• Max Payne Series - Megathread
    6,996 replies, posted
[QUOTE=Vallux;36013486]Well, he did lose Mona and Vlad, his only two "friends"[/QUOTE] He was very eager to kill Vlad, and although Mona died, he did express a degree of peace. He had wrapped everything up, tied up all the loose ends, and was now basically completely free from his past. He'd beat the bad guys once and for all, and although he was alone again, he was alone before, so it was familiar to him, almost welcoming. Even if he was sad over Mona and Vlad, and felt guilty over killing Winterson, it wasn't enough to put him into this stupor he was in. He didn't mention Vlad a single time, or Winterson for that matter. In passing, he says that he was over Mona completely. Pretty much, all of his grief in the third game is regarding his dead wife and infant daughter, and that is bullshit, because it's been like 13 years, and he was doing way better with it, and now he's just suicidal and drug addled for some reason. It just stinks of poor writing, really. They didn't know what direction to take with his character, and they were afraid of taking it in a new direction, so they just recycled the "OH NO MY WIFE AND BABY ARE DEAAAD" trait of his character, which is really sad, because it forces Max into being one-dimensional. In a nutshell, Rockstar is really bad at writing Max as a character, and they're even worse at being consistent with the previous two games.
[QUOTE=Grim Joker;36014206]He was very eager to kill Vlad, and although Mona died, he did express a degree of peace. He had wrapped everything up, tied up all the loose ends, and was now basically completely free from his past. He'd beat the bad guys once and for all, and although he was alone again, he was alone before, so it was familiar to him, almost welcoming. Even if he was sad over Mona and Vlad, and felt guilty over killing Winterson, it wasn't enough to put him into this stupor he was in. He didn't mention Vlad a single time, or Winterson for that matter. In passing, he says that he was over Mona completely. Pretty much, all of his grief in the third game is regarding his dead wife and infant daughter, and that is bullshit, because it's been like 13 years, and he was doing way better with it, and now he's just suicidal and drug addled for some reason. It just stinks of poor writing, really. They didn't know what direction to take with his character, and they were afraid of taking it in a new direction, so they just recycled the "OH NO MY WIFE AND BABY ARE DEAAAD" trait of his character, which is really sad, because it forces Max into being one-dimensional. In a nutshell, Rockstar is really bad at writing Max as a character, and they're even worse at being consistent with the previous two games.[/QUOTE] I think the comic that is being made is to explain why he is such a hardcore alcoholic.
Can someone explain the weapon rank system? I've got about 80 kills with the M1911 and it's only level 2.
[url=http://www.mcvuk.com/news/read/max-payne-3-for-pc-to-ship-on-four-dvds-indian-pricing-confirmed/096294]PC version to ship on 4 dvds[/url] Not 35 gigs, but still large...i remember when Splinter Cell was 6 cds :v:
And I still thought Doom 3 was big for coming with 3 disks.
is this game steamworks even if you buy it retail?
[QUOTE=Zeraxify;36015337]is this game steamworks even if you buy it retail?[/QUOTE] No.
then the 35 gb download is worth it.
I bought this on thursday a day ahead of release cause I'm a bad man. Glad I did, probably one of the best game I've ever played.
Max Payne 3 is annoying me I've been playing on the 360 for about 10 hours maybe more and I only have about 4 achievements. What the arse.
Wow, now I'm really starting to enjoy the game. What a pleasant surprise. It's nice how playing arcade mode takes me straight to the action.
[QUOTE=Nemisis116;36016923]Max Payne 3 is annoying me I've been playing on the 360 for about 10 hours maybe more and I only have about 4 achievements. What the arse.[/QUOTE] That's because Max Payne doesn't hand out achievements for doing the story missions unlike other games were they don't give a fuck and just throw them at you.
[QUOTE=Takuat;36017250]That's because Max Payne doesn't hand out achievements for doing the story missions unlike other games were they don't give a fuck and just throw them at you.[/QUOTE] In other words, these achievements require actual extra effort to atually make them possible to be called achievements in stead of "chapter passed" certificates.
[QUOTE=Nitro836;36017298]In other words, these achievements require actual extra effort to atually make them possible to be called achievements in stead of "chapter passed" certificates.[/QUOTE] In other words, they're [I]achievements.[/I]
One more post about why they are called achievements? You have to [I]achieve[/I] something.
The gamemode was Gang Wars. We were fighting in a Hoboken alleyway, and I was on the roof of the chopshop. My targets were below me, unsuspecting. I shot the glass window in the ceiling, and started to drop do- Oh no. Not again. Suddenly, my body went into an uncontrollable spasm, my limbs flailing helplessly as I slowly fell to the ground, through the window. I landed on a pool table, and stood up, ready to take on anyone around me. I was glad that nobody saw me in my time of helplessness.
[QUOTE=PistolKid;36017846]The gamemode was Gang Wars. We were fighting in a Hoboken alleyway, and I was on the roof of the chopshop. My targets were below me, unsuspecting. I shot the glass window in the ceiling, and started to drop do- Oh no. Not again. Suddenly, my body went into an uncontrollable spasm, my limbs flailing helplessly as I slowly fell to the ground, through the window. I landed on a pool table, and stood up, ready to take on anyone around me. I was glad that nobody saw me in my time of helplessness.[/QUOTE] Like something out of a Rush Hour movie.
who the fuck cares about achievements anyway
[QUOTE=Grim Joker;36014206]He was very eager to kill Vlad, and although Mona died, he did express a degree of peace. He had wrapped everything up, tied up all the loose ends, and was now basically completely free from his past. He'd beat the bad guys once and for all, and although he was alone again, he was alone before, so it was familiar to him, almost welcoming. Even if he was sad over Mona and Vlad, and felt guilty over killing Winterson, it wasn't enough to put him into this stupor he was in. He didn't mention Vlad a single time, or Winterson for that matter. In passing, he says that he was over Mona completely. Pretty much, all of his grief in the third game is regarding his dead wife and infant daughter, and that is bullshit, because it's been like 13 years, and he was doing way better with it, and now he's just suicidal and drug addled for some reason. It just stinks of poor writing, really. They didn't know what direction to take with his character, and they were afraid of taking it in a new direction, so they just recycled the "OH NO MY WIFE AND BABY ARE DEAAAD" trait of his character, which is really sad, because it forces Max into being one-dimensional. In a nutshell, Rockstar is really bad at writing Max as a character, and they're even worse at being consistent with the previous two games.[/QUOTE] I think it's fair to say that Max is traumatized. You don't just "get over" a trauma and seeing his wife and daughter is not something easily forgotten. It goes with the idea that he loved them very much. I don't know if you've ever been legitimately depressed for extended periods of time but that shit sneaks up on you when you least expect it. I don't think he was "doing way better" in any of the games either. Max had himself preoccupied while cleaning out the scum of NYC. His devotion to the code as a police officer and in many ways the fact that bad-guys were still breathing, ones that had connections to his life, was enough to give him a drive to keep going. He was dedicated to his job just as much as he was to his wife. Same case with Max Payne 2. He felt some guilt over Winterson's death but she was dirty. That's not really guilt then. I think the guilt comes from him knowing that Bravura would never (considering the circumstances he finds himself in in MP2) really believe him in that regard because she was a model cop. Who would you believe? The depressing fuck-up who seems to get himself personally tangled with fugitive murder suspects or the high profile, massive potential model cop who seems virtually incorruptible (bitter irony)? Mona was a guilty fling. A temptation that he actually got a taste of but in a way I'm sure he understood that it never could be. He's only human after all and I think the fact that he even tries Mona is because it reminded him of his wife in some way. That chance to love again is far more reassuring to himself. But that's a fantasy that he is rudely awaken from at the end of MP2 (if you know what I mean). 13 years is a long time. I'm not sure what he did in that time (don't have MP3 so I'm not sure they say what he did in that time) but I'm pretty sure he could never go back to the NYPD or the DEA for that matter so because he had nothing left to keep him preoccupied, he turns to the easiest way he could: Painkillers and booze. It makes sense, he doesn't have Mona around any more. He doesn't have his "friend" Vlad. He has nobody. If that doesn't turn you suicidal or drug addled, especially over time, then damn. Poor writing? Nah. I think it's all a matter of understanding. I can't say much about MP3 for sure though since I'm waiting for it on PC so perhaps once I get to play the game and witness the story I'll have more to say regarding MP3 specifically. I don't know a Rockstar game that has poor writing either. Especially regarding deep characters. Max is only human after all. He's not an infallible video game hero.
[QUOTE=Crpto2007;36018885]who the fuck cares about achievements anyway[/QUOTE] Someone who actually wants them to be achievements instead of crap like "Complete this mission that's piss easy and is a major point in the story line".
[QUOTE=Jim_Riley;36018904]I think it's fair to say that Max is traumatized. You don't just "get over" a trauma and seeing his wife and daughter is not something easily forgotten. It goes with the idea that he loved them very much. I don't know if you've ever been legitimately depressed for extended periods of time but that shit sneaks up on you when you least expect it. I don't think he was "doing way better" in any of the games either. Max had himself preoccupied while cleaning out the scum of NYC. His devotion to the code as a police officer and in many ways the fact that bad-guys were still breathing, ones that had connections to his life, was enough to give him a drive to keep going. He was dedicated to his job just as much as he was to his wife. Same case with Max Payne 2. He felt some guilt over Winterson's death but she was dirty. That's not really guilt then. I think the guilt comes from him knowing that Bravura would never (considering the circumstances he finds himself in in MP2) really believe him in that regard because she was a model cop. Who would you believe? The depressing fuck-up who seems to get himself personally tangled with fugitive murder suspects or the high profile, massive potential model cop who seems virtually incorruptible (bitter irony)? Mona was a guilty fling. A temptation that he actually got a taste of but in a way I'm sure he understood that it never could be. He's only human after all and I think the fact that he even tries Mona is because it reminded him of his wife in some way. That chance to love again is far more reassuring to himself. But that's a fantasy that he is rudely awaken from at the end of MP2 (if you know what I mean). 13 years is a long time. I'm not sure what he did in that time (don't have MP3 so I'm not sure they say what he did in that time) but I'm pretty sure he could never go back to the NYPD or the DEA for that matter so because he had nothing left to keep him preoccupied, he turns to the easiest way he could: Painkillers and booze. It makes sense, he doesn't have Mona around any more. He doesn't have his "friend" Vlad. He has nobody. If that doesn't turn you suicidal or drug addled, especially over time, then damn. Poor writing? Nah. I think it's all a matter of understanding. I can't say much about MP3 for sure though since I'm waiting for it on PC so perhaps once I get to play the game and witness the story I'll have more to say regarding MP3 specifically. I don't know a Rockstar game that has poor writing either. Especially regarding deep characters. Max is only human after all. He's not an infallible video game hero.[/QUOTE] And that's what makes his character so great. And is also the reason I cried at the end of MP2. I can feel his pain.
[QUOTE=Jackald;36013492]I think Mona and Vlad's deaths and his guilt over Winterson probably tipped him over the edge. [editline]19th May 2012[/editline] Killer900, try adding me as a friend on the social club and i'll try inviting you again.[/QUOTE]K i'm in it now, thanks
Single player DLC idea. [sp] Passos ends up taking his girlfriend and child back to NYC and gets in trouble with DeMarco. Max returns to the Big Apple and has a run in with Jim Bravura, who is played by Eminem [/sp]
[QUOTE=Crpto2007;36018885]who the fuck cares about achievements anyway[/QUOTE] Gives you something to work towards.
Just rented, and started playing this. That intro cutscene hit me. Hard.
[QUOTE=Jackald;36014555]Maybe he's having something of a midlife crisis; he realises that he's getting old, he's not got much more natural life left, and his entire life has been nothing but death and misery.[/QUOTE] Except in the game he's perfectly fine to involve himself in more misery and death, and appears glad that he's dying soon, wishing for it in several campaign levels, and during an interlude, contemplating suicide. He's not afraid of death. Like I said, they EXPLICITLY STATE that he's sad about his wife and kid, not some other reason.
[QUOTE=Jackald;36020549]I don't think it's that he's not afraid of death, rather he's afraid of life.[/QUOTE] He obviously isn't afraid of that either though, since he throws himself into situations so that he can save people and be a hero again. You guys are really over analyzing and trying to tack on excuses for bad writing. I went through a long period in my life with clinical depression, and generally once I did fine for years I didn't crash back down as a alcohol-ridden pill-popping mess. Especially since it's shown that Max was never much of a drinker. They were just trying to be dark and make players feel concerned. It was shoehorned in, and made absolutely no sense concerning the first two games. Max was doing way better in 2. He hardly even mentioned his wife and daughter because, while it still was heavy on him, he was able to keep a grip on himself and his grief. He could avoid falling apart. Not because of his 'friend' Vlad, who he was never really much of a friend with anyways, or Mona, who he thought was dead before the events of the second game. I can get Max still being sad, but Max suddenly being suicidal and a complete wreck over a matter that the other games already explored and offered closure to is just lazy on the part of Rockstar.
Oh man, I am gonna be hated for this, but I really liked Max in this game. I think he genuinely is a more interesting character in this then in 1 and 2.
[QUOTE=Grim Joker;36020489]Except in the game he's perfectly fine to involve himself in more misery and death, [sp]and appears glad that he's dying soon, wishing for it in several campaign levels, and during an interlude, contemplating suicide.[/sp] He's not afraid of death. Like I said, they EXPLICITLY STATE that he's sad about his wife and kid, not some other reason.[/QUOTE] I would rather have found thst out myself, please spoiler tag it.
Ok, team deathmatch has some serious balancing issues. Levels 5-10 vs 20-40 and were getting fucking wrecked, about 10 kills compared to 80 kills since they have all the weapons with attachemnts like silencer and and they have better bursts. They should extend the max level for rookie matches.
Sorry, you need to Log In to post a reply to this thread.