• World of Tanks - SerB loves you
    1,001 replies, posted
Hum, is that true? From the 8.4 patch notes: [quote]Important! NVIDIA video card driver versions 310.70, 310.90, 314.07 may cause client crashes & FPS drop-downs. It is recommended to use driver version 306.97.[/quote]
the client crashes are mostly in the research screen, fps drop I don't know anything about. [editline]28th February 2013[/editline] actually i've only had a crash in the actual game once.
I'd like to participate in tonight's TC but I won't be able to play from 7 to like 8:30 PST.
We're going to be doing the TC's from 9-10EST, starting them sometime during them and continuing them for a little while.
T57 nerfs: [quote]T57 Heavy Tank: Elevation angle of 120 mm Gun T179 gun changed from -15 degrees to -12 degrees[/quote] VK2801 buffnerfs: [quote]Vk2801: Camouflage cost increased by 20% VK-2801-Ketten Ausf. A suspension load capacity changed from 22500 kg. to 26500 kg. Gun dispersion on move with VK-2801-Ketten Ausf. A suspension increased by 33% Gun dispersion on hull turning with VK-2801-Ketten Ausf. A suspension increased by 33% VK-2801-Ketten Ausf. A suspension performance on solid ground decreased by 9% VK-2801-Ketten Ausf. A suspension performance on moderately soft ground decreased by 15% VK-2801-Ketten Ausf. A suspension performance on soft ground decreased by 9% VK-2801-Ketten Ausf. B suspension load capacity changed from 28800 kg to 29000 kg Gun dispersion on move with VK-2801-Ketten Ausf. B increased by 64% Gun dispersion on hull turning with VK-2801-Ketten Ausf. B increased by 64% VK-2801-Ketten Ausf. B suspension performance on soft ground decreased by 10% Hull weight changed from 10500 kg to 13438 kg Tank Tier changed from V to VI Tank price changed from 705000 to 945000 Maximum speed changed from 72 km/h to 60 km/h View distance of VK-2801-Turm Ausf. A turret changed from 350 m to 370 m Elevation angle of 5 cm KwK 39 L/60 gun changed from -17 degrees to -20 degrees Depression angle of 5 cm KwK 39 L/60 gun changed from 6 degrees to 8 degrees Dispersion of 5 cm KwK 39 L/60 gun on turret traverse decreased by 33% Elevation angle of 7,5 cm KwK 37 L/24 gun changed from -17 degrees to -20 degrees Depression angle of 7,5 cm KwK 37 L/24 gun changed from 6 degrees to 8 degrees Reloading speed of 7,5 cm KwK 37 L/24 gun changed from 4 sec to 3.8 sec 7,5 cm KwK 37 L/24 gun dispersion on turret traverse decreased by 17% Dispersion of 7,5 cm KwK 37 L/24 gun changed from 0.54 m to 0.55 m Elevation angle of 7,5 cm KwK 40 L/43 gun changed from -17 degrees to -20 degrees Depression of 7,5 cm KwK 40 L/43 gun changed from 6 degrees to 8 degrees Reloading time of 7,5 cm KwK 40 L/43 gun changed from 4 sec to 3.8 sec Dispersion of 7,5 cm KwK 40 L/43gun on turret traverse decreased by 17% Elevation angle of 7,5 cm KwK 40 L/48 gun changed from -17 degrees to -20 degrees Depression angle of 7,5 cm KwK 40 L/48 gun changed from 6 degrees to 8 degrees Reload time of 7,5 cm KwK 40 L/48 gun changed from 4 sec to 3.8 sec Dispersion of 7,5 cm KwK 40 L/48 gun on turret traverse decreased by 17% Turret weight changed from 3000 kg to 2800 kg Aiming time of 10,5 cm KwK 42 L/28 gun changed from 1.7 sec to 2.3 sec Elevation angle of 10,5 cm KwK 42 L/28 gun changed from -17 degrees to -20 degrees Depression angle of 10,5 cm KwK 42 L/28 gun changed from 6 degrees to 8 degrees Dispersion of 10,5 cm KwK 42 L/28 gun on turret traverse increased by 33% Dispersion of 10,5 cm KwK 42 L/28 gun changed from 0.54 m to 0.55 m Elevation angle of 5 cm KwK 39 L/60 gun changed from -17 degrees to -20 degrees Depression angle of 5 cm KwK 39 L/60 gun changed from 6 degrees to 8 degrees Elevation angle of 7,5 cm KwK 37 L/24 gun changed from -17 to -20 degrees Depression angle of 7,5 cm KwK 37 L/24 gun changed from 6 degrees to 8 degrees Reloading time of 7,5 cm KwK 37 L/24 gun changed from 3.7 sec to 3.4 sec Dispersion of 7,5 cm KwK 37 L/24 gun changed from 0.54 m to 0.55 m Elevation angle of 7,5 cm KwK 40 L/43 gun changed from -17 degrees to -20 degrees Depression angle of 7,5 cm KwK 40 L/43 gun changed from 6 degrees to 8 degrees Reloading time of 7,5 cm KwK 40 L/43 gun changed from 3.7 sec to 3.4 sec Elevation angle of 7,5 cm KwK 40 L/48 gun changed from -17 degrees to -20 degrees Depression angle of 7,5 cm KwK 40 L/48 gun changed from 6 degrees to 8 degrees Reloading time of 7,5 cm KwK 40 L/48 gun changed from 3.7 sec to 3.4 sec Turret weight changed from 4000 kg to 3000 kg Durability with VK-2801-Turm Ausf. A turret changed from 560 to 550 hit points[/quote] Fair.
[QUOTE=Orkel;39742204] VK2801 nerfs: Fair.[/QUOTE] Yes actually, for standardizing it into an actual tier.
[QUOTE=Atlascore;39742220]tl;dr just sell all of your german tanks now and go russian or american[/QUOTE] they can take my VK, but they can't take MY TIIIGEEEEEEEEEER
This fucking match and this team. Was rolling in my glorius 38t shooting up the whole enemy team and eventually getting 9 kills. At that point it was me and a a-20 against a pz3 and a luchs, there was just one problem though. I was outta ammo. The a-20 died very quickly leaving me with no chance at all to get a win, Luch was back at our base capping the base. Out of ammo and severly damaged I did what there was to be done. Rammed the shit outta him and got defender. [t]http://filesmelt.com/dl/2013-02-28_00001.jpg[/t] It hurts knowing that there is literally nothing you can do to save a team like that.
Alright trying again to start a tank company, get on Mumble in the [B]next 15 minutes.[/B] It will be fun, come
I wonder what World of Tanks would be if it was historically accurate and balanced out a tank's raw power by enemy numbers instead. It'd sure be nice to see Tigers with short 88s and all; but I imagine it'd just turn into a single Tiger (H) royally fucking up a wave of M4s.
[B]TANK COMPANY IN 15 OR SO MINUTES.[/B]
[QUOTE=Ogopogo;39742253]Yes actually, for standardizing it into an actual tier.[/QUOTE] They didn't standardize it, they beat it to a pulp with the nerf stick, up tiered it, and probably made it useless. They gimped it's terrain performance and reduced it's max speed.
HNNG first game in churchill. DING DING DING DING. Fuckin' music to my ears. Only 2 kills though.
I need someone to explain to me how a Hellcat survived a 152mm HE shell to the side that was [I]not[/I] in his tracks. I could only see the upper side and the turret, yet it only did 300 fucking damage.
Hah, good game, Facepunch. 25CDN here, I was calling that. You guys played well.
[QUOTE=Trunk Monkay;39742899]They didn't standardize it, they beat it to a pulp with the nerf stick, up tiered it, and probably made it useless.[/QUOTE] Gee, they up tiered a tank that matchmaker views as a tier 6 already, with tougher matchmaker and better performance than the tier 6 lights. Gee, the horror. Given that is now has tier 6 light tank matchmaker, its performance needed to be standardized. It is no worse than the AMX 12t, T21 and the 59-16. It should and will happen to the chaffee and the T-50-2. [QUOTE=Trunk Monkay;39742899] They gimped it's terrain performance and reduced it's max speed.[/QUOTE] Oh, you mean improved? Because soft ground resistance was improved from 2.1 to 1.9. Poor translation of the patch notes.
[QUOTE=Error_404;39743581]Hah, good game, Facepunch. 25CDN here, I was calling that. You guys played well.[/QUOTE] So glad you guys didn't put in the usual kv1s spam we've been facing.
[QUOTE=Wiseman400;39743671]So glad you guys didn't put in the usual kv1s spam we've been facing.[/QUOTE] Well, we were down one player, so I decided 'fuck it, fuck arty, who's got fast tanks?'. We usually end up doing at least one wolfpack fast group near the end of our TC, so most of the clan has at least a cromwell or hellcat in their garage. Now, if only it wasn't a defense map...
[QUOTE=Error_404;39743718]Well, we were down one player, so I decided 'fuck it, fuck arty, who's got fast tanks?'. We usually end up doing at least one wolfpack fast group near the end of our TC, so most of the clan has at least a cromwell or hellcat in their garage. Now, if only it wasn't a defense map...[/QUOTE] Yeah we've been getting tons of encounter and assault maps as well for some reason. Sure is fun when facing grilles and kv1s spam.
[QUOTE=Wiseman400;39743747]Yeah we've been getting tons of encounter and assault maps as well for some reason. Sure is fun when facing grilles and kv1s spam.[/QUOTE] We actually got that very same map twice in a row, which kinda sucked. In unrelated news, should I keep hording my free EXP to unlock the 90mm on the T29, or is it able to actually do anything with the 76mm?
[QUOTE=Error_404;39743784]We actually got that very same map twice in a row, which kinda sucked. In unrelated news, should I keep hording my free EXP to unlock the 90mm on the T29, or is it able to actually do anything with the 76mm?[/QUOTE] Are you using APCR? Otherwise, you better hope you are top tier all the time.
Thanks for coming to the tank companies everyone. Got off to a bit of a slow, painful start (assault and encounter everywhere) but things got a little better as the night went on. 8-1-3
152mm KV-2 best sniper all years.
[quote]Victory! Battle: Airfield February-28-13 12:03:21 AM Vehicle: Lorraine155 50 Experience received: 2,000 (x2 for the first victory each day) Credits received: 26,779 Battle Achievements: Mastery Badge: "3rd Class"[/quote] Third game in a stock tank, for a type of tank I never even play. Really isn't that hard.
Need some help here... I'm looking for a gaming headset with about a $100 budget. Completely stumped on where to look. From my experience, Sennheiser ftw, but I'm not sure if they'r that great in the gaming department. Figured I'd ask here since a gaming headset is a necessity.
I always seem to spend 90% of my earnings on repairs, no matter how many tanks I kill. I killed atleast three tanks during a match with my Pershing, and out of the 20,000 credits I got... 19,500 went to repairing my damn tank.
[QUOTE=Squad1993;39744360]Need some help here... I'm looking for a gaming headset with about a $100 budget. Completely stumped on where to look. From my experience, Sennheiser ftw, but I'm not sure if they'r that great in the gaming department. Figured I'd ask here since a gaming headset is a necessity.[/QUOTE] I guess I'm gonna be that guy so... Buy headphones and a nice desktop mic or a clip-on. My parents bought me one of the higher end Sennheiser headsets (I never asked for it, okay :v:) and it's honestly not that amazing compared to their low end headphones you could have for around 1/3 of the price. If you're not one of those crazy ass audiophiles you could grab a pair of HD-201s or 202s which are horribly comfortable, cheap and rather good sounding for 30$ headphones.
[QUOTE=Squad1993;39744360]Need some help here... I'm looking for a gaming headset with about a $100 budget. Completely stumped on where to look. From my experience, Sennheiser ftw, but I'm not sure if they'r that great in the gaming department. Figured I'd ask here since a gaming headset is a necessity.[/QUOTE] All though not exactly in your budget, I got a Sennheiser 598 connected up to an F9 Fiio DAC. Sound quality is fantastic.
[QUOTE=ze beaver;39744443]I guess I'm gonna be that guy so... Buy headphones and a nice desktop mic or a clip-on. My parents bought me one of the higher end Sennheiser headsets (I never asked for it, okay :v:) and it's honestly not that amazing compared to their low end headphones you could have for around 1/3 of the price. If you're not one of those crazy ass audiophiles you could grab a pair of HD-201s or 202s which are horribly comfortable, cheap and rather good sounding for 30$ headphones.[/QUOTE] I guess I'll do that then. I already have HD 280 Pros, which are like putting your head into a fluffy cloud. Thanks for the input.
[QUOTE=Squad1993;39744565]I guess I'll do that then. I already have HD 280 Pros, which are like putting your head into a fluffy cloud. Thanks for the input.[/QUOTE] It's the best solution. I'd thought about buying another Creative gamen headset, but this $13 Audio Technica desktop mic works just as well, and since you already have decent headphones you save a lot of money.
Sorry, you need to Log In to post a reply to this thread.