Tribes: Ascend v3: Would the real shazbot please stand up
4,928 replies, posted
flag defends and flag caps are counted the same.
Also yeah I know but it says I have only like "140 0 M" playtime, and in minutes that's only 23 hours
So where is the uh... stonehenge in stonehenge?
god damn all these nerfs and nobody says shit about the spinfusor range
Here's why it's worse than mortars:
-Mortars often require re-adjusting, so you're discovered or used a bit of ammo before you start hitting, not the case with the spinfusor
-The travel time is longer on the mortar
-The mortar is a lot more noticable
Gonna go look at stonehenge.
I wish it was more like the original.
*remake Stonehenge*
*forget to include Stonehenge*
Look at the structures
They seem pretty stonehenge-esque
The map is in beta guys chill
[QUOTE=little.sparrow;36445221]Look at the structures
They seem pretty stonehenge-esque[/QUOTE]
But the original actually had Stonehenge in it.
[editline]22nd June 2012[/editline]
That's why it's called Stonehenge
[QUOTE=little.sparrow;36445221]Look at the structures
They seem pretty stonehenge-esque[/QUOTE]
I tried out the map, it seems to be quite slope-lacking while the generator room looks like it would be easy to infiltrate because of the openings almost leading straight to it. I may be wrong on that point, because Tartarus seemed to be easy to defend with the right strategy.
stonehenge is juggy heaven haha
Stonehenge doesnt skybox
That means you can fly with a shrike all you want up
[QUOTE=Fusnax;36446314]Stonehenge doesnt skybox
That means you can fly with a shrike all you want up[/QUOTE]
Hi-rez should add the shrike test map.
C'mon who doesn't want a huge space battle?
I would fucking love a space map with meteorites floating about with space stations and everything with low gravity.
[QUOTE=ZombieDawgs;36446960]I would fucking love a space map with meteorites floating about with space stations and everything with low gravity.[/QUOTE]
That... would be awesome
[editline]22nd June 2012[/editline]
[QUOTE=Fusnax;36446314]Stonehenge doesnt skybox
That means you can fly with a shrike all you want up[/QUOTE]
lmao amazing, you can fly right over the level border
[QUOTE=ZombieDawgs;36446960]I would fucking love a space map with meteorites floating about with space stations and everything with low gravity.[/QUOTE]
Low gravity.
Going fast.
Pick one until your jetpack can go faster then 72 sanic.
For the record this is the map:
[media]http://www.youtube.com/watch?v=cqy3vot_x20[/media]
WE'RE GOIN TO THE MOON BABY
[img]http://farm9.staticflickr.com/8160/7422704634_87aec3fdc4_b.jpg[/img]
SHAZ WARS BATTLEFRONT II
[QUOTE=Foogooman;36444562]So where is the uh... stonehenge in stonehenge?[/QUOTE]
It's in Raindance. Honest to Batman they are.
[QUOTE=RIPBILLYMAYS;36443398]Hirez forums never work for me. Ever. Could you just copy and paste them?[/QUOTE]
Unitask:
Secondary Perk
Decreases the reloading time on all weapons by 5/10/15%
Disables inactive reloading
Nanofeed:
Primary Perk
Percentage of damage done is also converted to life, you still deal full damage (5% of aoe damage is converted to life, 10% of bullet damage is converted to life)
Disables automatic regeneration
Magnetic Adheration:
Secondary Perk
You gain acceleration the longer you are skiing on the ground or in the air without using energy
You have less directional control the faster you ski on the ground or when using energy in the air
Maximus Dumassius:
Primary Perk
Elongate your arm by 25/50/75(!)% for melee attacks, backstabbing with your newfound longass arms will steal your target's jetpack and claim it as your own until its energy is expended
You don't spawn with a jetpack and heavies might trip on your long arms, probably snapping it in half, instantly gibbing you.
So apparently Stonehenge has this route that gets you from one flag stand to the other in about three seconds. A guy did it twice in a game I was playing.
That's gonna be a problem in pub games.
good thing stonehenge isn't available to pubs yet yea?
also what's the problem of going fast from one flagstand to another? you can literally do that on katabatic, sunstar, crossfire, and drydock already and you don't hear people complaining.
I've only seen someone do that once on Arx Novena though.
There's nothing [I]wrong[/I] with it... I just hope that guy was one of the few people who knew how to do it.
[QUOTE=BeardyDuck;36449450]good thing stonehenge isn't available to pubs yet yea?
also what's the problem of going fast from one flagstand to another? you can literally do that on katabatic, sunstar, crossfire, and drydock already and you don't hear people complaining.[/QUOTE]
Yes it is.
It's not fun. No you can't. Yes you do.
[QUOTE=Foogooman;36449598]Yes it is.
It's not fun. No you can't. Yes you do.[/QUOTE]
stonehenge isn't in matchmaking and half the community doesn't use custom servers.
how is it not fun? maybe you don't find it fun because you've never tried it.
yes you can go from one flag stand to the other within 3-5 seconds on the maps i listed.
i never see people complaining about going fast other than you.
So Hi-Rez totally broke the LAR in the latest patch with their "hold to fire" "fix" -- there's a full second delay between bursts so it's ~impossible to trace shots, as well as cutting its DPS a lot
Also, first person spectating is a terrible, [I]terrible[/I] bandage patch -- it just places the spectator camera right about where the person's view would be
hirez in charge of programming gg
[editline]22nd June 2012[/editline]
[QUOTE=BeardyDuck;36449647]stonehenge isn't in matchmaking and half the community doesn't use custom servers.
how is it not fun? maybe you don't find it fun because you've never tried it.
yes you can go from one flag stand to the other within 3-5 seconds on the maps i listed.
i never see people complaining about going fast other than you.[/QUOTE]
You can't do a 5 second return route on Kata/Arx/DD/Sunstar -- [I]maybe[/I] on Crossfire, if you set up the route just right
At least, with any health
Seriously, try to find a route that brings you home in 6 seconds or less on any of these maps, with a respectable amount of health (<-- is also important)
[QUOTE=BeardyDuck;36449647]stonehenge isn't in matchmaking and half the community doesn't use custom servers.
how is it not fun? maybe you don't find it fun because you've never tried it.
yes you can go from one flag stand to the other within 3-5 seconds on the maps i listed.
i never see people complaining about going fast other than you.[/QUOTE]
It's not fun for everyone besides the carrier, there's no opportunity to chase. I don't think you know how short 3 seconds is, I've watched plenty of high level competitive games and no one is running 3 second cap routes or anything close to it.
A lot of people complain about the lack of chasing in Tribes Ascend.
[QUOTE=Beetle179;36449862]
You can't do a 5 second return route on Kata/Arx/DD/Sunstar -- [I]maybe[/I] on Crossfire, if you set up the route just right
At least, with any health
Seriously, try to find a route that brings you home in 6 seconds or less on any of these maps, with a respectable amount of health (<-- is also important)[/QUOTE]
straight down mid field you can't do 5 seconds at a decent speed? lol
[editline]23rd June 2012[/editline]
[QUOTE=Foogooman;36450370]It's not fun for everyone besides the carrier, there's no opportunity to chase. I don't think you know how short 3 seconds is, I've watched plenty of high level competitive games and no one is running 3 second cap routes or anything close to it.
A lot of people complain about the lack of chasing in Tribes Ascend.[/QUOTE]
no one is running 3 second return routes because most go straight down mid field and it's open season for the enemy sniper both coming and going from flag stand.
Super Heavy is a very amusing perk.
I see an enemy raider fighting one of our techs. I rush in to help. The raider suddenly lifts up in the air, low on health, trying to flee and...
Well, let's just say, a row boat doesn't stand a chance against a freighter.
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