[QUOTE=MerzBro;29107776]I don't get why you'd want it to be a sandbox with a bunch of NPCs that can hurt you while you're trying to build.
I mean, imagine yourself trying to play GMod sandbox and build stuff while an endless wave of combine soldiers spawns and shoots at you. It would get fucking annoying after a while, right?[/QUOTE]
And that is why you build during the day. The whole point of the game is pretty much building a huge house/city/castle/whatever while being safe from the monsters.
[QUOTE=Stopper;29114349]So, do we stop playing all games, because when you die, you just respawn?[/QUOTE]
for those of us who are goal oriented and enjoy the element of risk it's kind of a boner kill.
When I play singleplayer I usually toil through hundreds of worlds looking for the perfect mountain to tame and make a massive empire on and around it. The whole point minecraft is just do what you want. If all you do is one castle and call it quits, then thats why it sucks. A lot of people make towns, villages, and the like, they than post pics on this forum and people respond, thats how you get other people to see your accomplishments. The first time I played minecraft I built a castle on a mountain made of gravel and dirt, because I didn't even know tools existed, maybe play with just wood tools or none at all, the game was more fun for me than that it is now that I know to make tools to help. Add themes to your game, go underground and never come up, stuff like that. Its a really fun game if you actually build to your hearts desire.
[QUOTE=_Twitch_;29114431]If you want goals, make your own goals. This is mostly a sandbox game where you're free to do whatever you want. Just because you don't have enough creativity to make goals for yourself and accomplish them and need the developer to tell you what to do, doesn't mean the game is pointless.[/QUOTE]
Some people enjoy having a goal to strive towards rather than having to come up with their own stupid mundane goals.
I don't feel like making a house out of diamond. Yes, it might be a difficult task to pull off, but it's really fucking arduous and boring. "Make your own objective" is an awful argument because some of us would like to see our actions have some sort of purpose other than wasting time.
I enjoy building interesting things (online, since i get to hang with friends while i do it), but i also am really interested in seeing the singleplayer gameplay turn into something other than Multiplayer: Shit Edition.
Here's a goal for you. Stop bitching and moaning about how there isn't a goal in a sandbox game. If you want some challenge than actually go out and find one yourself. Just because a game doesn't have a "win" doesn't mean you shouldn't play it. Go download some pre-made adventure maps and stop raging here.
Also, another valid point: If a game doesn't provide some sort of entertainment for people with lacking creativity, shouldn't the developer add something?
Not everyone wants to make a gigantic castle in singleplayer. So how do you compensate for their lacking creativity? Why not give them something to do? Whether it be a separate gamemode with an objective or a real goal to strive towards in survival... There are ways to make the game more immersive to people who don't feel like spending a bunch of time on their own, making something that has no real use other than looking pretty.
You can ignore this and say "hurf durf it's their fault for not being creative" or you could stop being ignorant and acknowledge that a game isn't truly complete until it can captivate a wide variety of audiences.
[QUOTE=MerzBro;29114207]basically, yes.
If you need to mod the hell out of your server just to make it playable then the only person at fault is Notch for making his game shitty and exploitable.
[B]Not true at all. Every game in existence has had cheaters on MP. You can't force compliance without dumbing down the concept and gameplay features. We've seen this time and time again. And I didn't state playable, you separated one part of the paragraph from the other.[/B]
You're assuming all servers are full of assholes who just grief 24/7 (maybe on the shit servers you visit this might be true, but the servers i visit are occupied by people who aren't idiots).
[B]I certainly do assume that, because I see it any time I go to any server, including the well-regulated ones. Yeah, you could do private servers, but that is self defeating in that your forcing yourself to a select group of people.[/B]
This is another stupid argument. The game is essentially complete. Most of the core features are done. You can't dismiss a valid argument just because the game is "still in beta". Until Notch adds a gametype with an actual goal for people to strive towards (or should i say, IF he does), there will be criticism that survival is a mislabeling. Which it is.
[B]I didn't call any of your arguments stupid, please raise your standards. The game's features are fleshed out, I agree. But I wasn't talking about a game, I was talking about a gamemode, and this gamemode certainly isn't fully fleshed out. It is there to feature the platform, the key components of the game, but it isn't complete, and it isn't the only gamemode ever. There will be future gamemodes that are far more close to "survival" than the current survival gamemode is.[/B]
The goal is to survive, as the name of the gamemode states. The problem is that survival is too easy and the only way to actually make it difficult is to purposely fuck yourself over by doing gimmicky things like visiting the nether and running around at night while all the hostile mobs spawn. Even if you die, you just respawn. There's no risk at all.
[B]Again, as stated, your lacking the ability to imagine goals. Why not screw yourself over. Why do you constantly need to win? Why can you only win? What would happen if you imagined yourself having some evil part of your brain that destroys shit when you sleep? Or having an expedition to find the devil in the nether? Oh wait, notch didn't state those two plots, so they don't exist...[/B]
Well that's a bad way of thinking about it. If there was a SP game that played differently than MP then the game would have a bigger lifespan. I'm arguing for more diversity in Minecraft to make the game more fun for a variety of people, something which nobody should be against.
[B]I, nor any one else I suspect, is against diversifying minecraft to an extent. But, I feel that some, including myself, are against pointing at something and marking off each flaw as a strike against it, especially when it isn't a full release and when you are nitpicking on a feature that can't be a feature for this type of game. You are trying to force a linear concept on a non-linear game. You are also trying to force a goal, which requires a plot, in a game where a feature isn't that there is a plot, but that the player can make one. This game isn't for a linear-loving audience, and that is a fact. There are some populations that you just can't market too, and a sandbox game is [I]very[/I] hard to market to linear-oriented players. Not only that, but notch's goal isn't to sell boatloads of the game, hes doing that without a single advertisement anywhere. His goal is to create a fun game, and even if you don't like the game features or playability, you should appreciate the attempt.[/B]
[/QUOTE]
Bolded is my text.
I think you got some good points there, but as I see it the game already is going that direction.
Achievements, hardcore mode, a goal to 'win' are all planned as far as I know.
[quote=Notch]
Game will have narrative: "Hopefully there'll be some kind of narrative into the game. Like some kind of overarching goal that you could reach. But the idea is to have it really difficult, so it would be like NetHack, you don't win the game, you just hear about the people win the game." (39:10)
[/quote]
[quote=Notch]
Notch: "The more I think about realistic mode with food and water bars (and weight limits?), the more fun it seems." (Nov 28, 2010)
[/quote]
from : [url]http://www.minecraftforum.net/viewtopic.php?f=3&t=49256[/url]
Let's just hope these get in before release :v:
"I don't like Singleplayer"
Then FP responds 'play multiplayer',
OP comes back with some point? What do you want happen? Remove singleplayer form Minecraft or what?
[QUOTE=MerzBro;29114769]Some people enjoy having a goal to strive towards rather than having to come up with their own stupid mundane goals.
I don't feel like making a house out of diamond. Yes, it might be a difficult task to pull off, but it's really fucking arduous and boring. "Make your own objective" is an awful argument because some of us would like to see our actions have some sort of purpose other than wasting time.
I enjoy building interesting things (online, since i get to hang with friends while i do it), but i also am really interested in seeing the singleplayer gameplay turn into something other than Multiplayer: Shit Edition.[/QUOTE]
Once again, this is a lack of creativity. The only reason your own goals are stupid and mundane is because you are stupid and mundane. You're also implying that because the developer gave you the goal, there is more purpose in reaching that goal than a personal one. That's fallacious. If you want a game where your creativity isn't used and all you have to do is subconsciously learn how to not die through repetition, go play Halo or something.
[editline]11th April 2011[/editline]
[QUOTE=MerzBro;29114989]Also, another valid point: If a game doesn't provide some sort of entertainment for people with lacking creativity, shouldn't the developer add something?
Not everyone wants to make a gigantic castle in singleplayer. So how do you compensate for their lacking creativity? Why not give them something to do? Whether it be a separate gamemode with an objective or a real goal to strive towards in survival... There are ways to make the game more immersive to people who don't feel like spending a bunch of time on their own, making something that has no real use other than looking pretty.
You can ignore this and say "hurf durf it's their fault for not being creative" or you could stop being ignorant and acknowledge that a game isn't truly complete until it can captivate a wide variety of audiences.[/QUOTE]
It isn't his duty to get the game to appeal to as many people as possible. He is taking one style of game that people enjoy, and making it great. Stop complaining that the game doesn't appeal to YOU when you aren't even putting effort into enjoying it.
[QUOTE=ZestyLemons;29115683]"I don't like Singleplayer"
Then FP responds 'play multiplayer',
OP comes back with some point? What do you want happen? Remove singleplayer form Minecraft or what?[/QUOTE]
Uh the obvious thing to do would be to change SP (or add a new gamemode), not remove multiplayer.
Test objects and their affects on other objects. Dick around with redstone. Also you can take screenshots and videos of your creations and post them. (Oh my gosh, I can't believe it! I never knew that either)
[QUOTE=_Twitch_;29115692]Once again, this is a lack of creativity. The only reason your own goals are stupid and mundane is because you are stupid and mundane.[/QUOTE]
Well let's think of it this way: what things are there to do in SP that serve a purpose? The main goal is to survive, so the way i see it there are 2 main goals: harvest food and make a shelter.
Once you do those 2 things then everything else you do is literally a gimmick. You could make a giant statue out of dirt and it might be very intricate but guess what: It's useless and you're the only person who gets to play around on it. You can take pictures of it but what's the fun if nobody can actually interact with it?
Unless you're in MP, everything you do apart from harvesting food and making shelter doesn't really serve a purpose. At least in MP you get to see people interact with the things you make.
[QUOTE=MerzBro;29115724]Uh the obvious thing to do would be to change SP (or add a new gamemode), not remove multiplayer.[/QUOTE]
Add what new gamemode? When? What's it going to be about? Why alone?
[QUOTE=MerzBro;29115803]Well let's think of it this way: [b]what things are there to do in SP that serve a purpose?[/b] The main goal is to survive, so the way i see it there are 2 main goals: harvest food and make a shelter.
Once you do those 2 things then everything else you do is literally a gimmick. You could make a giant statue out of dirt and it might be very intricate but guess what: It's useless and you're the only person who gets to play around on it. You can take pictures of it but what's the fun if nobody can actually interact with it?
Unless you're in MP, everything you do apart from harvesting food and making shelter doesn't really serve a purpose. At least[b] in MP you get to see people interact with the things you make.[/b][/QUOTE]
Avoid griefing, playing offline (when there isn't a connection available), mods that work in only SP, etc.
How about you take screenshots of what you do? Surely other people will be able to see those.
Working for your goal makes it feel all the better. InvEdit feels like cheating to me.
[img]http://farm6.static.flickr.com/5131/5540273349_96ef0fd115_b.jpg[/img]
I can look upon this with glee and self-satisfaction, knowing that I spent hours gathering materials and having hand-placed each individual block myself.
[QUOTE=ZestyLemons;29115828]Add what new gamemode? When? What's it going to be about? Why alone?[/QUOTE]
A gamemode with an actual goal in mind. A gamemode that you can actually win. There are a million possibilities, it could be about collecting a ceertain rare stone to make a portal that lets you "win", or perhaps surviving for a certain time limit while your surroundings become worse. Or perhaps surviving some sort of catastrophic event that takes place after a certain time.
I don't understand your last question - "why alone?".
Also multiplayer doesn't have whiny immature manchildren in every crevice of stone and 1 block dirt towers. In singleplayer, you aren't restricted by rules either. You could blow up your world and kill everything in it. Nothing is stopping you.
[QUOTE=MerzBro;29115872]A gamemode with an actual goal in mind. A gamemode that you can actually win. There are a million possibilities, it could be about collecting a ceertain rare stone to make a portal that lets you "win", or perhaps surviving for a certain time limit while your surroundings become worse. Or perhaps surviving some sort of catastrophic event that takes place after a certain time.
I don't understand your last question - "why alone?".[/QUOTE]
Minecraft is a sandbox game. That's like taking Garry's Mod and making it so if you build some boat or something, you win. Then what? That'd get boring, especially alone in singleplayer.
I ask 'Why alone', because you said 'they should add a gamemode to singleplayer', but why only singleplayer? Surely you say everything is done better in multiplayer.
I don't get what your point is. Singleplayer is pretty solid right now. I don't see what should be changed.
[QUOTE=Cuon Alpinus;29115857]Working for your goal makes it feel all the better. InvEdit feels like cheating to me.
[img_thumb]http://farm6.static.flickr.com/5131/5540273349_96ef0fd115_b.jpg[/img_thumb]
I can look upon this with glee and self-satisfaction, knowing that I spent hours gathering materials and having hand-placed each individual block myself.[/QUOTE]
I did something like this but then i realized that in the long run it doesn't matter because it serves no purpose other than being eye candy. I crave soemthing more than just a sense of satisfaction that i spent X hours making something. I guess that makes me a jerk because most of this forum seems to be hostile towards the idea of a new gamemode with an objective.
[QUOTE=MerzBro;29115803]Well let's think of it this way: what things are there to do in SP that serve a purpose? The main goal is to survive, so the way i see it there are 2 main goals: harvest food and make a shelter.
Once you do those 2 things then everything else you do is literally a gimmick. You could make a giant statue out of dirt and it might be very intricate but guess what: It's useless and you're the only person who gets to play around on it. You can take pictures of it but what's the fun if nobody can actually interact with it?
Unless you're in MP, everything you do apart from harvesting food and making shelter doesn't really serve a purpose. At least in MP you get to see people interact with the things you make.[/QUOTE]
Guess what. EVERYTHING YOU DO IN A GAME is useless. It's a game, it's entire purpose is to let you have fun, to entertain you. My goals in SP are to build whatever comes to my mind. It's a form of artistic expression to build something in Minecraft. By calling that a pointless gimmick, you're calling sculpting and painting pointless gimmicks too.
[QUOTE=ZestyLemons;29115917]Minecraft is a sandbox game. That's like taking Garry's Mod and making it so if you build some boat or something, you win. Then what? That'd get boring, especially alone in singleplayer.
I ask 'Why alone', because you said 'they should add a gamemode to singleplayer', but why only singleplayer? Surely you say everything is done better in multiplayer.
I don't get what your point is. Singleplayer is pretty solid right now. I don't see what should be changed.[/QUOTE]
It would be its own gamemode. So the die hard minecraft fans would still be able to play their sandbox mode.
[QUOTE=_Twitch_;29115932]Guess what. EVERYTHING YOU DO IN A GAME is useless. It's a game, it's entire purpose is to let you have fun, to entertain you. My goals in SP are to build whatever comes to my mind. It's a form of artistic expression to build something in Minecraft. By calling that a pointless gimmick, you're calling sculpting and painting pointless gimmicks too.[/QUOTE]
In games like HL2, there's a path you follow which inevitably ends in you either failing or winning. In minecraft there is no such possibility. You can never lose or win.
So there, i've just described to you the one major difference between minecraft and any other game with an objective. Is it so much to ask for a gamemode with some sort of objective? Some of us tire of building houses and sculptures and want to enjoy the real survival and danger aspect of the game.
I don't like singleplayer only for the fact that it is so empty, It would be better with other humans/mobs.
[QUOTE=MerzBro;29115919]I did something like this but then i realized that in the long run it doesn't matter because it serves no purpose other than being eye candy. I crave soemthing more than just a sense of satisfaction that i spent X hours making something. I guess that makes me a jerk because most of this forum seems to be hostile towards the idea of a new gamemode with an objective.[/QUOTE]
How is "I spent 5 hours building this" any different than "I spent 5 hours killing this"?
[QUOTE=MerzBro;29115919]I did something like this but then i realized that in the long run it doesn't matter because it serves no purpose other than being eye candy. I crave soemthing more than just a sense of satisfaction that i spent X hours making something. I guess that makes me a jerk because most of this forum seems to be hostile towards the idea of a new gamemode with an objective.[/QUOTE]
We're not hostile to a new gamemode. We're hostile to you and your lack of innovation and imagination.
If you want a new game-mode so bad, learn java and code it yourself.
You're also a jerk for saying that everything is pointless without giving hardly any thought.
Yes, give me boxes so I can make a fun fort!
You won't be allowed in it. :v:
[QUOTE=MerzBro;29107776]I mean, imagine yourself trying to play GMod sandbox and build stuff while an endless wave of combine soldiers spawns and shoots at you. It would get fucking annoying after a while, right?[/QUOTE]
Actually, that sounds like the [i]rather[/i] popular Monster Onslaught mod:
[url]http://forum.digitalpowered.net/index.php?showtopic=10228[/url]
[QUOTE=MerzBro;29115933]It would be its own gamemode. So the die hard minecraft fans would still be able to play their sandbox mode.[/QUOTE]
Sounds like a boring gamemode that doesn't take advantage of all the features Minecraft has to offer.
The whole idea of Minecraft is to entertain yourself. GMod is about as fun if you're a boring person who wants to be told what to do.
Sandboxes gonna sandbox.
[QUOTE=_Twitch_;29115943]How is "I spent 5 hours building this" any different than "I spent 5 hours killing this"?[/QUOTE]
That has literally nothing to do with my argument.
[editline]11th April 2011[/editline]
[QUOTE=Cuon Alpinus;29115949]We're not hostile to a new gamemode. We're hostile to you and your lack of innovation and imagination.[/QUOTE]
forgive me for wanting to see the actual danger aspect of the game have a real use. Right now there's no real danger when you die. You respawn and go pick up your shit and continue normally. There is no real risk involved and thus it's really boring for those of us who want to REALLY take risks.
[QUOTE=ZestyLemons;29115970]Sounds like a boring gamemode that doesn't take advantage of all the features Minecraft has to offer.[/QUOTE]
Sounds to me like your creativity is lacking. The new gamemode could incorporate the building and mob aspect of minecraft easily. Use your imagination.
[QUOTE=MerzBro;29115919]I did something like this but then i realized that in the long run it doesn't matter because it serves no purpose other than being eye candy. I crave soemthing more than just a sense of satisfaction that i spent X hours making something. I guess that makes me a jerk because most of this forum seems to be hostile towards the idea of a new gamemode with an objective.[/QUOTE]
First off, am I guessing I was spot on as you didn't rebut my big ol' quote? Secondly, they aren't against a new gamemode, but you aren't saying a new gamemode, or at least, haven't until now. All you've said is that you think singleplayer is boring, that that MP offers everything SP does. You've said things [B]you[/B] might like, but you mainly criticized the current game mode.
Play on adventure saves. [url]http://www.minecraftforum.net/viewtopic.php?f=3&t=91726[/url]
The compound is a really nice one, especially with the Last Days texture pack.
Well it would be logical to leave normal SP untouched since people seem to enjoy it somehow, and just add a new gamemode that incorporates some sort of risk or real goal for those of us who want some sort of actual survival gameplay and not just sandbox.
Anyhoo there's a fire alarm going off in my apartment so i'm off. if i dont come back in 10 minutes i am Dead.
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