• Minecraft Thread v22 - Quick, think of a subtitle
    2,001 replies, posted
good night/morning/evening/afternoon/noon/dusk/twilight people but its bed time for me :P
[QUOTE=Dianthor;23126621]the cuprite inventory image reminds me of the fire salts in oblivion[/QUOTE] I am an assassin/thief/secret agent in that game
[QUOTE=Dianthor;23126655]good night/morning/evening/afternoon/noon/dusk/twilight people but its bed time for me :P[/QUOTE] Goodnight, person who is east of me.
ZomBuster, As I said in the IRC, Those paintings are awesome.
I'll download those textures once they're done, great work so far.
My save file just suddenly vanished. :wtc:
[QUOTE=ZestyLemons;23112362][img]http://img200.imageshack.us/img200/6697/cccombolock.png[/img] Five switch lock, enjoy.[/QUOTE] Could you explain how that works please? I replicated that exactly but I don't think it's working right.
Someone please give me a response people. Can you use a pre-paid visa card to set up a pay-pal account and buy minecraft? If not I might have to do a trade with someone for it.
[IMG]http://img816.imageshack.us/img816/6238/ss20100705122004.png[/IMG] Hearthhaven so far. The lower part is the residential district, The middle is the Lighthouse District (owned by silentjubjub) and the Northmost is the castle district. I have about 15 houses avalible in the Residential district. Does anyone want one?
[QUOTE=Dacheet;23126821][IMG]http://img816.imageshack.us/img816/6238/ss20100705122004.png[/IMG] Hearthhaven so far. The lower part is the residential district, The middle is the Lighthouse District (owned by silentjubjub) and the Northmost is the castle district. I have about 15 houses avalible in the Residential district. Does anyone want one?[/QUOTE] I'd love to have one. Preferably two stories :3:
[QUOTE=Dacheet;23126821][IMG]http://img816.imageshack.us/img816/6238/ss20100705122004.png[/IMG] Hearthhaven so far. The lower part is the residential district, The middle is the Lighthouse District (owned by silentjubjub) and the Northmost is the castle district. I have about 15 houses avalible in the Residential district. Does anyone want one?[/QUOTE] i will work in the castle
[QUOTE=Dacheet;23126821][IMG]http://img816.imageshack.us/img816/6238/ss20100705122004.png[/IMG] Hearthhaven so far. The lower part is the residential district, The middle is the Lighthouse District (owned by silentjubjub) and the Northmost is the castle district. I have about 15 houses avalible in the Residential district. Does anyone want one?[/QUOTE] Hook me up.
[QUOTE=ZomBuster;23126517]A little comparison [img]http://www.cubeupload.com/files/cb0200com.gif[/img][/QUOTE] This is amazing.
[IMG]http://i25.photobucket.com/albums/c98/sami1337/Screen-shot-2010-07-05-at-62925-PM.png[/IMG] All that for a single door. Could be moved underground though.
--Snip because I fixed my own problem-- [editline]11:31AM[/editline] [QUOTE=Petrussen;23124612]Aero, your avatar seems to creep me out. Where's it from?[/QUOTE] Doctor Who.
[QUOTE=hgncommand;23126813]Someone please give me a response people. Can you use a pre-paid visa card to set up a pay-pal account and buy minecraft? If not I might have to do a trade with someone for it.[/QUOTE]
[QUOTE=SamPerson123;23126651]Could you just try this, and see if it works as a lock? I don't have the game, but I really want to experiment with this. I think it might work, because it would only matter if blocks with torches on them received energy when they shouldn't S = switch T = torch B = block C = cuprite D = door SBC SBCCBTCD SBTC Combination should be off off on.[/QUOTE] That's pretty much the end result if you'd use the wires for something. I wired my door like that, but i had to add an extented because it couldn't reach the door. ( added two inverters)
[QUOTE=hgncommand;23127004][/QUOTE] Yes. @hgncommand
[QUOTE=sami-pso;23127032]That's pretty much the end result if you'd use the wires for something. I wired my door like that, but i had to add an extented because it couldn't reach the door. ( added two inverters)[/QUOTE] So it works, then? Here's a six switch lock with a six square long switch panel that I think would work. SBCC SBTC SBTC SBCCCBTCD SBCC SBTC Combination would be off on on off off on.
Unfortunatly these locks can be easily avoided by putting a lever next to the door, rendering your hard work useless. or destroying the walls around it. You best be hoping there is land claiming.
[QUOTE=hgncommand;23126813]Someone please give me a response people. Can you use a pre-paid visa card to set up a pay-pal account and buy minecraft? If not I might have to do a trade with someone for it.[/QUOTE] you cam buy it with a visa card via paypal without an account
[QUOTE=adamater;23127211]Unfortunatly these locks can be easily avoided by putting a lever next to the door, rendering your hard work useless. or destroying the walls around it. You best be hoping there is land claiming.[/QUOTE] Actually, I think you can set doors to only open when receiving no electricity, meaning any levers next to the door wouldn't do anything.
I am disappointed with Notch's unoriginality. He's making a capture the flag mode. It should be capture the [b]pig[/b]. Idea time! 1. A playing field is randomly generated and then mirrored for the other team. This map is floating, like the Indev map type. 2. Both teams have 5 minutes to set up, in which time they can do any normal Minecraft stuff, but can not go into the enemy's territory. 3. When the game starts, a pig with a saddle in the middle of the map. 4. The pig [i]can[/i] be killed, but has a lot of health, so is not easy to kill. It drops three meat. 5. You can control the pig while riding it but can not use items / build things. 6. When you die, you drop one item which represents your entire inventory. When someone picks that item up, the items go to an infinitely large team treasure chest. (The more items in it, the larger it gets. It has a scroll bar for navigation) This chest can not be accessed by the enemy team and is in the spawn area. 7. To capture the pig, your team must bring it to your spawn area. When it reaches the spawn area, it immediately dies and drops three meat. 8. The pig must be captured by your team three times to win. Even if this doesn't make it in officially, it could be made as a mod.
I say Notch implements a slight tinge in color according to player slot. (P1 = red P2 = green) for borders/land claim. That would be cool IMHO. [editline]07:50PM[/editline] [QUOTE=Baboo00;23127250]I am disappointed with Notch's unoriginality. He's making a capture the flag mode. It should be capture the [b]pig[/b]. Idea time! 1. A playing field is randomly generated and then mirrored for the other team. This map is floating, like the Indev map type. 2. Both teams have 5 minutes to set up, in which time they can do any normal Minecraft stuff, but can not go into the enemy's territory. 3. When the game starts, a pig with a saddle in the middle of the map. 4. The pig [i]can[/i] be killed, but has a lot of health, so is not easy to kill. It drops three meat. 5. You can control the pig while riding it but can not use items / build things. 6. When you die, you drop one item which represents your entire inventory. When someone picks that item up, the items go to an infinitely large team treasure chest. (The more items in it, the larger it gets. It has a scroll bar for navigation) This chest can not be accessed by the enemy team and is in the spawn area. 7. To capture the pig, your team must bring it to your spawn area. When it reaches the spawn area, it immediately dies and drops three meat. 8. The pig must be captured by your team three times to win. Even if this doesn't make it in officially, it could be made as a mod.[/QUOTE] Meat can be used to purchase weapons to slaughter (pun) the other team.
Anyone know where save files are located. I'm trying to recover mine.
Run %temp%. (I think)
That's where the jar files are located.
[QUOTE=g1real;23127369]Anyone know where save files are located. I'm trying to recover mine.[/QUOTE] %appdata%\.minecraft
I'm playin' around with infinite TNT, "Red Stuff" and Levers etc. FUN !
Attach red stuff to lever, put lever next to tnt, profit.
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