• Star Trek Online
    2,117 replies, posted
[QUOTE=bassie12;34402981]Where do you get the weapon frequency remodulator.[/QUOTE] Ships replicator
[QUOTE=Arachnidus;34399012]Yes. You'll have to use your imagination for some canon-violating explanation, but the speed is kinda nice.[/QUOTE] It doesn't violate canon. The Voyager went stupidly fast due to Borg transwarp cells.
[QUOTE=ASmellyOgre;34403480]It doesn't violate canon. The Voyager went stupidly fast due to Borg transwarp cells.[/QUOTE] That's different, through transwarp. This is standard warp going absurdly fast.
I can go warp 29.03 at Slipstream :P 20.93 with the Borg Engines thats if I have the drive coil skill maxed.
Doing a System patrol with a low lvl 15 friend, i'm lvl 48, guess what that got us. Evil Galor class that blows us both up instantly
[QUOTE=Tuskin;34404680]I can go warp 29.03 at Slipstream :P 20.93 with the Borg Engines thats if I have the drive coil skill maxed.[/QUOTE] How do you find out your speed in the game?
[QUOTE=Arachnidus;34404451]That's different, through transwarp. This is standard warp going absurdly fast.[/QUOTE] The Voyager only did one transwarp jump, which failed after a short time. The rest was standard warp enhanced via stolen Borg technology. [editline]26th January 2012[/editline] [QUOTE=MJS_Killer;34406635]How do you find out your speed in the game?[/QUOTE] Hover your mouse over the speed slider.
[QUOTE=Jarmen123;34402851]for those who haven't seen it [img]http://www.stowiki.org/images/archive/c/cc/20110726225218%21Odyssey_class_multiple_angles.jpg[/img] also the Odyssey will have saucer sep and a auxiliary craft [img]http://p.twimg.com/Ag1Eu0ECAAAuI9B.jpg:large[/img] [img]http://p.twimg.com/Ag1E0uQCIAImLps.jpg:large[/img][/QUOTE] I believe the Aux craft is docked at the aft end (the multi shots of the Ent-F above were created before the Aux craft was created)
Patch notes: [url]http://forums.startrekonline.com/showthread.php?t=250376[/url] Fixes the UI quirks and bugs I had noticed, and a long list of other changes. Replicatable Hologram Duty Officers have also been added. [img]http://images1.fanpop.com/images/image_uploads/Rimmer-and-Mr-Flibble-red-dwarf-922967_717_426.jpg[/img]
I put three torpedo launchers on my fore help [editline]27th January 2012[/editline] though it is funny seeing a ship's shields go down and be greeted with about 10k damage instantly [editline]27th January 2012[/editline] at level 20 [editline]27th January 2012[/editline] with outdated weaponry
For anyone who has access to the Test server (I think its gold only), the Odessa and the Bortas will be up this weekend for testing without their models, they will look like a Sovereign and Neg'var respectively. They want to save the real look for the anniversary. [url]http://forums.startrekonline.com/showpost.php?p=3973155&postcount=135[/url]
[QUOTE=norzone;34258596]Fuck, and i was just about to play. [editline]17th January 2012[/editline] [thumb]http://cloud.steampowered.com/ugc/651002589673195731/B24213D2096E255615578E5539828BF04D557542/?.jpg[/thumb] This map has all my rage.[/QUOTE] I'm currently on this one. God the AI is just fucking retarded.
I've never had problems with my Away team other then in that mission. I find them better then the Companion AI in TOR, at least the away team members can jump.
they have a tendency to start jumping on and off tables, chairs and the like, however
Love how they've added Dilithium tipping to the Foundry, it's going to reward good authors and encourage more people to try it out.
Anyone got any tips on how to control your weapons easier on your ship in combat when you get ships with a lot of weapon slots? I currently got a ship with 3 aft and fore weapons and having the weapons on 1-6 is taking a lot of strains on my fingers. Also anyone know any custom made missions that are like super quick to complete?
[QUOTE=johan svensk;34415964]Anyone got any tips on how to control your weapons easier on your ship in combat when you get ships with a lot of weapon slots? I currently got a ship with 3 aft and fore weapons and having the weapons on 1-6 is taking a lot of strains on my fingers. Also anyone know any custom made missions that are like super quick to complete?[/QUOTE] Prisoner exchange and distress call by the.grand.nagus are quick ones.
[QUOTE=johan svensk;34415964]Anyone got any tips on how to control your weapons easier on your ship in combat when you get ships with a lot of weapon slots? I currently got a ship with 3 aft and fore weapons and having the weapons on 1-6 is taking a lot of strains on my fingers. Also anyone know any custom made missions that are like super quick to complete?[/QUOTE]you can press space to fire all non-torpedo-and-mine weapons, control+space to fire all torpedoes and probably mines also you can set skills to autofire by right clicking on them on the ability bar
[QUOTE=Mastahamma;34416251]you can press space to fire all non-torpedo-and-mine weapons, control+space to fire all torpedoes and probably mines also you can set skills to autofire by right clicking on them on the ability bar[/QUOTE] yeah right forgot about those ones, thanks.
Supposedly I can get a frequency modulator from the replicator, is there something special you need to do or what? I can't find it in there. Edit, oh wow apparently you can't do that while on the surface.
Also it there a way to walk around in your ship any way, except in missions where you are boarded?
[QUOTE=johan svensk;34417466]Also it there a way to walk around in your ship any way, except in missions where you are boarded?[/QUOTE] to the bottom left of the minimap there's a little arrow, click on that, menu drops down, choose "Visit Bridge"
[QUOTE=Mastahamma;34417508]to the bottom left of the minimap there's a little arrow, click on that, menu drops down, choose "Visit Bridge"[/QUOTE] You can then use the turbolift to either Crew deck or engineering, on the engineering lvl you find a transporter room with an officer where you can select a shuttle if you wish to fly one.
but you need to have a shuttle to fly it, and from what I gather, I don't [editline]27th January 2012[/editline] also is there any real logical reason to prevent me from putting dual heavy cannons in every slot on the fore of my ship because I just did a fleet action and came first out of about 15 people
New Friday Screenshot Finally replaced that ugly brown nebula [img]http://www.startrekonline.com/dyncontent/startrek/uploads/fe4_screen2.jpg[/img]
Is there a facepunch fleet? The one I am in seems to be more interested in swtor
I've got a few punchers on my friends list and it doesn't say they're in any fleet so I'm assuming we don't have one yet. If we all want one, 5 of us need to get on sometime and go to ESD to set it up.
[QUOTE=Thom12255;34419957]I've got a few punchers on my friends list and it doesn't say they're in any fleet so I'm assuming we don't have one yet. If we all want one, 5 of us need to get on sometime and go to ESD to set it up.[/QUOTE] im on now so I can head over to ESD now and hang around the fleet person. Go to earth space dock instance 20
Im gonna go to ESD too then.
Need 2 more people then
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