• Borderlands 2 V2: ITS HERE!!!
    8,722 replies, posted
[QUOTE=Cairn Trenor;38081287]A few questions if i may 1. Do NPC's roam around the land more dynamically? i don't expect Stalker kind of behaviour. But atleast more dynamic and just travel around? rather than sticking to one area. 2. How large are the areas/zones?[/QUOTE] 1 - Nope. You'll see some movement in the main towns but that's about it. It's limited and they stay in that one map. So yes it's an improvement from the first game because everyone was stationary, but it's not a huge improvement. 2 - There are some huge areas. Tundra Express is quite large and you don't get vehicles there. Most large areas do have vehicles though, thank goodness.
The Torgue DLC was hinted at soon after the game went gold; it was when we were first told that Gearbox wasn't producing all of the DLC. [editline]18th October 2012[/editline] [QUOTE=Bragdras;38081243]Motorhead? That's Sledge's name after the midget rebuilt him in Knoxx[/QUOTE] Could be a reference to the band, after all "Long way to the top" is a reference to AC/DC (probably).
[QUOTE=Pernoccuous;38080756]sick of everyone shitting themselves over the cc needs to be patched already[/QUOTE] CC is actually a pretty bad shotgun on it's own. It's the Bee shield that needs to be fixed, because I'm pretty sure it's supposed to drain some of the shield every time when you shoot, like every other amp damage shield. Even then, it sucks for everything that isn't against a single enemy or melee only enemies. All it takes is one point of damage for the amp damage to be negated.
[QUOTE=Sharp_Shooter;38081598]CC is actually a pretty bad shotgun on it's own. It's the Bee shield that needs to be fixed, because I'm pretty sure it's supposed to drain some of the shield every time when you shoot, like every other amp damage shield. Even then, it sucks for everything that isn't against a single enemy or melee only enemies. All it takes is one point of damage for the amp damage to be negated.[/QUOTE] The whole point of the bee [b] is [/b] to not drain shield, they should just not make it THAT big an amp damage boost.
[QUOTE=Bragdras;38081652]The whole point of the bee [b] is [/b] to not drain shield, they should just not make it THAT big an amp damage boost.[/QUOTE] Didn't Randy say awhile back in a tweet that it was it's downside that was broken? Also if you think about it, it's probably called the bee shield for a reason. Since bee's die after they sting something, I wouldn't be surprised if it was supposed to completely drain your shields after one shot. :v:
I'm blind as a bat, where's the treasure in The Rustyards?
[QUOTE=Bragdras;38081652]The whole point of the bee [b] is [/b] to not drain shield, they should just not make it THAT big an amp damage boost.[/QUOTE] They should make it the opposite of what it is: Insanely high shields, recharge, and low delay, but firing drains all shields.
I have a new-found love for Tediore rocket launchers. They're pretty meh, but [I]awesome[/I] for when you go into fight-for-your-life mode. If you use standard guns, the enemy often have a chance to get out of your field of view, or are too far away to hit with any accuracy. If you use a non-Tediore rocket launcher, if a rocket misses you're basically fucked due to the huge reload time. But with Tediore, you basically just spam rockets, then reload to shoot [I]another[/I] rocket out, then nearly instantly digistruct a new launcher and continue to shit out rockets. It's basically impossible to not get a second-wind when you're using a Tediore launcher (aside from boss fights).
[QUOTE=Mad Chatter;38081731]I'm blind as a bat, where's the treasure in The Rustyards?[/QUOTE] From the quest area marker ook out over the non-playable area (facing away from the rest of the map), turn around and there's a small alcove next to one of those long grey dumpster things under the walkway thing.
[QUOTE=Mad Chatter;38081731]I'm blind as a bat, where's the treasure in The Rustyards?[/QUOTE] in the top of the circle under the staircase took me a while too its ACTUALLY HIDDEN
Actually those were some pretty bad directions on my part. Just have this instead. [video=youtube;foz8TYqhHgw]http://www.youtube.com/watch?v=foz8TYqhHgw[/video]
[QUOTE=Saber15;38081780]I have a new-found love for Tediore rocket launchers. They're pretty meh, but [I]awesome[/I] for when you go into fight-for-your-life mode. If you use standard guns, the enemy often have a chance to get out of your field of view, or are too far away to hit with any accuracy. If you use a non-Tediore rocket launcher, if a rocket misses you're basically fucked due to the huge reload time. But with Tediore, you basically just spam rockets, then reload to shoot [I]another[/I] rocket out, then nearly instantly digistruct a new launcher and continue to shit out rockets. It's basically impossible to not get a second-wind when you're using a Tediore launcher (aside from boss fights).[/QUOTE] this applies for nearly every tediore weapon i think i had this wonderful purple corrosive smg with a 1.2 second digistruct and it basically beat bnk3r for me
[QUOTE=Trainbike;38081813]From the quest area marker ook out over the non-playable area (facing away from the rest of the map), turn around and there's a small alcove next to one of those long grey dumpster things under the walkway thing.[/QUOTE] [QUOTE=Cheeseist;38081849]in the top of the circle under the staircase took me a while too its ACTUALLY HIDDEN[/QUOTE] [QUOTE=Trainbike;38081859]Actually those were some pretty bad directions on my part. Just have this instead. [video=youtube;foz8TYqhHgw]http://www.youtube.com/watch?v=foz8TYqhHgw[/video][/QUOTE] Sheiiiiit, I must have walked by that at least 20 times. Thanks!
[QUOTE=Pernoccuous;38080756]sick of everyone shitting themselves over the cc needs to be patched already [/QUOTE] If they give the bee amp drain or reduce it's amp damage, there's no point on using it anymore, have you actually seen anyone using a normal amp shield ? there's a reason for that. The shotgun is fine, the shield is also fine since it's balanced for normal play, i don't see why you should expect an extremely hard to obtain combination to suck at everything instead of excelling on the field it's made for, people seem to think the bee + CC is a solution for everything in the game when it isn't. It doesn't need any change.
Looks like I'm lucky on E-tech. [t]http://cloud.steampowered.com/ugc/918992199629889240/F828A9ED4D4B50BB0B0F8CBFAB574CADA61248EB/[/t] 100+ stacks of Upshot turns DT's Explosive Clap literally into a nuke. [t]http://cloud-2.steampowered.com/ugc/918992199629890420/BE26B011120145B7B23150278D09E640287C6AF0/[/t]
No weapon+shield combination should be able to take down an end game boss in seconds. If that's not OP, what is?
[QUOTE=ArchXeno;38082252]No weapon+shield combination should be able to take down an end game boss in seconds. If that's not OP, what is?[/QUOTE] And who cares, seriously. It's a shitty boss with mostly shitty drops, if you spend 3 hours killing it with the CC it's unlikely you'll get anything decent, it's also not even close to being as hard as they promised, even without the CC + bee. I killed it with a lvl 50 guy with normal weapons while being lvl 36, none of us were using anything special. I'm glad this kind of thing exists actually, it was the same for crawmerax, an overhyped piece of shit who wasn't worth the effort if you killed it without the special combinations.
Do you need to play borderlands 1 to get whats going on in borderlands 2?
[QUOTE=Cairn Trenor;38082492]Do you need to play borderlands 1 to get whats going on in borderlands 2?[/QUOTE] 4 vault hunters from the first game (Roland Lilith Brick Mordecai) heard of a vault full of loot, they were guided by a woman through ECHO communication, once they reach the entrance of the vault it opened the gateway to a guardian, but seemingly didn't contain anything else. The vault hunters from Borderlands 2 are following the same goal, though as indicated by the introduction Jack calls vault hunters then kill them off, you happen to survive, the rest unfolds as you go on. Borderlands 2 happens about 5 years after the end of the first.
[QUOTE=Bragdras;38082589]4 vault hunters from the first game (Roland Lilith Brick Mordecai) heard of a vault full of loot, they were guided by a woman through ECHO communication, once they reach the entrance of the vault it opened the gateway to a guardian, but seemingly didn't contain anything else. The vault hunters from Borderlands 2 are following the same goal, though as indicated by the introduction Jack calls vault hunters then kill them off, you happen to survive, the rest unfolds as you go on. Borderlands 2 happens about 5 years after the end of the first.[/QUOTE] Which is all said in Borderlands 2 through quests and ECHO logs, so nope, anyone would be fine going into Borderlands 2 without playing Borderlands 1.
[QUOTE=Cam00;38081500]The Torgue DLC was hinted at soon after the game went gold; it was when we were first told that Gearbox wasn't producing all of the DLC. [editline]18th October 2012[/editline] Could be a reference to the band, after all "Long way to the top" is a reference to AC/DC (probably).[/QUOTE] I heard on the radio once: The following statement by Mr. Torgue does not reflect the opinions of the Torgue corporation. IF YOU DON'T BUY A TORGUE GUN YOU'RE FUCKING RETARDED The previous statement by Mr. Torgue did not reflect the opinions of the Torgue corporation.
[QUOTE=JCDentonUNATCO;38082696]Which is all said in Borderlands 2 through quests and ECHO logs, so nope, anyone would be fine going into Borderlands 2 without playing Borderlands 1.[/QUOTE] You might not come across them, might aswell tell him.
[QUOTE=Megadick;38082707]I heard on the radio once: The following statement by Mr. Torgue does not reflect the opinions of the Torgue corporation. IF YOU DON'T BUY A TORGUE GUN YOU'RE FUCKING RETARDED The previous statement by Mr. Torgue did not reflect the opinions of the Torgue corporation.[/QUOTE] The real beauty of that one is that it has censorship which makes it sound more hilarious than it is.
it'd be cool if there were actually manufacturer vending machines placed around, that way you can easily get a maliwan or a torgue to complete a collection or just like a certain kind and dont feel like waiting for one in the shop or looting one
please let torgue be the main villain of BL3 please
[QUOTE=Corporal Yippie;38082956]please let torgue be the main villain of BL3 please[/QUOTE] Dear god the explosions.
[QUOTE=Corporal Yippie;38082956]please let torgue be the main villain of BL3 please[/QUOTE] I'd prefer tediore weapons; Robots that throw themselves when they run out of ammo.
maliwan enemy jesus christ all those elements and gundam robots
[QUOTE=Corporal Yippie;38082956]please let torgue be the main villain of BL3 please[/QUOTE] "So, vault hunter, do you finally want to see the contents of Mr. Torgue's legendary, hidden vault? [B]GUESS WHAT? IT'S AN EXPLOSION.[/B]"
was handsome jack hinted at or mentioned at all in BL1 I doubt he/Angel's role was planned back then but it would be neat if he was
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