[img]http://filesmelt.com/dl/ScreenShot001.jpg[/img]
So, yeah. There's a button in the lower right corner, and a lot of red dust leading down to the sandy area. In the middle of those 4 wool blocks, lies a TNT block under the sand. I'm gonna wait until the next spider-mating season, and blow them to oblivion.
Here's my And Gate
[img]http://img694.imageshack.us/img694/4812/wiring.png[/img]
Black = Switches
Blue = Steel Door
Red = Cupite
Green = Red Torch
It should work but it isn't.
(When one switch is open, it should open, but when both/none are open, it should be closed)
Oh, and thanks to SamiPso for buying me this game and for the great skin.
snip
[QUOTE=Petrussen;23107230]
So, yeah. There's a button in the lower right corner, and a lot of red dust leading down to the sandy area. In the middle of those 4 wool blocks, lies a TNT block under the sand. I'm gonna wait until the next spider-mating season, and blow them to oblivion.[/QUOTE]
You now realize that the power won't run that far
Damn, I can't get the buckets to work! I try with the right mouse click, I drop I do everything but still.. Nothing happens?
Can someone kindly explain the bucket to me?
City progress!
[img]http://thepointofbuilding.net/uploads/java%202010-07-04%2020-21-29-05.png[/img]
[url]www.minecraft.net/play.jsp?server=ea909a9e3f5d5cf40fcd2c8229b86d4c[/url]
Post added to The Wonderful Tales of Brick Kubrick.
[url]http://talesofbrickkubrick.tumblr.com/[/url]
[b]Friendly[/b] - I have enjoyed it so far
[b]Useful[/b] - It needs something like _____
[QUOTE=MadCatMkII;23107309]You now realize that the power won't run that far[/QUOTE]
Rated you clock for not knowing about the inverting torches.
[editline]06:32PM[/editline]
[QUOTE=Darkslicer;23107318]Damn, I can't get the buckets to work! I try with the right mouse click, I drop I do everything but still.. Nothing happens?
Can someone kindly explain the bucket to me?[/QUOTE]
The bucket only works on "full water blocks". Head down to the sea and try your luck there.
[QUOTE=Nitrowing;23107373]Post added to The Wonderful Tales of Brick Kubrick.
[url]http://talesofbrickkubrick.tumblr.com/[/url]
[b]Friendly[/b] - I have enjoyed it so far
[b]Useful[/b] - It needs something like _____[/QUOTE]
Well, it's cool to see more people using my idea.
So I've finished up it a bit more when it comes to making blueprints :
Instead of having to post this :
[img]http://img231.imageshack.us/img231/2020/current26.png[/img]
[img]http://img812.imageshack.us/img812/6172/current26a.png[/img]
[img]http://img707.imageshack.us/img707/2166/current26b.png[/img]
I can post this :
[IMG]http://img227.imageshack.us/img227/8577/current26blueprint.png[/IMG]
Now you obviously need to post a left side/right side view and a front/behind view, but I chose to just draw the front, right side and the top to show an example of how it'll work.
Here is the blueprint for blueprinting I made :
[img_thumb]http://img132.imageshack.us/img132/9952/minecraftarchitecture.png[/img_thumb]
Rate heart/polite if it looks good, bad reading if it looks terrible.
(I chose distinct colours for each one and not the real colour to make it easier to distinguish between the different materials).
Edit : I noticed that I forgot to put half-stones around the top-view, my bad!
My god this logic gate shit is confusing me, I don't want to read 700 posts so could someone explain to me?
[QUOTE=tinhead50;23107469]Well, it's cool to see more people using my idea.[/QUOTE]
It is a really good idea. It keeps entries organized in a linear fashion with most of the same features as a regular blog. Cheers, mate.
Is there a way I can noclip in the regular downloaded game so I can find were I died at?
[editline]02:48PM[/editline]
Wait, I found it after walking around for an hour.
How does everyone suddenly have so much TNT?
Don't you still have to kill at least 4 creepers for one?
Taking a break for now; just finished my garden, and gonna make a pig rodeo pen later.
[QUOTE=Talishmar;23107817]How does everyone suddenly have so much TNT?
Don't you still have to kill at least 4 creepers for one?[/QUOTE]
They're all hackers. :tinfoil:
[QUOTE=geogzm;23106976]there you go[/QUOTE]
I made one of them last year [img]http://imgkk.com/i/s5pp.jpg[/img]
Oh god damnit page king.
:ninja: Ninjers
You could always use the map preveiw tool and find your bearings, making it alot easier to find your place of death.
Die underground however, you're fucked.
We are now making a water treatment plant for our creative city :v:
Notch should add digging mobs to the game.
[URL=http://img807.imageshack.us/i/diggingmobs.png/][IMG]http://img807.imageshack.us/img807/7572/diggingmobs.png[/IMG][/URL]
Wouldn't it be interesting to control parts of a city far away inside a main citadel?
Alarms would be interesting. You press a button which starts a flicker circuit which turns certain torches on and off.
Also, gate houses would be useful because they could be opened from a watch tower.
Also, yes, wires can go on as long as you want and still work, you have to make double nots every so often to extend it.
[QUOTE=Profanwolf;23106753]Someone made this on the server :v:
[URL="http://www.minecraft.net/play.jsp?server=ea909a9e3f5d5cf40fcd2c8229b86d4c"]www.minecraft.net/play.jsp?server=ea909a9e3f5d5cf40fcd2c8229b86d4c[/URL][/QUOTE]
He posted it on the same page :v:
Does anyone know how to use levers to switch tracks?
[QUOTE=Radiosquid;23107944]Notch should add digging mobs to the game.[/QUOTE]
Mobs that could dig through dirt/sand/gravel wouldn't be too bad, they shouldn't be able to dig through stone though.
[QUOTE=Nitrowing;23107586]It is a really good idea. It keeps entries organized in a linear fashion with most of the same features as a regular blog. Cheers, mate.[/QUOTE]
That's why I liked it so much. My only gripe is that it'd be hard to form arcs without backtracking and would become to complicated, which meant I had to switch from a 1st person limited story to a 3rd person omnipotent story. But all in all, I think it's great.
[QUOTE=DarkWolf2;23108013]Does anyone know how to use levers to switch tracks?[/QUOTE]
Yeah, just put it next to a track where you have an intersection. Or you could put it further down the track to switch it from further away.
Some sort of sorting system for Minecarts would be interesting. If only Minecarts could trigger pressure plates.
Expanding on my alarm idea, Morse Code anyone? Different flicker patterns mean different things. So you could send signals without actually chatting.
Also, indicator lights would be good too. Since they can be turned on and off, indicating where to go.
[QUOTE=Dacheet;23107243]Here's my And Gate
[img]http://img694.imageshack.us/img694/4812/wiring.png[/img]
Black = Switches
Blue = Steel Door
Red = Cupite
Green = Red Torch
It should work but it isn't.
(When one switch is open, it should open, but when both/none are open, it should be closed)[/QUOTE]
retoast from last page.
[QUOTE=Rubs10;23108053]Yeah, just put it next to a track where you have an intersection. Or you could put it further down the track to switch it from further away.
Some sort of sorting system for Minecarts would be interesting. If only Minecarts could trigger pressure plates.
Expanding on my alarm idea, Morse Code anyone? Different flicker patterns mean different things. So you could send signals without actually chatting.
Also, indicator lights would be good too. Since they can be turned on and off, indicating where to go.[/QUOTE]
Say that I want to operate the track switching from further away, would that be possible?
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