• Tribes: Ascend v3: Would the real shazbot please stand up
    4,928 replies, posted
I try to cap but they have a doombringer and two techs constantly watching it. No one on my team is clearing it out because they refuse to go on the offense. Then when I clear the flagstand I have to fight all those things, and even if I do manage to do that half the time no one is bothering capping.
Coming back I have just noticed they decided to add another plasma gun. And looking at it, there's no reason to use the heavy spinfusor over the plasma gun (unless you're super good at skill shots). You gotta be shittin me
[QUOTE=Raidyr;36045548]I try to cap but they have a doombringer and two techs constantly watching it. No one on my team is clearing it out because they refuse to go on the offense. Then when I clear the flagstand I have to fight all those things, and even if I do manage to do that half the time no one is bothering capping.[/QUOTE] You cant win alone, my only tip is go faster. Cant really help on this one. I usually play together with my friend over skype, he as juggerfat and I'm a capper so he can clear the stand when I'm coming at 250sanics. [QUOTE=DireAvenger;36045554]Coming back I have just noticed they decided to add another plasma gun. And looking at it, there's no reason to use the heavy spinfusor over the plasma gun (unless you're super good at skill shots). You gotta be shittin me[/QUOTE] It's [B]secondary[/B], and thus million times better than current brute secondaries. That's just insane. They most likely will nerf it within couple days, like last time(s).
They should both be primary slot weapons.
[QUOTE=ZombieDawgs;36045662]They should both be primary slot weapons.[/QUOTE] Also I like more the Spike launcher name over the Gladiator. Dunno.
Nice to know the colt I just bought is literally outclassed in every way except midair shooting thanks hirez <3
Hopefully the reason they're not shipping it straight away is they're waiting for community feedback since their Q/A balance testers are braindead/can't play tribes.
[IMG]http://i45.tinypic.com/10gbd5c.jpg[/IMG] I got over the 300 km/h ski. yaaaaaaay
[QUOTE=radiomonster;36045778]Nice to know the colt I just bought is literally outclassed in every way except midair shooting thanks hirez <3[/QUOTE] But the colt fires faster, does slightly less damage and is hitscan Compared to doing slightly more damage + splash and having an incredibly low projectile speed
Started playing this afternoon. This game is amazing!
I am God awful with the Nova Colt and therefore I am terrible at Sentinel. I think part of the reason that I'm so inconsistent with it is because it seems to be really heavily affected by lag. Or maybe I just suck.
[QUOTE=Why485;36046836]I am God awful with the Nova Colt and therefore I am terrible at Sentinel. I think part of the reason that I'm so inconsistent with it is because it seems to be really heavily affected by lag. Or maybe I just suck.[/QUOTE] Nova Colt is made for indoors. Falcon is for outdoor duels.
[QUOTE=RIPBILLYMAYS;36046903]Nova Colt is made for indoors. Falcon is for outdoor duels.[/QUOTE] Indoor? If you're indoor, you just take your spinfusor and shoot the dude, if you miss then you need to take off the blindfold.
[QUOTE=Bragdras;36046975]Indoor? If you're indoor, you just take your spinfusor and shoot the dude, if you miss then you need to take off the blindfold.[/QUOTE] He wasn't talking about fighting all the time with the nova colt, he was talking about finished off people.
[QUOTE=RIPBILLYMAYS;36046903]Nova Colt is made for indoors. Falcon is for outdoor duels.[/QUOTE] colt =/= blaster
Sonic punch needs to be more "punch" y and have no godawful delay Also make it dislocate their spine if you hit them from behind with close combat as well
[QUOTE=BeardyDuck;36047595]colt =/= blaster[/QUOTE] It's funny because only recently did I notice the similarities between the design of the Nova blaster and the tribes 2 blaster. [thumb]http://www.fragtopia.com/reviews/tribes2/t2-blaster.jpg[/thumb] [thumb]http://oi48.tinypic.com/30m642u.jpg[/thumb] The little spinning green bit is a nice touch. [editline]22nd May 2012[/editline] This just in, servers have gone down, patch going up i think.
Is there anyone I can PM about playing on a private server or as an actual team? I'm moving abroad on the 28th but I don't want to keep doing the pubbie thing until then.
3 more years to play this game. Can't wait.
Can't wait until everyone is playing CTG while I cap like I've never capped before.
[QUOTE=Don Knotts;36051401]Can't wait until everyone is playing CTG while I cap like I've never capped before.[/QUOTE] Everyone will be a brute on flag.. Everyone! Also, this is the first update where there's 4 items for a class, does that mean instead of 217k exp, it'll be 259k? (since the cheapest weapon/pack is 42k)?
[QUOTE=Bragdras;36051430]Everyone will be a brute on flag.. Everyone! Also, this is the first update where there's 4 items for a class, does that mean instead of 217k exp, it'll be 259k? (since the cheapest weapon/pack is 42k)?[/QUOTE] what's the fourth item?
Am I the only one who loves beowulf runs? Last time I was playing rain dance and our base was overrun by heavies. I took a beowulf and got a really cool gunner. We rode around under a storm of sabers. I swear my gunner took down over 8 missiles. Myself I intercepted a lot using my canon too. We killed 12 people on that tank. Whenever we got the tank damaged we would just repair it since we were tcns. When enemies got really pissed with us (while our base was already retaken), they all went Doombringers and there were just too many sabers. The tank blew up and the enemy team went all "Wohoo" spam.
[QUOTE=MuffinZerg;36051715]Am I the only one who loves beowulf runs? Last time I was playing rain dance and our base was overrun by heavies. I took a beowulf and got a really cool gunner. We rode around under a storm of sabers. I swear my gunner took down over 8 missiles. Myself I intercepted a lot using my canon too. We killed 12 people on that tank. Whenever we got the tank damaged we would just repair it since we were tcns. When enemies got really pissed with us (while our base was already retaken), they all went Doombringers and there were just too many sabers. The tank blew up and the enemy team went all "Wohoo" spam.[/QUOTE] I enjoy Grav Cycles on larger maps. I grab a bike and hover in front of some fatties like I'm picking up hookers in San Andreas. Sometimes you'll get a good player with a well rounded loadout who clicks with your driving skills. Sometimes you get a freeloader who bails on you when you go over a high hill. It's like giving your mouse to a complete stranger while you continue on the WASD keys and hoping they're bad enough dudes to keep up.
Oh man the plasma cannon is awesome Not nearly as OP as it looked in the video, but much better than the shotgun
[QUOTE=Don Knotts;36051814]I enjoy Grav Cycles on larger maps. I grab a bike and hover in front of some fatties like I'm picking up hookers in San Andreas. Sometimes you'll get a good player with a well rounded loadout who clicks with your driving skills. Sometimes you get a freeloader who bails on you when you go over a high hill. It's like giving your mouse to a complete stranger while you continue on the WASD keys and hoping they're bad enough dudes to keep up.[/QUOTE] I could never learn to do damage with a bike that has less hp then me
That's a huge damage buff on the Proximity Grenades. [quote] Three new weapons have been added to the Brute class. Watch the Staying Alive Update video inside the game for additional information. A “Watch Now” option has been added to the main menu. From this menu, you can view Featured Live Streams of Tribes from TwitchTV, as well as watch Featured YouTube Videos from Hi-Rez and the Community. Players that have an active booster will be awarded 1,200 XP daily (at approximately 10:00 GMT). This is on top of your booster’s regular rewards. NOTE: Upon installation of this patch, a small pre-requisite program will be run by the Tribes Launcher. This is an update to the game’s embedded browser in order to enable the “Watch Now” functionality. Weapon/Balance Items Added 3 new weapons for the Brute class: The Gladiator fires a charged round that sticks to walls and releases multiple shockwaves. Detonates instantly in a focused blast if it hits an enemy. The Plasma Cannon is the big brother to the Plasma Gun, firing balls of energy that explode on contact. The Survival Pack increases maximum energy pool by 15, and can be modified for extra health and run speed, and energy regeneration. The Rage Perk now grants 35% mass reduction against knockback while the player is enraged. (More powerful disk jumping). Increased the distance from the flag the Rage Perk will activate by 33%. Added an invulnerability timer to vehicle spawns, 2.25s from the time the vehicle spawns in. Reduced collision size on Raider’s Plasma Gun projectile by roughly 12%. Reduced damage on Infiltrator’s Jackal by roughly 4%. Increased damage on Soldier’s Proximity Grenade by roughly 3%. Additional Items: Fixed an issue in which some accolades were not showing up on the Profile screen. Fixed an issue in which a deploying mine could be detonated obsolete by their owner. Fixed an issue in which players could lose weapons when placing a deployable in certain high-lag situations. Fixed an issue in which players in a passenger seat could be teleported into a vehicle they spawned, breaking several gameplay mechanics. Fixed a bug in Team Deathmatch in which you could spawn on a “third” team. Fixed an issue where players with the Pilot perk equipped could change teams instantly while they were in a vehicle. Fixed an issue in which the game console could open while you were in the in-game web-browser. Fixed an issue where swapping the Saber Launcher to a Repair Tool was still trying to target other players. Players can only suicide once every five seconds. Fixed an issue where deploying mines and then walking over them was causing them to explode. Fixed an issue where the flag could sometimes “hop” as it came to a stop when thrown on a hill. Fixed an issue where sticky projectiles could stick and explode targets differently between server and client. [/quote]
The jackal dos 4% less damage? Yay, infiltrators are not OP anymore :downs:
I just destroyed 12 generators in one game. Didn't notice it until the end. Also the brutes new weps are too damn loud!
I wonder why they tweak weapon damage just by 3% - 4%.
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