Bethesda Announces ''Dishonored'' - New Game By Arkane Studios
2,972 replies, posted
Am I the only one disturbed by the fact that the atmosphere greatly reminds of City 17?
While I do realize that the main artist/creative director (whoever is in charge of the general art design) is the same of Half Life 2, the fact that even APCs, guards, "Striders" "Paths of Light", etcetc look almost as in Half Life 2. Feels a bit of a plagiat design.
I'm doing a ghost/no kill play through and was wondering if weepers and assassins count as alerting an enemy? I don't know if it's even possible to get past the first few without them jumping you on [sp]Bottle Street after talking to slackjaw about the golden cat[/sp].
I dislike that in many places (such as the distillery) the only place to get into it is through the main door, even though it should be accessible from the rooftops.
I also forgot to talk to granny rags after I lost my save :(
[editline]12th October 2012[/editline]
Also is there a way to cheat to get top upgrades in everything?
[QUOTE=Dark RaveN;38011399]Am I the only one disturbed by the fact that the atmosphere greatly reminds of City 17?
While I do realize that the main artist/creative director (whoever is in charge of the general art design) is the same of Half Life 2, the fact that even APCs, guards, "Striders" "Paths of Light", etcetc look almost as in Half Life 2. Feels a bit of a plagiat design.[/QUOTE]
I agree with you a lot. I decided to not express this opinion as it's dangerous to do on FP. I also feel like the art director was rather lazy and unoriginal. Sure C17 is cool and all, but as an art designer you should be able to make stuff that's not a bit modified thing of the original. Every time I would see blocky gray metallic vehicles or constructions I would feel a bit disappointed. Thankfully there was enough original elements to not be too concerned about these very close similarities.
Some asshole who goes by the name of "Sheploo" on Facepunch decided to spoil the game for me, not sure if he was a trolling but what an asshole.
He said that [SP]Emily dies or something?[/SP]. Yes or no reply would be fine :P
[QUOTE=Mr. Agree;38011699]Some asshole who goes by the name of "Sheploo" on Facepunch decided to spoil the game for me, not sure if he was a trolling but what an asshole.
He said that [SP]Emily dies or something?[/SP]. Yes or no reply would be fine :P[/QUOTE]
yeah dude she gets her head chopped off right in front of you, it's fucking brutal
and then they drop her in a rat pit and urinate on her corpse as it gets pushed downstream in to the sewers and you have to dive in to salvage her tattered remains so it can have a proper burial. it brings a tear to my eye every time i play that level
Anyone got any working trainers or Cheat Engine tables? I wanna dick around in my next playthrough.
[QUOTE=Pirate Jok3r;38011518]I'm doing a ghost/no kill play through and was wondering if weepers and assassins count as alerting an enemy? I don't know if it's even possible to get past the first few without them jumping you on [sp]Bottle Street after talking to slackjaw about the golden cat[/sp].[/QUOTE]
killing anybody, whether it be guards, gang members, civilians or weepers counts as a kill (because weepers are still essentially still human)
some of the levels like the gentleman caller bit become really difficult because you can knock out one of the guards no problem while they're all chatting, but if you try to do it to the remainder, they'll always spot you. I'm pretty sure the trick is to knock out one as they're chatting at the doorway and then use a sleep dart on the second and then finally knock out the last guy as he's looking around for you. I'm PRETTY SURE him knowing something's up since his buddy just dropped behind him doesn't count as "getting spotted," but that's really the only thing you can do
the really disappointing thing is that the game gives you the perception that you have a lot of different opportunities to do things but in all actuality it's SUPER linear. I guess that's okay but the PR guys lied out of their asses
I tried going for a no-kill playthrough, didn't work.
Once i finish this one I'm going to go for a high chaos playthrough.
[QUOTE=69105;38011784]yeah dude she gets her head chopped off right in front of you, it's fucking brutal
and then they drop her in a rat pit and urinate on her corpse as it gets pushed downstream in to the sewers and you have to dive in to salvage her tattered remains so it can have a proper burial. it brings a tear to my eye every time i play that level[/QUOTE]
Ugh, really? I take it you're trolling me too with lack of spoiler tags.
Ugh, I can't decide between this or Borderlands 2. I loved Deus Ex and Bioshock, and this seems like a great combo of the two. But I also want a fun and mindless shooter. Help?
[QUOTE=Mr. Agree;38011850]Ugh, really? I take it you're trolling me too with lack of spoiler tags.[/QUOTE]
you asked, dude
Getting a drop kill off of the top of Kaldwin's tower is pretty satisfying, but the second time I tried I impaled myself on a spiked fence.
[QUOTE=trainplane3;38011876]Ugh, I can't decide between this or Borderlands 2. I loved Deus Ex and Bioshock, and this seems like a great combo of the two. But I also want a fun and mindless shooter. Help?[/QUOTE]
dishonored is the kind of game you beat, enjoy enough to start a second playthrough and then finally get bored halfway through that. It's the kind of game you sigh and say "I remember when..." and then try it out four years later when someone makes a thread about it again
Borderlands 2 is the kind of game you hate to death because it does everything in its power to be boring as hell but you can't help but play it anyway
[QUOTE=69105;38011894]you asked, dude[/QUOTE]
You obviously didn't read my post properly then.. I asked for a yes or no answer.
Who the fuck cares really play the game and find out, he was obviously joking with the no spoilers and do you really think that the devs would let that happen to a young girl
This game is good.
[QUOTE=KigJow;38011790]Anyone got any working trainers or Cheat Engine tables? I wanna dick around in my next playthrough.[/QUOTE]
[url]http://www.gamecopyworld.com/games/pc_dishonored.shtml[/url]
Gamecopyworld is THE place for trainers.
Reposting because this is still an issue for me and it doesn't take up too much space:
I have this game on the XBox, and two achievements are bugged for me. I completed both "Clean Hands: Complete the Game without Killing Anyone" and "Ghost: Complete all missions after the prologue, alerting or killing no one but the key targets", and have the stats to back it up. I went back and checked every single mission, including the prologue, and both "Ghost" and "Didn't Kill Anyone" are checked for every mission. But alas, I completed the game and was awarded neither of the achievements. I didn't kill any of the key targets, and the game knows it, as I have the "Poetic Justice: You neutralized all key targets using indirect means" achievement. So what the fuck is going on? I worked my ass off, redid the prologue twice and the entire goddamn flooded district once just to make sure I got those achievements. I went through the whole game in one go, never pressed anything but "Continue" on the main menu after starting the game initially. Does anyone have a solution or suggestion? Even if it's not likely please share it because this is pissing me off a lot.
Holy shit. They've thought of EVERYTHING.
- If you [sp]kill the Propaganda Announcer in the Lord Regent assassination, the radio voice will change to a female voice (Carrie Fisher!) for the rest of the game[/sp]
- You can actually [sp]reveal yourself to the Lord Regent by pressing the switch on the television prompter in the lobby of the Tower. You'll take your mask off and announce yourself as Corvo. He'll immediately retreat to the rooftop safehouse, though - and all dialogue against you changes as a result in the mansion![/sp]
- Having a high chaos score [sp]affects your companions and Emily, making them react to you completely different. You get a picture of yourself as "daddy" if you go mostly nonlethal, and a scary-ass collage featuring your mask if you go lethal. Oh, and the entire final mission is different based on your chaos score.[/sp]
Only thing they didn't really flesh out was [sp]the way Slackjaw reacts to half of his men getting poisoned by the elixir[/sp]. Otherwise it's all brilliant. I love how there's at least five entrances to every important location and tons of ways to perform the actual assassination. GOTY!
[editline]13th October 2012[/editline]
[QUOTE=laharlsblade;38012165]Reposting because this is still an issue for me and it doesn't take up too much space:
I have this game on the XBox, and two achievements are bugged for me. I completed both "Clean Hands: Complete the Game without Killing Anyone" and "Ghost: Complete all missions after the prologue, alerting or killing no one but the key targets", and have the stats to back it up. I went back and checked every single mission, including the prologue, and both "Ghost" and "Didn't Kill Anyone" are checked for every mission. But alas, I completed the game and was awarded neither of the achievements. I didn't kill any of the key targets, and the game knows it, as I have the "Poetic Justice: You neutralized all key targets using indirect means" achievement. So what the fuck is going on? I worked my ass off, redid the prologue twice and the entire goddamn flooded district once just to make sure I got those achievements. I went through the whole game in one go, never pressed anything but "Continue" on the main menu after starting the game initially. Does anyone have a solution or suggestion? Even if it's not likely please share it because this is pissing me off a lot.[/QUOTE]
There's a bug(?) where if you [sp]choke out Granny Rags during the showdown between her and Slackjaw[/sp] it counts as a kill, I believe. Sorry, I missed out on Clean Hands as well because of that! I also noticed you can skip the entire thing if you opt to take a shortcut through the sewer - which is probably what the devs meant if you wanted to skip the shebang.
[editline]13th October 2012[/editline]
Oh! One thing I forgot to mention in case you didn't know: there's a third [sp]ending which you get if you're high chaos and let Emily fall. Basically, the Empire gets shafted because of no leadership and you venture from Dunwall to somewhere else[/sp].
great game
until you die and go back to the very start of the mission
:suicide:
[QUOTE=Louis;38011998]Who the fuck cares really play the game and find out, he was obviously joking with the no spoilers and do you really think that the devs would let that happen to a young girl[/QUOTE]
True, lack of spoiler tags made me assume. I just really like this game and hate when people even attempt to spoil :P
[editline]12th October 2012[/editline]
[QUOTE=swampie;38012235]great game
until you die and go back to the very start of the mission
:suicide:[/QUOTE]
I was like, shit shit that isn't the ending right. I'm paranoid and should leave the thread. You're on about the lack of autosaves, which are annoying when you forget.
[QUOTE=Mr. Agree;38012257]I was like, shit shit that isn't the ending right. I'm paranoid and should leave the thread. You're on about the lack of autosaves, which are annoying when you forget.[/QUOTE]
is there a quicksave button?
[QUOTE=Namelezz!;38012175]Holy shit. They've thought of EVERYTHING.
- If you [sp]kill the Propaganda Announcer in the Lord Regent assassination, the radio voice will change to a female voice (Carrie Fisher!) for the rest of the game[/sp]
- You can actually [sp]reveal yourself to the Lord Regent by pressing the switch on the television prompter in the lobby of the Tower. You'll take your mask off and announce yourself as Corvo. He'll immediately retreat to the rooftop safehouse, though - and all dialogue against you changes as a result in the mansion![/sp]
- Having a high chaos score [sp]affects your companions and Emily, making them react to you completely different. You get a picture of yourself as "daddy" if you go mostly nonlethal, and a scary-ass collage featuring your mask if you go lethal. Oh, and the entire final mission is different based on your chaos score.[/sp]
Only thing they didn't really flesh out was [sp]the way Slackjaw reacts to half of his men getting poisoned by the elixir[/sp]. Otherwise it's all brilliant. I love how there's at least five entrances to every important location and tons of ways to perform the actual assassination. GOTY!
[editline]13th October 2012[/editline]
There's a bug(?) where if you [sp]choke out Granny Rags during the showdown between him and Slackjaw[/sp] it counts as a kill, I believe. Sorry, I missed out on Clean Hands as well because of that! I also noticed you can skip the entire thing if you opt to take a shortcut through the sewer - which is probably what the devs meant if you wanted to skip the shebang.
[editline]13th October 2012[/editline]
Oh! One thing I forgot to mention in case you didn't know: there's a third [sp]ending which you get if you're high chaos and let Emily fall. Basically, the Empire gets shafted because of no leadership and you venture from Dunwall to somewhere else[/sp].[/QUOTE]
Actually I read that [sp]granny rags[/sp] thing on the bethesda forum for the game (please don't make me go back there), but I never [sp]choked the bitch[/sp]. I never even met the bitch! I skipped her mission in chapter 2 (or 1, right after the prologue whatever), and then I remember popping out of somewhere in a different chapter I believe, seeing her, saving, [sp]choking the bitch, reloading as soon as she turned into rats[/sp], and then leaving her the fuck alone. Then I never saw her again. I never even saw her [sp]in a "showdown" with Slackjaw.[/sp] But of course thanks for trying to help
[QUOTE=69105;38011828]killing anybody, whether it be guards, gang members, civilians or weepers counts as a kill (because weepers are still essentially still human)
some of the levels like the gentleman caller bit[/QUOTE]
I haven't killed anyone at all. I used sleeping darts on those guys for granny. I'm talking about the assassins who come out of nowhere right after [sp]talking to slackjaw about getting the safe combo for the art dealers room[/sp] There's absolutely no way to avoid them besides going all the way back to a save before that and choosing a different path and I don't want to do that :( Even then I'm sure you run into them again.
I guess we'll see if it did when I see the stats for this mission.
[QUOTE=69105;38012480]uh, the assassins are on the rooftops and whatnot in that back alley. you can ambush them and take them out one at a time before they even spot you[/QUOTE]
Hooray I got them. Thanks!
I really really wish there were more variety in weapons or at least the possibility of using your fists and hand to hand combat. Something like punching a guard and using blink to teleport him 3 stories into the air and letting him fall to his death would be bad ass, just a general mix of magic and hand to hand would have been cool. Like a move where you could choke out a guard and summon a rat swarm inside him and then you could kick him towards other guards as the rats explode out of him and start attacking everyone.
[QUOTE=Pirate Jok3r;38012396]I haven't killed anyone at all. I used sleeping darts on those guys for granny. I'm talking about the assassins who come out of nowhere right after [sp]talking to slackjaw about getting the safe combo for the art dealers room[/sp] There's absolutely no way to avoid them besides going all the way back to a save before that and choosing a different path and I don't want to do that :( Even then I'm sure you run into them again.
I guess we'll see if it did when I see the stats for this mission.[/QUOTE]
uh, the assassins are on the rooftops and whatnot in that back alley. you can ambush them and take them out one at a time before they even spot you
Just beat it and god the low chaos ending. Very satisfied with the whole thing. If it was longer than the 14 hours it took me to beat it, it could have overtaken BL2 for my goty.
Still, 14 hours is a decent time, and it's only going to get higher from there since I still have to do all the missions without being detected or killing anyone.
[sp]Could someone record the ending where you don't save Emily? I am really interested what happens after she dies.[/sp]
[QUOTE=69105;38011911]dishonored is the kind of game you beat, enjoy enough to start a second playthrough and then finally get bored halfway through that. It's the kind of game you sigh and say "I remember when..." and then try it out four years later when someone makes a thread about it again
Borderlands 2 is the kind of game you hate to death because it does everything in its power to be boring as hell but you can't help but play it anyway[/QUOTE]
I agree with you about dishonored, but I found Borderlands 2 to be great fun all the way through.
[editline]12th October 2012[/editline]
[QUOTE=VistaPOWA;38012623][sp]Could someone record the ending where you don't save Emily? I am really interested what happens after she dies.[/sp][/QUOTE]
[sp]http://www.youtube.com/watch?v=turznU7uhbc[/sp]
It's the first one shown in the video.
Sorry, you need to Log In to post a reply to this thread.