• FTL: Faster Than Light
    2,061 replies, posted
[QUOTE=Niklas;37726803]I had a ship with 3 shields , 2 attack drones I, pegasus missile, ion cannon, 6 crew members and a heavy laser I on the engi ship and couldn't even get past the first part of the mothership. What the fuck am i doing wrong.[/QUOTE] No defense drones/no cloak. That's why. [editline]19th September 2012[/editline] Also I'm gonna stream some more: [url]www.livestream.com/zestylemons[/url] [editline]19th September 2012[/editline] Zoltan ship this time.
[img]http://cloud.steampowered.com/ugc/595856321299736560/9785040F382E27DD8BCC91FA6FA8E055D71B60FE/[/img] i do not like this.
Yes I'm going to add resolution options and the fullscreen shouldn't be glitchy. All the backgrounds etc are at 1280x720 but it will upscale/downscale/black bar as needed. Multiplayer is definetly on the "nice-to-have" list but is low priority until I got the rest of it working. I'll most likely make it moddable via Lua scripts (like gmod).
[QUOTE=thomasfn;37727028]Yes I'm going to add resolution options and the fullscreen shouldn't be glitchy. All the backgrounds etc are at 1280x720 but it will upscale/downscale/black bar as needed. Multiplayer is definetly on the "nice-to-have" list but is low priority until I got the rest of it working. I'll most likely make it moddable via Lua scripts (like gmod).[/QUOTE] You must be one hell of a programmer. You are saying things like they are nothing. Please dont get my hopes up then burn them in fire.
[QUOTE=MadPro119;37727050]You must be one hell of a programmer. You are saying things like they are nothing. Please dont get my hopes up then burn them in fire.[/QUOTE] I'm easily capable of coding it all, the problem is motivation (aka getting bored half way through and switching projects). Maybe I should open source it and get some other programmers to help.
Here are some pictures of my exploits [t]http://cloud.steampowered.com/ugc/939255792880563748/BF4B26B42D0963235D3EDA9D7C5FA104916ADDBE/[/t] [t]http://cloud.steampowered.com/ugc/939255792880561370/C35587BE32677215BA1F8AF82C7467DAAFCB2371/[/t] [url]http://cloud.steampowered.com/ugc/939255792880567565/3173EDEC47E38C56321FC8DAFE09E0E5049A3DCA/[/url] [url]http://cloud-2.steampowered.com/ugc/939255792880558674/E966D099A68203E089C5E35F6521D0898B0A7643/[/url] [url]http://cloud.steampowered.com/ugc/939255792880565821/4EB8A01EB9452763E81AEED35151B3C3AC4875F8/[/url]
[QUOTE=thomasfn;37727086]I'm easily capable of coding it all, the problem is motivation (aka getting bored half way through and switching projects). Maybe I should open source it and get some other programmers to help.[/QUOTE] do eeet. I would love to see the code even though I am a terrible (by most standards) programmer.
[QUOTE=thomasfn;37727086]I'm easily capable of coding it all, the problem is motivation (aka getting bored half way through and switching projects). Maybe I should [B]open source[/B] it and get some other programmers to help.[/QUOTE] yes please
Facespace mod beta 1 [url]http://filesmelt.com/dl/facespaceb1.rar[/url]
[QUOTE=C0MMUNIZT;37727878]Facespace mod beta 1 [URL]http://filesmelt.com/dl/facespaceb1.rar[/URL][/QUOTE] So what's a basic list of things this adds? And are there [I]any[/I] fixes to that glitch where you can't unselect a crew member, but can only select more? I hate having 4 different people marching around the ship when I only wanted to move 1 person here or another there.
[QUOTE=Aperture fan;37727909]So what's a basic list of things this adds? And are there [I]any[/I] fixes to that glitch where you can't unselect a crew member, but can only select more? I hate having 4 different people marching around the ship when I only wanted to move 1 person here or another there.[/QUOTE] The playable flagship is the main feature currently, apart from that it has quite a few wip things. facepunch sector, crew, npcs and some shit I probabley forgot about.
[QUOTE=MadPro119;37727050]You must be one hell of a programmer. You are saying things like they are nothing. Please dont get my hopes up then burn them in fire.[/QUOTE] It's not like programming those resolution options is remotely difficult though. It's ridiculous that it's not in the base game, honestly.
[QUOTE=C0MMUNIZT;37727878]Facespace mod beta 1 [url]http://filesmelt.com/dl/facespaceb1.rar[/url][/QUOTE] Downloaded it twice, saving it the second time and it's coming up as resource.dat is corrupted for me. It might just be me though, has anyone else been able to extract it fine?
[img]http://filesmelt.com/dl/fuckme6.png[/img] [B]FUCK EVERYTHING[/B]
[url]http://www.livestream.com/zestylemons[/url] Still going strong with the layout B of the Zoltan ship. This might be the run!
[QUOTE=IdiotStorm;37728736][img]http://filesmelt.com/dl/fuckme6.png[/img] [B]FUCK EVERYTHING[/B][/QUOTE] Looking at your hull, I'm really wondering how this happened.
[QUOTE=IdiotStorm;37728736][img]http://filesmelt.com/dl/fuckme6.png[/img] [B]FUCK EVERYTHING[/B][/QUOTE] Took me a while until I saw the devestating problem that doomed the crew.
[QUOTE=goon165;37726327]as in full screen that actually works?[/QUOTE] That and more resolutions for windowed mode.
[QUOTE=afromana;37728788]Looking at your hull, I'm really wondering how this happened.[/QUOTE] It's the Torus, so it's likely a shitload of mantises teleported on board and a single shitty laser gun or two battered it a bit. Those Engis are pretty shitty at fighting, I found myself in that situation (modules dead, ship vented of oxygen as a method of fighting, etc) at least twice while using the ship.
God. Fucking. Dammit. Not only did I actually recover the Crystal crew member from the stasis pod, I had 4 other aliens. I only needed 1 more for that ship achievement, but every time I was about to get to a shop, one of them managed to die. Then I come across a pirate ship in a nebula and get cocky thinking I can take it. It destorys me, I jump away only to encounter an invisible Rebel scout which just barrages me to death. Fuck this game... and yet I start playing it again not 10 seconds after I die.
[QUOTE=Rarara;37727165]Here are some pictures of my exploits [t]http://cloud.steampowered.com/ugc/939255792880563748/BF4B26B42D0963235D3EDA9D7C5FA104916ADDBE/[/t] *pictures*[/QUOTE] real men name their everything [t]http://puu.sh/16KUQ[/t] Also lol, my first 2 ships are my overall 2nd and 3rd best. I got worse after playing more :v:
Love dying to the flagship when its got 1 hp left. Fuckin game.
When I first won I had my ship at one hp and crew almost dead due to fires and low oxygen.
A Pyrrhic victory is still a victory. Sorta.
[QUOTE=SinineSiil;37729185]When I first won I had my ship at one hp and crew almost dead due to fires and low oxygen.[/QUOTE] Mass Effect 2 intro.
Any tips for a Type A Engi ship? That and the stock Kresel are the only ones I have.
[QUOTE=Dacheet;37729802]Any tips for a Type A Engi ship? That and the stock Kresel are the only ones I have.[/QUOTE] Autofire ion cannon on their weapons/shields, send out drone, watch and laugh.
[QUOTE=BlkDucky;37729853]Autofire ion cannon on their weapons/shields, send out drone, watch and laugh.[/QUOTE] But I mean later sectors... I died at the first flagship using that method.
[QUOTE=Dacheet;37729905]But I mean later sectors... I died at the first flagship using that method.[/QUOTE] yeah, but by then you pretty much need to have come across better weapons. There's not really much else you can do otherwise.
THAT FEEL WHEN SUDDENLY 4 SHIELDS 4 WEAPONS DRONE [t]http://puu.sh/16M3W[/t] then you repair after losing nearly ALL of your health to one asshole drone, and move onto the next sector just to find the same shit [t]http://puu.sh/16M18[/t]
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