• Bethesda Announces ''Dishonored'' - New Game By Arkane Studios
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[QUOTE=Starship;38045085]How far into the game am I? I am at the missions with the huge bridge looking for some guy to kidnap.[/QUOTE] Why would you want to know that? You will never experience this game again for the first time! Save the experience.
[sp]So how did Martin, a guy who was captured and tortured by the overseers for being a spy, and then escaped, become High Overseer when all he does is hang around at the Hound Pits Pup?[/sp]
[QUOTE=Bleacher;38045159]Why would you want to know that? You will never experience this game again for the first time! Save the experience.[/QUOTE] I just want to know if Im near or far away from the ending, cause I don't have too much time playing games nowdays (and when I do, its mostly WoW) so I want to know If its something I can do in a day or two (I explore everything) or if its pretty far away so that I can save it for a day off or a weekend.
One detail I liked is that since I ghosted the game nonlethally, there weren't any Wanted posters of me until the Flooded District. Although some people still mentioned me as a masked assassin and talked about throat slitting which I did none of so that almost counters it.
Are there more subtle levels of chaos than just low and high? Because I was wondering why Samuel don't [sp]alert the guards[/sp] in my high chaos save.
[QUOTE=Kljunas;38045436]Are there more subtle levels of chaos than just low and high? Because I was wondering why Samuel don't [sp]alert the guards[/sp] in my high chaos save.[/QUOTE] I believe the character reactions are more modified by your actions within the story, such as nonlethal assassinations and moral decisions
[QUOTE=Egevened;38045692]I believe the character reactions are more modified by your actions within the story, such as nonlethal assassinations and moral decisions[/QUOTE] Well I didnt go out of my way to kill everybody, but I did [sp]Activate the pylon to kill[/sp], killed every target, and a fair number of guards, and every other optional mark, and he didnt do jack shit on the isle.
[QUOTE=Janus Vesta;38043433]You missed 1,450 coins. Go back and do it again.[/QUOTE] Quite honestly, I don't even look at that shit anymore. I spent like 4 hours on that mission grabbing everything. I can't fucking find the other gold.
[t]http://cloud-2.steampowered.com/ugc/540689467785224683/EB8E025291A0DF9D308EE7E00B4DCD861C1A3977/[/t] fuck. Fortunately I had just enough runes to unlock windblast.
[QUOTE=Kljunas;38047024][t]http://cloud-2.steampowered.com/ugc/540689467785224683/EB8E025291A0DF9D308EE7E00B4DCD861C1A3977/[/t] fuck. Fortunately I had just enough runes to unlock windblast.[/QUOTE] Why not just cut it down?
[QUOTE=Hellduck;38047048]Why not just cut it down?[/QUOTE] I didn't have a sword.
[QUOTE=Kljunas;38047059]I didn't have a sword.[/QUOTE] Oh, ok.
[QUOTE=JesterUK;38045177][sp]So how did Martin, a guy who was captured and tortured by the overseers for being a spy, and then escaped, become High Overseer when he does is hang around at the Hound Pits Pup?[/sp][/QUOTE] If you listen to him when you come back from [sp]assassinating the lord regent he says that he has become high overseer through the knowledge in the black book you took form the previous high overseer, through black mail and so forth.[/sp]
I noticed one change between high/low chaos in the first mission (Campbell). [sp]In the backyard, last area of the mission, there's warehouse with 3 overseers. One of them has the plague. In low chaos he asks a friend to kill him and they do it in a honorable way. In high chaos he tries to hide it and the other two kill him ruthlessly.[/sp]
You can slide tackle most wooden walls too. Guess you missed picking up a new sword then?
I was replaying the whole game without killing anyone so I thought it would be even more badass not to grab any weapon after [sp]being captured by Daud[/sp].
how do you reach the safe room in dunwall tower for the rune? the only rune guide video is totally useless
[QUOTE=waylander;38047776]how do you reach the safe room in dunwall tower for the rune? the only rune guide video is totally useless[/QUOTE] You have to go there as part of the game. [sp]The Regent is there. Just keep progressing and you'll get there[/sp]
There's a door to the roof inside the tower. [sp]Quickest way to get there is to go to the main foyer, blink onto the chandeliers, then blink onto the balcony on the LEFT as you face forward into the tower. Climb the stairs up to the door, at the door you load onto to the roof. This is also how to get to your target to kill him. As far as I know, there's only one door up there, though I suspect there's more.[/sp] [editline]15th October 2012[/editline] Got the versatile achievement. I don't know what was missing, but in a big fight I ended up shooting a few guys with explosive rounds and that did it. I think it was just some error on the game's part.
thanks, i did non-leathal so i never went up there
[QUOTE=NanoSquid;38032198][sp]When I got to the flooded district in my first (low chaos) playthrough, I went on a roaring rampage of revenge and killed every assasin I saw. But when I finally got to Doud, I made sure to do the nonlethal (AND INSANELY DIFFICULT BTW) mission of stealing his wallet and then leaving. That option made me feel like a complete and total badass moreso than any game ever has. His guards came running into his office screaming "Corvo escaped and oh god he's killing EVERYONE" and then that fucker knew that I had been there, but I hadn't killed him.[/sp] It feels so much better humiliating your enemies rather than killing them, turning the whole "Dishonored" thing back on [I]them[/I].[/QUOTE] I didn't find [sp]getting his key to be that hard. All I did was possess a rat, get under the stairs through that little hole, un-possess the rat, blink right behind Daud, get his key and his pouch, blink back to the stairs and then blink out of the room. Funny enough, I think I didn't get the nonlethal option, as it said Target Spared in the end.[/sp] [editline]15th October 2012[/editline] By the way, is there a way to [sp]nonlethal Havelock?[/sp]
[QUOTE=Zuimzado;38047906]I didn't find [sp]getting his key to be that hard. All I did was possess a rat, get under the stairs through that little hole, un-possess the rat, blink right behind Daud, get his key and his pouch, blink back to the stairs and then blink out of the room. Funny enough, I think I didn't get the nonlethal option, as it said Target Spared in the end.[/sp] [/QUOTE] Must be bugged. I did the same thing too but it didn't register that I completed the nonlethal objective.
[QUOTE=waylander;38047849]thanks, i did non-leathal so i never went up there[/QUOTE] What's the non-lethal option of dealing with the Regent? I assume it has something to do with the propaganda guy. I killed him as soon as I found him.
There are only two words I have for this game: [sp]fucking incredible[/sp] [editline]15th October 2012[/editline] seriously 10 years down the road this will be a classic
[QUOTE=JesterUK;38048037]What's the non-lethal option of dealing with the Regent? I assume it has something to do with the propaganda guy. I killed him as soon as I found him.[/QUOTE] [sp]You find an audiograph in the Lord Regent's safe. The propaganda guy gives you the code. Play the audiograph in the propaganda machine and ta-da.[/sp]
Does Pendleton [sp]bleed out after some time(high chaos)? I killed him so I don't know. And why the hell isn't that other guy helping him?[/sp]
[QUOTE=BuDSpOoNce;38019189]I wish the game's story didn't become a cliche 'save the princess' type ordeal, and focused more on the interesting lore and origins of the assassins. I mean, I felt like nothing was explained, who was that guy that kept talking to you when you collected runes? who are these assassins and why do they have 'magical' powers? Also i know that whale oil is used as a power source for lots of the technology in the game, but i thought the story would've revolved more around it. it's just like 'okay so we found out whale oil can be used as a power source, and now we use it to power stuff', and that's it. I feel like that was just an excuse to implement more technologically advance stuff in the game, when really the era presented in the game isn't very advanced. i would loved to have found out more about the whales - their origins, how they were discovered, who owns the company that manufactures the stuff, etc. The plague wasn't explained very well either. [/QUOTE] Most of the things you've mentioned are explained through items and conversations you encounter though [I]exploration.[/I] There are books scattered throughout the levels for a reason, and they're usually never fluff. [editline]15th October 2012[/editline] Plus that guy who appears during the collection of runes told you his name at the beginning of the game. There are already heavy implications that he is a supernatural force that the government generally is wary of, and you infiltrate an organization dedicated to fighting him. The assassins are capable of doing feats that could only be matched by you, who at the beginning of the game received powers from The Outsider (or "guy who appears during rune collection"), so it can be safely assumed that they have those powers because of him. The devs shouldn't have to hold your hand through all of it.
I somehow achieved "Manipulator" when [sp]Swimming beneath closing water gate Indiana style[/sp] at the end of the party mission with [sp]teeth-y fish chasing me[/sp] :v:
Man, replaying this game completely non-lethal is awesome. I realized my only crimes are theft and choking few patrols. And I really wish you could somehow see [sp]Daud's reaction to the non-lethal approach[/sp].
[img_thumb]http://cloud.steampowered.com/ugc/541815386493681815/51737BDA553D39A76229E68420E8F84F9F09C546/[/img_thumb]
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