The Pop-The-Clot Shooting Gallery wasn't included in the update.
[QUOTE=Zeos;36654582]I swear performance in this game gets worse and worse as time goes on. I can max out most games but in Killing Floor? I can't even get a stable FPS with an extremely low resolution.
I used to run this game with the same settings on a piece of shit rig, now I get hardcore frame drops with any sort of action.[/QUOTE]
I have a computer from 2004 that can run ths on 2gb of ram and a duo core on normal with steady FPS, what are you doing
I don't like the new map one bit
Half the time I'll be walking somewhere and BAM surrounded by zeds
Patriach can do now a spinning attack and kill everyone if the whole group try to attack him together with chainsaws.
The new shotgun is nice; makes a nice replacement for the regular pump action, plus I can carry a LAR with it.
I played on servers with IJC because i liked having more weapons to choose from even if i didnt use them. Its just nice knowing the option is there. I love the FAL and the MK23, it sound better now then it did when it was in the mod. The medic gun has always been annoying and i hate that sight it has, it honestly makes it hard to see what your aiming at because of all the lights.
I think its a good addition, it shows they support the modding community
Wow. You can carry the FAL and the SCAR at the same time...
I don't like doing that though. Rather have an AK and a FAL/SCAR.
[QUOTE=ADT;36655373]Patriach can do now a spinning attack and kill everyone if the whole group try to attack him together with chainsaws.[/QUOTE]
I wonder how you found that out... :v:
I just OHKO'd the patriarch with a headshot with the new sniper rifle. Granted, I'm a level 6 SS and it was solo normal mode, but either way I fucking love this new gun. I have no idea how far the penetration goes but I was wiping out clusters of zeds in one to two shots. It'll probably get nerfed because even if you get swarmed the reload is quick enough to blast a path.
I might be late, and I don't feel like reading the whole thread but:
what's with the portal thing replacing the arms dealer?
[QUOTE=KlaseR;36656757]I might be late, and I don't feel like reading the whole thread but:
what's with the portal thing replacing the arms dealer?[/QUOTE]
That was part of the old portal KF crossover event. It shouldn't be around anymore.
Got a headshot the round before this.
[video=youtube;5I4liig6UB0]http://www.youtube.com/watch?v=5I4liig6UB0&hd=1[/video]
[QUOTE=BloodFox1222;36656762]That was part of the old portal KF crossover event. It shouldn't be around anymore.[/QUOTE]
I think they left it in there as a mutator.
Just read up a bit on the KF wiki, is the 100% miss rate of shotguns at point-blank range intentional?
[QUOTE=CdeMonkey;36657501]Just read up a bit on the KF wiki, is the 100% miss rate of shotguns at point-blank range intentional?[/QUOTE]
Wait what
Holy shit migrating to the new SteamCMD shit on Linux sucks, Tripwire made a "guide" but it still leaves a good portion of setting up the game in the dark.
wow mk23 is awesome
Just found out im 10x better on Hell on Earth than on Hard... Im not even level 6 dammit.
MK23 on Support is fucking amazing. The HSG lets me shut down hallways like nothing else (read: excluding AA12) and the MK23's are even better panic tools than HC's or Magnums. The recoil and power are well balanced with the firing speed.
Whoa. I did not know they added a fuckload of new weapons.
I love the best medic rifle so much.
Ugh SAM players are the worse. They fuck everyone game and they have a huge e-peen and at the end they survive and brag about it.
I just got steampunk foster with the first achievement of this amusement park season event.
Goddamn I'm lucky
I think they could do some work on the medic gun make it look a bit less futurey and people would like it
i think its alright, just could use some work
I really hate how every commando gun has to have some sort of additional sight, aside from the ak. The acog looks so ugly on the fal and it doesn't really help.
Im getting really weird lag after this patch where all the zeds are just choppy and they just sneak up on me now, Scares the shit outta me
The spinning attack of the Patriarch was added in this update, because when the Portal update appeared, i was able to melee him without any problems.
Try the M99 before it get nerfed like the LAW, because it will be soon (that is a shame).
Stupid question, but, someone can post a pic about what is the "end" of the map? Like i said, i only played 1/3 of the map always, and all the servers (that had the map and worked) didnt have spectator mode.
*By the end, i mean following the course of the tram, until the end of the ride.
[QUOTE=Maestro Fenix;36659486]The spinning attack of the Patriarch was added in this update, because when the Portal update appeared, i was able to melee him without any problems.
Try the M99 before it get nerfed like the LAW, because it will be soon (that is a shame).
Stupid question, but, someone can post a pic about what is the "end" of the map? Like i said, i only played 1/3 of the map always, and all the servers (that had the map and worked) didnt have spectator mode.
*By the end, i mean following the course of the tram, until the end of the ride.[/QUOTE]
Are you talking about the original story mod?
The end of Hellride? The train crashes and blocks the exit. You have to loop around left or right up stairs to get back to the Angel area. All in all, there are a lot of chokepoints. Hard map to play.
Sorry if this question is rather stupid, but whats the best way of doing lots of damage with Commando, Support and Firebug? It seems to take ages to get from level 3 to 4 to 5 to 6
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