Tribes: Ascend v3: Would the real shazbot please stand up
4,928 replies, posted
good job on proving my point catdaemon.
[QUOTE=BeardyDuck;35851802]yea, which is why the energy shield is [b]better[/b]. it's not a difficult concept.[/QUOTE]
Your logic here is terrible. If it's situational, in some situations it'll be better, in some worse. As I said previously, I find that the way I play raider lends itself more to the use of the jammer pack. If I want to tank a load of damage I'll use the shield pack, but a hit and run or sneaky play style is a lot more effective when trying to play the role the class is designed for.
Looks like we can't have opinions here.
why did hirez put the inf in the game if raider is better at hit and run and sneaky play style??????????
[QUOTE=TurbisV2;35851754]with that explaination it sounds like you might want to play as inf
[editline]6th May 2012[/editline]
because that is what you are playing with those pointers[/QUOTE]
because every class can only do 1 thing right?
both are great to destroy enemy structures. infiltrators are better to avoid damage and sneaky, but arent that great to defense, especially against other infiltrators.
[QUOTE=C4rnage;35851883]because every class can only do 1 thing right?
both are great to destroy enemy structures. infiltrators are better to avoid damage and sneaky, but arent that great to defense, especially against other infiltrators.[/QUOTE]
so you say inf is better at sneaky and bad at defense?
but raider is bad at both sneaky and defense, you really should play inf instead.
[editline]6th May 2012[/editline]
and don't say raider is good at sneaking because that is not true, the base turrets can't see you but that doesn't mean players can't
[QUOTE=TurbisV2;35851903]so you say inf is better at sneaky and bad at defense?
but raider is bad at both sneaky and defense, you really should play inf instead.[/QUOTE]
didnt said raider is bad on sneaky and defense, said infiltrator is better at sneaky.
raiders are pretty good at defense especially against infiltrators and indoors.
enemies indoor rely on iff to do a better defense, sure they will see you but the chances u will get in gen with 2 spinfusors on ur face are lower.
[QUOTE=BeardyDuck;35851871]why did hirez put the inf in the game if raider is better at hit and run and sneaky play style??????????[/QUOTE]
The infiltrator is actually quite bad at hit and run, as the class requires a lot of preparation. Being sneaky is something which is available to both classes.
The infiltrator is great because you're invisible and can sneak around behind people and deep behind the enemy before it's even possible to see you. You're able to take down a player in seconds if you haven't been noticed and they're relatively still. When you play infiltrator you go for specific targets and you do it in a methodological way, as having very little health you have little room for error.
The raider can't do these things, but it can do other things. You can't go invisible, but you can go less-visible. It can take a heavy on in a fight and win, and it can over a period of time output a lot more damage than the infiltrator. The jammer pack is not disrupted by damage, and it uncloaks enemy infiltrators. It also hides any teammates in your general area which is useful for a multitude of reasons, especially if the enemy sensors haven't been taken down yet. His EMP grenades are excellent for batting a heavy off the flagstand and leaving them no energy to recover.
[QUOTE=Catdaemon;35852017]inf v rdr[/QUOTE]
This is why a raider with a jammer is tons better than the INF.
wow the amount of bronze-level players in here is incredible.
[QUOTE=C4rnage;35851972]didnt said raider is bad on sneaky and defense, said infiltrator is better at sneaky.
raiders are pretty good at defense especially against infiltrators and indoors.
enemies indoor rely on iff to do a better defense, sure they will see you but the chances u will get in gen with 2 spinfusors on ur face are lower. [/QUOTE]
being good at killing people indoors doesn't make him a good defender, it makes him good at killing people indoors and that has nothing to do with defending unless your flag is indoors after a drop
if you defend as raider there's no reason to use jammer pack anyway unless you're just hunting for infs
but if you want to sacrifice survivability over being able to see infiltrators be my guest
If there was quick-change loadouts then I'd have one to take out enemy turrets, switch to shield pack and hey presto.
Shields are better, if only for one shot though.
[QUOTE=BeardyDuck;35852114]wow the amount of bronze-level players in here is incredible.[/QUOTE]
Nice fallacy, I'm almost gold actually but ok. I'm also a T2 vet. Your non-existent argument sure is convincing me!
[QUOTE=TurbisV2;35852119]being good at killing people indoors doesn't make him a good defender, it makes him good at killing people indoors and that has nothing to do with defending unless your flag is indoors after a drop
if you defend as raider there's no reason to use jammer pack anyway unless you're just hunting for infs
but if you want to sacrifice survivability over being able to see infiltrators be my guest[/QUOTE]
yea maybe if my base is getting raped by infiltrators sure i will sacrifice my survivability to help my team since i dont need the survivability of energy shield to kill infiltrators.
let me dissect this post here.
[QUOTE=Catdaemon;35852017]The infiltrator is actually quite bad at hit and run, as the class requires a lot of preparation. Being sneaky is something which is available to both classes.[/quote]
sticky grenades? stealth spinfusor? i play inf and raider for my team, i think i know what i'm talking about.
[QUOTE=Catdaemon;35852017]The infiltrator is great because you're invisible and can sneak around behind people and deep behind the enemy before it's even possible to see you. You're able to take down a player in seconds if you haven't been noticed and they're relatively still. When you play infiltrator you go for specific targets and you do it in a methodological way, as having very little health you have little room for error.[/quote]
believe it or not, inf is an easy class to play.
[QUOTE=Catdaemon;35852017]The raider can't do these things, but it can do other things. You can't go invisible, but you can go less-visible. It can take a heavy on in a fight and win, and it can over a period of time output a lot more damage than the infiltrator.[/quote]
the shield pack is better for dueling a heavy simply because they can chain you down (dmb chain/jug lmg) and you'll die quickly, but don't worry! jammer pack gets rid of the dorito so enemies can't kill you!
[QUOTE=Catdaemon;35852017]The jammer pack is not disrupted by damage, and it uncloaks enemy infiltrators. It also hides any teammates in your general area which is useful for a multitude of reasons, especially if the enemy sensors haven't been taken down yet. His EMP grenades are excellent for batting a heavy off the flagstand and leaving them no energy to recover.[/QUOTE]
i wasn't aware inf's would be at the enemy base, and if you say that it's for when you're defending, why? you're a raider, your role is to cause havoc at the enemy flagstand, not sit in your gen room dueling inf's.
[QUOTE=C4rnage;35852192]yea maybe if my base is getting raped by infiltrators sure i will sacrifice my survivability to help my team since i dont need the survivability of energy shield to kill infiltrators.[/QUOTE]
then you don't defend you go to the enemy flag stand and clear it out
because you're not a defensive class
"my team needs help! i better go defend the gen instead of clearing out the flagstand for our cappers!"
if the enemy team has too many infs that means there are less people on their team defending and capping flags and you should use that to your advantage.
[QUOTE=BeardyDuck;35852196]let me dissect this post here.
sticky grenades? stealth spinfusor? i play inf and raider for my team, i think i know what i'm talking about.
believe it or not, inf is an easy class to play.
the shield pack is better for dueling a heavy simply because they can chain you down (dmb chain/jug lmg) and you'll die quickly, but don't worry! jammer pack gets rid of the dorito so enemies can't kill you!
i wasn't aware inf's would be at the enemy base, and if you say that it's for when you're defending, why? you're a raider, your role is to cause havoc at the enemy flagstand, not sit in your gen room dueling inf's.[/QUOTE]
I'm aware inf isn't particularly difficult, I just find I survive for longer and therefore provide more for my team as a raider. I agree that the shield pack is better with fighting a heavy (or indeed anything), but my point was the comparison with an infiltrator. The inf would Just Die, the raider has a a chance at least. I've encountered defensive infiltrators numerous times. I'm not entirely sure why they're using an inf to defend but it's pretty common. Having the jammer pack active results in their timely demise.
In the end it all depends on your play style and that of your enemy, but I don't accept that the shield pack is Just Better.
[QUOTE=BeardyDuck;35852264]"my team needs help! i better go defend the gen instead of clearing out the flagstand for our cappers!"[/QUOTE]
"oh my god i am raider, i am offensive class, all i can do is attack and attack, defense is forbidden by the great blood eagle god"
what if capper dont have any problem getting the flag, but have serious problem to bring flag to base, because the the generator is always down and my team cant keep a solid defense so everytime the fc get on base he dies and loses the flag. yes sure i will just stay on on enemy flagstand and watch he die.
and please ranks just mean how much time a person have been playing this game, to get gold is about 150hours, if u need 150hours to understand this game and get above the average, you actualy suck.
[editline]6th May 2012[/editline]
[QUOTE=TurbisV2;35852265]if the enemy team has too many infs that means there are less people on their team defending and capping flags and you should use that to your advantage.[/QUOTE]
doesnt have to be alot of infiltrators, just good infiltrators and/or bad teamates on defense.
[QUOTE=BeardyDuck;35852114]wow the amount of bronze-level players in here is incredible.[/QUOTE]
Sorry honey but you don't help to show a better side of competitive players.
I agree with you alot about the jammer but is imposible to get people to getyour point when you come out calling out everyone.
what is this kindergarten?
[QUOTE=C4rnage;35852432]
[editline]6th May 2012[/editline]
doesnt have to be alot of infiltrators, just good infiltrators and/or bad teamates on defense.[/QUOTE]
if you feel your teams defense isn't sufficient you should play a defensive class
'You disagree with me, therefore you are idiots.'
Talking about kidergarten level. heh.
[QUOTE=BeardyDuck;35852489]what is this kindergarten?[/QUOTE]
I first agreed with you but then you turned out to be a massive dick, good job.
Shield pack helps against damage, jammer helps against turrets and infiltrators. It's as simple as that, it's what they do and that's it. You can roll with any one you'd like as they compliment YOUR playstyle, nothing else.
I can't use the shield pack, I always forget to turn it on.
god forbid i talk like as if i know what i'm talking about.
[editline]6th May 2012[/editline]
and if that comes off as being a dick to you, then grow up.
[highlight](User was banned for this post ("Asshole" - Dragon))[/highlight]
Its funny because jammer and shield pack can't even be better than other because its the purest form of choice in the game I can think off next to the arx and nade launcher.
and by that i mean playstyle choices
[QUOTE=BeardyDuck;35852847]god forbid i talk like as if i know what i'm talking about.[/QUOTE]
Don't be offended. It's not what you say, it's how you say it.
I admit there are many cases where you need a shieldpack over a jammerpack- but harsh reality is- sometimes you need to come unnoticed, i.e. surprise flag-retrieving buttsecks, base assets destroying, sudden grenades on the enemy flagstand out of nowhere, etc.. which you can of course do with the shield pack instead, but the jammerpack gives you the chance of having a different approach.
But that's my opinion.
[editline]6th May 2012[/editline]
[QUOTE=radiomonster;35852977]playstyle choices[/QUOTE]
Exactly this. ^
[QUOTE=BeardyDuck;35852847]god forbid i talk like as if i know what i'm talking about.
[editline]6th May 2012[/editline]
and if that comes off as being a dick to you, then grow up.
[highlight](User was banned for this post ("Asshole" - Dragon))[/highlight][/QUOTE]
This is how you stifle discussion and shit up a thread
Don't do this
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