Triss always came off as a selfish icequeen concerned more about Geralt's dicks rather than his actual health. Didn't change much in the second installment.
Triss seemed like Miranda and Jack had a baby, and thus Triss was born. Miranda has a penis.
Shani was alright until the part where you've got to choose who to give Alvin to. Then both her and triss seemed to be on some ungodly type of period because I lost all sympathy for them.
[img]http://i.imgur.com/7x8oT.png[/img]
Note to self: Pick up as much necrophage blood and skin as possible.
To anyone having trouble running The Witcher 2 with an 8800 GTS, I recommend installing the newest beta drivers. I got decent performance with an older driver set and I decided to update to the newest release which resulted in dreadful performance. I've found that the current beta drivers work better than the old drivers, and work much much better than the current release drivers. Not sure why that is, but if you're having an issue with performance try it out.
Just beat it, damn. I have to say The Witcher 2 is the best game I've ever played. Really hoping they make a third with that to be continued achievement and all :v:
Bumping for help.
I've struck a problem. I just recently started playing the first The Witcher. I'm late to the party, I know, but better late than never.
I'm at the A Potion for Triss quest, and somehow almost no objects are shown. This includes the ingredients. Is this a bug, and is it any way to solve it?
Screenshots:
[quote][img]http://cloud.steampowered.com/ugc/595816992673025089/A9032B803E80E3228A2F2EAB029A158965241625/[/img]
[img]http://cloud.steampowered.com/ugc/595816992673024148/DE62CDFF30C6E889FF29876B4B4725D08AA0D71B/[/img]
[img]http://cloud.steampowered.com/ugc/595816992673023238/CD81E062897063825F41A2A02B809F5053E90999/[/img][/quote]
I'm not really sure, but I think you can track the quest you're on by selecting to track it from your journal menu. Don't quote me on that though.
If that doesn't help, Lambert is in the main hall by the fire, you can find alcohol in most places, the mineral is in the evening hall on the upper floor. Bring those back to Lambert, then you get the formula. Then, I guess it depends on your choice on whether you stayed to fight the monster or if you went with Triss to confront the people in the castle, go to where ever the monster got killed, skin it and grab the monster ingredient, go back to the fire, make the potion and give it to Triss.
[QUOTE=markfu;31129939]I'm not really sure, but I think you can track the quest you're on by selecting to track it from your journal menu. Don't quote me on that though.
If that doesn't help, Lambert is in the main hall by the fire, you can find alcohol in most places, the mineral is in the evening hall on the upper floor. Bring those back to Lambert, then you get the formula. Then, I guess it depends on your choice on whether you stayed to fight the monster or if you went with Triss to confront the people in the castle, go to where ever the monster got killed, skin it and grab the monster ingredient, go back to the fire, make the potion and give it to Triss.[/QUOTE]
Yeah, but that wasn't my problem.
It's that the objects in the world, including the ingredients I need to fulfill the quest, doesn't show up. As you can see they are sitting at chairs, but the chairs are invisible.
Try reinstalling, that's definitely a problem.
[editline]15th July 2011[/editline]
Have the black bars been patched out of existence yet?
[img]http://filesmelt.com/dl/twbelgium.png[/img]
Belgium saves the day, once again.
[url=http://thewitcher.com/community/entry/67/index.html]Patch 1.3 incoming[/url], no ETA:
[quote]1. New FREE DLC – “A Sackful of Fluff” is a new quest in Chapter 2 of the game. To start the quest, visit the eccentric
Elthon, who inhabits a solitary hut near the quarry outside Vergen. The quest will prove most rewarding to those who
demonstrate patience.
2. Game now supports 4:3, 5:4, 16:10 aspect ratios.
3. Item storage has been added. Players can now store items from their Inventory at inns. To leave items in storage
or collect previously stored items, talk to innkeepers.
4. A „Junk‟ panel has been added to Inventory to provide greater clarity in item classification.
5. New menu option added in „Extras‟ - enables players to view in-game animated sequences (flashbacks, memory
flashes, dreams stolen by harpies) outside of the game.
6. A „Quickload‟ option has been added under the F9 key.
7. The game's HUD can now be hidden in order to produce HUD-free screenshots! On newly installed game copies, the
option to hide/show the HUD is available by default under the 'H' key. Users who have modified the key assignments on their
installations should go to the 'Input Settings' dialogue of the Witcher 2 Configuration Tool to assign a key to this option. Please
note that the game cannot be played with the HUD hidden.
8. Issue involving the game not running at 2560x1440 resolution has been resolved.
9. Issues with nVidia 3D Vision technology have been resolved. Players no longer need to uninstall the related drivers.
10. Key bindings have been corrected to enable configuration of mouse buttons for use by left-handed players.
11. Assorted key binding options have been added to facilitate configuration of controls and quick access to various in-game
panels.
12. Issue related to game settings being reset to defaults upon patch installation has been resolved. Patches no longer reset
game settings.
13. The configuration file is no longer over-written when the launcher/configuration tool is patched and over-written.
14. The launcher now closes while the game is being patched, thus eliminating the resulting game patching error.
15. The launcher now closes completely and no longer continues to operate in the background.
16. „Installed game version is invalid or incomplete‟ error in updater when free space on system drive is insufficient – message
has been corrected to reflect more accurately the nature of the error.
17. Mutagens are now alchemy ingredients. Minor mutagens drop more frequently than do major mutagens, though the overall
mutagen drop rate has been reduced.
18. Corrections have been made in the mutagen drop rate and in Thorak‟s store.
19. „Dragon‟ section of Prologue does not become available until after all assault-related sections have been completed,
thereby softening the difficulty curve at the start of the game.
20. During the fight against the kayran, when the bridge collapses, a map pin appears at the end of the bridge to facilitate
player navigation and quest completion.
21. Map pins have been corrected in many quests.
22. Quen Sign slightly de-buffed – Sign dissipates 20% faster after foes land a blow. Assorted minor balance issues related to
this Sign have also been resolved.
23. Issue with Dragon‟s Dream bombs has been resolved. Damage to bosses from cast daggers has been reduced by onehalf.
24. Several optimization improvements have been made in the tavern in Vergen.
25. Problem with music accompanying „stealth‟ sequences has been resolved.
26. Issue related to arm wrestling Bart Bargee has been resolved. Players can no longer win coin from this character
endlessly.
27. Option to fist fight woman praying at a statue in Vergen has been deactivated.
28. Mini-game contestants at one of the in-game taverns now switch positions correctly without blocking one another.
29. Problem involving Fenn‟s sword in combat has been resolved.
30. Problems with herbalist‟s gloves have been resolved.
31. In the Prologue, Geralt retains his steel long sword throughout, i.e., he is no longer automatically equipped with his default
sword for the „Assault‟ sequence.
32. Problem with some nekkers being immortal has been resolved.
33. Issue with triggered black screens blocking game progress has been resolved.
34. Interactions no longer appear on nekker nests after these have been destroyed.
35. The “Scent of Incense” quest no longer shows up as failed after being completed successfully.
36. Sudden switch to gameplay just prior to cut scene involving Cynthia and Philippa has been eliminated.
37. Triss, Roche and Iorveth are now de-spawned before the final credits roll.
38. Guard pacing cycles have been corrected.
39. The Redanian messenger in Henselt‟s tent can no longer be killed, preventing him from re-spawning.
40. Elf woman in Vergen no longer strikes a T-pose.
41. Rotfiends feeding on corpses no longer re-spawn after corpse is burned.
42. Several fixes have been made in the functioning of in-game populaces.
43. Numerous problems with cameras in dialogue sequences have been resolved.
44. Assorted corrections have been made in dialogue sequences (including King Foltest‟s gestures on the town walls in the
Prologue).
45. A progression break in the „In the Claws of Madness‟ quest has been eliminated.
[/quote]
Item storing woohoo!
Hell yeah, now I can loot EVERYTHING again. Just dump all of the crafting items into the box every time you're back in town :v:
Finally! Time for a second playthrough.
*patches*
[edit]
Oh, fuck. It was only the patch notes.
fuck yes, no more letterboxing
I got W2 off G2PLay yesterday when it was on sale. Had trouble launching it but it was because of a broken DLC that Steam downloaded so it works fine now. Performance is much better than I thought it would be. Them black bars though. Annoying.
[QUOTE=Rong;31225982]I got W2 off G2PLay yesterday when it was on sale. Had trouble launching it but it was because of a broken DLC that Steam downloaded so it works fine now. Performance is much better than I thought it would be. Them black bars though. Annoying.[/QUOTE]
it's a fucking weird design choice for a pc game, thankfully they'll be removed in the next patch
Speak of the devil and the devil appears
They've released 1.3
So I guess Witcher 2 is using the new patching system now, the patch on steam was only about 100 mb. I thought DOTA 2 was supposed to be the first game to use it?
Either way, no more 9+ gb patches, yay.
[editline]21st July 2011[/editline]
Oh I see, Steam actually only downloaded the installer for the patch and it ran the installer when I launched the game. That's weird.
[editline]21st July 2011[/editline]
How do you access the item storage in inns? I tried talking to the innkeeper but he only has the option for trading.
Played The Witcher 2 1.3. It's horrbile. I have a 4:3 monitor and got used to the letterbox, but then FWOOSH, the game is 4:3. Everything is so huge and thin, the loadingscreens and in-game art weren't updated. Guess they'll have to patch the patch.
I can't run the Witcher 2 on steam after the new patch. So much for my second run through it.
I havent even finnished the game yet. Im still in chapter 2 and i bought it at release i only play it a couple hours a week thought this game is so long.
Why does it download 1GB for me in Steam? Did it get an update?
Anyone know how reliable g2play.net is? Their Witcher 2 sale is very tempting, but i have read some dodgy things about the site such as receiving already used keys and not even getting a key at all.
[QUOTE=monkeypunc;31443926]Anyone know how reliable g2play.net is? Their Witcher 2 sale is very tempting, but i have read some dodgy things about the site such as receiving already used keys and not even getting a key at all.[/QUOTE]
It's legit.
I think I accidentally forgot to loot the Kayran after killing it (and I'm far into chapter 2 now so it's a little late to go back a few saves), does anyone know if there's a way to add the items to my inventory via a console command or something?
Is it a must to play witcher one to know the story?
[QUOTE=Ignhelper;31671114]Is it a must to play witcher one to know the story?[/QUOTE]
Not really but you should, It's a great game.
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