• Killing Floor V4 - Knife Goes in, Guts Come Out.
    4,805 replies, posted
[QUOTE=Corndog Ninja;38928052]What voice does Harold Lott use?[/QUOTE] The posh dosh voice.
[QUOTE=Paul McCartney;38928117]Uhm. So I entered the game, and for some reason, all my perks at are level 0 and I cant go into the profile and achievements menu.[/QUOTE] Happens. It's when the game can't connect to the Steam servers for some reason. Don't worry, next time everything will be fine.
[QUOTE==DarkStar=;38929240]Because the normal Zeds are removed from the game in the events.[/QUOTE] Ohhhhh. That explains a lot.
Is there a chance that this game will be a daily deal?
[QUOTE=Antylino;38931456]Is there a chance that this game will be a daily deal?[/QUOTE] Most likely, I don't see why it wouldn't be on the daily deal.
[QUOTE=27X;38929384]The posh dosh voice.[/QUOTE] That's not how I'd describe it at all It's the one that says "you're all fur coat no knickers bitches"
[QUOTE=Antylino;38931456]Is there a chance that this game will be a daily deal?[/QUOTE] Definitely. I can't remember a Summer or Winter Steam sale where Killing Floor didn't go on sale at one point.
[QUOTE==DarkStar=;38929240]Because the normal Zeds are removed from the game in the events.[/QUOTE] Also I suspect that's done to avoid, say, making a bloat-only level in order to get the "kill three Christmas bloats with the bullpup" achievement.
[QUOTE=Flyingman356;38932089]That's not how I'd describe it at all It's the one that says "you're all fur coat no knickers bitches"[/QUOTE] That's very posh... if you're cockney.
[QUOTE=Corndog Ninja;38934466]Also I suspect that's done to avoid, say, making a bloat-only level in order to get the "kill three Christmas bloats with the bullpup" achievement.[/QUOTE] If tripwire removed the whitelist i doubt they care if you don't do an achievement legitimately.
They seriously need to remove the "kill X many stalkers" requirement for the commando. It makes leveling it annoying as hell.
[QUOTE=Reds;38940381]They seriously need to remove the "kill X many stalkers" requirement for the commando. It makes leveling it annoying as hell.[/QUOTE] My god this. I end up drilling the big ones, or groups, with my assault weapons. Then using the pistol on the stalkers, because they are crunchy and easy to kill.
[QUOTE=Reds;38940381]They seriously need to remove the "kill X many stalkers" requirement for the commando. It makes leveling it annoying as hell.[/QUOTE] Since the map whitelist is gone, you could go to testmap and farm away if you feel the requirement is really that bad. Personally, it didn't take me that long even without farming. I don't see the big deal.
I figured out how to rank up firebug a lot faster. The problem is I have to be an asshole. See normally when I play firebug, I tap fire and light the trash on fire, leave the big stuff to classes that are designed to handle them, except raging fleshpounds, of course I help kill those. But to level firebug faster, what I've started to do is just unload my canister on big specimens, bloats, scrakes and fleshpounds all get a juicy taste of flamer fuel, and by that I mean they each get sprayed down until I run out of fuel or they stop running at the team. I feel like a jerk because I'm agroing scrakes and FPs but it feels like the only way to rank up firebug at a decent pace, at least until I get incindiary rounds on the mac10 :/
I thought Mac-10 always had incendiary rounds? Level 0 Firebug with a Mac 10 sets stuff on fire
[QUOTE=Empty_Shadow;38942931]I figured out how to rank up firebug a lot faster. The problem is I have to be an asshole. See normally when I play firebug, I tap fire and light the trash on fire, leave the big stuff to classes that are designed to handle them, except raging fleshpounds, of course I help kill those. But to level firebug faster, what I've started to do is just unload my canister on big specimens, bloats, scrakes and fleshpounds all get a juicy taste of flamer fuel, and by that I mean they each get sprayed down until I run out of fuel or they stop running at the team. I feel like a jerk because I'm agroing scrakes and FPs but it feels like the only way to rank up firebug at a decent pace, at least until I get incindiary rounds on the mac10 :/[/QUOTE] Well I don't know if it's faster at all because you're going to run out of fuel at a third of each wave if you do that... [editline]23rd December 2012[/editline] Unless you play on Normal with 2 or 3 players
[QUOTE=Empty_Shadow;38942931]I figured out how to rank up firebug a lot faster. The problem is I have to be an asshole. See normally when I play firebug, I tap fire and light the trash on fire, leave the big stuff to classes that are designed to handle them, except raging fleshpounds, of course I help kill those. But to level firebug faster, what I've started to do is just unload my canister on big specimens, bloats, scrakes and fleshpounds all get a juicy taste of flamer fuel, and by that I mean they each get sprayed down until I run out of fuel or they stop running at the team. I feel like a jerk because I'm agroing scrakes and FPs but it feels like the only way to rank up firebug at a decent pace, at least until I get incindiary rounds on the mac10 :/[/QUOTE] Toss lots of incendiary grenades. If your support is a high enough level the trench gun is also really good
[QUOTE=The DooD;38943188]I thought Mac-10 always had incendiary rounds? Level 0 Firebug with a Mac 10 sets stuff on fire[/QUOTE] The mac has incendiary round only for the Firebug, regarless of the level.
If you got the 'dlc', I recommend the flare revolvers. They're ridiculously fun to use.
The problem with firebug ranking is that you need a team that will leave stuff to burn out naturally which alot of people don't. As usual though, higher difficulties = better teams that won't be so inclined to whore every single kill they see. But at the same time the FB is often viewed as a hindrance to a team and fairly situational when compared to a commando. So people may ask you to change class a lot.
[QUOTE=Zanpa;38943381]Well I don't know if it's faster at all because you're going to run out of fuel at a third of each wave if you do that... [/QUOTE] you do, then you take advantage of the ludicrous amounts of ammo dual flare revolvers gives you
[QUOTE=Fr3ddi3;38944274]The problem with firebug ranking is that you need a team that will leave stuff to burn out naturally which alot of people don't. As usual though, higher difficulties = better teams that won't be so inclined to whore every single kill they see. But at the same time the FB is often viewed as a hindrance to a team and fairly situational when compared to a commando. So people may ask you to change class a lot.[/QUOTE] A firebug is useful on the final round but only for a very niche thing and that's setting the patty on fire, you can see him when he's cloaked and he also burns out some health when he runs away.
I like firebug because it's a good trash clearer. It's also fun to use.
Talking about firebug, I think they should nerf the trenchgun and the flareguns off perk. Sorry but fire weapons are only for firebug, a support can grab the trenchgun and wreck the house while he shouldn't.
[QUOTE==DarkStar=;38944792]Talking about firebug, I think they should nerf the trenchgun and the flareguns off perk. Sorry but fire weapons are only for firebug, a support can grab the trenchgun and wreck the house while he shouldn't.[/QUOTE] The downside is he can't get a discount on it
Yeah, the easiest way to keep people from getting weapons not for their class is to make it very expensive compared to class-specific weapons.
[QUOTE=Ermac20;38945598]The downside is he can't get a discount on it[/QUOTE] [QUOTE=A B.A. Survivor;38945706]Yeah, the easiest way to keep people from getting weapons not for their class is to make it very expensive compared to class-specific weapons.[/QUOTE] Still I think is cheap move against the firebug, plus the flare revolvers are so damn powerful in the hand of the sharpshooter. Dunno, Im not a fan to use off-perk weapons.
Uh, what's up with the DLC prices, they keep fluctuating, from -75% to -50%.
[QUOTE=Zeos;38948197]Uh, what's up with the DLC prices, they keep fluctuating, from -75% to -50%.[/QUOTE] [img]http://puu.sh/1Ev3Y[/img] What a deal.
Picked up the remaining DLC I didn't have. The new characters are pretty cool, and the weapons, let me tell you about the weapons. They're bloody good fun. The golden ones aren't just cheap reskins either, they're engraved, and even the main body parts are reskinned to look... new? The grenade launcher has a brand new stock instead of the weather weary old one.
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