• Hitman series Megathread - "Names are for friends, so i don't need one"
    3,786 replies, posted
there's no way to skip cutscenes? god damn [editline]20th November 2012[/editline] oh wait you can hold space
[QUOTE=The very best;38524846]holy fuck that [sp]running from the cops level is annoying, every 2 seconds "HEY WAIT I DON'T RECOGNIZE YOU"[/sp][/QUOTE] They're supposed to have brought in cops from all over the city, right? Every member of every police department in Chicago recognises every member of every other police department in Chicago?
[QUOTE=cheesedelux;38524966]They're supposed to have brought in cops from all over the city, right? Every member of every police department in Chicago recognises every member of every other police department in Chicago?[/QUOTE] Yes.
[QUOTE=waylander;38524678]sometimes i dont get the subdue option, does it depend on the equipped item?[/QUOTE] When I'm not on a level surface I just end up killing them. What makes things worse is they "see" me and give me -2000 before they almost instantly die.
Did anybody go for the sniper kill in the chinatown mission? I ended up planting a satchel charge at the exit, sniping the king and just walking out while everybody was panicking. I got a terrible score, but fuck it, felt like a badass
I honestly find it "unlikely" that they have full checks on who and who isn't in the chigaco PD. I don't know everyone in my school or workplace.
[QUOTE=G-Strogg;38525113]I honestly find it "unlikely" that they have full checks on who and who isn't in the chigaco PD. I don't know everyone in my school or workplace.[/QUOTE] On one hand, I could understand them being overly suspicious, and it's not all the cops that ask you, but it's still annoying as fuck on some levels. Other levels it's a great system though
[QUOTE=The very best;38525109]Did anybody go for the sniper kill in the chinatown mission? I ended up planting a satchel charge at the exit, sniping the king and just walking out while everybody was panicking. I got a terrible score, but fuck it, felt like a badass[/QUOTE] I did, man snipers got improved since the last game
Think I'll wait with buying this game until they fix the disguise system.
So how's the game? I'm just about to get it, need some last minute inputs.
[QUOTE=Swebonny;38525174]So how's the game? I'm just about to get it, need some last minute inputs.[/QUOTE] Worth the weight, seen some gameplay and it looks fantastic and also seems to play good. Only down side most people seem to have is the different Disguise system but i think you can get over that soon enough
I don't really get the score system - first of all why would a real hitman do anything other than murder everyone with a silenced pistol, unless it specifically has to look like an accident? Why would I be rewarded by using objects from the room? or my creativity? this is the first hitman game i've played but that don't make no sense. i can do a whole level by walking around and shooting everyone in the head, i'd get a terrible score. but like, that seems realistically that would be the most professional and ideal way for a HIRED ASSASSIN to handle stuff
[QUOTE=Rusty100;38525186]I don't really get the score system - first of all why would a real hitman do anything other than murder everyone with a silenced pistol, unless it specifically has to look like an accident? Why would I be rewarded by using objects from the room? or my creativity? this is the first hitman game i've played but that don't make no sense. i can do a whole level by walking around and shooting everyone in the head, i'd get a terrible score. but like, that seems realistically that would be the most professional and ideal way for a HIRED ASSASSIN to handle stuff[/QUOTE] Walking around and shooting everyone in the head just leaves the most evidence. And it's score in a video game, it doesn't have to make sense.
[QUOTE=Rusty100;38525186]I don't really get the score system - first of all why would a real hitman do anything other than murder everyone with a silenced pistol, unless it specifically has to look like an accident? Why would I be rewarded by using objects from the room? or my creativity? this is the first hitman game i've played but that don't make no sense. i can do a whole level by walking around and shooting everyone in the head, i'd get a terrible score. but like, that seems realistically that would be the most professional and ideal way for a HIRED ASSASSIN to handle stuff[/QUOTE] ...really? it seems to me like the most professional thing to do would be to take out only the desired target, why would it be otherwise?
it leaves evidence but no matter how you kill everyone you're leaving evidence. unless you throw every single body into the ocean. in which case you're gonna ruin someone's time at the beach when a whole squad of guards wash up on shore. bam evidence again. and besides you are a hitman, i would assume no evidence you leave there would lead back to you, you are a professional. [editline]21st November 2012[/editline] and yeah the score in a video game should probably make sense i am not knocking the game, i was having a lot of fun when i noticed i had a negative score i was like what the fuck
[QUOTE=Rusty100;38525186]I don't really get the score system - first of all why would a real hitman do anything other than murder everyone with a silenced pistol, unless it specifically has to look like an accident? Why would I be rewarded by using objects from the room? or my creativity? this is the first hitman game i've played but that don't make no sense. i can do a whole level by walking around and shooting everyone in the head, i'd get a terrible score. but like, that seems realistically that would be the most professional and ideal way for a HIRED ASSASSIN to handle stuff[/QUOTE] bullet casings, easily-identified dead bodies, a large investigation and police presence, and probably a couple witnesses is ideal. ok
[QUOTE=Rusty100;38525210]it leaves evidence but no matter how you kill everyone you're leaving evidence. unless you throw every single body into the ocean. in which case you're gonna ruin someone's time at the beach when a whole squad of guards wash up on shore. bam evidence again. and besides you are a hitman, i would assume no evidence you leave there would lead back to you, you are a professional.[/QUOTE] If you don't kill everyone, only the target you don't leave evidence, so killing less people gives you a higher score. Killing someone with just an item you took from the environment also leaves far less evidence than shooting them.
[QUOTE=Jojje;38525203]...really? it seems to me like the most professional thing to do would be to take out only the desired target, why would it be otherwise?[/QUOTE] but they are the guards for your target, what difference does it make to anyone (other than their families) if you kill them. i doubt anyone giving you a contract would care about the well being of the guards of the target they are hiring a murderer
[QUOTE=Rusty100;38525229]but they are the guards for your target, what difference does it make to anyone (other than their families) if you kill them. i doubt anyone giving you a contract would care about the well being of the guards of the target they are hiring a murderer[/QUOTE] More bodies increases the risks and how much attention the police will pay to it and I would assume that those who are hiring a hitman want the opposite of that.
What sort of frame rates are you guys getting in this game? I've got a HD 7850 @ 1150/1400 and with everything on ultra and FXAA @ 1920x1080 I'm getting 54fps average. With 8x MSAA It drops to 24fps average.
[QUOTE=Rusty100;38525229]but they are the guards for your target, what difference does it make to anyone (other than their families) if you kill them. i doubt anyone giving you a contract would care about the well being of the guards of the target they are hiring a murderer[/QUOTE] i suppose that's true. still it's more of a challenge to only kill the target, so you should be able to get a higher score for that, in my mind
[QUOTE=Cone;38525225]bullet casings, easily-identified dead bodies, a large investigation and police presence, and probably a couple witnesses is ideal. ok[/QUOTE] surely unless you completely evaporate a body out of existence, there will always be evidence, so what is the difference between a little and a lot? it's not like one shell casing will not lead to you but 100 will, or 1 dead body will not cause a police investigation but 10 will
[QUOTE=Rusty100;38525229]but they are the guards for your target, what difference does it make to anyone (other than their families) if you kill them. i doubt anyone giving you a contract would care about the well being of the guards of the target they are hiring a murderer[/QUOTE] Two words: More evidence. Not to mention risk. A professional isn't going to one-man army guards, he's going to slip in and eliminate the target. The question isn't "why not", it's "why go through the extra effort to do something that doesn't matter?" [editline]20th November 2012[/editline] [QUOTE=Rusty100;38525246]surely unless you completely evaporate a body out of existence, there will always be evidence, so what is the difference between a little and a lot? it's not like one shell casing will not lead to you but 100 will, or 1 dead body will not cause a police investigation but 10 will[/QUOTE] 10 bodies is going to make a whole lot more headlines than 1.
[QUOTE=dogmachines;38525250]Two words: More evidence. Not to mention risk. A professional isn't going to one-man army guards, he's going to slip in and eliminate the target. The question isn't "why not", it's "why go through the extra effort to do something that doesn't matter?" [editline]20th November 2012[/editline] 10 bodies is going to make a whole lot more headlines than 1.[/QUOTE] GOOD, LET THEM ALL FEAR also i am still on the tutorial level but how do you incapacitate people without murdering them? i feel like if it is that important to not kill everyone you would come equipped with more non lethal stuff like a tranq gun. i want to metal gear solid this up. can i knock dudes out?
[QUOTE=RichyZ;38525266]which will lead to more investigation; 1 dead dude or 200 dead dudes with a ton of casings everywhere [editline]20th November 2012[/editline] [/QUOTE] i think 200 dead dudes and casings everywhere would probably make them thing a rival gang did it and not you
[QUOTE=Rusty100;38525246]surely unless you completely evaporate a body out of existence, there will always be evidence, so what is the difference between a little and a lot? it's not like one shell casing will not lead to you but 100 will, or 1 dead body will not cause a police investigation but 10 will[/QUOTE] think of it this way: for every dude you kill, there is more evidence. more evidence = a larger scale police investigation, and the larger the investigation is, the more risk of 47 being found as the murderer. so, logically, you'd only want to kill the one dude for the minimal amount of evidence.
[QUOTE=RichyZ;38525266] yes, you get the option to either choke hold them to sleep or snap their necks when they're on the ground[/QUOTE] when they are on the ground? if all i got is wire how do i get them on the ground
[QUOTE=Rusty100;38525274]i think 200 dead dudes and casings everywhere would probably make them thing a rival gang did it and not you[/QUOTE] but you're assuming that the target is a gangster rather than a wealthy businessman or just some random dude
itt: rusty doesnt understand how to play a hitman game, is confused, murders everyone [editline]21st November 2012[/editline] everyone's heads are just right there... and i have these two guns...
Hnnghh, game unlocked last night, but I won't be able to play because I have class until 9PM tonight. HNNGGGHHH
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