Hitman series Megathread - "Names are for friends, so i don't need one"
3,786 replies, posted
[QUOTE=Dr Bob;37052454]This game is going to be a shit port.
Poor optimisation, can't rebind keys - CTRL is your reload button and you hold it down to enable wallhack mode, and clearly pandering to casual players. All this on the pre-order exclusive Sniper Challenge.[/QUOTE]
Because tiny minigame released before game = final product.
[QUOTE=10569;37053106]why should he have to pander the vile tastes of incompetent developers[/QUOTE]
Lol k
It's not like half the games that come out these days have an interface designed for that one specific controller and developers don't bother making a special one just for PC because it's a complete waste of their time :rolleyes:
But isn't Sniper Challenge just you sitting in a corner with a sniper rifle? I mean, it's not like you need the ctrl key for sneaking or something.
[QUOTE=Dr Bob;37052454]This game is going to be a shit port.
Poor optimisation, can't rebind keys - CTRL is your reload button and you hold it down to enable wallhack mode, and clearly pandering to casual players. All this on the pre-order exclusive Sniper Challenge.[/QUOTE]
Wait why the fuck can you not rebind keys?
One of the possible justifications for the voice change is that maybe 47 undergone some voice change surgery, that way people can't identify him by his voice.
[QUOTE=Hatsen;37053277]
Have you even tried Sniper Challenge?[/quote]
yes
[quote]CTRL as the reload button is probably just for Sniper Challenge only.[/quote]
there is no need for IO to change the controls for a mere minigame--it is clear control will be their intended key.
[quote]It's too early to jump or join conclusions.[/quote]
i am arguing on a purely hypothetical basis with information gathered from the media IO has released
[QUOTE=Hellborg 65;37053508]Because tiny minigame released before game = final product.[/QUOTE]
if they cannot make a "tiny minigame" function correctly what evidence is there that the gold version, a creation that is [url=http://www.computerandvideogames.com/308638/hitman-absolution-boasts-meaty-campaign/]"the most ambitious, biggest project" IO has ever done[/url], will lack the same flaws? regardless of whether or not Sniper Challenge is representative of Absolution's final state, this is what IO has voluntarily chosen to showcase and people will judge it accordingly.
[QUOTE=POLOPOZOZO;37053575]
It's not like half the games that come out these days have an interface designed for that one specific controller and developers don't bother making a special one just for PC because it's a complete waste of their time :rolleyes:[/QUOTE]
are you stating that 50 percent of modern PC games, for all intents and purposes, have had their menus created centric to the 360 controller and are missing intrinsic PC option and control elements? this is certainly an interesting development. i am sure you are a very capable and experienced statistician, but please cite your sources if you are going to make such an egregious assertion.
assuming you are correct, your reasoning is fundamentally flawed. if other developers are doing it, why does that make it acceptable? why should customers cater to a developer's wishes in times of laziness, incompetence, or ignorance?
[QUOTE=10569;37054926]are you stating that 50 percent of modern PC games, for all intents and purposes, have had their menus created centric to the 360 controller and are missing intrinsic PC option and control elements? this is certainly an interesting development. i am sure you are a very capable and experienced statistician, but please cite your sources if you are going to make such an egregious assertion.
assuming you are correct, your reasoning is fundamentally flawed. if other developers are doing it, why does that make it acceptable? why should customers cater to a developer's wishes in times of laziness, incompetence, or ignorance?[/QUOTE]
wow get over yourself
oh here look at all these major AAA games with an interface designed for controllers that they didn't chage for the PC port!
Skyrim
Dead Space series
Assassin's Creed series
GTA4
MGS2
Dark Souls
Saints Row series
obviously if there was demand for it they'd change it but it sure looks like there isn't enough for them to cater to your stupid elitist niche to warrant the time and money, but it doesn't even matter because you have no idea if they're going to have bindings you're speculating the negative about a series that has always been fantastic.
This game, along with DXHR, Max Payne 3, and Dead Space 3 is victim to a bunch of paranoid PC gamers throwing a hissy fit about consolization or some other garbage every one of these games have proved them or will prove them completely wrong.
[QUOTE=10569;37054926]yes
there is no need for IO to change the controls for a mere minigame--it is clear control will be their intended key.
i am arguing on a purely hypothetical basis with information gathered from the media IO has released
if they cannot make a "tiny minigame" function correctly what evidence is there that the gold version, a creation that is [URL="http://www.computerandvideogames.com/308638/hitman-absolution-boasts-meaty-campaign/"]"the most ambitious, biggest project" IO has ever done[/URL], will lack the same flaws? regardless of whether or not Sniper Challenge is representative of Absolution's final state, this is what IO has voluntarily chosen to showcase and people will judge it accordingly.
are you stating that 50 percent of modern PC games, for all intents and purposes, have had their menus created centric to the 360 controller and are missing intrinsic PC option and control elements? this is certainly an interesting development. i am sure you are a very capable and experienced statistician, but please cite your sources if you are going to make such an egregious assertion.
assuming you are correct, your reasoning is fundamentally flawed. if other developers are doing it, why does that make it acceptable? why should customers cater to a developer's wishes in times of laziness, incompetence, or ignorance?[/QUOTE]
Holy shit listen to yourself. "It's clear it will be that." you do realise that even if they do make it that, which they probably won't, you wil be able to rebind it in the full game? You are an idiot, throwing such a big shitfit over a minor issue. Get over it, it's a bloody mini game.
a pc game without the ability to change controls?
coming from io interactive, published by square enix.
listen to yourself.
[QUOTE=POLOPOZOZO;37052531]Christ just get a wired 360 controller already.[/QUOTE]
Hitman: Blood Money played fine with keyboard + mouse.
I don't see why a new instalment should force me to switch to a controller to play with good controls.
[editline]2nd August 2012[/editline]
[QUOTE=POLOPOZOZO;37055486]wow get over yourself
oh here look at all these major AAA games with an interface designed for controllers that they didn't chage for the PC port!
Dead Space series
GTA4[/QUOTE]
From what I've played of these games, an effort was made to make it work with the keyboard and mouse, GTA IV having greater support than Dead Space.
[QUOTE=POLOPOZOZO;37055486]obviously if there was demand for it they'd change it but it sure looks like there isn't enough for them to cater to your stupid elitist niche to warrant the time and money, but it doesn't even matter because you have no idea if they're going to have bindings you're speculating the negative about a series that has always been fantastic.[/QUOTE]
Pardon us for expecting competent controls and functionality for the PC version.
[QUOTE=Dr Bob;37057371]Hitman: Blood Money played fine with keyboard + mouse.
I don't see why a new instalment should force me to switch to a controller to play with good controls.
[editline]2nd August 2012[/editline]
From what I've played of these games, an effort was made to make it work with the keyboard and mouse, GTA IV having greater support than Dead Space.
Pardon us for expecting competent controls and functionality for the PC version.[/QUOTE]
Jesus Christ stop acting as if that little mini game means that the final game will have thos controls. Square Enix and IO have always been fairly good with the PC market, they will allow you to customise the controls.
[QUOTE=Dr Bob;37057371]Hitman: Blood Money played fine with keyboard + mouse.
I don't see why a new instalment should force me to switch to a controller to play with good controls.
[editline]2nd August 2012[/editline]
From what I've played of these games, an effort was made to make it work with the keyboard and mouse, GTA IV having greater support than Dead Space.
Pardon us for expecting competent controls and functionality for the PC version.[/QUOTE]
Yeah it did play great kbm and most likely so will this and what do you mean an effort was made they changed absolutely nothing about them. You should expect competent controls but you shouldn't expect them to make a special ui just for PC, if it's not cost effective they aren't going to do it and you're better off investing in a controller it's not like they're asking you to buy a second monitor. Chances are they're going to make more and more games with uniform interfaces for every platform and whining won't change it.
[QUOTE=Hellborg 65;37057516]Jesus Christ stop acting as if that little mini game means that the final game will have thos controls. Square Enix and IO have always been fairly good with the PC market, they will allow you to customise the controls.[/QUOTE]
This minigame doesn't give me positive expectations for the final game.
[QUOTE=POLOPOZOZO;37055486]wow get over yourself[/quote]
what is there to get over? do not get so upset--i am only debating with you.
[quote]oh here look at all these major AAA games with an interface designed for controllers that they didn't chage for the PC port!
Skyrim
Dead Space series
Assassin's Creed series
GTA4
MGS2
Dark Souls
Saints Row series[/quote]
by my calculations, you've listed a total of twelve games--that seems a little off. correct me if i am wrong, but have there really only been twenty four contemporary video games? astounding results.
[quote]obviously if there was demand for it they'd change it but it sure looks like there isn't enough for them to cater to your stupid elitist niche to warrant the time and money[/quote]
i was not aware that desiring to play games with a keyboard and mouse, along with the ability to customize key bindings, was an elitist niche market. did you get this information from a source or did you do your own independent study when you wrote your thesis on the amount of modern games with console centric user interfaces?
[quote]but it doesn't even matter because you have no idea if they're going to have bindings you're speculating the negative about a series that has always been fantastic.[/quote]
i am not sure i understand your logic. it is not acceptable to speculate about the game if the speculation is found to be negative--but it is okay to speculate about it if one is optimistic? that does not seem very fair to me.
[quote]This game, along with DXHR, Max Payne 3, and Dead Space 3 is victim to a bunch of paranoid PC gamers throwing a hissy fit about consolization or some other garbage every one of these games have proved them or will prove them completely wrong.[/QUOTE]
sorry, but inductive reasoning is not very convincing.
[QUOTE=Hellborg 65;37057516]Jesus Christ stop acting as if that little mini game means that the final game will have thos controls. Square Enix and IO have always been fairly good with the PC market, they will allow you to customise the controls.[/QUOTE]
they released it as a showcase of their own abilities in addition to the engine they are using. if it is not impressive, why are you so convinced Absolution will be so great? again, please do not utilize the problem of induction.
[QUOTE=10569;37057895]what is there to get over? do not get so upset--i am only debating with you.
by my calculations, you've listed a total of twelve games--that seems a little off. correct me if i am wrong, but have there really only been twenty four contemporary video games? astounding results. [/QUOTE]
"beep boop what is hyperbole I use big words and insulting sarcasm but can't comprehend the casual usage of rhetorical exaggeration let's have a complex debate about my dumb opinions on video games", im going to need you to cite multiple scholarly articles to explain exactly why the ctrl button is not the appropriate button to use to reload a gun in a video game
[QUOTE]
i was not aware that desiring to play games with a keyboard and mouse, along with the ability to customize key bindings, was an elitist niche market. did you get this information from a source or did you do your own independent study when you wrote your thesis on the amount of modern games with console centric user interfaces?[/QUOTE]
"i need a developer to cater to my every whim instead of analyzing what's cost effective and developing in such a manner so that my version of the game is different and superior when there is the slightest indication of ~consolization~ I need to make sure everyone knows this game is immediately terrible not only before playing it but before it even comes out"
[QUOTE]i am not sure i understand your logic. it is not acceptable to speculate about the game if the speculation is found to be negative--but it is okay to speculate about it if one is optimistic? that does not seem very fair to me.
sorry, but inductive reasoning is not very convincing.
[/QUOTE]
using entire history of developer and series to assume next iteration of series should be good= inductive reasoning
using small clump of spare resources designed in order to get higher pre-orders to assume entire next iteration of series should be bad ≠ inductive reasoning
What a terrible page. Stop arguing.
Have large pictures.
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[IMG]http://www.abload.de/img/6uaa49.jpg[/IMG]
[IMG]http://www.abload.de/img/1o5zt9.jpg[/IMG]
[IMG]http://www.abload.de/img/27exxj.jpg[/IMG]
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[IMG]http://www.abload.de/img/53oxxh.jpg[/IMG]
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I hope Hitman's jacket has morph maps, so you can see the creases and folds as he walks like in Kane & Lynch 2 and Max Payne 3.
[editline]3rd August 2012[/editline]
What happened to Hitman's arm? It looks gross and wrinkly from a burn of some sort.
I'm ashamed to say Blood Money is my first and only Hitman game. It's just... reading about the technical problems with the earlier games compared to Blood Money just makes me feel like it's impossible to go backwards. Sort of like how you hear about some people who played Oblivion before Morrowind, and then they (wrongly) think that Morrowind is bad. Does anyone disagree?
I did love Blood Money a lot though, sunk heaps of hours into that one. A New Life is my favourite mission, I used to play it over and over doing it differently every time.
Cool pictures, but his name is Agent 47, not Hitman.
I call him Hitman.
[editline]3rd August 2012[/editline]
and playing Blood Money first is a bad idea. The other games are great (except the first one, in my opinion) but Blood Money will definitely spoil you if you try to play the older ones.
[QUOTE=Jebus;37060130]I'm ashamed to say Blood Money is my first and only Hitman game. It's just... reading about the technical problems with the earlier games compared to Blood Money just makes me feel like it's impossible to go backwards. Sort of like how you hear about some people who played Oblivion before Morrowind, and then they (wrongly) think that Morrowind is bad. Does anyone disagree?
I did love Blood Money a lot though, sunk heaps of hours into that one. A New Life is my favourite mission, I used to play it over and over doing it differently every time.[/QUOTE]
The earlier Hitman games are difficult but very fun if you can put up with them.
[QUOTE=POLOPOZOZO;37058851]"beep boop what is hyperbole I use big words and insulting sarcasm but can't comprehend the casual usage of rhetorical exaggeration let's have a complex debate about my dumb opinions on video games", im going to need you to cite multiple scholarly articles to explain exactly why the ctrl button is not the appropriate button to use to reload a gun in a video game[/quote]
If you are so greatly upset by my use of words that possess multiple syllables, perhaps you should keep a thesaurus nearby. In addition, it is unfortunate that you were unable to understand the purpose of my aforementioned sarcasm. I was merely expressing disdain for your poor reasoning. You highly exaggerated statistics to further your argument and got upset when I challenged your claim. If you can not cite real figures and require grossly exaggerated statements as a vice for your argument, how can you claim that your argument even has any grounds? Additionally, I never said the control button was an inappropriate choice, I only asked why one should accept being unable to change it; I was not asserting anything, as such, I do not require a source. There is still the unaddressed question I proposed earlier as well: Why is it acceptable to forcibly be required to use a controller you do not wish to merely because other developers are doing it as well?
[quote]"i need a developer to cater to my every whim instead of analyzing what's cost effective and developing in such a manner so that my version of the game is different and superior when there is the slightest indication of ~consolization~[/quote]
A very poor straw man argument. I never said I wanted any developer anywhere to cater to my every whim, and I certainly never mentioned, even implicitly, anything about superiority. I also certainly did not use the term "consolization". Is it easier to rationalize for yourself that you are correct if you make me out to be a snide elitist? I merely asked why he (Dr Bob) should be required to purchase an Xbox controller to play a computer game. Especially when he clearly does not want to. I also am not sure why you are continuously lumping the ability to change mere key bindings with an entire user interface overhaul. I never requested developers to make separate interfaces. Certainly something as axiomatic as comprehensive keyboard options, something that requires very little back-end labor, does not cost a studio a grandiose fraction of its development budget.
[quote]"I need to make sure everyone knows this game is immediately terrible not only before playing it but before it even comes out"[/quote]
A very poor straw man argument indeed. You are mistaken. I never said Hitman Absolution would be terrible, nor did I hint at it at any time.
[quote]using entire history of developer and series to assume next iteration of series should be good= inductive reasoning
using small clump of spare resources designed in order to get higher pre-orders to assume entire next iteration of series should be bad ≠ inductive reasoning[/QUOTE]
Now you have gone and changed your entire argument. Did you not say "Square Enix and IO have always been fairly good with the PC market, they will allow you to customise the controls."? That is inductive reasoning, my friend. Let us also not forget the post in which you cited three other completely independent games (Deus Ex: Human Revolution, Dead Space 3, and Max Payne 3), linked them together to Hitman: Absolution, and asserted that they certainly would (or did) dismiss critics. That is also inductive reasoning.
As I have said--regardless of whether or not Hitman: Sniper Challenge is representative of Absolution, it is an example of what IO has chosen to display to showcase their engine's capabilities and talent for the time being.
[QUOTE=Bread_Baron;37060393]The earlier Hitman games are difficult but very fun if you can put up with them.[/QUOTE]
Well that's what I'm afraid of, I won't be able to put up with them. As I read from other people, Blood Money "spoils" you so when you go backwards to older games, the mechanics and gameplay feel terrible. Things like running or disguising won't just attract attention, they'll attract gunfire. Is it really like that?
It's not [I]that[/I] unforgiving, but it's certainly not as nice.
Yeah i played blood money and enjoyed it but going back to the older games wasn't very fun. Everyone is super paranoid and you don't get any info and the maps are huge.
[QUOTE=Jebus;37060130]I'm ashamed to say Blood Money is my first and only Hitman game. It's just... reading about the technical problems with the earlier games compared to Blood Money just makes me feel like it's impossible to go backwards. Sort of like how you hear about some people who played Oblivion before Morrowind, and then they (wrongly) think that Morrowind is bad. Does anyone disagree?
I did love Blood Money a lot though, sunk heaps of hours into that one. A New Life is my favourite mission, I used to play it over and over doing it differently every time.[/QUOTE]
really they are a big step backwards. sneaking in hitman 2 takes FOREVER.
[editline]2nd August 2012[/editline]
i'm glad the quality of the game seems to be much higher than it was in bloodmoney.
true the game was genius but it was mired with shitloads of tiny bugs and insanely annoying clipping errors/hitman simply not holding the gun right.
[QUOTE=Jebus;37060767]Well that's what I'm afraid of, I won't be able to put up with them. As I read from other people, Blood Money "spoils" you so when you go backwards to older games, the mechanics and gameplay feel terrible. Things like running or disguising won't just attract attention, they'll attract gunfire. Is it really like that?[/QUOTE]
Disguises are fucking useless in Hitman 2. Walk at least somewhat close to a guard? Get shot. Run with a disguise? Get shot. Do anything other than standing still or walking if the guard can see even a glimpse of you? Get shot.
I was woundering... how's the sniper challange?
[QUOTE=simkas;37065198]Disguises are fucking useless in Hitman 2. Walk at least somewhat close to a guard? Get shot. Run with a disguise? Get shot. Do anything other than standing still or walking if the guard can see even a glimpse of you? Get shot.[/QUOTE]
It depends on the map. In the japanese mansion mission (the first) your disguises are almost useless, but in the Russian missions etc you will do fine as long as you don't linger around guards.
[QUOTE=jonoPorter;37066046]I was woundering... how's the sniper challange?[/QUOTE]
[QUOTE]woundering[/QUOTE]
[QUOTE]challange[/QUOTE]
[QUOTE=simkas;37065198]Disguises are fucking useless in Hitman 2. Walk at least somewhat close to a guard? Get shot. Run with a disguise? Get shot. Do anything other than standing still or walking if the guard can see even a glimpse of you? Get shot.[/QUOTE]
Disguises are as useful as in Blood Money, as long as you don't run near guards.
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