• Borderlands 2 V2: ITS HERE!!!
    8,722 replies, posted
[QUOTE=V_Buns;38216271]Guys is there seriously a fix for my error that i've been having I won't have anything to do if I don't fix it[/QUOTE] Perhaps check gearbox forums or contact them for support
Wait what's Playthrough 2.5? I'm confused.
[QUOTE=CanadianBill;38217585]Wait what's Playthrough 2.5? I'm confused.[/QUOTE] The scaling of playthrough 2 to level 50. Happens after you beat the final story quest.
[QUOTE=BloodFox1222;38217610]The scaling of playthrough 2 to level 50. Happens after you beat the final story quest.[/QUOTE] You have to be level 50 too IIRC.
pt 2.5 scales to your level, whatever it is, after you finish the questline in pt2
PT 2.5 is all level 50+ once you've hit level 50 and finished the main quest. That's it.
Well, the glorious me and the glorious Buff managed to down Terra after I finally put my brain into gear and respecced a bit. Bonus Package + 10 points Battlefront gets absolutely ridiculous in terms of damage output.
well piss buckets i was wrong
Are there any bolt-action sniper rifles, apart for that quest reward you get for [sp]killing the giant skag[/sp]? I like it a lot :v:
bolt action rifles are a jakobs thing in general i want some repeaters though, hope they are introduced in a dlc. maybe as jakobs SMGs? iufukkinno i just want repeaters
Still in hope for old Atlas weaponry, Hyperion ARs, Vladof shotguns and reloadable Tediore revolvers with ammo regen.
i want dahl shotguns, burst fire shotguns would be rad. only one in the game is sledge's shotgun i think? [editline]28th October 2012[/editline] [QUOTE=Hammer7;38219156]Still in hope for old Atlas weaponry, Hyperion ARs, Vladof shotguns and reloadable Tediore revolvers with ammo regen.[/QUOTE] reloadable tediore's would defeat the purpose of tediore
Can't we just all agree that all manufacturers should have all weapon types, and revolvers as a seperate type? I hate how slow Maliwan and Torgue pistols shoot. I guess that sort of breaks the purpose of Jakobs revolvers though...
Nothing has made me as angry as Dukino's mom. She can instakill you and there's no way to get second wind (because the bandits who appear get killed in seconds by her). Once she shot the beam at a bandit so I was behind her shooting at her but somehow she managed to twist her neck instantly and killed me. I was so close to killing her, 1% of her health was left but then I had to fucking reaload fuckfujck
I love how when Skags get big enough, they learn Hyper Beam My face when I took on Skagzilla for the first time, saw him begin the elemental Badass Skags' element spewing animation and saw a laser come out
[QUOTE=Akasori;38219356]Nothing has made me as angry as Dukino's mom. She can instakill you and there's no way to get second wind (because the bandits who appear get killed in seconds by her). Once she shot the beam at a bandit so I was behind her shooting at her but somehow she managed to twist her neck instantly and killed me. I was so close to killing her, 1% of her health was left but then I had to fucking reaload fuckfujck[/QUOTE] I felt the same, until I hid behind the thin plates of sheet metal at the elevator, and occasionally popped out to shoot.
[QUOTE=Hamsterjuice;38219201]reloadable tediore's would defeat the purpose of tediore[/QUOTE] I want my Equalizer back. [QUOTE=Recurracy;38219274]Can't we just all agree that all manufacturers should have all weapon types, and revolvers as a separate type? I hate how slow Maliwan and Torgue pistols shoot. I guess that sort of breaks the purpose of Jakobs revolvers though...[/QUOTE] All manufacturers should have the same weapon types as in BL1. [I]Jacobs - no RL, repeaters, [del]ARs[/del] and SMG. Maliwan - no ARs. Dahl - no RL. Hyperion - everything. Tediore - [del]no RL and sniper rifles[/del]. Torgue - no revolvers. Vladof - no SMG.[/I]
tediore should have sniper rifles have them act like longbow grenades, that'd be so dope
The first time I reloaded a tediore rocket launcher my sides died.
[QUOTE=Hamsterjuice;38219599]tediore should have sniper rifles have them act like longbow grenades, that'd be so dope[/QUOTE] I always thought this would be awesome.
[QUOTE=Hammer7;38219156]Still in hope for old Atlas weaponry, Hyperion ARs, Vladof shotguns and reloadable Tediore revolvers with ammo regen.[/QUOTE] Maybe tapping your reload button reloads it and holding it down throws it. Or the other way around.
Dukino's mom was 1 level higher than me and I just shot her till she died?
I want torgue snipers. The Cobra from BL1 was awesome.
There should be Jakobs rocket launchers, with high damage but really low explosion radius like miniature cannons
[QUOTE=Akasori;38219356]Nothing has made me as angry as Dukino's mom. She can instakill you and there's no way to get second wind (because the bandits who appear get killed in seconds by her). Once she shot the beam at a bandit so I was behind her shooting at her but somehow she managed to twist her neck instantly and killed me. I was so close to killing her, 1% of her health was left but then I had to fucking reaload fuckfujck[/QUOTE] yeah, first time I tried that I got my ass kicked to the moon, but then I came back two or three levels later and it was fine. You just get a long range, high damage weapon and stay on the other side of the cave. [editline]28th October 2012[/editline] [QUOTE=Mellowbloom;38220136]There should be Jakobs rocket launchers, with high damage but really low explosion radius like miniature cannons[/QUOTE] wait, that would be awesome have like, a pirate ship cannon on your shoulder that just shoots big chunks of metal that's a great idea
Goddammit... Pirate DLC disabled my 2.5 . Now I need to finish it on TVHM.
So I've been tossing this around my head. Should the next Borderlands embrace more of the FPS side or the RPG side? I was thinking how cool it would be if there were dialogue options, crafting, factions to join, and more exploration but I can't help feel that might be striving too far away from what Borderlands is.
[QUOTE=Smooth Jazz;38220458]So I've been tossing this around my head. Should the next Borderlands embrace more of the FPS side or the RPG side? I was thinking how cool it would be if there were dialogue options, crafting, factions to join, and more exploration but I can't help feel that might be striving too far away from what Borderlands is.[/QUOTE] I think it has a good mix where it's at. crafting would kind of take away the fun of having random generated guns; I think finding a random gun that's great is more rewarding than crafting one. Exploration might be good, but more on the scale of "cool places to go that aren't quest related".
Can I start a new playthrough with a character who I've already done 2 playthroughs with?
Also, they need to bring back some of the old grenade types I love how they've expanded grenades, but some of the old ones like proximity mines and stuff were really cool.
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