World of Warcraft - Cataclysm V3: Closed Beta has Begun!
2,002 replies, posted
Taurens as warlocks would stride against everything the Tauren stands for.
Aka blizz will probably retcon some lore in the next next expansion and make it happen.
[QUOTE=kattolil;22570560]Taurens as warlocks would stride against everything the Tauren stands for.
Aka blizz will probably retcon some lore in the next next expansion and make it happen.[/QUOTE]
I thought they already announced it?
I swear they announced Tauren paladins and Night Elf Mages.
[QUOTE=sonicrjk;22570573]I thought they already announced it?
I swear they announced Tauren paladins and Night Elf Mages.[/QUOTE]
Where in my sentence does it say Tauren paladins?
[editline]05:31AM[/editline]
No matter how hard I look I can't find it
[QUOTE=sonicrjk;22570573]I thought they already announced it?
I swear they announced Tauren paladins and Night Elf Mages.[/QUOTE]
paladin =/= warlock
I am really kind of frustrated at how I'm going to need to re-learn the game in cata.
i hate the term retcon
[QUOTE=kattolil;22570623]Where in my sentence does it say Tauren paladins?
[editline]05:31AM[/editline]
No matter how hard I look I can't find it[/QUOTE]
Oh did I say it was in your post?
No?
So MMO-C has confirmed everything that was leaked earlier this week.
Fucking shit, fuck you Activision.
Do you know where I can find all the info that was removed from mmo-champion?
Is there any site that got it too?
[quote=MMO-C][SIZE=3][B]World of Warcraft Cataclysm Press Tour[/B][/SIZE]
Earlier this week, general gaming sites and a couple of official fansites were invited to the Blizzard HQ for a press tour of Cataclysm. The NDA (on the press tour, don't get too excited) just lifted and a couple of information have been revealed.
This post will probably be [B]updated multiple times[/B] during the night, so far this is what I gathered before the NDA lift:
[B]Path of the Titans is gone[/B]
The whole Path of the Titans idea has been removed from the game. It will no longer rely on Archeology or on any kind of PvE/PvP progression and instead Blizzard will just introduce a new type of glyphs: Medium Glyphs.
Medium Glyphs will add a "fun factor" to abilities, and it wouldn't be surprising to see something similar to the [URL="http://static.mmo-champion.com/mmoc/images/news/2009/august/gamesystems_029.jpg"][B]Fortification[/B][/URL] or [URL="http://static.mmo-champion.com/mmoc/images/news/2009/august/gamesystems_030.jpg"][B]Breakthrough[/B][/URL] glyphs first previewed during Blizzcon 2009. (But probably not these exact glyphs, a lot of stuff happened since last year)
[B]Guild Talents are gone[/B]
The guild talents are gone and your guild now gets extra bonuses depending on its level. There are 25 levels and each level will automatically reward with more cool stuff. The leveling process remains unchanged and your guild will gain experience through PvP, Dungeon and Raid progression, questing, etc ...
Guild currency has also been removed and rewards will just be "unlocked" after you reach a specific level or complete a guild achievement. Once a reward is unlocked, members will be able to purchase it with gold. Some of the rewards include guild tabards, mounts, heirlooms, and it looks like you will finally be able to have a guild tabard on your mount. (Just like the Argent Tournament banners)
New members of a guild won't be able to buy everything directly, they will have to contribute to the progression of the guild before they can access the top rewards. Each time a player helps towards the leveling he will gain reputation with the guild, the best rewards will require players to be exalted with their guild before they can buy it.
[B]Archeology will be less important[/B]
With the Path of the Titans gone, Archeology will become a "true" secondary profession and you won't really have to level it anymore. However it will still be used to let you get cosmetic/optional items, get more information on the game's lore, and ultimately it looks like we can expect rewards similar to fishing. (Nothing mandatory, but you'll be happy when you actually find something)
[B]Raids & Dungeons Split[/B]
Raid leaders will be able to split an ongoing 25-man raid into up to three 10-man raids. Those 10-man raids will be able to continue from that point on, with bosses already down.
So far it looks like it won't be possible to merge 10-man raids into 25-man raids, for obvious reasons.
Information gathered from other sites:
[LIST]
[*]Raid IDs should be much more flexible. You will be able to join any raid as long as it doesn't have any bosses up that you have already killed. ([URL="http://www.wowhead.com/blog=159674"][B]Details on Wowhead[/B][/URL])
[*]There will be more Algalon-style encounters—ultra-hard optional bosses for hardcore players only. ([URL="http://www.wowhead.com/blog=159674"][B]Details on Wowhead[/B][/URL])
[/LIST]
[B]Rated Battlegrounds[/B]
Rated battlegrounds will be available for pre-mades of 10, 15 and 25-player sizes. The amount of Conquest points rewarded will be capped so that players who enjoy both arenas and rated battlegrounds don't feel they have to prioritize one over the other.
[B]Grim Batol Raid[/B]
The Grim Batol raid instance will be called the Bastion of Twilight, and you get to fight Cho'gall as the end boss! If you manage to defeat him in Heroic Mode, an "horrific secret will be revealed when he dies".
Information gathered from other sites:
[LIST]
[*]This is an entry-level raid, just like Naxxramas in WotLK. ([URL="http://www.wowhead.com/blog=159674"][B]Details on Wowhead[/B][/URL])
[*]It will feature 5 bosses, and an Algalon-style optional and ultra-hard boss. (The "horrific" secret?) ([URL="http://www.wowhead.com/blog=159674"][B]Details on Wowhead[/B][/URL])
[/LIST]
[B]Skywall Raid[/B]
As expected, [URL="http://www.wowwiki.com/Al%27Akir"][B]Al'akir[/B][/URL] will be the end boss of the Skywall raid instance.
Information gathered from other sites:
[LIST]
[*]Bosses will include a djinn, a storm dragon, and a lesser elemental lord. ([URL="http://www.wowhead.com/blog=159674"][B]Details on Wowhead[/B][/URL])
[*]You will be able to use regular flying mounts to fly from platform to platform. ([URL="http://www.wowhead.com/blog=159674"][B]Details on Wowhead[/B][/URL])
[*]It looks really good. Really. ([URL="http://www.wowhead.com/blog=159674"][B]Details on Wowhead[/B][/URL])
[/LIST]
[B]Deepholm[/B]
Princess Therazane (yes, [URL="http://www.wowwiki.com/Therazane"][B]that's her[/B][/URL]) will be a questgiver in Deepholm, in a similar experience to the Sons of Hodir's questline in Storm Peaks.
Information gathered from other sites:
[LIST]
[*]The Ogrim's Hammer has crashed in the zone and the Skybreaker is still in the air. One of the questline will require you to find out what happened. ([URL="http://www.wowhead.com/blog=159674"][B]Details on Wowhead[/B][/URL])
[/LIST]
[B]Heroic Deadmines / Shadowfang Keep[/B]
Heroic versions of classic instances might not be ready for the release of Cataclysm and will be shipped in content patch instead.
[B]Old world changes[/B]
There are a more details on old world changes, especially capital cities.
Information gathered from other sites:
[LIST]
[*]Stormwind has been completely redesigned to accomodate flying mounts. The Park of Stormwind has been destroyed by Deathwing and the Dwarven District now hosts a Bank and an Auction House. ([URL="http://www.wowhead.com/blog=159674"][B]Details on Wowhead[/B][/URL])
[*]Orgrimmar has been redesigned as well: Garrosh is the new Warchief and is located in the center of Orgrimmar, not in the Valley of Wisdom. Goblins have their own area, the Valley of Wisdom becomes a Tauren district, and there is now a back gate leading directly into Azshara. ([URL="http://www.wowhead.com/blog=159674"][B]Details on Wowhead[/B][/URL])
[/LIST]
[/quote]
[editline]09:25AM[/editline]
Also:
[B]Wrath of the Lich King had about 1000 new quests. Cataclysm has over 3000.[/B]
[QUOTE=Thorny;22573971]So MMO-C has confirmed everything that was leaked earlier this week.
Fucking shit, fuck you Activision.[/QUOTE]
Wow, what a letdown.
Pretty much. There's some cool stuff in there, like the crashed Orgrim's Hammer in Deepholm but cutting features is really shit.
:raise: I think I just got my first WoW related scam email.
I stopped getting them for some reason
[editline]10:04AM[/editline]
speak of the devil, i got a beta invite one
[editline]10:04AM[/editline]
and a account security one
Wow, I was looking forward to the Path of the Titans and the guild Talents. Now I need to spend more fucking gold on shit, it's like they want us to endlessly grind or but gold.
yeah they should give them out for free and completely ruin any fun working to get it
[quote=thorny's long post]bla[/quote]
commence whining in 3.. 2.. 1..
[QUOTE=Perky;22575796]yeah they should give them out for free and completely ruin any fun working to get it[/QUOTE]
Grinding for gold is fun? Not to me. I don't mind how they get unlocked, just paying gold for them annoys me
I don't know what you're all complaining about.
The guild leveling system seems fine, the smaller but more raids sound really nice and path of the titans seemed shit anyways. Plus I preffer 10 mans over 25.
Sounds good to me.
[QUOTE=Marlamin;22576024]commence whining in 3.. 2.. 1..[/QUOTE]
...BAAAAAAAAAAAAAW ;-;
No but seriously, this sucks. Sure 3000 new (?) quests but man I was really looking forward to the Path of Titans and having a new secondary profession that actually had some good use.
[QUOTE=Wowhead.com]Archaeology will let you find two types of items—Common Artifacts, which are kind of a collection game where you're trying to find all of the artifacts for a particular race, and Rare Items which will produce actual usable items. Most Rare Items will be cosmetic only, but a few will have actual effects.[/QUOTE]
Sure sounds like every Korean F2P game out there, fun for collectors though.
I do like the new raid lock-out idea though.
I do like the lockout idea, that you can join another if it doesn't have any bosses up you have downed
means if you don't get very far in your guild runs you can pug further
I like my idea better.
Raid has 7 bosses.
Down 1 boss = 1 day lockout.
2 bosses = 2 day lockout.
But I suppose it would encourage people leaving pugs after 1 boss.
[QUOTE=jacc0s;22567376]why is nobody posting pics anymore[/QUOTE]
Because the majority of us have already seen pretty much everything there is to see on the leak's landscape, you're just late to the party.
[editline]12:31PM[/editline]
Meh, I don't care too much about Path of the Titans going splat. I just want my Heroic Deadmines :saddowns:
[QUOTE=HAKKAR!!!;22576894]I like my idea better.
Raid has 7 bosses.
Down 1 boss = 1 day lockout.
2 bosses = 2 day lockout.
But I suppose it would encourage people leaving pugs after 1 boss.[/QUOTE]
If that was implemented then it'd be very easy to get the current tier in any VoA type raid, since most just kill the boss that drops the current tier. So you could do VoA every day and probably quite quickly get your two piece set bonus.
[quote]You will be able to use regular flying mounts to fly from platform to platform. [/quote]
At least they learned a lesson.
[QUOTE=Shanto;22576131]Grinding for gold is fun? Not to me. I don't mind how they get unlocked, just paying gold for them annoys me[/QUOTE]
if youre doing anything right you dont need to grind for gold
Cataclysm may have 3000 new quests but how many of them for 1-60?
what the fuck does blizzard want ive given them proof of id now they want the game cards i used jesus fuck
Perky Purly Parky Porky, they just want to make sure you're the real owner because they take account security [I]so[/I] seriously :rolleyes:
i havn't kept any of mine...until now i didn't think there would be any use for them and threw them away...
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