[QUOTE=laserguided;39734795]Are they saying how many planes there are going to be in the alpha? I know planes are vehicles, but did they say?[/QUOTE]
There's going to be 8 vehicles, and probably 2 factions (NATO and Iran), so... Probably none.
Each faction will probably have some sort of patrol vehicle, tank, IFV/apc, and helicopter.
Or maybe it won't be so even, and one of the vehicles will be the submersible or something.
Vehicles:
Land:
Motorbike
Quad bike
Heavy suplly truck
MLRS
Hunter (Plasan M-ATV)
Black Eagle Tank?
Slammer M2A1 (Merkava 4M Tank)
Panther (Namer APC/IFV/AFV)
Patria MCV
Fennek ARC
NLOS Artilery
UGV(modular system)
Civilian vehicles
Air:
RAH-66 Comanche (2)
Mi-48 Kajman (2,3)
KA-60
F 35 A (2)
V-22 Osprey
Drones
L-159
AH-6 MH-6
Sea:
RHIB
Hovercraft
Mk8 Swimmer Delivery Vehicle
probably more
[editline]27th February 2013[/editline]
Factions:
BLUFOR:
NATO
Faction info:
Only deep reconnaissance, special operations and field intelligence services personnel may be encountered in the area of operation.
Support for your mission is scarcely limited.
OPFOR:
Iran (2)
Faction info:
The presence of Iranian troops is estimated to consist of a battalion-sized combined fighting force with conventional capabilities. The highest concentration of forces is estimated in a newly constructed base adjacent to a former NATO/Greek air force base (ICAO: LGLM) and objective Omega. Majority of the force is designated to a base perimeter protection and counter-insurgency campaign to fend off the threat of the local resistance movement. There are also indications that base security may be partially provided by Russian-based private military company.
The equipment and order of battle of the Iranian troops is reportedly compliant with the common Resource Zone Protection Force structure, including the enhanced defensive, ELINT and SIGINT capabilities. Due to the proximity of the Turkish coast, we estimate the force to be fairly well supplied.
Avoid contact if possible.
China
Faction info: N/A
Greek militia
Faction info:
Several HUMINT sources claim the southwest of the operational area to be in the control of a local warlord. It is indicated that the said person controls an approximately battalion-sized paramilitary force maintaining law and order in the surroundings of Myrina. The intel source further indicated the militias are connected to and supported by the Iranian military force on the island, cooperating in a counter-insurgency campaign focused on neutralizing the resistance movement.
Militias are armed mostly with light weapons, support weaponry and vehicles, including armor and support helicopters, acquired from the OPFOR ally.
Cooperation with this group is not advisable under any circumstances.
Bandits
Faction info:
A large number of armed petty criminals is suspected to be present on the island, either as part of various paramilitary groups, local populace or originating from the fairly abundant number of refugees from Turkey, Crete, Cyprus, Balkans and North Africa.
Armament of the bandit group may consist of infantry weapons including explosives and light anti-armor and anti-air missile capabilities.
These groups are most likely to leave our troops undisturbed, however, they may take advantage of the situation of evading, escaping or wounded NATO personnel.
INDEPENDENT:
Greek guerillas
Faction info:
The presence of a local armed resistance movement is suspected, presumably sprouting from the pre-war organized crime structures. We expect this group to be hostile towards Iranian troops and Myrina Militias, whilst their relationships to smugglers and bandits may range from a neutral stance to a cordial cooperation. Little is known about the strengths and capabilities of this network.
Little is known about resistance equipment. Only light armament is estimated, with the possibility of additional capabilities captured from the other belligerents and looted from pre-war military depots of the Greek army.
Cooperation with local resistance is possible but not advisable due to the high security risks.
Russian PMC
Faction info: N/A
Smugglers
Faction info:
According to Agency reports on the current situation on Aegean, a large network of smugglers and traffickers operates on the margins of OPFOR-controlled territories. These parties comprise of local criminal bosses and petty warlords, using a general shortage of supplies to run a gray economy on the Aegean islands, Enclave of Chalkidiki, Turkish coast and Crete. Smugglers are reportedly tolerated and cooperating with many of the local Iranian commanders.
The smugglers are supposed to use mostly light weapons. Smuggling networks use a wide range of light vehicles, hover-crafts and speedboats.
Cooperation with smuggling parties is possible only with the direct authorization of the theater intelligence command.
[QUOTE=Cuel;39735067]Vehicles:
Land:
Motorbike
Quad bike
Heavy suplly truck
MLRS
Hunter (Plasan M-ATV)
Black Eagle Tank?
Slammer M2A1 (Merkava 4M Tank)
Panther (Namer APC/IFV/AFV)
Patria MCV
Fennek ARC
NLOS Artilery
UGV(modular system)
Civilian vehicles
Air:
RAH-66 Comanche (2)
Mi-48 Kajman (2,3)
KA-60
F 35 A (2)
V-22 Osprey
Drones
L-159
AH-6 MH-6
Sea:
RHIB
Hovercraft
Mk8 Swimmer Delivery Vehicle
probably more
[editline]27th February 2013[/editline]
Factions:
BLUFOR:
NATO
Faction info:
OPFOR:
Iran (2)
Faction info:
China
Faction info: N/A
Greek militia
Faction info:
Bandits
Faction info:
INDEPENDENT:
Greek guerillas
Faction info:
Russian PMC
Faction info: N/A
Smugglers
Faction info:[/QUOTE]
Yea but not all of them are in the alpha.
oh for the alpha
i don't know then
[editline]27th February 2013[/editline]
it would be kind of weird if there's no planes considering that they want to test most stuff
See, the new website says 5 factions, but that list has 8.
A lot of those factions sound really cool, like the bandits and smugglers. I really hope they didn't scale back this game more than they wanted to some point in development.
[QUOTE=mastermaul;39735145]See, the new website says 5 factions, but that list has 8.
A lot of those factions sound really cool, like the bandits and smugglers. I really hope they didn't scale back this game more than they wanted to some point in development.[/QUOTE]
Bandits and smugglers would be such a awesome fit in the story between Faction-Insurgency-Faction its just amazing. Hope they didn't cut those, or Russian PMC(to make it easier for RHS devs).
I don't get why people are so violently opposed to steam. That shit is everywhere on the BIS forums.
Maybe i'm just not used to it because this is a forum for a Half-Life 2 mod, but honestly, what reason does anyone have to gripe about steam?
[QUOTE=mastermaul;39737771]I don't get why people are so violently opposed to steam. That shit is everywhere on the BIS forums.
Maybe i'm just not used to it because this is a forum for a Half-Life 2 mod, but honestly, what reason does anyone have to gripe about steam?[/QUOTE]
People don't like monopolies.
[QUOTE=mastermaul;39737771]I don't get why people are so violently opposed to steam. That shit is everywhere on the BIS forums.
Maybe i'm just not used to it because this is a forum for a Half-Life 2 mod, but honestly, what reason does anyone have to gripe about steam?[/QUOTE]
steam kinda sucks tbh but at least it's better than origin.
[QUOTE=simkas;39734770]I really doubt making a new vehicle or gun for ArmA 3 is going to be any more complicated than ArmA 2. You'll be able to the same kind of models, you'll probably only need to have a few more stats on them but it'll probably be mostly the same.[/QUOTE]
The weapon model animations are different in Arma 3. Instead of the generic reload animation where you wave your arms about a bit, each one will have its own unique reload animation. So if you consider the amount of weapons that could potentially be in Arma 3, that's a lot of animation.
[b]Edit:[/b]
And for vehicles you've got to consider the detailed interiors with Picture in Picture, and the new PhysX features to go with them.
[QUOTE=CMB Unit 01;39737903]The weapon model animations are different in Arma 3. Instead of the generic reload animation where you wave your arms about a bit, each one will have its own unique reload animation. So if you consider the amount of weapons that could potentially be in Arma 3, that's a lot of animation.[/QUOTE]
I doubt there's going to be a separate animation for every gun reload, they're probably just gonna use IK join connections to have the hand move to the magazine and take it out and stuff, like what they did in ArmA 2 to make the left hand always grip the gun properly. For gun models it'll just be a matter of setting all the dummy points correctly and having the magazine be separated or whatever.
[QUOTE=simkas;39737931]I doubt there's going to be a separate animation for every gun reload, they're probably just gonna use IK join connections to have the hand move to the magazine and take it out and stuff, like what they did in ArmA 2 to make the left hand always grip the gun properly. For gun models it'll just be a matter of setting all the dummy points correctly and having the magazine be separated or whatever.[/QUOTE]
Actually in most of the reload animations we've seen you can see the player slapping the bolt release and shit so yeah i'm pretty sure they're unique.
[QUOTE=mastermaul;39737953]Actually in most of the reload animations we've seen you can see the player slapping the bolt release and shit so yeah i'm pretty sure they're unique.[/QUOTE]
If you can IK to a mag, I'm pretty sure you can IK to a release.
Anybody have an estimate on how a GTX 650 ti SSC 1GB will handle this?
[QUOTE=laserguided;39737805]People don't like monopolies.[/QUOTE]
Steam is not a monopoly, it was just the first to do it well.
It's like saying gamestop is a monopoly because it got big.
Preordering this the very second March 5th comes around, had so much fun in ArmA II with friends and shit. Probably one of the game I got the most hours played in.
[QUOTE=mastermaul;39737771]I don't get why people are so violently opposed to steam. That shit is everywhere on the BIS forums.
Maybe i'm just not used to it because this is a forum for a Half-Life 2 mod, but honestly, what reason does anyone have to gripe about steam?[/QUOTE]
because they're 40+ years old and have been doing it the exact same way since OFP.
most of their whining is about the eula since they've been proven wrong on all the other "facts" that they bring up.
[QUOTE=Annoyed Tree;39738051]Anybody have an estimate on how a GTX 650 ti SSC 1GB will handle this?[/QUOTE]
If I recall correctly the gameplay trailer things were made using a GTX 570 so it should handle it pretty good.
[QUOTE=mastermaul;39737771]I don't get why people are so violently opposed to steam. That shit is everywhere on the BIS forums.
Maybe i'm just not used to it because this is a forum for a Half-Life 2 mod, but honestly, what reason does anyone have to gripe about steam?[/QUOTE]
Most of the people on BIS forums don't even know what PC gaming is because almost all of them have only ever played ArmA or OPF as the only things they ever do on a PC. So to them, steam is bad and this thing they are forced to use
It was exactly like this a couple of years ago when I tried explaining why steam's pretty good to them on the BIS forums but nobody would hear it. Literally all they do is play ArmA and things like steam just don't make sense to them and are an unnecessary step for them
AKA its different and change is bad
[QUOTE=nige111;39738537]Steam is not a monopoly, it was just the first to do it well.
It's like saying gamestop is a monopoly because it got big.[/QUOTE]
If Arma 3 is only available on Steam, it means that Steam has a monopoly on it.
#explainlikeimfive
No, because Steam is the only distributor of 1 product, whose owner chose that method of distribution, it is not a monopoly.
Steam would be a monopoly if it were the only digital distributor of games. This is not the case.
Monopolies refer to commodities themselves not individual products.
Thats like saying Coca Cola has a monopoly on Coca Cola or Microsoft has a monopoly on the Xbox
#thisisnttwitteryouretard
Now we need DayZ on Arma 3 :D But hot damn, this game looks way too sexy.
[QUOTE=TIS;39757932]If Arma 3 is only available on Steam, it means that Steam has a monopoly on it.
#explainlikeimfive[/QUOTE]
Steam is the only distributor, but you can purchase it from multiple places.
[QUOTE=mastermaul;39737771]I don't get why people are so violently opposed to steam. That shit is everywhere on the BIS forums.
Maybe i'm just not used to it because this is a forum for a Half-Life 2 mod, but honestly, what reason does anyone have to gripe about steam?[/QUOTE]
I personally rather have an independent copy of Arma 3 and authorize it through Steam just in case I lost disk.
I don't like logging into something when I don't have to and offline mode is a bitch on Steam when you don't have an internet connection.
[QUOTE=Mastermind of42;39758019]I personally rather have an independent copy of Arma 3 and authorize it through Steam just in case I lost disk.
I don't like logging into something when I don't have to and offline mode is a bitch on Steam when you don't have an internet connection.[/QUOTE]
Offline Mode is fixed now, and it probably will be distributed through discs that you have to authorize on STEAM.
you can purchase it on a disk just like a lot of other steamworks games.
[QUOTE=Cuel;39758111]you can purchase it on a disk just like a lot of other steamworks games.[/QUOTE]
Yeah but I bought Hitman and I had to download 2GB to play,so as far as I'm concerned Steam is a piss take to people who can't afford internet down the line.
[QUOTE=Canary;39758759]Yeah but I bought Hitman and I had to download 2GB to play,so as far as I'm concerned Steam is a piss take to people who can't afford internet down the line.[/QUOTE]
Maybe those were patches?
So they actually have good sound in arma3? I could never really check it out so far.
[QUOTE=Goz3rr;39758773]Maybe those were patches?[/QUOTE]
No, It has to download 2GB.
I googled it and everything, It downloads additional files to complete installation.
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