[QUOTE=SteelReal;39163100]displaying all key presses[/QUOTE]
Make sure you exclude the arrow keys :v:
That would be a spam fest
[QUOTE=SteelReal;39162968]Do people often do livesteams of Dwarf Fortress, and if not, would anyone be interested in watching one?[/QUOTE]
I did, but it was mostly about getting help and learning how to play.
I might do it again at some point since I forget a ton of things now.
Oh my god, my fortress has been besieged by something even worse than a demon siege.
[IMG]http://i.imgur.com/EFJKH.png[/IMG]
I'm being sieged by [I]Peter Moleneux.
[/I][editline]sdfdg[/editline]
He was friendly and just walked past the fort. I didn't know adventurers could show up in fortress mode.
I had a blinding sandstorm come by, it managed to kill a camel. We don't go outside anymore.
So i didn't follow any DF development news for quite a while. Do we have any idea when the new update gets released ?
[QUOTE=draugur;39164504]I had a blinding sandstorm come by, it managed to kill a camel. We don't go outside anymore.[/QUOTE]
In the fort you were born... and in the fort you will die.
For some reason, my militia commander decided to drop everything he was wearing other than a rapier. Any way to get him to put his clothes back on? I can't imagine a nude fencing dwarf to be very useful in combat
[editline]10th January 2013[/editline]
well I'll be damned, he just killed 2 kobolds
Shit, puppy just took down a trio of boars. Not bad.
[QUOTE=S31-Syntax;39165101]In the fort you were born... and in the fort you will die.[/QUOTE]
And then the water bucket broke and the lone fort dweller needs to travel to another vault i mean fort to acquire another of these magical devices
Oh god my water supply system was meant to be simple why do I keep finding myself digging out new drainage systems and waterfalls
This will not end well
[editline]durr[/editline]
Someone dropped their baby in there
[img]http://puu.sh/1M4eY[/img]
[editline]goddamn baby[/editline]
Here junior is washed into the passage that leads to my prisoner storage, which is currently flooded due to me seeing how fast you can drown a centaur. Turns out it's a long time.
[img]http://puu.sh/1M4lJ[/img]
Baby meets the Centaur. One of the cages also has a drowned goblin inside.
[img]http://puu.sh/1M4pe[/img]
[editline]wat[/editline]
The mother just entered the flooded prisoner storage and picked the little bastard up. Parent of the year 128.
[QUOTE=Pilotguy97;39164458]Oh my god, my fortress has been besieged by something even worse than a demon siege.
[IMG]http://i.imgur.com/EFJKH.png[/IMG]
I'm being sieged by [I]Peter Moleneux.
[/I][editline]sdfdg[/editline]
He was friendly and just walked past the fort. I didn't know adventurers could show up in fortress mode.[/QUOTE]
That was supposed to be a werecreature but he arrived in human form. Sometimes they do that. Or they will arrive as a werecreature and then suddenly revert to normal in the middle of combat.
[QUOTE=ScottyWired;39165682]Shit, puppy just took down a trio of boars. Not bad.[/QUOTE]
I've had two zombie sieges where a buck rabbit pet has been caught outside, with a total of over 150 zombies, and they've yet to kill the rabbit. They stun him, knock him down, punch him and launch him away, but they can't kill him. It's crazy.
Do wooden blocks give you 4 blocks per log? Making houses out of wood is so hard
[QUOTE=wallyroberto_2;39168808]Do wooden blocks give you 4 blocks per log? Making houses out of wood is so hard[/QUOTE]
Nope.
I just had a wolverine running around the entrance of my fort, getting enraged at random and chasing my horses around for about 5 minutes. It didn't even really hurt anyone, it just ran up to people and scratched them once before running away. Then it tried to scratch my hunter and got a single bolt straight to the face.
New masterwork world - guess what the furnace operator in the first migrant wave has as a pet? Dog? Nope. Prototype adamantium speargolem.
A sasquach waltzed into my fort, my brave expedition leader died fighting the thing off to save the civilians until the military could arrive. The second he died, they arrived and every single one of my elite guard (all armed with halberds) became furious/enraged and just diced the yeti. Then, using clever systems of storage, we decorated a marble coffin with the bones of the sasquach and placed it in my expedition leader's tomb.
Also the elves brought me dragons, so I seized the entire caravan as a token of my gratitude.
For reference, the alternative and original plan was to kill them all, so I think I was rather generous.
Heh, a dwarven child threw a party in my dining room right after I doused his father in magma.
[QUOTE=Comcastic;39177268]Heh, a dwarven child threw a party in my dining room right after I doused his father in magma.[/QUOTE]
"Happy birthdAAAAAUUUHGHH"
So a titan arrived. I didn't have a military, so I figure I'd just send wave after wave of alive dwarfs to wrestle it, and have power in numbers!
[img_thumb]http://i.imgur.com/JH0W8.png[/img_thumb]
The Waterworks grow.
At this rate it's going to become a massive resevoir with a fortress built around it.
[editline]11th January 2013[/editline]
And that gives me an excellent idea for a megaproject to try sometime
haven't played df for a while but I finally found a fortress I can get into
[t]http://i.imgur.com/njKHm.png[/t]
warehouses and the great hall, eventually i'm gonna have have like a billion tables in here so it looks like harry potter or some shit. distant goal: replace all the walls + floor with constructions so it's all smooth and doesn't have friggin fungus growing everywhere any more
[t]http://i.imgur.com/Lrim2.png[/t]
the housing complex. not much wood on this map but between caravans and the stuff that regrows i've been able to make just enough beds so far. big room on the left is the hospital, on the right is the barracks (although i have no military yet). the little set of rooms at the bottom is the mayor's. picky bastard
[t]http://i.imgur.com/M9Zu8.png[/t]
the first rooms I built and the bridge. you can also see the little wellhouse i built across the river, which is probably going to be a security risk so i need to get doors and shit on it.
built it on a road/river intersection. unfortunately it looks like the road was a dirt one because it immediately disappeared as soon as I embarked there. i removed the old constructed road bridge and replaced it with a proper raising bridge since i robbed the human caravan of everything they own (we were starting to starve and die of thirst and i thought "better a siege later than dying now"). unfortunately i have a fortress full of horny-ass dwarves because we have a new child being born like every ten seconds.
edit: as i typed this there were six new births :pwn:
now i have a couple of little farms up food is less of a problem, the wells on the river give us all the drink we need (i fell behind in booze production a while ago unfortunately), the nobles are pretty happy, so the next step is getting a military. since the migrant waves have gifted me with over 20 fucking rangers i think i'll start up a marksman squad as well as some frontliners.
now i have a couple of questions for you fine folks:
1) how does this new missing system work? i noticed one of my children went missing a while ago but i don't know where the hell he is. also a dog or two and some herbalist that got eaten by the same fucking weretapir that shows up every year were "missing" even though i watched them die. is there any particular effect or downside to just leaving them missing?
2) i'm pretty sure i have a vampire in my fort since a ranger was found drained on blood in one of the warehouses, but how do i ferret him out? is it a function of the justice system? i haven't had cells or a captain or anything set up yet.
[QUOTE=draugur;39176738]A sasquach waltzed into my fort, my brave expedition leader died fighting the thing off to save the civilians until the military could arrive. The second he died, they arrived and every single one of my elite guard (all armed with halberds) became furious/enraged and just diced the yeti. Then, using clever systems of storage, we decorated a marble coffin with the bones of the sasquach and placed it in my expedition leader's tomb.
Also the elves brought me dragons, so I seized the entire caravan as a token of my gratitude.
For reference, the alternative and original plan was to kill them all, so I think I was rather generous.[/QUOTE]
[QUOTE=draugur;39176738]elves[/QUOTE]
[QUOTE=draugur;39176738]brought[/QUOTE]
[QUOTE=draugur;39176738]me[/QUOTE]
[QUOTE=draugur;39176738][B][I]dragons[/I][/B][/QUOTE]
Elves just bring you tame dragons, plural, and instead of waiting until next year for the possibility of them bringing you more, you make an act of war.
C'mon.
[QUOTE=dual elites;39179850]
now i have a couple of questions for you fine folks:
1) how does this new missing system work? i noticed one of my children went missing a while ago but i don't know where the hell he is. also a dog or two and some herbalist that got eaten by the same fucking weretapir that shows up every year were "missing" even though i watched them die. is there any particular effect or downside to just leaving them missing?[/QUOTE]
You can see a dwarf/pet get killed right in front of you, but for it to be reported unmissing, another dwarf(or maybe animal) has to find it. If youre missing animal or citizens, check rivers/waterfalls they could have fallen in, or likely their rooms if a vampire is about. There no real downside to missing other than not knowing a potential threat, and not having a body to bury.
[QUOTE=dual elites;39179850]2) i'm pretty sure i have a vampire in my fort since a ranger was found drained on blood in one of the warehouses, but how do i ferret him out? is it a function of the justice system? i haven't had cells or a captain or anything set up yet.[/QUOTE]
The wiki explains vampires in great detail, typically the justice system will just have dwarves with a bunch of accusations, though this needs a sheriff/guard captain so get those asap so dwarves can report anything they see. The best advice is to view the descriptions of each dwarf involved in said justice screen, including the one who reported the crime, as the vampire may do it himself to avoid suspicion. Look for other triggers here: [url]http://dwarffortresswiki.org/index.php/Vampire[/url]
[img]http://i.imgur.com/2L3ox.png[/img]
how the fuck
[QUOTE=Murkat;39180971][img]http://i.imgur.com/2L3ox.png[/img]
how the fuck[/QUOTE]
[img]http://www.burdr.com/wp-content/uploads/2011/06/bird-with-arms-9.jpg[/img]
Seriously though I've seen keas carry off with the weirdest of things, like a slade minecart.
how the fuck did you get a slade minecart
Fucking masterwork - was going to create a huge fortress in a flat land, moving all my dwarves out of my old hole in the ground of a fortress. Then around 10 warlock child snatchers are waiting at the entrance and nearly all my dwarves are killed by the magic appearing acid sprayed at them, boulders falling from the sky, air freezing them in place, toxic clouds causing them to vomit insanely quick and dehydrate and finally one that according to the logs, sheets of rock sent hurtling to my dwarves, decapitating 2 people and that golem in a row.
[IMG]http://i.imgur.com/AyKEY.png[/IMG]
Edit:
Okay, so due to circumstances of my fort (Failed brewing industry, no cistern, short winter) my Dwarves all have to drink of above-ground water, and therefore in winter tend to get really thirsty. Oh well though, because the water thaws fast enough that not [U]too[/U] many Dwarves die from dehydration. This year was special, however, as it was the first year the rush towards the water was going to be happening with 119 Dwarves. I went to the entrance of my fort to watch all of them rush out, first were a few pets, including a tame Mastiff. As the fuckload of Dwarves are beginning to rush out, I see an announcement. Something suffocated. What? Intrigued I look at the logs. [I]The mastiff had suffocated at the entrance from all the fucking Dwarves.
[/I]
[QUOTE=extremist18;39180346]Elves just bring you tame dragons, plural, and instead of waiting until next year for the possibility of them bringing you more, you make an act of war.
C'mon.[/QUOTE]
I don't think you understand clearly. I let them leave with their lives. That is the best trade agreement an elf could possibly hope for.
[QUOTE=Tark;39185237][IMG]http://i.imgur.com/AyKEY.png[/IMG]
Edit:
Okay, so due to circumstances of my fort (Failed brewing industry, no cistern, short winter) my Dwarves all have to drink of above-ground water, and therefore in winter tend to get really thirsty. Oh well though, because the water thaws fast enough that not [U]too[/U] many Dwarves die from dehydration. This year was special, however, as it was the first year the rush towards the water was going to be happening with 119 Dwarves. I went to the entrance of my fort to watch all of them rush out, first were a few pets, including a tame Mastiff. As the fuckload of Dwarves are beginning to rush out, I see an announcement. Something suffocated. What? Intrigued I look at the logs. [I]The mastiff had suffocated at the entrance from all the fucking Dwarves.
[/I][/QUOTE]
That reminds me of my first dwarf death (on a fort that wasn't embark>howdoImine>abandon). I accidentally, and don't ask me how, assigned 30 dorfs into a 2x2 room. 3 died of "choking to death", which I take to mean every dwarf in the room was having a contest. They would all breathe in at the same time and the density of the increased mass of their chests crushed some poor bastards rib cage. Like musical chairs, but with more shit piss and corpses.
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