• Minecraft Thread v21 - sssSSSSSaturday update!
    2,001 replies, posted
[QUOTE=Zombii;23109636]He's going to start working on SMP tomorrow![/QUOTE] IMO he already has :P I bet he cut his weekend short since I bet he's as excited as we are to play it.
[QUOTE=Zombii;23109636]He's going to start working on SMP tomorrow![/QUOTE] I hope that's not Valve time.
[QUOTE=Nextil;23109702]Saving to a file. Not saving on the server. I guess it doesn't really matter now that there is an off-line client though.[/QUOTE] Windows Key + R Type %appdata%\.minecraft\saves Fuck 'em
[QUOTE=Pruneyboy;23109706]IMO he already has :P I bet he cut his weekend short since I bet he's as excited as we are to play it.[/QUOTE] It was acually fun that he released some "Gameplay" updates so we have something to play with and he got to use some of the fun ideas... I know how hard it is to do good multiplayer and for a game lite this :S
you know what screw the example citadel its to hard to explain crappy paint drawing GO [IMG]http://i50.tinypic.com/es3ubo.jpg[/IMG]
It should be just a normal castle! Not HL2 Citadel copy!
[QUOTE=mr.killa;23109749]you know what screw the example citadel its to hard to explain crappy paint drawing GO [IMG]http://i50.tinypic.com/es3ubo.jpg[/IMG][/QUOTE] Please stop drawing maps.
[QUOTE=mr.killa;23109749]you know what screw the example citadel its to hard to explain crappy paint drawing GO [IMG]http://i50.tinypic.com/es3ubo.jpg[/IMG][/QUOTE] :wtc: That makes no sense no matter how many times I try to read it
I'll help with the cave exploration center. I'm actually setting up a little outpost in my save right now.
[QUOTE=scratch (nl);23109512]Yeah, a preset shape is boring... it makes you have the feeling that you have no freedom inside the walls.[/QUOTE] Simple, build higher.
[IMG]http://img197.imageshack.us/img197/8343/town222.png[/IMG] I agree with the "Let it expand naturally" idea, but here's the new design. [B]I don't think we should use it[/B], but it's still an idea, and we could take some things from it. Besides, I worked hard on it :frown:
Only central square and castle couryard should be pre-planned. And logistics system :P
[QUOTE=oskutin;23109865]Only central square and castle couryard should be pre-planned. And logistics system :P[/QUOTE] If we remove the houses and keep the shops, it could be just the central square. It's definitely small enough.
[QUOTE=oskutin;23109769]It should be just a normal castle! Not HL2 Citadel copy![/QUOTE] castles are to common HUGE CITADEL GO
I believe so far I have made the only realistic map plan: [img]http://i49.tinypic.com/9hsvms.jpg[/img] I mean seriously, it's gonna be disorganised as fuck no matter how hard you plan it.
[QUOTE=mr.killa;23109921]castles are to common HUGE CITADEL GO[/QUOTE] The "Citadel" should only be a place that centres the town and doesn't really have a purpose. Not to have farmland in it and shelter pigs. It shouldn't be that big anyway.
My mom pays ~$45 and i only get a 1mb connection Yes i download at 125 kb/s and upload at like 56kb/s Fuck my life
Maintower should be replaced with fountain.
[QUOTE=lilcheeselad;23109788]:wtc: That makes no sense no matter how many times I try to read it[/QUOTE] use teh legend
I think I caught the minecraft flu... I get massive headaches whenever I play it :saddowns:
Why do we need jails. I fear this is going to turn into gmod RP REAL fast. That would be a total fucking disaster.
Castle + Lighthouse :v: [img]http://img28.imageshack.us/img28/1420/castlelighhouse.png[/img]
I think we should choose a location and let it expand like said earlier, but the first thing that should be built should be a castle/main city center [b]WITHOUT POWER LINES, WE CAN DO THAT BIT ON OUR OWN[/b], that includes mayor/fighters quarters, and public access with a city overview, and private quarters for higher-ups. Then everything around it is just natural.
[img]http://dl.dropbox.com/u/1445439/Minecraft/javaw%202010-07-04%2016-35-00-32.bmp[/img] Now I don't have to run outside every five seconds to see what time it is.
[quote=geogzm;23109966]i think we should choose a location and let it expand like said earlier, but the first thing that should be built should be a castle/main city center [B]without power lines, we can do that bit on our own[/B], that includes mayor/fighters quarters, and public access with a city overview, and private quarters for higher-ups. Then everything around it is just natural.[/quote] [quote=oskutin;23109627]my suggestion about the city: 1) find a good location with for city (near river/lake) 2) build a central square and townhall and allow (or sell land) people to build their houses there 3) start building castle in nearby hill/island 4) build citywalls and infranstructure (aqueducts, sewers, roads, canals, tracks) 5) allow city to expand outside of them 6) build another citywalls and infranstructure.[/quote]
[QUOTE=gman_freeman;23109929]The "Citadel" should only be a place that centres the town and doesn't really have a purpose. Not to have farmland in it and shelter pigs.[/QUOTE] why? if i cant build mah citadel im going to help build the main center building [ps im good at building big towers that are easy to get lost in] and if i cant do that im just going to stick with the department of sewage and water
[QUOTE=MadCatMkII;23109934]My mom pays ~$45 and i only get a 1mb connection Yes i download at 125 kb/s and upload at like 56kb/s Fuck my life[/QUOTE] I'm exactly the same. Sometimes I get 190kb/s, if it's a good day.
Who want's a shop complete with: Back room (for your customization) Door lock (so you can get behind the counter and lock the door)
I bet I'm late here, but water has ambient sounds now.
[QUOTE=oskutin;23109986][/QUOTE] City walls should be AFTER the first few people build their houses. make the text before the speech bubble
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