• Tribes: Ascend v3: Would the real shazbot please stand up
    4,928 replies, posted
lar feels terrible now
[QUOTE=BeardyDuck;36450474]straight down mid field you can't do 5 seconds at a decent speed? lol [editline]23rd June 2012[/editline] no one is running 3 second return routes because most go straight down mid field and it's open season for the enemy sniper both coming and going from flag stand.[/QUOTE] Video of a 5 second return or I'm calling BS I seriously think you're mixed up on how much time actually passes ingame versus how much it [I]feels[/I] like has passed, because there is a [I]very[/I] big difference in a game like Tribes For reference, this is [I]straight down midfield at 300 kph on [B]Crossfire[/B][/I] (read: smallest (save Sunstar, but that has the big tower in the center) CTF map in the game), and it still takes 7 seconds (with no health to spare)) [media]http://www.youtube.com/watch?v=uyYOT-3WgpU[/media] Here's [I]400 kph[/I] on Katabatic -- again, 7.6 seconds (warning: loud) [media]http://www.youtube.com/watch?v=0-sVGMa2x8w[/media] The thing people have an issue with is that on day [I]1[/I] of Stonehenge's release, we already have 300 kph back to front grabs with 7 second returns: [media]http://www.youtube.com/watch?v=Gz1xKCBe80o[/media] As it is day 1, these can only improve, and it's totally possible that we'll see 6 second returns, maybe even with health. The only way one of those cappers is getting taken down is if they're sniped, or stopped before even touching the flag, which is just repetitive/boring/uninteresting for viewers, since you only get to see 4 scenarios: Capper gets sniped/bodyblocked before touching flag, capper gets sniped while holding flag on way home, capper makes it home and caps, both teams make it home at the same time and we get a standoff (potentially even more boring to watch).
I'm back Shazbots! Can someone explain me why Uzi got nerf? 36->30 ammo in mag (mastered)
streaming reddit pugs with anarchyao chat on side. [url]http://www.twitch.tv/beardyduck#[/url]
Haha holy shit, Jen Taylor (The voice of Cortana from Halo) voiced the female cadet in Tribes 2 :v: How did nobody bring this up?
[QUOTE=coyote93;36454582]Hi, how many people play this game now that its out of beta? Tried it in the beta, and there were a lot of players. How is it now? Can you compare the playerbase to bf3 or the cod games?[/QUOTE] It's not that big, but it's big enough that it never takes more than 5 seconds to join a random match.
[QUOTE=Beetle179;36451301] The thing people have an issue with is that on day [I]1[/I] of Stonehenge's release, we already have 300 kph back to front grabs with 7 second returns: [media]http://www.youtube.com/watch?v=Gz1xKCBe80o[/media] As it is day 1, these can only improve, and it's totally possible that we'll see 6 second returns, maybe even with health. The only way one of those cappers is getting taken down is if they're sniped, or stopped before even touching the flag, which is just repetitive/boring/uninteresting for viewers, since you only get to see 4 scenarios: Capper gets sniped/bodyblocked before touching flag, capper gets sniped while holding flag on way home, capper makes it home and caps, both teams make it home at the same time and we get a standoff (potentially even more boring to watch).[/QUOTE] Well stonehenge might see a fix, but its supposed to be a callback for Tribes 2 players, like Raindance. Raindance's gen room made everyone hate the map, so my guess is that Hirez is putting it in beta to see if anyone can find any gamebreaking bugs/problems with the map. About the fast caps, snipers will have a relatively easy time it seems on the center building since its an open map. Also, in all of the gameplay videos I've seen, no one has showed how a HoF would do on the map. He might be OP or useless.
[QUOTE=RIPBILLYMAYS;36455371]Well stonehenge might see a fix, but its supposed to be a callback for Tribes 2 players, like Raindance. Raindance's gen room made everyone hate the map, so my guess is that Hirez is putting it in beta to see if anyone can find any gamebreaking bugs/problems with the map. About the fast caps, snipers will have a relatively easy time it seems on the center building since its an open map. Also, in all of the gameplay videos I've seen, no one has showed how a HoF would do on the map. He might be OP or useless.[/QUOTE] No way in hell will sents be on that big thing in the middle... That just screams "fuck you imma jugg".
[media]http://www.youtube.com/watch?v=yRa60VGZeDU&feature=g-all-u[/media] New update! I'm late? How is that possible!? Youtube showed me that is the newest video :v:
[QUOTE=coverop;36467792] I'm late? How is that possible!? Youtube showed me that is the newest video :v:[/QUOTE] Because the maps are on custom servers since two days ago.
[thumb]https://dl.dropbox.com/u/10565588/Dropbox%20Synced%20Work%20Files/IMG_0244.JPG[/thumb] Thought I'd have a go at making me a tribes helmet, progress is slow but this is what I have so far. [editline]24th June 2012[/editline] this is also my first time ever trying pepakura stuff :v:
[QUOTE=RIPBILLYMAYS;36455371]Well stonehenge might see a fix, but its supposed to be a callback for Tribes 2 players, like Raindance. Raindance's gen room made everyone hate the map, so my guess is that Hirez is putting it in beta to see if anyone can find any gamebreaking bugs/problems with the map. About the fast caps, snipers will have a relatively easy time it seems on the center building since its an open map. Also, in all of the gameplay videos I've seen, no one has showed how a HoF would do on the map. He might be OP or useless.[/QUOTE] if you were watching anarchy's, titan's, or my stream when i posted my stream link up we were playing pugs on stonehenge and yes, hof is viable on the map mostly because of more invincible mines.
[QUOTE=BeardyDuck;36471511]if you were watching anarchy's, titan's, or my stream when i posted my stream link up we were playing pugs on stonehenge and yes, hof is viable on the map mostly because of more invincible mines.[/QUOTE] I imagine one tucked next to each pillar would work quite well
[url]http://www.twitch.tv/anarchyao[/url] baking cookies with anarchyao
how come people dont think its funny when i say shazbot
[media]http://www.youtube.com/watch?v=eCFevFTQdRo[/media] Sincerely, Altimor~ [editline]edit[/editline] [URL="http://www.youtube.com/watch?v=lMXVtk7Xqv0"]He asked me to post what it looks like in third person for him too, so here it is.[/URL]
I don't even feel bad for hirez other then the fact their programming sucks shit
that doesn't even look like fun... Why would anyone want to do that?
[QUOTE=thisguy123;36480425]that doesn't even look like fun... Why would anyone want to do that?[/QUOTE] griefing?
[QUOTE=thisguy123;36480425]that doesn't even look like fun... Why would anyone want to do that?[/QUOTE] You could get a bunch of people together and play tribes in space
[QUOTE=Espio;36482290]You could get a bunch of people together and play tribes in space[/QUOTE] arena mode with proximity grenades and magical space movement
Just had to run the repair tool, it's taken about 2 hours to get to 90%...my tribes must be really broken. Was playing it fine this morning, then I got slapped by an orbital strike and my game just shat itself.
[QUOTE=Doomish;36480380][media]http://www.youtube.com/watch?v=eCFevFTQdRo[/media] Sincerely, Altimor~ [editline]edit[/editline] [URL="http://www.youtube.com/watch?v=lMXVtk7Xqv0"]He asked me to post what it looks like in third person for him too, so here it is.[/URL][/QUOTE] Oh Altimor you are the best.
Motion sensors should only be 42000.
Downloaded this game, is it hard to learn to play? Been watching videos of Niichts playing, and it caught my interest.
[QUOTE=ryanmh12;36488849]Motion sensors should only be 42000.[/QUOTE] Everything should be 42k or under...
Most prices are fine except class prices They should all be low and equal almost all bronze classes play TCN or SEN exclusively since they are the cheapest unlockable :/
18k for a class is bad but 75k-100k for a weapon/equipment is fine? Why shouldn't the weapon prices be low? [del]Besides the fact that almost every one of them is a straight upgrade.[/del]
[QUOTE=Clio;36490411]Most prices are fine except class prices They should all be low and equal almost all bronze classes play TCN or SEN exclusively since they are the cheapest unlockable :/[/QUOTE] Meh, I had all 12 classes by the time I was rank 10 or so. Classes are pretty cheap, tbh. Actually, pretty much every price is okay, especially now that lar has been nerffed.
[QUOTE=LaughBann;36490482]Meh, I had all 12 classes by the time I was rank 10 or so. Classes are pretty cheap, tbh. Actually, pretty much every price is okay, especially now that lar has been nerffed.[/QUOTE] 12 classes?
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