• Lost Squad
    100 replies, posted
i can see in trailer 3 that the NPCs are already over-used, you're struggling to dodge around 7 snipers in the buildings. theres a reason why in HL2 the snipers were not in huge numbers - they're dangerous
The creator thought he could get MOTY lol [video=youtube;incPK2mVwP8]http://www.youtube.com/watch?v=incPK2mVwP8[/video]
That train crash...
What're you guys using for the hands viewmodels? It honestly looks like you recorded it in gmod in those scenes by posing a ragdoll then taking an awkward firstperson photo from the head of the ragdoll. It looks really unnatural and shoddy. Also, your dynamic destruction is really disturbing me for some reason. It looks really unnatural too. A lot of this mod is unnatural.
[QUOTE=Crash15;39594479]The creator thought he could get MOTY lol [video=youtube;incPK2mVwP8]http://www.youtube.com/watch?v=incPK2mVwP8[/video][/QUOTE] the quality amazes
[QUOTE=Death_God;39586511]you arent even involved in the mod [/QUOTE] Actually, I am! Fucking get over it! Also, the mod is still a long way from release, so I imagine that a lot of content in this mod is final. There's still a lot to improve though. Also, the co-op feature sounds promising.
[QUOTE=Darth Ninja;39596172]Actually, I am! Fucking get over it![/QUOTE] are you really getting this upset over someone questioning your involvement?
[QUOTE=Roger Waters;39596181]are you really getting this upset over someone questioning your involvement?[/QUOTE] No, I just want people to get over it and let it go.
Theres something about the buildings whenever they collapse they just look so, blocky. the custom animations aren't the best either and at :32 in trailer 2, why are there so many citizens perfectly lined up? that will just destroy some peoples FPS and i dont think there would be that many people in one place in C17 at the time. But really other than all that its looking alright so far
[QUOTE=Darth Ninja;39596172]Actually, I am![/QUOTE] please enlighten me on what your position in the mod is and what you're doing and then i'll get over it
[QUOTE=Death_God;39596720]please enlighten me on what your position in the mod is and what you're doing and then i'll get over it[/QUOTE] Voice Acting.
wow
This mod seriously reminds me of [url=http://www.planetphillip.com/posts/triage-half-life-2-ep2/]Triage.[/url] And Triage was [i]horrible.[/i]
[QUOTE=Darth Ninja;39596875]Voice Acting.[/QUOTE] He said [I]position[/I] in the mod. Not side role.
[QUOTE=Darth Ninja;39596875]Voice Acting.[/QUOTE] Did you record the 'Voice of Reason' line ?
[QUOTE=t h e;39601668]Did you record the 'Voice of Reason' line ?[/QUOTE] If he did, I want to tell him to never voice act again.
[QUOTE=t h e;39601668]Did you record the 'Voice of Reason' line ?[/QUOTE] Nope!
But guys look at all the destructible environments! This mod is awesome!
[QUOTE=Mr Uber Ostrich;39602705]But guys look at all the destructible environments! This mod is awesome![/QUOTE] Well, it's unique, that's for sure! But I guess we will have to wait until it's released to find out if it's any good or not. Oh yeah! Roger Waters said: [QUOTE=Roger Waters;39584880]gee let's totally rely on you, a third party who has nothing to do with the development of the mod, for information instead of the developers.[/QUOTE] And I replied by saying: [QUOTE=Darth Ninja;39584943]Actually, I'm helping out with the mod! Zing![/QUOTE] As you can see, I specifically stated that I'm helping out with the mod. This could mean anything from programming to web design. So don't just assume I'm doing something major to help with the mod's development by doing programming, mapping, modelling or something, just because I said I'm helping out with the mod!
[QUOTE=Darth Ninja;39604143]Well, it's unique, that's for sure! But I guess we will have to wait until it's released to find out if it's any good or not. [/QUOTE] you repiled to sacrasm.. congrats
[QUOTE=Blooper Reel;39600021]This mod seriously reminds me of [url=http://www.planetphillip.com/posts/triage-half-life-2-ep2/]Triage.[/url] And Triage was [i]horrible.[/i][/QUOTE] I thought it was alright And why did you quote planetphilip when planetphilip gave it a Play it now rating, that's just dumb
Other then the problems listed in the thread already, the destruction of buildings and APC looks really cool, even though it is just a bunch of blocks falling.
IMO, most of the screenshot seems to be made in Garry's Mod.
It looks like you motion captured a toy with 5 body articulations for the character animations, lol. Atm, the trailers are giving me the idea the mod is a (blocky)building demolition simulator.
I like it all,but the buildings look... generic. I know it's unfinished but please don't leave them like that
[QUOTE=Lost Squad Official Site]In this modification tells about what happened with Barney Calhoun, and why he is not in HL2:EP2. You also squad member. Squad that lost. You will see places from HL2, HL2:EP1 and EP2, sometimes you will be helping Gordon Freeman; in your eyes will explode Citadel two times, [B]you will visit a City 17 nightclub filled with zombies[/B]; take part in some stealth missions and in the battle on rpg against combines (with dynamic destruction environment), unusual ending and much more. [/QUOTE] OH NOPE SEE THERE IT IS RIGHT THERE
[QUOTE]take part in some stealth missions and in the battle on rpg against [B]combines[/B][/QUOTE] The plural for Combine is Combine, not Combines. :eng101:
[QUOTE=tempunary;39616659]The plural for Combine is Combine, not Combines. :eng101:[/QUOTE] The developers are Russian. They probably used Google Translate to translate it.
darth i really dont see why you're so over confident about this mod it's literally either going to fail or die the story isn't interesting the animations and models are shit the mapping is horrendous and the only redeeming factor is the basic idea of the mod but i'd rather have someone who knows what they're doing do it instead of another alyx mod
i'll be blunt-honest this looks really, really bad. the screens look like they were made in gmod
Sorry, you need to Log In to post a reply to this thread.