• Hitman series Megathread - "Names are for friends, so i don't need one"
    3,786 replies, posted
[QUOTE=darth-veger;38566085]After all Hitman is made about how [I]you[/I] want to play it.[/QUOTE] If Hitman is about how you want to play it, why can't I play as a sneaky disguising 47, when most of the NPCs I want to fool with my disguise, have the same outfit as me so I'm forced into stealth anyway. Why is one of the most prominent elements from the previous games now very minor?
[QUOTE=Riutet;38566240]If Hitman is about how you want to play it, why can't I play as a sneaky disguising 47, when most of the NPCs I want to fool with my disguise, have the same outfit as me so I'm forced into stealth anyway. Why is one of the most prominent elements from the previous games now very minor?[/QUOTE] You can still do that, you just have to be more careful with it.
I don't know why people are bashing Absolution for not being CTRL+C & CTRL+V of older titles but just with newer graphics. In my gaming life I indeed complete all of the hitmans avaible, enjoyed all. Now I'm playing this on Expert difficulty, 47 suit only on first playthrough and 100% stealth (not being spotted). I'm enjoying it like crazy and ofcourse I do get attacks of rage whenever I fail hard on some levels many times in row, like I did in older titles. Some people said it's levels are way too small... I remember all Hitmans and... to be honest, all maps were pretty ... small, most of the areas weren't even useful for anything, while here you can indeed use all of them for your assassination attempt. But that is just my opinion based on my memories of last hitman games... Forgot to add: The disguise, I would want some small tweaks towards the distance of detection, it should be way lower over distances... It's a bit too fast.
[QUOTE=G-Strogg;38566206]Bro, even if it is, the only thread that actually allows you to say something negative about the game is the TES thread. Every other megathread is made to praise the game. That's just how it is.[/quote] [media]http://www.youtube.com/watch?v=RATEoDH9WiY[/media] [quote]If I see another post comparing absolution with conviction I'll blow my head off. YOU GET NEGATIVE POINTS FOR UNNECESSARY KILLING (SORT OF LIKE CHAOS THEORY), THIS GAME IS NOT CONVICTION.[/QUOTE] You get bonus points for headshots and hiding bodies though, don't think you can get silent assassin murdering everyone but you can get a pretty damn high ranking. In terms of how they play also, they are very similar. Stealth cover shooting action, only real difference being the addition of a disguise system.
[QUOTE=Mellowbloom;38566201]If I was a large, easily noticed bald man on the run from people who use 'bald' as my main feature, I think I'd buy a wig[/QUOTE] Actually that would be kind of a funny idea For 10,000,000 in-game credits you could buy a simple black wig that makes you completely invisible for everyone unless very close :v:
[QUOTE=Riutet;38565830]Rename title to Hitman praise thread: No opinions allowed edition [/quote] Because nobody comes to the Hitman thread to read 250 word rant/praises on the game
[QUOTE=Riutet;38566276]You get bonus points for headshots and hiding bodies though, don't think you can get silent assassin murdering everyone but you can get a pretty damn high ranking. In terms of how they play also, they are very similar. Stealth cover shooting action, only real difference being the addition of a disguise system.[/QUOTE] You don't really get bonus points for killing anyone, you do get some points but that just takes away some of the negative points you get for the actual kill. If you kill someone (even with a headshot or whatever) and hide their body, you won't get any points, you'll just have the same amount you had before you killed the guy.
[QUOTE=simkas;38566254]You can still do that, you just have to be more careful with it.[/QUOTE] Levels where your disguise is there to help you bypass dudes not wearing your outfit are in the minority to levels where your disguise is merely there to supplement your staying out of sight. The fact that you have to act dodgy as hell to make the disguise system works is testament to the disguise system being a supplement.
[QUOTE=Riutet;38566160]It also isn't Silent Assassin or Contracts, it's a deviation from a formula which would be fine if it was a game under a different name, but it isn't. As for the mini-reviews, people who feel strongly about a game, will react strongly when they are met with disappointment.[/QUOTE] Yes, it's not like Contracts or Silent Assassin, but they were both VERY different to Blood Money. Silent Assassin and Contracts were both much more linear than Blood Money and had much more defined objectives. You were to kill people at a certain time or with certain conditions, such as leaving an amulet next to the tiad corpses as a warning. Blood Money was the odd one out in the series. Absolution has both the more directive driven "Go here, do this" missions and the "Find target, kill" missions. [QUOTE]Dunno about you but I played Conviction largely as a Stealth game only killing when I had to, which is how I played Absolution, they are both pretty similar both in how they play and in how they are an edgy new take that deviates from an established formula.[/QUOTE] The difference being Conviction encouraged you to kill people. You [i]can't[/i] knock people out in Conviction, you [i]can't[/i] avoid killing people in Conviction. In Absolution you only have to kill your target. Sure it's hard to get through some parts but the game would be boring otherwise. Being unbeatable isn't fun. [QUOTE]It is only better in that there is no longer a best disguise, the biggest problem with the disguise system has more to do with the level design than the disguise system itself. The orphanage level for example, tons of guards, only one disguise that will let you blend in with them, and that one disguise they will see through in a matter of seconds if you aren't toking instinct like it's going out of fashion.[/QUOTE] As I've said, everyone thinks the disguise system is janky. It's the main complaint about the game beside checkpoints. The old system meant many missions became trivial once you found the fastest/easiest way to get the best disguise. The new system makes you consider which disguise would be most useful. Do you take the guard outfit and go everywherem, but be constantly suspected. Or do you take the scientist uniform and risk trespassing.
[QUOTE=Riutet;38566276][media]http://www.youtube.com/watch?v=RATEoDH9WiY[/media] You get bonus points for headshots and hiding bodies though, don't think you can get silent assassin murdering everyone but you can get a pretty damn high ranking. In terms of how they play also, they are very similar. Stealth cover shooting action, only real difference being the addition of a disguise system.[/QUOTE] Null and void since Absolution allows you to avoid firefights whereas Conviction actually forces you to kill all enemies.
[QUOTE=simkas;38566312]You don't really get bonus points for killing anyone, you do get some points but that just takes away some of the negative points you get for the actual kill. If you kill someone (even with a headshot or whatever) and hide their body, you won't get any points, you'll just have the same amount you had before you killed the guy.[/QUOTE] Makes up for the points you lose making the kill, and lets you achieve a score you wouldn't have been able to get otherwise.
[QUOTE=Riutet;38566353]Makes up for the points you lose making the kill, and lets you achieve a score you wouldn't have been able to get otherwise.[/QUOTE] What does that even mean. "Kill all enemies to get a score IMPOSSIBLE to get otherwise". What?
[QUOTE=Riutet;38566353]Makes up for the points you lose making the kill, and lets you achieve a score you wouldn't have been able to get otherwise.[/QUOTE] Except not really? If you kill every enemy in the level (not counting the targets) and hide all of their bodies, you'd have 0 points.
[QUOTE=G-Strogg;38566346]Null and void since Absolution allows you to avoid firefights whereas Conviction actually forces you to kill all enemies.[/QUOTE] Yet, it still plays the same, not exactly the same and I never said that it was, but if you swapped out 47 with Sam Fisher, and showed me footage of the game being played, you'd fool me into thinking it was a sequel to Conviction. [editline]23rd November 2012[/editline] [QUOTE=simkas;38566366]Except not really? If you kill every enemy in the level (not counting the targets) and hide all of their bodies, you'd have 0 points.[/QUOTE] You get points for doing the objectives, getting signature kills and collecting the collectables. I don't recall being given bonus points because I avoided every guard without laying the smackdown on them, so if you equalise the score for kills with headshots and hiding the bodies, you can get the same score you would get without killing anyway.
[QUOTE=Riutet;38566367]Yet, it still plays the same, not exactly the same and I never said that it was, but if you swapped out 47 with Sam Fisher, and showed me footage of the game being played, you'd fool me into thinking it was a sequel to Conviction. [editline]23rd November 2012[/editline] You get points for doing the objectives, getting signature kills and collecting the collectables. I don't recall being given bonus points because I avoided every guard without laying the smackdown on them, so if you equalise the score for kills with headshots and hiding the bodies, you can get the same score you would get without killing anyway.[/QUOTE] When I try to make that comparison I end up with a souped up Chaos Theory, or the game conviction should have been.
I made a contract where you have to kill the Judge and save the dude with the tinfoil hat 3-1710-788793-[GC] it's easy but if you don't actually dismiss the guy's case you're a baby ok
[QUOTE=G-Strogg;38566398]When I try to make that comparison I end up with a souped up Chaos Theory, or the game conviction should have been.[/QUOTE] I get a less obnoxious Conviction.
And regarding the score system, the leaderboards clearly say otherwise. Do you really think IO is so stupid they make a score system that's broken to begin with? If it doesn't matter if you kill someone, how come people have different scores?
Except killing people loses you more points than you can gain back with a headshot and a hidden body. There's also not a single level where you could hide every body if you got into a firefight, you lose points for being spotted, the enemy usually calls in backup. If you went guns blazing and managed to finish a mission you might end up with 20,000 points where a silent assassin run would earn you over 100,000. Despite your bitching the game does not encourage violence and actively hinders you if you try to do so.
[QUOTE=G-Strogg;38566414]And regarding the score system, the leaderboards clearly say otherwise. Do you really think IO is so stupid they make a score system that's broken to begin with? If it doesn't matter if you kill someone, how come people have different scores?[/QUOTE] Because they didn't hide the bodies, just rampaged. You can't get a perfect score if you kill everyone, because there's not enough hiding places for all the bodies, but the score you can achieve after killing everyone is too close to the score you would get for not killing anyone for comfort.
Jesus christ, another "I don't like the game so let me debate on how bad it is for hours" guy. Again, you don't like the game, we get it. Please, move on.
I don't get why everyone's so focused on the disguise system, that's not the problem (all though it should definitely be tweaked a bit). The problem is the level design. The levels are all small and constrained in their design. If there was actually room in the levels to navigate away from suspicious NPC's, and if so many levels weren't populated by just one type of NPC, the disguise system could work brilliantly. This game has a lot of mechanics that, in theory, are improvements on the past Hitman games. It's just that these mechanics are thrust into a game that wasn't designed for them.
[QUOTE=Riutet;38566460]Because they didn't hide the bodies, just rampaged. You can't get a perfect score if you kill everyone, because there's not enough hiding places for all the bodies, but the score you can achieve after killing everyone is too close to the score you would get for not killing anyone for comfort.[/QUOTE] You've gone from opinion to being factually wrong. There's no way that's possible.
[QUOTE=Janus Vesta;38566435]Except killing people loses you more points than you can gain back with a headshot and a hidden body. There's also not a single level where you could hide every body if you got into a firefight, you lose points for being spotted, the enemy usually calls in backup. If you went guns blazing and managed to finish a mission you might end up with 20,000 points where a silent assassin run would earn you over 100,000. Despite your bitching the game does not encourage violence and actively hinders you if you try to do so.[/QUOTE] You lose about 350 points for a kill, you gain 155 I think for a headshot. So 200 points per kill on average, 10 kills is a points loss of 2000, 100 kills is a points loss of 20000, 20000 is chump change in a lot of missions. It's hardly discouragement. [editline]23rd November 2012[/editline] [QUOTE=G-Strogg;38566476]You've gone from opinion to being factually wrong. There's no way that's possible.[/QUOTE] It's factually wrong that you can't get a pretty damn high score even with killing everyone, just not a perfect score? Not so.
Hitman Series Megathread v2 - "It's not Blood Money 2 so it sucks"
[QUOTE=Janus Vesta;38566435] Despite your bitching the game does not encourage violence and actively hinders you if you try to do so.[/QUOTE] This, the only time in the game where it is actively encouraged is section where your have to [sp]Kill the Saints, you get points more often than ever because you kill the saints for at least 10,000 points if i can recall, but once you get into the cornfields, its less so.[/sp]
[QUOTE=Riutet;38566495]You lose about 350 points for a kill, you gain 155 I think for a headshot. So 200 points per kill on average, 10 kills is a points loss of 2000, 100 kills is a points loss of 20000, 20000 is chump change in a lot of missions. It's hardly discouragement. [editline]23rd November 2012[/editline] It's factually wrong that you can't get a pretty damn high score even with killing everyone, just not a perfect score? Not so.[/QUOTE] Please, prove your hypothesis.
[QUOTE=DEMONSKUL;38566462]Jesus christ, another "I don't like the game so let me debate on how bad it is for hours" guy. Again, you don't like the game, we get it. Please, move on.[/QUOTE] Jesus christ, another "Why didn't this guy enjoy a game I enjoyed" guy Again, just because you like the game, doesn't mean you have the authority to shut down discussion of the negative aspects of the game.
[QUOTE=Riutet;38566552]Jesus christ, another "Why didn't this guy enjoy a game I enjoyed" guy Again, just because you like the game, doesn't mean you have the authority to shut down discussion of the negative aspects of the game.[/QUOTE] Except half of your complaints are factually wrong, the other half are opinion and arguing over it is pointless, no one's opinion will change.
[QUOTE=G-Strogg;38566548]Please, prove your hypothesis.[/QUOTE] You can't get a Silent Assassin rating in most levels killing everyone. This is truth. You can get a really high score anyway even if you do kill everyone. This is truth. The point loss of killing 100 guards is 20k-30k, the amount of points you get in the levels where there are liable to be 100 guards ranges into the 100-150k area. So a 20-30k loss from such a high score, usually results in only a minor downgrade to the score you would have gotten not killing anyone, or not killing as many people.
Sorry, you need to Log In to post a reply to this thread.