For those interested in the MP survival city, we have another vote that needs to be settled and only YOU (Yes, YOU!) can decide the future!
[url]http://www.facepunch.com/showpost.php?p=23132107&postcount=230[/url]
[QUOTE=WolfeClaw;23132144]I'm saving up some money to get a new laptop that'll actually run Minecraft well.
My current laptop sucks ass, it runs the game at 10 FPS max with fog on high and every second I get a huge lag spike. The original Indev is fine because you can change the map size, same with creative, however, I got the game for survival mode and zombie siege.
So yeah, time to save up some dough by doing shitloads of work...[/QUOTE]
Zombie siege isn't released yet, and wont be released for probably another couple of months. It sucks that you can't play /game/ though. :frown:
Eeh, somehow my water doesn't have a "current" animation. It stopped after I installed Zombusters 32P pack. Ideas?
edit:
still standing water doesn't have an animation as well.
[img]http://img175.imageshack.us/img175/1918/village.png[/img]
A picture of my newly re-roofed village at night.
[QUOTE=Radiosquid;23132024]Maybe your screen's a bit darker, but that just looks like a wall to me.[/QUOTE]
I actually just noticed that. Weird, it's much darker ingame. But just as I watched the image I realized this too. Shame, would have been awesome to explore it.
[QUOTE=Gregah;23132174]For those interested in the MP survival city, we have another vote that needs to be settled and only YOU (Yes, YOU!) can decide the future!
[url]http://www.facepunch.com/showpost.php?p=23132107&postcount=230[/url][/QUOTE]
Rated agree, it's just below average in size and altogether has a great layout.
organically growing city is the best idea
[QUOTE=layla;23132057]lol sending packets over UDP isn't a framework nor should take more than a day to do.[/QUOTE]
[quote]I’ve now got an [B]UDP framework up[/B] and running that supports [B]automatic compression, packet acking/resending, duplicate packet identification and skipping, and a method for ordering data that needs to be ordered (such as block changes) without having to wait for the latest data[/B]. If the game ever detects getting a block change in an area that happens before one that is already applied, it’ll apply the later changes again, in the correct order.[/quote]
Stop trolling.
[QUOTE=Gregah;23132174]For those interested in the MP survival city, we have another vote that needs to be settled and only YOU (Yes, YOU!) can decide the future!
[url]http://www.facepunch.com/showpost.php?p=23132107&postcount=230[/url][/QUOTE]
I love gman_freemans, I just think that it needs a couple taverns and restaurants.
[QUOTE=Petrussen;23132204]Eeh, somehow my water doesn't have a "current" animation. It stopped after I installed Zombusters 32P pack. Ideas?[/QUOTE]
It's glitchy. I'd say that's enough reason.
[QUOTE=Petrussen;23132204]Eeh, somehow my water doesn't have a "current" animation. It stopped after I installed Zombusters 32P pack. Ideas?
edit:
still standing water doesn't have an animation as well.[/QUOTE]
It's a glitch with 32p textures. Not sure about fixing it.
[QUOTE=lilcheeselad;23132189]Zombie siege isn't released yet, and wont be released for probably another couple of months. It sucks that you can't play /game/ though. :frown:[/QUOTE]
I know...
I can play it, but it lags like fuck. I'm lucky I managed to make a full base and gather 50 cuprite, 10 gold, 11 diamond and shitloads of other resources.
How do you create the opposite of a NOT gate?
One that turns a torch ON when power is sent to it?
Are you running 2 java apps at the same time? e.g. you have the previewer open at the same time?
+ did you set graphics to fast?
did you change fog distance?
[QUOTE=Rastadogg5;23132398]How do you create the opposite of a NOT gate?
One that turns a torch ON when power is sent to it?[/QUOTE]
Two NOT gates in a row.
[QUOTE=Rastadogg5;23132398]How do you create the opposite of a NOT gate?
One that turns a torch ON when power is sent to it?[/QUOTE]
Make another torch block after the one that is off? That's how you invert a signal I think.
[QUOTE=aero1444;23132411]Are you running 2 java apps at the same time? e.g. you have the previewer open at the same time?
+ did you set graphics to fast?
did you change fog distance?[/QUOTE]
I'm going to guess that you are directing that at me?
No, one java is up.
Graphics are set to fast.
Fog distance is high (lots of fog)
[QUOTE=layla;23132057]lol sending packets over UDP isn't a framework nor should take more than a day to do.[/QUOTE]
So they magically do what notch wants them to do? Cool.
Just made a 6-combo switch lock for my bank. Will upload another video with little updates around my place, and some neat wiring stuff.
Oh, also
[hd]http://www.youtube.com/watch?v=mJ9wJ4F4s48[/hd]
[media]http://www.youtube.com/watch?v=mJ9wJ4F4s48[/media]
Still processing, just chill for a bit.
[QUOTE=WolfeClaw;23132482]I'm going to guess that you are directing that at me?
No, one java is up.
Graphics are set to fast.
Fog distance is high (lots of fog)[/QUOTE]
Got no idea then, sorry. Does creative lag for you? Might just be your PC.
[QUOTE=aero1444;23132237]Stop trolling.[/QUOTE]
So he's sending compressed zlib data through UDP and I don't lick his ass every vague blog post he makes?
[url]http://en.wikipedia.org/wiki/Troll_%28Internet%29[/url]
[QUOTE=adamater;23131808]I want my name on a sign![/QUOTE]
It's yours, good sir!
[IMG]http://filesmelt.com/dl/java_2010-07-05_16-16-28-05.png[/IMG]
---
Now, an actual house!
[img_thumb]http://filesmelt.com/dl/javaw_2010-07-05_15-14-55-62.png[/img_thumb]
That's the view from outside, you get a nice look at the flag of West Creek from down here.
[img_thumb]http://filesmelt.com/dl/javaw_2010-07-05_15-15-05-07.png[/img_thumb]
Inside, you've got a two-cloth bed, as well as the table made from your logs.
[img_thumb] http://filesmelt.com/dl/javaw_2010-07-05_15-15-11-94.png[/img_thumb]
Sorry if the view's a bit dark, but here you've got your combination bathroom/bathtub. And since it filters out directly into West Bay, you've got no worries about sanitation here.
[img_thumb]http://filesmelt.com/dl/javaw_2010-07-05_15-32-08-61.png[/img_thumb]
As a bonus, this home's got a built in cellar.
[img_thumb]http://filesmelt.com/dl/javaw_2010-07-05_15-32-24-42.png[/img_thumb]
Down here you've got a fire pit, a furnace, and two spaces for holding wine or such like, even though it doesn't exist.
[B]EDIT:
[/B]And another crappy page king!
[QUOTE=lilcheeselad;23132238]I love gman_freemans, I just think that it needs a couple taverns and restaurants.[/QUOTE]
it also works best with my sewer plans :v:
[QUOTE=aero1444;23132593]Got no idea then, sorry. Does creative lag for you? Might just be your PC.[/QUOTE]
On creative, I can run it reasonably well, but only if I set the map size to small and, once again, fog must be on high.
[QUOTE=layla;23132601]So he's sending compressed zlib data through UDP and I don't lick his ass every vague blog post he makes?
[url]http://en.wikipedia.org/wiki/Troll_%28Internet%29[/url][/QUOTE]
He clearly states that he has made a framework, and you come in saying "lol its not a framework", to piss someone off, trying to start an argument. That is trolling. I'm going to drop this now, simply because I'd rather not shit up the thread with this crap any longer. My advice is if you don't like the community in this thread, don't join in.
The toilet idea is fucking amazing, I'm so excited for MPS. Imagine being chased by civilians after robbing a shop, you run around a corner and hide in a house. You're trapped in there, you can't leave because they will find you and kill you, so you decide to hope in the toilet and take the sewers out. You venture through the sewers and meet other nice folk who live in there. You eventually escape and you see the village in the distance as you run away.
:lsd:
[QUOTE=WolfeClaw;23132681]On creative, I can run it reasonably well, but only if I set the map size to small and, once again, fog must be on high.[/QUOTE]
Probably just your computer. Do you have a good PC? I know my brother has a shit one and minecraft lags badly for him.
You may have a good computer but just not have much RAM, I have 2GB and it runs fine.
[editline]09:26PM[/editline]
[QUOTE=lilcheeselad;23132696]The toilet idea is fucking amazing, I'm so excited for MPS. Imagine being chased by civilians after robbing a shop, you run around a corner and hide in a house. You're trapped in there, you can't leave because they will find you and kill you, so you decide to hope in the toilet and take the sewers out. You venture through the sewers and meet other nice folk who live in there. You eventually escape and you see the village in the distance as you run away.
:lsd:[/QUOTE]
I use a toilet in the jail I built as an escape route (you can't get out other than via the toilet, but when I get some cuprite I might build an iron door)
[QUOTE=lilcheeselad;23132696]The toilet idea is fucking amazing, I'm so excited for MPS. Imagine being chased by civilians after robbing a shop, you run around a corner and hide in a house. You're trapped in there, you can't leave because they will find you and kill you, so you decide to hope in the toilet and take the sewers out. You venture through the sewers and meet other nice folk who live in there. You eventually escape and you see the village in the distance as you run away.
:lsd:[/QUOTE]
but for anti criminal reasons we would have the sewers completely filled with water.
your best bet would be to hide in the next house over
we would also have police down in viewing platforms waiting to catch you
the sewer wouldn't lead out of town either
it would lead straight into a lava pit in the center of town
it would be a death sentence gong down there because we would install a trap door system that prevents you from coming back up into another house
so just forget about escaping in the sewers all together
[QUOTE=ZestyLemons;23132550]Just made a 6-combo switch lock for my bank. Will upload another video with little updates around my place, and some neat wiring stuff.
Oh, also
[hd]http://www.youtube.com/watch?v=mJ9wJ4F4s48[/hd]
[media]http://www.youtube.com/watch?v=mJ9wJ4F4s48[/media]
Still processing, just chill for a bit.[/QUOTE]
Why did you post the same video twice?
[url]http://www.minecraft.net/skin/skin.jsp?user=Conkerred[/url] probably been done a million times, but i like it
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