ARMA Series (I, II, III) - It's like the 4th of July!
1,001 replies, posted
[QUOTE=JerryK;39861383]hey guys just finished my escape mission, 10 players, no weapons, time to run
[url]http://www.mediafire.com/?ja75nd313a2j21e[/url]
if anyone cares, i've actually got some backstory to this (slightly inspired by Cuba during the cold war lol)
i plan on making a series of missions off this story, the next being that opfor forces have seize the island, killed anyone who opposes, and begun setting up nuclear launch sites
blufor forces still have not been allowed to actively operate in the region, so instead they've secretly trained surviving refugees and armed them and are going to send them back to the island to wreak havoc[/QUOTE]
anyone wanna host it? :v:
[QUOTE=Frosty701;39862065]They come out on the 14th, not the 12th...[/QUOTE]
But the 14th is in 4 days.
Unless I'm missing something.
actually just gonna wait till tomorrow, since there's barely anyone on
it's bit harder now as some things are missing/broken compared to OA/TOH
e.g. we merged A2: OA 1.63 beta changes since december just this friday
so you need wait for first alpha patch in unstable branch
[IMG]https://dl.dropbox.com/u/263501/Images/dsl_a3_mowing.gif[/IMG][IMG]https://dl.dropbox.com/u/263501/Images/dsl_a3_woodchipper.gif[/IMG]
[QUOTE=Dwarden;39862200]it's bit harder now as some things are missing/broken compared to OA/TOH
e.g. we merged A2: OA 1.63 beta changes since december just this friday
so you need wait for first alpha patch in unstable branch
[IMG]https://dl.dropbox.com/u/263501/Images/dsl_a3_mowing.gif[/IMG][IMG]https://dl.dropbox.com/u/263501/Images/dsl_a3_woodchipper.gif[/IMG][/QUOTE]
What is a bit harder now?
[editline]10th March 2013[/editline]
Also anyway when spawning a heli with player control to change the pilot of the heli? The pilot of the heli is always set to a pilot character where I want it to be a rifleman or squad leader character.
[QUOTE=MadPro119;39862315]What is a bit harder now?
[editline]10th March 2013[/editline]
Also anyway when spawning a heli with player control to change the pilot of the heli? The pilot of the heli is always set to a pilot character where I want it to be a rifleman or squad leader character.[/QUOTE]
Try spawning the chopper empty (naming it chopper1) and putting this in whatever unit you want to be the pilot.
[code]this moveInDriver chopper1;[/code]
[QUOTE=Mbbird;39862329]Try spawning the chopper empty and putting this in whatever unit you want to be the pilot.
[code]this moveInDriver chopper1;[/code][/QUOTE]
But the heli needs to spawn in flight.
[editline]10th March 2013[/editline]
Also, thank you!!
[QUOTE=MadPro119;39862335]But the heli needs to spawn in flight.[/QUOTE]
That's why I say try. Set the special on the empty vehicle to flying and since the way your "pilot' is initialized is in the driver seat of the heli, it might be okay, but yeah not sure.
[QUOTE=Mbbird;39862346]That's why I say try. Set the special on the empty vehicle to flying and since the way your "pilot' is initialized is in the driver seat of the heli, it might be okay, but yeah not sure.[/QUOTE]
Thank you so much, that worked! I thought empty items could not have specials so I was confused. Thank you!
So how many hours do you guys have on Arma 3 now, 51 for me
[QUOTE=Mbbird;39859632]The helicopters seem super duper floaty though. Go high speed then roll into a left or right turn.[/QUOTE]
I was flying one in a game of capture the island, went into my map for about 20sec and came out to find myself up-side down but I didn't seem to be losing altitude at a quick rate
[editline]10th March 2013[/editline]
[QUOTE=Frosty701;39861625]Anyone know how to make NPC's patrol an area? I did it before a long time ago, but I seem to have forgotten.[/QUOTE]
Lay down their patrol route then a "cycle" waypoint at/near/as the last one
[QUOTE=Carnage2323;39862461]So how many hours do you guys have on Arma 3 now, 51 for me[/QUOTE]
43, damn you!
[QUOTE=Carnage2323;39862461]So how many hours do you guys have on Arma 3 now, 51 for me[/QUOTE]
19. Not a whole lot to do and I'm shit at editing missions so I get bored a little quick considering everyone plays Wasteland.
[QUOTE=Jocke;39861336]I'm trying to find the perfect graphic layout for my computer. Been restarting the game for over 30 times now :v:
Singleplayer > 60-85 FPS
Singleplayer (Battle) > 55-67 FPS
Multiplayer > 15-20 FPS
Multiplayer (Battle) > 8-15 FPS
Ground Vehicle (SP) > 40-45 FPS
Aircraft (SP) > 20-40 FPS
[I]Teamspeak reduced the FPS with 4-5[/I]
[B]NVIDIA[/B]
- Disabled Vsync gave me 60% performance boost
- Pre-Rendered squares > 1 from "automatic" = No difference
- Triple buffering > ON and OFF = No difference
- Threaded optimization > ON and OFF = No difference
- Ran as aministraitor = 10 FPS gained
- XP or W7 mode (comp.) = No difference
Startup parameters: -noSplash -cpuCount=8 -maxMem=6144 -high = Gained 20-30 FPS in MP and 10 FPS in SP
Shadow resolution, overal distance +extra, object detail, post processing = Takes most performance
Updated drivers, no success. Updated to a beta driver and no success.
[B]FUCKING PUT ME OUT OF MY MISERY[/B]
[editline]10th March 2013[/editline]
I've also figured out that the ArmA engine are using the GPU power more than the CPU's.[/QUOTE]
Ah thanks for the idea, turned off vsycn and run as admin, it boosted my fps online.
[QUOTE=JerryK;39861383]hey guys just finished my escape mission, 10 players, no weapons, time to run
[url]http://www.mediafire.com/?ja75nd313a2j21e[/url]
if anyone cares, i've actually got some backstory to this (slightly inspired by Cuba during the cold war lol)
i plan on making a series of missions off this story, the next being that opfor forces have seize the island, killed anyone who opposes, and begun setting up nuclear launch sites
blufor forces still have not been allowed to actively operate in the region, so instead they've secretly trained surviving refugees and armed them and are going to send them back to the island to wreak havoc[/QUOTE]
Stratis confirmed for Cuba
My second mission is finally up on Armaholic!
[url]http://www.armaholic.com/page.php?id=19063[/url]
[quote]Reports show that the town of Girna to the South West has been garrisoned by Iranian Forces. Two Squads must work in unison to patrol to Girna. Two Hunters with HMGs are available to be utilized on your way from Air Station Mike 26 to Girna.
[/quote]
[QUOTE=alx12345;39862606]Ah thanks for the idea, turned off vsycn and run as admin, it boosted my fps online.[/QUOTE]
If you want vsync, should you force it instead of using arma's?
[QUOTE=counterpo0;39861514]Does squad XML work?
Is it the same as arma 2?[/QUOTE]
Yep exactly the same.
-snip-
Automerge :v:
I try to script a bit in the init, but when I press ok i get an empty error log :suicide:
[QUOTE=Carnage2323;39862868]I can not get the shack tac hud to work at all[/QUOTE]
You installed CBA, right ? it should show a colorful "CBA" somewhere on the main menu if it's working.
Or you're just not in a squad.
[QUOTE=Jocke;39861336]I'm trying to find the perfect graphic layout for my computer. Been restarting the game for over 30 times now :v:
Singleplayer > 60-85 FPS
Singleplayer (Battle) > 55-67 FPS
Multiplayer > 15-20 FPS
Multiplayer (Battle) > 8-15 FPS
Ground Vehicle (SP) > 40-45 FPS
Aircraft (SP) > 20-40 FPS
[I]Teamspeak reduced the FPS with 4-5[/I]
[B]NVIDIA[/B]
- Disabled Vsync gave me 60% performance boost
- Pre-Rendered squares > 1 from "automatic" = No difference
- Triple buffering > ON and OFF = No difference
- Threaded optimization > ON and OFF = No difference
- Ran as aministraitor = 10 FPS gained
- XP or W7 mode (comp.) = No difference
Startup parameters: -noSplash -cpuCount=8 -maxMem=6144 -high = Gained 20-30 FPS in MP and 10 FPS in SP
Shadow resolution, overal distance +extra, object detail, post processing = Takes most performance
Updated drivers, no success. Updated to a beta driver and no success.
[B]FUCKING PUT ME OUT OF MY MISERY[/B]
[editline]10th March 2013[/editline]
I've also figured out that the ArmA engine are using the GPU power more than the CPU's.[/QUOTE]
you are a god among men
I think that stuff should be added to the OP
[QUOTE=Jocke;39861336]I'm trying to find the perfect graphic layout for my computer. Been restarting the game for over 30 times now :v:
Singleplayer > 60-85 FPS
Singleplayer (Battle) > 55-67 FPS
Multiplayer > 15-20 FPS
Multiplayer (Battle) > 8-15 FPS
Ground Vehicle (SP) > 40-45 FPS
Aircraft (SP) > 20-40 FPS
[I]Teamspeak reduced the FPS with 4-5[/I]
[B]NVIDIA[/B]
- Disabled Vsync gave me 60% performance boost
- Pre-Rendered squares > 1 from "automatic" = No difference
- Triple buffering > ON and OFF = No difference
- Threaded optimization > ON and OFF = No difference
- Ran as aministraitor = 10 FPS gained
- XP or W7 mode (comp.) = No difference
Startup parameters: -noSplash -cpuCount=8 -maxMem=6144 -high = Gained 20-30 FPS in MP and 10 FPS in SP
Shadow resolution, overal distance +extra, object detail, post processing = Takes most performance
Updated drivers, no success. Updated to a beta driver and no success.
[B]FUCKING PUT ME OUT OF MY MISERY[/B]
[editline]10th March 2013[/editline]
I've also figured out that the ArmA engine are using the GPU power more than the CPU's.[/QUOTE]
I seem to get horrible FPS in multiplayer if I have my graphics on lowest, I'm not sure if this is a bug or not, but its almost as if the higher I put my graphics, the better my FPS goes.
A mate and I were searching around this building on Wasteland when suddenly
[T]http://cloud-2.steampowered.com/ugc/595871638294495436/1E94DAD8ACC6FE86A3C45ED392E7D079043A3836/[/T]
Sunglasses
[QUOTE=samuel2213;39863409]A mate and I were searching around this building on Wasteland when suddenly
[T]http://cloud-2.steampowered.com/ugc/595871638294495436/1E94DAD8ACC6FE86A3C45ED392E7D079043A3836/[/T]
Sunglasses[/QUOTE]
Does anybody remember that gif where the TF2 sniper had like 8 pairs of glasses on and took them all off in rapid succession? Someone's done that here.
[QUOTE=geogzm;39863476]Does anybody remember that gif where the TF2 sniper had like 8 pairs of glasses on and took them all off in rapid succession? Someone's done that here.[/QUOTE]
[IMG]http://www.lowbird.com/data/images/2012/07/narf-archive-68b3bff5ca253b2f6a11f79690e18aa61e949f8b.gif[/IMG]