• Mass Effect 3
    183 replies, posted
Actual armour for squadmates. It looks really odd wandering around in massive, bulky military armour while Miranda is right next to me in casual clothing.
[QUOTE=Whatsinaname;22908383]I don't want to have to be forced to be all paragon or all renegade to get good dialogue options. It kind of destroys the moral ambiguity when I have two choices clearly labeled "good guy option" and "bad guy option", and then having to pick the same one every time.[/QUOTE] Yeah, that annoyed me too. If I want to respond with a highlighted Renegade response, then let me. Why should I have to use regular Renegade responses in order to use a special Renegade response later on?
[QUOTE=Shibbey;22918658]Actual armour for squadmates. It looks really odd wandering around in massive, bulky military armour while Miranda is right next to me in casual clothing.[/QUOTE] or jack wearing barely nothing but tattoos. Or when you are in a environment where you would needa closed suit.
I want more pistols, more talents, the ammo system from ME and uh....more pistols.
I haven't played Mass Effect 2 yet, but from Yahtzee's review, I hope they bring back lots of exploration. [editline]11:26AM[/editline] Also I want Ashley back and I want to be able to explore Mars and Earth. [editline]11:28AM[/editline] I want Tali to die a horrible permanent death
[QUOTE=The DooD;22919919]I want Tali to die a horrible permanent death[/QUOTE] That's already possible in ME2.
[QUOTE=The DooD;22919919]I want Tali to die a horrible permanent death[/QUOTE] From an STI. I mean, seriously, if their immune systems are really THAT weak...
NO. NO! NONONO! I just realized that I've lost my saves from ME1 aswell as ME2. What am I going to do?
[QUOTE=Hufterkruk;22921136]NO. NO! NONONO! I just realized that I've lost my saves from ME1 aswell as ME2. What am I going to do?[/QUOTE] Re-install both parts and re-play them again. Same happened to me, and I re-installed both parts again and beat them again. Though this time I played Mass Effect 1 without rushing myself to the ending.
More fist bumps with the black guy and Garrus after you flip the bird to the Illusive Man. . I never really felt much for Jacob until the ending of Mass Effect 2 when I [sp]blew that shit up.[/sp] That moment afterwards chillin' with Jacob was special. Shame Garrus wasn't with us when we had our laugh but I think he was busy calibrating shit or something.
Mass Effect 1 had regenerating health, for me at least. Whenever I got hurt, I'd take cover and change my armor upgrades to the ones that regenerate health. Once I was fine, I'd change them back and get back to fighting. ME2 just cut out me having to go through the horrible inventory menus whenever I wanted to regenerate health. It's nice.
[QUOTE=MaverickIB;22923312]ME2 just cut out me having to go through the horrible inventory menus whenever I wanted to regenerate health. It's nice.[/QUOTE] All you had to do was press "Y"
I play ME1 on the PC.
[QUOTE=MaverickIB;22923329]I play ME1 on the PC.[/QUOTE] Oh, I never played it on PC. I assumed it would have had a hotkey for medigel.
I'm not talking about using medigel. I'm talking about regenerating health. Medigel is for chumps.
[QUOTE=MaverickIB;22923351]I'm not talking about using medigel. I'm talking about regenerating health. Medigel is for chumps.[/QUOTE] Oh, I misread, I didn't notice you said you had to [I]change [/I]your armor upgrades. Bad reading if you must.
[QUOTE=MaverickIB;22923351]I'm not talking about using medigel. I'm talking about regenerating health. Medigel is for chumps.[/QUOTE] Medigel adds more challenge to the game. You have to be wary of what you do during battle. Regenerating health just gives challenge a big kick in the nuts and makes you invincible.
[QUOTE=MuTAnT;22921244]More fist bumps with the black guy and Garrus after you flip the bird to the Illusive Man. . I never really felt much for Jacob until the ending of Mass Effect 2 when I [sp]blew that shit up.[/sp] That moment afterwards chillin' with Jacob was special. Shame Garrus wasn't with us when we had our laugh but I think he was busy calibrating shit or something.[/QUOTE] Do Miranda & Jacob have unique dialogue in the final boss fight where they quit Cerberus or something? I took Jack & Tali and they were quiet throughout.
Bring back rechargeable ammo.
[QUOTE=Fusilero1;22899284]Am I the only one that would prefer ME without the RPG elements? Most of them were clunky and difficult to manage and the rewards were rarely worth the hassle.[/QUOTE] I don't need that slow paced bullshit again I spent hundreds of hours in ME1 and I can't stand it anymore, what ME2 had was fine thanks. All I want is more content, more story, more emotion, and more space battles. [editline]06:56PM[/editline] You guys are acting like there were actually important items in the game ASIDE from the Spectre X weapons and Predator X/Colussus X armor, and that the upgrades actually meant something as soon as you got to Frictionless Metals X. Also the inventory was ridiculous you had an item limit and you could only get 999 omni gels and selling equipment didn't matter because you'd get to the maximum number of credits in no time at all, exploring environments and looting things became completely useless.
[QUOTE=Goldenboy;22935567]Do Miranda & Jacob have unique dialogue in the final boss fight where they quit Cerberus or something? I took Jack & Tali and they were quiet throughout.[/QUOTE] If Miranda is in your squad and you decide to destroy the base the Illusive Man turns to her and tries to convince her to spare it. To which she replies: "Consider this my resignation." Or something.
The reave ability was useful but it bothered me because they turned biotics into magic in ME2
Reave pretty much made all other biotics useless. And the fact that you couldn't use ANY physical biotics if the enemy had any armour or shields (WHICH THEY ALL DID!) really made being a biotic fairly shit in ME2. Which is sad because the Adept was my favourite class in ME.
I've played through on Insanity with every class, and I think Engineer was the hardest. Adept was hard at first, but the long service bonus (that makes you gain EXP faster) helped me level up quicker. Being an Adept is really all about toughing it out through the first few levels. Once you have somewhat decent warp, singularity, and throw abilities, you're all set for the rest of the game. Warp is the most overpowered ability in the game if you use it right.
[QUOTE=POLOPOZOZO;22935889] You guys are acting like there were actually important items in the game ASIDE from the Spectre X weapons and Predator X/Colussus X armor, and that the upgrades actually meant something as soon as you got to Frictionless Metals X. Also the inventory was ridiculous you had an item limit and you could only get 999 omni gels and selling equipment didn't matter because you'd get to the maximum number of credits in no time at all, exploring environments and looting things became completely useless.[/QUOTE] I fail to see the problem.
[QUOTE=Janus Vesta;22940145]Reave pretty much made all other biotics useless. And the fact that you couldn't use ANY physical biotics if the enemy had any armour or shields (WHICH THEY ALL DID!) really made being a biotic fairly shit in ME2. Which is sad because the Adept was my favourite class in ME.[/QUOTE] Yeah that's what pissed me off about ME2 but I still think it's an incredible game
Did no one find the minigames annoying? It sorta drew me out of the experience whenever I had to match circuits together to open a door.
[QUOTE=CondolentSarge;22943898]Did no one find the minigames annoying? It sorta drew me out of the experience whenever I had to match circuits together to open a door.[/QUOTE] It made more sense than playing frogger to open a door.
An inventory system somewhere between ME1 and ME2.
[QUOTE=Itszutak;22943998]It made more sense than playing frogger to open a door.[/QUOTE] It may have made a bit more sense but it was annoying and it took longer. [editline]02:29AM[/editline] [QUOTE=CondolentSarge;22943898]Did no one find the minigames annoying? It sorta drew me out of the experience whenever I had to match circuits together to open a door.[/QUOTE] I thought they were annoying as well.
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