[QUOTE=Orkel;39255278]those colors HGHGHGHGHNGN
please use the natural color scheme and save your eyes the pain
[url]http://dwarffortresswiki.org/index.php/Color_scheme#.22Natural.22_scheme[/url][/QUOTE]
Vanilla colouring is how real men train their eyes to be able to stare directly into the sun.
I switched to a different tileset because the original blinded me.
I now realize that was fairly pointless.
[QUOTE=Orkel;39255278]those colors HGHGHGHGHNGN
please use the natural color scheme and save your eyes the pain
[url]http://dwarffortresswiki.org/index.php/Color_scheme#.22Natural.22_scheme[/url][/QUOTE]
pfft pussy
do your eyes even lift
Does that fort with the moat a few posts up have battlements too? It looks like it, with the walls being two tiles thick with an empty space.
[QUOTE=wallyroberto_2;39255540]Does that fort with the moat a few posts up have battlements too? It looks like it, with the walls being two tiles thick with an empty space.[/QUOTE]
it will do soon! i just have to wait for the trees to grow back and I should have enough wood to finish them off, so right now I only have one corner done. i'll have towers up with levers inside to bring the bridges up/down too.
here's a stonesense screenshot so you can get an idea of how it'll look:
[t]http://i.imgur.com/6FJoj.jpg?1[/t]
ideally i'm going to have a house for every dwarf, including a workshop for their profession, so i limited the population to 50 to avoid fps death and so i don't have to build 300 houses.
You goddamn hairy manic depressive midgets why are you sewing adamantine into your flesh holy shit. I CAN'T EVEN TURN THEM INTO WAFERS THE FUCKING MEDICAL TEAM HAS THEM HOARDED IN THE HOSPITAL.
Also a dwarf wagon wont leave the trade depot and has been chilling there for a year.
[QUOTE=dual elites;39256359]
so i don't have to build 300 houses.[/QUOTE]
why not build apartment blocks
[editline]17th January 2013[/editline]
I decided to generate a new world.
"The Cold Realm"
The Blizzard of Snowing is an area.. :I
I also have a ghost wandering the magma sea, poor guy fell in there during a mining accident.
[QUOTE=Mr. N;39257793]I also have a ghost wandering the magma sea, poor guy fell in there during a mining accident.[/QUOTE]
His soul is in hell. Almost.
Ok, i get an alert saying "Dwarfy McDwarferson has been struck down".
Go to check the site and there is nothing but a flowing river of blood.
Now my river is just blood.
Hah, masterwork warlocks sent ambushers to attack my fortress. Think they shouldn't have brought such a retarded necromancer. He raised my entire refuse pile which was a few corpses and a couple limbs dragged out from my prisoner torture chamber. (when I catch people, I dump ALL of their belongings out and with a water flow, force them through several weapon traps, ranging from wood to artifact weapons like a yellow diamond sword) I've had a LOT of experience with zombies, and my marksdwarves are exceptional at shooting off heads and limbs. So around 10 corpses rise, and then they beeline to the nearest warlock and beat the shit out of him and kill him. The ambush is revealed, and turns out it was the problem that took care of itself. All warlocks died and the zombies were killed by my Pekyts. (believe it or not, a swarm of pekyts took down the necromancer. Around 3 grabbed him at once and shook him to pieces.)
What's the quickest way to gain cloth/thread if I dont have it already? I have a dorf with fey mood and I'd rather not he went insane.
You can grow pig tails and then process them, takes a season to do.
You can also collect spider silk by having weavers go to the caves and bring back the webs to the looms. Much faster and profitable but also dangerous.
Alternatively you can trade for cloth.
[QUOTE=Mr. N;39256919]Also a dwarf wagon wont leave the trade depot and has been chilling there for a year.[/QUOTE]
Are there [i]any[/i] traps in the path leading out? Because that exact thing happened to me, turns out it was the traps I put up after they came in.
[editline]17th January 2013[/editline]
You can also deconstruct your fucking hospital, where your dwarves think [i]every single piece of cloth and thread ever[/i] has to go.
Edit: Sorry, this one was aimed just above this post. I should read the entire thread before posting.
Anvilappeared has been founded.
I'm telling you right now, this will be my best fortress ever.
[QUOTE=bunnyspy1;39259502]Anvilappeared has been founded.
I'm telling you right now, this will be my best fortress ever.[/QUOTE]
I can't even figure out what to do when I'm playing so good luck.
[QUOTE=zombojoe;39259066]You can grow pig tails and then process them, takes a season to do.
You can also collect spider silk by having weavers go to the caves and bring back the webs to the looms. Much faster and profitable but also dangerous.
Alternatively you can trade for cloth.[/QUOTE]
He went insane just as the trade wagon left and is sitting down and whimpering in a corner in my masons shop.
my first actual game of DF, a caravan shows up and one of its dwarves goes insane while they're here. I figured they'd drag him out of the fort when they left, but they just left him behind to kill the rest of my dwarves.
Just realized vampires do not need to breathe, so they can live bedridden lives when their upper spines are severed.
I should of just kept her in her little vampire hobbit hole. :c
[QUOTE=G-Strogg;39259636]He went insane just as the trade wagon left and is sitting down and whimpering in a corner in my masons shop.[/QUOTE]
tbh I was lucky he went raving mad instead of berserk. Then again he was married and I'm constantly worried about a tantrum spiral.
[QUOTE=Orkel;39255278]those colors HGHGHGHGHNGN
please use the natural color scheme and save your eyes the pain
[url]http://dwarffortresswiki.org/index.php/Color_scheme#.22Natural.22_scheme[/url][/QUOTE]
Even with a better color scheme DF is still pretty hard on the eyes.
Ok i think that broke my game some how, the river of blood spread pretty fast.
I hit an underground lake or something and now my fortress is just slowly filling with blood, how can one dwarf bleed that much?
Tilesets help alleviate that problem.
[editline]17th January 2013[/editline]
Not the ocean of blood problem, although I don't see how that's a problem.
Seriously now, the dwarves that aren't drowning in blood are going insane and killing each other. All i see is red.
My first loss: Entire population drowning in single dwarf's blood.
[QUOTE=jackattack;39260109]Seriously now, the dwarves that aren't drowning in blood are going insane and killing each other. All i see is red.
My first loss: Entire population drowning in single dwarf's blood.[/QUOTE]
I can't imagine a better way to go under your first time. It can only get worse now.
This is the first time a game has forced me to seriously work at losing. Usually it comes naturally. Here the size of the failure is proportionate the amount of success achieved beforehand. The higher you go, the harder you fall.
It's a fuck-up simulator.
My favorite fuckup was when I started a loyalty cascade on a 300 big fort.
I had a lot of miners too.
I recently had someone go insane and start throwing her freshly removed clothes at people.
The best part is, I didn't know that it was because she had an unusual mood. I was just trying to figure out why clothes were all over the floor and why Dwarf McFemaleName had nothing equipped.
I love Dwarf Fortress.
[QUOTE=Doom14;39260731]I recently had someone go insane and start throwing her freshly removed clothes at people.
The best part is, I didn't know that it was because she had an unusual mood. I was just trying to figure out why clothes were all over the floor and why Dwarf McFemaleName had nothing equipped.
I love Dwarf Fortress.[/QUOTE]
You're lucky that a pig tail fiber sock didn't go through your high master blacksmith's brain
[QUOTE=zombojoe;39260690]My favorite fuckup was when I started a loyalty cascade on a 300 big fort.
I had a lot of miners too.[/QUOTE]
My favourite was when I was trying to build my first megaproject, a city within a big hole with lots of walkways and a massive stone hanging above it to obliterate it when it finally gets overrun. I build the topmost layer, which was going to be a big tower suspended above it, under the big stone, and I accidentally dug through everything supporting it while trying to replace the floor. My megaproject ended in a lot of dust, spattered gore and boulders at the bottom of a deep pit, just like any half decent fortress should.
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