Is it bad that I reached level 50 in less than 37 hours of playing?
[QUOTE=Dwarfy77;35427054]Is it bad that I reached level 50 in less than 37 hours of playing?[/QUOTE]
No
No, most of the content is at End Game anyway
New Dev Blog
[url]http://www.startrekonline.com/node/3045[/url]
Apparently the UPS exterior, even tho its made is not being used
[url]http://forums.startrekonline.com/showpost.php?p=4141195&postcount=28[/url]
[QUOTE=Dwarfy77;35427054]Is it bad that I reached level 50 in less than 37 hours of playing?[/QUOTE]
That pretty much killed it for me. I mean I did a bunch of STFs, but once I'd played through the story missions I'd lost interest since I had nothing to work for.
Utopia Planitia is on Tribble's foundry
A few bugs
[t]http://cloud.steampowered.com/ugc/541797441683510178/580F6391FBAC85FC9A156AFF65223689216E23CE/[/t]
[t]http://cloud.steampowered.com/ugc/541797441683511226/F6B463E4F3CACAD6BAC916BCF5BF43100AB804F9/[/t]
I believe this bug just has to do with the foundry, shouldn't be on the Event version tomorrow.
[QUOTE=Tuskin;35435687]Utopia Planitia is on Tribble's foundry
A few bugs
[t]http://cloud.steampowered.com/ugc/541797441683510178/580F6391FBAC85FC9A156AFF65223689216E23CE/[/t]
[t]http://cloud.steampowered.com/ugc/541797441683511226/F6B463E4F3CACAD6BAC916BCF5BF43100AB804F9/[/t]
I believe this bug just has to do with the foundry, shouldn't be on the Event version tomorrow.[/QUOTE]
no bug
it's the new federation carrier made out of all of the fed ships
Fleet Starbases in Season 6 by the looks of things, dev's are talking about it on the forums now
[QUOTE=Thom12255;35484696]Fleet Starbases in Season 6 by the looks of things, dev's are talking about it on the forums now[/QUOTE]
Should be fleet starbase unlockable shipyards in which you can refit your Sovereign and etc.
(CONNIE REFIT REFIT YES)
[editline]8th April 2012[/editline]
[QUOTE=SFC3;35439497]no bug
it's the new federation carrier made out of all of the fed ships[/QUOTE]
its still in the foundry live too
If they do refits, they won't allow a Connie refit, CBS will not allow it at all.
[QUOTE=Tuskin;35487429]If they do refits, they won't allow a Connie refit, CBS will not allow it at all.[/QUOTE]
CBS is trying to run Star Trek to the ground it seems.
Their reasoning is that the ship is so old that it cannot be retrofitted any further, they don't want a Connie that can take on a Sovy or any of the higher tier ships. That is just ridicules.
I agree with them.
The most we will see is the +1 Connie already in the C-Store.
hi
my hard drive failed so it will be a bit before i manage to crawl back in
hope you all did not run everything into the ground!
[url]http://www.startrekonline.com/node/3067[/url]
[quote]
[img]http://www.startrekonline.com/dyncontent/startrek/uploads/dkora_screen11.jpg[/img]
About the D'Kora Marauder:
Hull Strength: 36,000
Shield Modifier: 1.05
Crew: 450
Weapons: 4 Fore, 4 Aft
Device Slots: 4
Bridge Officer Stations: 1 Ensign Tactical, 1 Lieutenant Commander Tactical, 1 Lieutenant Engineering, 1 Commander Engineering , 1 Lieutenant Science
Console Modifications: 3 Tactical, 3 Engineering, 3 Science
Base Turn Rate: 8 degrees per second
Impulse Modifier: 0.15
+5 Power to All Subsystems
+50 Starship Hull Plating and Armor Reinforcements when in Defensive Mode
Onboard Dabo Table
Onboard access to the Bank, Mail, Exchange
Ferengi Trade DOff contact
Can equip Cannons
Console - Universal - Battle Module 3000 (EMP Pulse; Battle Mode: Swarm Missiles, +30 Energy and Projectile Weapons Training)
[/quote]
[quote]
[img]http://www.startrekonline.com/dyncontent/startrek/uploads/dkora_screen33.jpg[/img]
Hull Strength: 6,000 (increases as you level)
Shield Modifier: 0.5
Crew: 8
Weapons: 2 Fore
Device Slots: 1
Bridge Officer Stations: 1 Ensign Universal
Console Modifications: 1 Tactical, 1 Engineering, 1 Science
Base Turn Rate: 23 degrees per second
Impulse Modifier: 0.25
+5 Engine Power
+50 Starship Hull Plating and Armor Reinforcements
Phaser Bank with 360-degree fire that increases in effectiveness as you level
Photon Torpedo Launcher that increases in effectiveness as you level
Metaphasic Shield Array
[/quote]
STO forums are gonna love these new lockboxes..
I just saw 2 people win 2 D'Koras
STO forums threatening (and also submitting) complaints to ESRB over "the lockboxes are gambling and violate the game's T for Teen rating"
just add a Lobi Crystal latinum exchange people will be semi-happy
Those people love to complain about everything don't they?
people are cancelling their subs
they didn't do this when the first lock box was introduced WHY
so much drama over nothing
[QUOTE=SFC3;35543516]people are cancelling their subs
they didn't do this when the first lock box was introduced WHY[/QUOTE]
Because they thought it was an one off thing.
[QUOTE=SFC3;35543516]people are cancelling their subs
they didn't do this when the first lock box was introduced WHY[/QUOTE]
To be fair they were all complaining on the forums for weeks about how they broke immersion and ruined gameplay through the [b]vile[/b] and [b]obtuse[/b] notification pop-up.
All those people were lvl 50 and spent their time grinding for MAKO gear with loot notifications coming up everywhere.
Truth is they just don't like the fact they can't get the ship.
they must realize right, that you dont have to devote a single second of your time to the boxes
[QUOTE=SFC3;35543808]they must realize right, that you dont have to devote a single second of your time to the boxes[/QUOTE]
They say that the box notification's interrupt their immersion which is the primary excuse for all their complaining on the forums. Immersion in an MMO is one of the stupidest thing's I've ever heard.
My only issue with the lockboxes are the popups that I find incredibly annoying('oh look, xxxgayweeddad69xxx got a ship i have no interest in, heres all the fucks i give') and how you get absolutely flooded with them. With the cardi's, i would end up having like 15 of them in my inventory in one session with no clue how I ended up with all of them.
Hell, I joked that if they put a rail gun on the market that used lockboxes as ammo, I'd buy it.
you can disable the notifications, you have been able to for over a month now.
Its the second option under the basic tab.
I seriously hate the scum on the STO forums, they've spent the whole Dev Blog #41 thread flaming Cryptic and PWE for not making new content.
Dstahl just leaked a ton of new information in the thread to shut them up and show how whiney and entitled they really are.
[quote]In defense of the kind soul who spent their own personal time making this mission quite some time ago but was asked if they would hold of publishing it so we use it for a fun little Friday the 13th event - that person doesn't deserve the crap laid on them by this thread.
Since F2P launched we have seen one of the most intense 5 week Feature Episode series, a new fully produced KDF episode, a remade KDF Fleet Action, an updated FED/KDF Fleet Action, a Star Trek themed Holiday accompanied by a sale, entirely new worldwide missions on Defera, a fun little friday the 13th episode, and next week you are getting a level 51 shuttle 5 man mission.
On top of that [b]Season 6 is under heavy development[/b] which will bring a new [B]Defera like ground invasion, several new 5 man events, new 20 man Fleet events that take place at your starbase, along with starbase construction missions, the start of the PVP overhaul, new Foundry content[/B] and anything else like tonight's episode that someone on the team wants to spend their own after hours time making.
So while I can understand the frustration of the last year, since we launched F2P, it has been a lot more content and a lot more on the way.
I can appreciate skepticism, but the [B]hate dumped on an employee who made something fun for everyone to do on Friday the 13th is a bit much.[/B]
p.s. lock boxes and rewards in them don't take "mission" resources - they take systems and costume resources (some of which can even be outsourced). [B]Software and Content teams are doing nothing but making new game features and mission content every day = i.e. Season 6[/B][/quote]
I feel bad for the person who made that mission, using his own time to create something for the community, only to get yelled at by the scum roaming those forums.
I thought the mission was quite good, the mechanic of a time limit to do the isolinear puzzle was a new element to a mission.
[editline]13th April 2012[/editline]
[QUOTE=TDocter;35552772]I feel bad for the person who made that mission, using his own time to create something for the community, only to get yelled at by the scum roaming those forums.[/QUOTE]
They keep going on about getting rid of lockboxes and start making content for the game. Idiots. The devs get a ton of revenue from those boxes so they can make proper content. If they don't want to the boxes, ignore them like any normal person.
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