialclub.rockstargames.com/[/url] [img]http://media.rockstargames.com/rockstargames/img/global/news/upload/profilePage_NEWSWIRE(1).jpg[/img] [quote]Today, the Social Club just got a whole lot more social. We’re proud to announce the launch of a full Rockstar Games Social Club site reboot with totally new features designed to let each of you make your mark as a member of the Rockstar community. The new launch includes custom personal Social Club user profiles, an all-new Friends system with public and direct messaging, the ability to link in and login with your Facebook and Twitter accounts, Newswire activity and reply notifications and much more - plus coming this Wednesday will be the additional launch of Social Club CREWS where you'll be able to register, create and rally your Max Payne 3 Multiplayer Crew ahead of time. Read on for more detail on today's features launch... • YOUR SOCIAL CLUB PROFILE PAGE – Get in there and personalize your own Social Club profile page, complete with status updates, a display of your recent stats and accomplishments across your linked Social Club enabled games, and proper Friend linking with a Wall that updates your Social Club activity and lets you cheer and jeer your mates here at Social Club, as well as easily plan multiplayer sessions or whatever you'd like. Our ardent Newswire commenters will also notice that you can now click on a Social Club member username in comments, and you'll be transported directly to the profile page of that person. Once CREWS registration launches this Wednesday, you can then recruit one another into Crews to team up for Gang Wars or do battle against one another in Team Deathmatch to be revved up for Max Payne 3 Multiplayer on day one. [/quote] [img]http://media.rockstargames.com/rockstargames/img/global/news/upload/friends(1).jpg[/img] [quote]• UPDATE YOUR ACTIVITY FEED – Keep tabs on all your Friends latest accomplishments via your real-time activity feed. With the release of Max Payne 3, you'll be able to let Friends know each time you've unlocked a Trophy/Achievement, throw down the gauntlet for a multiplayer session, or see when a friend has added a new soldier to their CREW (come Wednesday). Head to your profile page now at the main Social Club dashboard to get started. • ADD YOUR FRIENDS – You can search and add Friends that are current Social Club members and also find, import and invite mates from your Facebook, Twitter and gaming accounts too. Whether it's to join you to attend the latest Official Social Club Multiplayer Event or to make sure you've got strength in numbers for your Crew - you can now easily recruit up. • LINK IN & LOG IN WITH FACEBOOK OR TWITTER – You can also link in and display your other profiles from Facebook and Twitter (as well as your PlayStation Network IDs and XBL Gamertags) direct to your page and starting Wednesday, you'll be able to share Social Club activity from your Wall to those networks. For new members, we’ve even enabled Social Club account creation (and sign-in for existing members) using your Facebook or Twitter username and password. Get ready for more big Social Club feature updates later this week with the launch of Social Club CREWS coming this Wednesday featuring Crew registration and Emblem Editor to start crafting your team's official crest - keep your eyes peeled to the Newswire for the word...[/quote]
Will we be able to link our steam account to social club? Or are we stuck with GFWL again
How long will the Steam Max Payne 3 offer where you get 1 and 2 last for? Will it last right up until release?
[QUOTE=Drasnus;35862425]I think it's too generic. It has that orange/blue scheme you see everywhere these days. It doesn't have to match the previous cover art, but I'm amazed they ditched that iconic silhouette style in favour of a GTA style cover.[/QUOTE] I never really thought to see the orange/blue scheme was actually noticeable in the cover. I mean, duh, yeah, they're colors, but still. I don't see much... emphasis? On them. And I fail to see how it's in GTA style. Are you talking about the way the characters are positioned? And the helicopter. I don't know - different perspectives, I guess.
[QUOTE=Dummkopfs!;35863143]Will we be able to link our steam account to social club? Or are we stuck with GFWL again[/QUOTE] Max Payne 3 isn't using GFWL.
[QUOTE=Dr Bob;35863722]Max Payne 3 isn't using GFWL.[/QUOTE] Source? I'm sure you aren't lying but I'd like to see it anyway.
Oh shit, there's new shit. Interviews on the [I]After the Fall[/I] graphic novel, and a very nice detailed video breakdown of the bullet time in multiplayer. It's fucking awesome too, look at this: [img]http://img1.uploadscreenshot.com/images/orig/5/12708273425-orig.png[/img] Check out the video [b][url=http://www.rockstargames.com/maxpayne3/news/article/latest-max-payne-3-previews-a-multiplayer-bullet-time-primer-aft.html]here[/url][/b] as well as the rest of the news post with the information that is in this post, but better organized. It's also [B]7 days[/B] until the North American 360/PS3 release, and [B]21 days[/B] until the North American PC release. It's coming up real fast, folks. Here is also an [url=http://www.nowgamer.com/xbox-360/xbox-360-previews/1353169/max_payne_3_rockstar_discusses_its_greatest_multiplayer_yet.html]article on multiplayer[/url]. Sam Lake and Dan Houser have a couple interviews on Max Payne and the current graphic novels. They're really sweet, [B][url=http://kotaku.com/5907413/the-max-payne--comics-will-explain-why-rockstars-hard+boiled-cop-is-so-messed+up]check[/url] [url=http://multiplayerblog.mtv.com/2012/05/04/interview-writers-dan-houser-and-sam-lake-on-max-payne-after-the-fall/]them[/url] [url=http://mashable.com/2012/05/04/max-payne-comic/]out[/url][/B] [quote][I]Interviewer: Could you talk about what you know so far about Max in the third game as an extension of the character you wrote for the first two games?[/I] Sam Lake: To me it feels very much like a logical piece in Max’s journey through the night. There are a few soul-shattering scenes that map out his life in New York after the events of Max 2, very recognizable moments for anyone who has played the earlier games. He is lost in his life, a punching bag really, and then there’s that turning point, when he takes back the control, the scene where he shaves his head, when he once more becomes that very dangerous avenger we all know and love, that to me is the defining Max Payne moment that brings it all home in the best possible way.[/quote] [img]http://8.mshcdn.com/wp-content/uploads/2012/05/Max-Payne-3-Issue-1-Sketch-+-Pencil.jpg[/img]
Guys, what console should I get this for? PS3 or Xbox?
[QUOTE=lew06;35865925]Guys, what console should I get this for? PS3 or Xbox?[/QUOTE] They're pretty much the same thing but i think somebody was going to make a crew for the PS3, So if you want to hang out with other FPers that would be a better bet.
[QUOTE=lew06;35865925]Guys, what console should I get this for? PS3 or Xbox?[/QUOTE] Xbox.
Holy shit, I can't believe that it is actually coming next week. :dance:
[QUOTE=OwnedByTheDog;35866011]Holy shit, I can't believe that it is actually coming next week. :dance:[/QUOTE] Holy shit I can't belive that it comes out June 1st for europeans on PC. :dance:
The fact that this is out after my exams means I will be playing the living shit out of the multiplayer with the FP crew once I'm done with the single player. Damn I'm pumped.
[QUOTE=OwnedByTheDog;35866011]Holy shit, I can't believe that it is actually coming next week. :dance:[/QUOTE] Which means one more week until I have to cut myself off from this thread.
Yeah, I'm cutting myself off from this thread next week as well. I want everything to be a surprise. The only reason I'm not going to get a console copy is because I will want to get a 100% completion with the game with all of the achievements, and I'm going to be burnt out after doing it the first time.
[QUOTE=A big fat ass;35865206]Oh shit, there's new shit. Interviews on the [I]After the Fall[/I] graphic novel, and a very nice detailed video breakdown of the bullet time in multiplayer. It's fucking awesome too, look at this: [img]http://img1.uploadscreenshot.com/images/orig/5/12708273425-orig.png[/img] Check out the video [b][url=http://www.rockstargames.com/maxpayne3/news/article/latest-max-payne-3-previews-a-multiplayer-bullet-time-primer-aft.html]here[/url][/b] as well as the rest of the news post with the information that is in this post, but better organized. It's also [B]7 days[/B] until the North American 360/PS3 release, and [B]21 days[/B] until the North American PC release. It's coming up real fast, folks. Here is also an [url=http://www.nowgamer.com/xbox-360/xbox-360-previews/1353169/max_payne_3_rockstar_discusses_its_greatest_multiplayer_yet.html]article on multiplayer[/url]. Sam Lake and Dan Houser have a couple interviews on Max Payne and the current graphic novels. They're really sweet, [B][url=http://kotaku.com/5907413/the-max-payne--comics-will-explain-why-rockstars-hard+boiled-cop-is-so-messed+up]check[/url] [url=http://multiplayerblog.mtv.com/2012/05/04/interview-writers-dan-houser-and-sam-lake-on-max-payne-after-the-fall/]them[/url] [url=http://mashable.com/2012/05/04/max-payne-comic/]out[/url][/B] [img]http://8.mshcdn.com/wp-content/uploads/2012/05/Max-Payne-3-Issue-1-Sketch-+-Pencil.jpg[/img][/QUOTE] I'm going to make a Science Crew, now that Sagan and Tyson have been confirmed...
Ugh, I'm so eager to play this game but at the same time I'd prefer getting it on PC rather than on the Xbox. I'll have to avoid this thread aswell. I want to play with the PC Facepunch crew I guess <3
I can't wait to play some MP with you dudes once this is out on PC. Just like everyone else, I will be taking hiatus on May 15th. Will be back on the 29th describing my jizz stream size after playing.
Multiplayer will be great fun, Hopefully we end up with a nice looking crew uniform so we can scare the crap out of people by running at them all at once.
[QUOTE=A big fat ass;35866440]Yeah, I'm cutting myself off from this thread next week as well. I want everything to be a surprise. The only reason I'm not going to get a console copy is because I will want to get a 100% completion with the game with all of the achievements, and I'm going to be burnt out after doing it the first time.[/QUOTE] Has it been confirmed that the PC version will be tracking achievements as well? I haven't seen anything about it.
Steam version will be. No word on the retail version.
It's all connected to the Rockstar Social Club; tracking, achievements, Crews, matchmaking, etc. Actually, I'm not sure if achievements are a part of it - but I would be surprised if it wasn't.
I'll probably pick this up for Xbox, as my PC will probably have a shitty time running it, can't wait to play the multiplayer.
Man, I can't believe console people only need to wait one more week. The day it releases on consoles is going to be payneful.....
[QUOTE=Live2becool;35868443]Man, I can't believe console people only need to wait one more week. The day it releases on consoles is going to be [B]payneful[/B].....[/QUOTE] [img]http://uppix.net/f/f/1/cbb534d148220255424d6b3b58a0a.png[/img]
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