When I click the link I get redirected to a changelog. I thought it was the game. :saddowns:
There's no damn preloader yet...
[QUOTE=quinaking;20133384]Also the Fire song is under-charted near the end.[/QUOTE]
You might notice that in {Firestorm} and Samurai Swing, because those were charted and synced by putting them into an audio sequencing program and looking/listening for the right timestamps to place notes. Believe me, they took forever! (And I'm not going to touch your eyeballs, don't worry)
Something I just thought of related to the new art - might be a nice idea to have an option to disable moving backgrounds during songs. Any ex-FFR players will know what I'm thinking of!
- Kye
[QUOTE=Kynosaur;20141405]You might notice that in {Firestorm} and Samurai Swing, because those were charted and synced by putting them into an audio sequencing program and looking/listening for the right timestamps to place notes. Believe me, they took forever! (And I'm not going to touch your eyeballs, don't worry)
Something I just thought of related to the new art - might be a nice idea to have an option to disable moving backgrounds during songs. Any ex-FFR players will know what I'm thinking of!
- Kye[/QUOTE]
But now we have the high tech method of using stepmania then converting them...by hand.
[QUOTE=geel9;20141432]But now we have the high tech method of using stepmania then converting them...by hand.[/QUOTE]
Indeed, with much less headdesk involved!
- Kye
We're still working on the graphics. IMPROVEMENTS AHOY
I can see it working on consoles too.
And it would be sort of fun for the wii (MAYBE)
Kinda reminds me of audiosurf
BlueSaint, right...I'm going to get a flash game on the Wii. :P
When i mouse over my high scores they dissappear :[
i lost my 250,000 on chaoz
[QUOTE=FlameCow;20177125]I like it a lot. But there needs to be more of a response when you catch a sphere.[/QUOTE]
The gem is going to pulse.
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