• The ARMA Series thread - now featuring ARMA III
    1,000 replies, posted
I wish they would add a stance indicator.
[QUOTE=zombojoe;39817480]I wish they would add a stance indicator.[/QUOTE] I was saying the exact same thing to my friends when we played earlier.
[media]http://www.youtube.com/watch?v=TJVfMZ4SD1c[/media] I like the new editor.
would it be possible to make it so players die if they don't move for a certain amount of time, say 20 seconds or so? got an idea for a FFA set in the main city with only explosives, maybe C4 and/or claymores
[QUOTE=JerryK;39817548]would it be possible to make it so players die if they don't move for a certain amount of time, say 20 seconds or so? got an idea for a FFA set in the main city with only explosives, maybe C4 and/or claymores[/QUOTE] Something like this [code] if (!isDedicated) then { while {true} do { waitUntil {alive player}; _pos = getPosATL player; for "_i" from 0 to 21 do { sleep 1; if ((player distance _pos) > 7) exitWith {}; if (_i == 20) exitWith {player setDamage 1}; }; }; }; [/code]
Did anyone notice that glass respawns?
Now what the hell do I do in these 45 minutes I'm downloading Arma 3?
[QUOTE=jeimizu;39817527][media]http://www.youtube.com/watch?v=TJVfMZ4SD1c[/media] I like the new editor.[/QUOTE] how do u do that
Like others have said, a stance indicator is seriously needed. With so many, it's hard to tell whether you're in a high crouch or a low stand. Looks like items have a much better system now. You can have multiple NVGs, binoculars, maps, etc. in one inventory without them being in your equipment slot. And inventory isn't just a global thing- vests seem to have a certain amount of space that you can put stuff into. Underwear men cannot carry any ammunition though. I hope the feature to strip dead (or passed out) enemies to their underwear is added.
[QUOTE=abcpea2;39817678]how do u do that[/QUOTE] They added elevation to the object menu.
poop seems like my game crashes every few minutes because of the Danish units
How do I make the singleplayer scenario menu to show up? There's only "showcases" that only contains the 4 showcases, the locked "challenges" and multiplayer.
My mortar teams don't have a very big envelope [t]http://cloud-2.steampowered.com/ugc/578983053267219886/221B4D88D63B487E424138983362489189C1DB76/[/t] I wonder why
The AI is pretty damn amazing, and completely dynamic at that.
[IMG]http://i.imgur.com/1v11BJa.jpg[/IMG] Adding a jump over a hovering helicopter to my stunt track didn't go so well. I've finished the layout of the track now, just need to add barriers along some parts, and fix a few misaligned ramps. Updated video is processing, should be up soon.
After playing this I don't think I can go back to ArmA 2.
I made a mission for my friends and I to play tomorrow. [url]http://filesmelt.com/dl/OperationDayBreak.Stratis_.pbo[/url] When you download it remove the _ from the .pbo. Filesmelt is a dick. It's pretty basic but there is no briefing so here it goes: There's some bad guy that is a Major in the OPFOR. Kill him. Take a car and follow the road until you hit a spot with two turns. Take a right and keep going until you get to the old outpost. I should really add marks on the map but i'm too tired.
I'm having some performance issues. Outside of vehicles I get a solid 50-60+ fps. As soon as I get in a vehicle though, it drops down to 20-30 fps. I'm pretty much well above the requirements, with an i7 3770k and a gtx 660 ti, so this isn't normal.
[QUOTE=Araknid;39817868]I'm having some performance issues. Outside of vehicles I get a solid 50-60+ fps. As soon as I get in a vehicle though, it drops down to 20-30 fps. I'm pretty much well above the requirements, with an i7 3770k and a gtx 660 ti, so this isn't normal.[/QUOTE] Use thirdperson in vehicles. Something about being in first person makes FPS go to shit.
Eh, it's an alpha. It's gonna be weird like that.
[QUOTE=Fausty;39817872]Use thirdperson in vehicles. Something about being in first person makes FPS go to shit.[/QUOTE] but hands :(
[QUOTE=Araknid;39817883]but hands :([/QUOTE] OHWELL.
Is somebody able to confirm the performance is significantly better than ArmA 2's?
[QUOTE=uber.;39817895]Is somebody able to confirm the performance is significantly better than ArmA 2's?[/QUOTE] Yes and No. In general it's better, but it also dips to extremely low FPS for EVERYONE at points. It's an alpha so yeah.
[media]http://www.youtube.com/watch?v=KsU0O1HtS3Q[/media] And of course, I miss the very last jump :v:
Arma 3 is [I]amazing[/I]. Gonna try MP now. [editline]6th March 2013[/editline] OH MY GOD ARMA 3 WASTELAND MY LIFE IS COMPLETE
[media]http://www.youtube.com/watch?v=E_mESOTbEPs[/media]
[QUOTE=archival;39817985][media]www.youtube.com/watch?v=E_mESOTbEPs[/media][/QUOTE] Oh sweet jesus that was the best thing I've seen in arma 3. Then again It's also 6:00 AM.
I did the thing mentioned in the other thread with making an @ARMA2/addons folder and just copypasting all the files from the ARMA2 Addons in there and while it works, sort of, now I get some windows popping up with no text and the editor is seemingly broken. How fix?
[QUOTE=Derp Y. Mail;39818015]I did the thing mentioned in the other thread with making an @ARMA2/addons folder and just copypasting all the files from the ARMA2 Addons in there and while it works, sort of, now I get some windows popping up with no text and the editor is seemingly broken. How fix?[/QUOTE] I'm getting the same problem, plus it crashes when spawning in an ArmA2 unit, and movement is laggy whenever there's something from arma. Movement is laggy as in it takes a second or two for the game to actually register me pressing one of the movement buttons.
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