• Singleplayer Is Disappointing
    192 replies, posted
[QUOTE=MerzBro;29116025]That has literally nothing to do with my argument. [editline]11th April 2011[/editline] forgive me for wanting to see the actual danger aspect of the game have a real use. Right now there's no real danger when you die. You respawn and go pick up your shit and continue normally. There is no real risk involved and thus it's really boring for those of us who want to REALLY take risks.[/QUOTE] Alright, I'm done arguing with you. You ignore everything that works against your point and keep listing your silly desires. You're either a naive simpleton or a complete troll, but either way I'd rather go play Minecraft and have fun. Too bad you can't enjoy it. Guess you'll have to live in sadness for the rest of your life because there's no real goal in life either. Have fun. ;D
[QUOTE=Cuon Alpinus;29115857]Working for your goal makes it feel all the better. InvEdit feels like cheating to me. I can look upon this with glee and self-satisfaction, knowing that I spent hours gathering materials and having hand-placed each individual block myself.[/QUOTE] I agree, building with your own resources is definitely the way to go. I do that for all my worlds except one, my mega-project world, where collecting the needed resources would take weeks.
You seem intent on ignoring every suggestion people have posted to make SP fun. Also, adding another SP gamemode wouldn't help. People would bitch that it's not also MP, and we'd be right back here again.
Merz just please get the fuck out if you are going to bitch and moan over a fucking game. Don't fucking play it if you don't like it.
[QUOTE=_Twitch_;29116162]Alright, I'm done arguing with you. You ignore everything that works against your point and keep listing your silly desires. You're either a naive simpleton or a complete troll, but either way I'd rather go play Minecraft and have fun. Too bad you can't enjoy it. Guess you'll have to live in sadness for the rest of your life because there's no real goal in life either. Have fun. ;D[/QUOTE] I haven't ignored anything, you're just trying to be a smug condescending prick and looking for a way to end the argument so that you look as if you're some sort of judge on the matter. Not everyone is content with the current singleplayer experience in minecraft right now, learn to accept that. [editline]11th April 2011[/editline] [QUOTE=xxncxx;29116542]Merz just please get the fuck out if you are going to bitch and moan over a fucking game. Don't fucking play it if you don't like it.[/QUOTE] Congrats on your shit argument, Captain Fanboy. If nobody was allowed to criticize and formulate ideas for games then we'd have never evolved past pong.
A wonderful advantage of single player is that it doesn't have you! Seriously, if there's a feature of the game that you don't enjoy (which is the entire game), just don't play it. You've constantly repeated that single player doesn't reward you with the joy of other people being impressed by your creations; for a lot of people just the satisfaction of successfully completing a project is enough, and they don't need praise from others to feel good about themselves. A vast majority of the minecraft community also enjoys single player, and there is no reason to change it just because you don't get your ego stroked sufficiently in it.
[QUOTE=ColonelCorn;29116354]You seem intent on ignoring every suggestion people have posted to make SP fun. Also, adding another SP gamemode wouldn't help. People would bitch that it's not also MP, and we'd be right back here again.[/QUOTE] I've tried all the suggestions posted and none of them have helped improve the experience for me. It's just gimmicks. Adding a different SP gamemode would validate the existence of having a health system and mobs that actually give you a sense of danger. Currently they are all useless gimmicks that don't actually affect the outcome of the game. If you die, you just get right back up as if nothing happened. No sense of risk or danger at all.
[QUOTE=MerzBro;29116665]I've tried all the suggestions posted and none of them have helped improve the experience for me. It's just gimmicks. Adding a different SP gamemode would validate the existence of having a health system and mobs that actually give you a sense of danger. Currently they are all useless gimmicks that don't actually affect the outcome of the game. If you die, you just get right back up as if nothing happened. No sense of risk or danger at all.[/QUOTE] What do you want to happen? When you die your world gets destroyed and you can never play again? Cool. Go die and uninstall the game, there you go. There's your risk factor. You happy?
[QUOTE=_Twitch_;29116690]What do you want to happen? When you die your world gets destroyed and you can never play again? Cool. Go die and uninstall the game, there you go. There's your risk factor. You happy?[/QUOTE] Death would end the game and you'd have to start a new one, genius. Thanks for your utterly useless advice on the matter. It seems you're a bit too angry to maintain a level of maturity in this discussion. Are we not allowed to formulate new ideas for a new gametype? You're making it seem as though such a new gamemode would be heresy or something.
Just take a break from Minecraft man. I haven't played in like 2 months and just started playing again. I agree that Minecraft could have some new gamemodes like Zombie Invasion or something, which will all come in time, but the idea that you should "win" Minecraft is stupid. It's a sandbox game, you don't win sandbox games.
[QUOTE=Alvaldi;29116757] It's a sandbox game, you don't win sandbox games.[/QUOTE] Think outside of the box, a new gametype incorporating some sort of goal as well as the sandbox parts of normal SP would be really cool. I thought that was originally the point of survival in singleplayer, i was kind of let down when i realized there's no actual way to "survive" in the real sense.
[QUOTE=MerzBro;29116740]Death would end the game and you'd have to start a new one, genius. Thanks for your utterly useless advice on the matter. It seems you're obviously too angry to maintain a level of maturity in this discussion.[/QUOTE] Your avatar is a goddamn baby and your entire argument is basically "Notch, I don't like your game because I want it to be a dangerous action game, make it suit my personal taste," and you're saying I can't maintain a level of maturity? Really, when so many people disagree with you, maybe you should just give up and understand that Minecraft is not for you and the game won't take off in a radically new direction to please you.
[QUOTE=MerzBro;29116786]Think outside of the box, a new gametype incorporating some sort of goal as well as the sandbox parts of normal SP would be really cool. I thought that was originally the point of survival in singleplayer, i was kind of let down when i realized there's no actual way to "survive" in the real sense.[/QUOTE] A goal sounds fun, but not something that wins you the game. Like I said, something along the lines of Zombie Survival, with waves or something, would be pretty fun.
[QUOTE=_Twitch_;29116796]Your avatar is a goddamn baby [/quote] cool red herring, bro [quote]and your entire argument is basically "Notch, I don't like your game because I want it to be a dangerous action game, make it suit my personal taste," and you're saying I can't maintain a level of maturity?[/quote] I'm saying it wouldn't hurt to make the features he already has added (such as health and mobs) actually have a real use. Health is useless since there's no real issue with death. If you die then you respawn and can go gather your shit you dropped. I'm not demanding anything, simply musing about a new way to make use of these features and you're flipping out as if i'm suggesting that Notch turn his game into the next CoD. [quote]Really, when so many people disagree with you, maybe you should just give up and understand that Minecraft is not for you and the game won't take off in a radically new direction to please you.[/QUOTE] Well this is a minecraft forum so i assume there will be a large amount of bias towards keeping minecraft as it is. People need to be less close minded. Adding a new gametype wouldn't change anything about the way minecraft is currently.
[QUOTE=MerzBro;29116915]cool red herring, bro[/quote] Ad hominem =/= red herring. Nice try though. [quote]I'm saying it wouldn't hurt to make the features he already has added (such as health and mobs) actually have a real use. Health is useless since there's no real issue with death. If you die then you respawn and can go gather your shit you dropped. I'm not demanding anything, simply musing about a new way to make use of these features and you're flipping out as if i'm suggesting that Notch turn his game into the next CoD.[/QUOTE] Health does have a purpose. When you are attacked by skeletons, zombies, creepers, long falls, etc, you need health/armor. Dying will screw you over hard if you fall into lava. I don't know what else you could expect him to add. Realism mode will make it necessary to eat and such, if that's what you're going for. Lightning strikes will be able to kill you or turn pigs into zombie pigmen that I'm sure will be hostile. [quote]Well this is a minecraft forum so i assume there will be a large amount of bias towards keeping minecraft as it is. People need to be less close minded. Adding a new gametype wouldn't change anything about the way minecraft is currently.[/quote] The problem there is that Minecraft isn't being developed by a huge team, it's mostly Notch, and spending time on a gamemode that not everyone wants isn't as good of a use of time as working on features that the community as a whole has been requesting.
[QUOTE=MerzBro;29116145]Well it would be logical to leave normal SP untouched since people seem to enjoy it somehow, and just add a new gamemode that incorporates some sort of risk or real goal for those of us who want some sort of actual survival gameplay and not just sandbox. Anyhoo there's a fire alarm going off in my apartment so i'm off. if i dont come back in 10 minutes i am Dead.[/QUOTE] ty
IF YOU TAKE MINECRAFT MULTIPLAYER FOR GRANTED CONSIDER THIS! Notch didn't want to add Multiplayer. In fact, several times he's wanted to drop it completely. So be thankful that he even bothered to continue with it. All updates he releases are for Single and Multiplayer. Multiplayer may be a buggy version of Singleplayer but at least you can play with friends. I doubt this will stop any argument, but I'm hoping it does because of the simple fact that Minecraft could have been just a Singleplayer only game. Sometimes I feel people take things for granted too much.
I can't stop looking at your avatar.
[QUOTE=_Twitch_;29117096]Ad hominem =/= red herring. Nice try though.[/quote] Actually, you used a combination of ad hominem and red herring, so my statement stands. :colbert: [quote]Health does have a purpose. When you are attacked by skeletons, zombies, creepers, long falls, etc, you need health/armor. Dying will screw you over hard if you fall into lava.[/quote] Aaaaand you still respawn, which means you really haven't lost anything at all. All that's really happened is you've teleported somewhere else and (if you fall in lava) lost your items. The point i'm making is that the health system doesn't bring the element of danger or risk into the game. The only way there will ever be a real element of risk is if you have a limited number of lives. [quote]I don't know what else you could expect him to add. Realism mode will make it necessary to eat and such, if that's what you're going for. Lightning strikes will be able to kill you or turn pigs into zombie pigmen that I'm sure will be hostile.[/quote] these things help make it a more hostile environment, but that still doesn't solve the problem of the player not having a goal to strive towards (that is, if we are talking about a supposed new gamemode). [quote]The problem there is that Minecraft isn't being developed by a huge team, it's mostly Notch, and spending time on a gamemode that not everyone wants isn't as good of a use of time as working on features that the community as a whole has been requesting.[/QUOTE] Well he hired more people to work on it didn't he? We can hope they will add something like what i requested, or even make it possible to code if the modding API allows it.
Well what I find is after I build a nice house, I make a huge underground network of tunnels connecting by rail. I find it fun to make a underground system, calmly disguised as a small shack above ground.
All I've gathered is that you require some sort of positive feedback to be happy with anything you do in this game. Positive feedback in the form of your own happiness isn't enough, apparently. You've stated so far that: -multiplayer is better than singleplayer only because you can share your creations -an end-game message is important -death doesn't mean anything, since you just respawn a few seconds later So... -Share your singleplayer things! [url=https://www.dropbox.com/home]Dropbox[/url] that shit up and head over to the [url=http://www.facepunch.com/threads/1062583-What-Are-You-Working-On-quot-Guys-I-made-a-creeper-statue!-quot]What Are You Working On?[/url] thread! F1 and F2 exist for a reason. -Isn't an end-game message a bit selfish? You are playing in a [b]gamemode[/b] designed for sandbox / survival gameplay. If collecting four rare materials is enough, just collect 64 or whatever diamonds! It is the same, minus only the game literally telling you "hey, nice fucking job!" -If death doesn't mean anything, and health doesn't even mean anything, then [i]continue playing on hard and go fuck up some zombies.[/i] I really can't stress this enough. If the challenge means nothing, either challenge yourself more or turn monsters off and build. So, um, either choose enjoy it, or choose not to play, or choose to play less, or choose to fucking complain about it. But know that according to almost everyone else here, [b][i]you have no fucking right to be complaining.[/i][/b]
I don't play on multiplayer because I haven't find a good server yet, but Singleplayer isn't boring if you explore, make more forts, and explore :v:
[QUOTE=mutated;29121148] -Share your singleplayer things! [url=https://www.dropbox.com/home]Dropbox[/url] that shit up and head over to the [url=http://www.facepunch.com/threads/1062583-What-Are-You-Working-On-quot-Guys-I-made-a-creeper-statue!-quot]What Are You Working On?[/url] thread! F1 and F2 exist for a reason.[/quote] I've shared some of my stuff but ultimately it's less rewarding than making things in MP. Nobody wants to go through the effort to download some guy's singleplayer save, it's easier to just look at a picture of it or better yet, go on a MP server and play on his contraption in realtime. [quote]-Isn't an end-game message a bit selfish? You are playing in a [b]gamemode[/b] designed for sandbox / survival gameplay. If collecting four rare materials is enough, just collect 64 or whatever diamonds! It is the same, minus only the game literally telling you "hey, nice fucking job!"[/quote] the point is that there's not a gamemode where there are no defined goals. 'definine your own goals bcause it's sandbox' is simply a cop-out. i've defined my own goals and it's really not that exciting to gather a bunch of diamonds and shit. hoarding a bunch of useless crap isn't the same as actually accomplishing a difficult task (which hasn't actually been established since it's all hypothetical at this point) that results in you actually winning. [quote]-If death doesn't mean anything, and health doesn't even mean anything, then [i]continue playing on hard and go fuck up some zombies.[/i] I really can't stress this enough. If the challenge means nothing, either challenge yourself more or turn monsters off and build.[/quote] i've killed countless NPCs and it really just gets stale after a while, especially with the notion that death doesn't matter since you have infiniet lives. It's basically like going in GMod and continually spawning and killing a zombie NPC. It's fun for the first 5 times then it gets old. [quote]So, um, either choose enjoy it, or choose not to play, or choose to play less, or choose to fucking complain about it. But know that according to almost everyone else here, [i]you have no fucking right to be complaining.[/i][/QUOTE] Anyone who buys the game has a right to state their opinion on the game and give their input, why do you people think this is such a bad thing? If all we did was circlejerk about how notch is so cool and his game is perfect then none of the problems would ever get fixed and no real progress would get made. So yes, i do have a right to complain. I paid money for Minecraft so i am allowed to state my opinion on the game. If you don't like it then you can simply stop reading and go off to one of the other 9000 threads where people gush about how this is the greatest game ever made. God knows you guys do enough of that in this forum.
[QUOTE=MerzBro;29122095]If you don't like it then you can simply stop reading and go off to one of the other [b]9000[/b] threads where people gush about how this is the greatest game ever made.[/QUOTE] I see what you did there. And I don't like it. Over-used jokes are not funny and they don't incite any response other than "really?...no..really?...". It doesn't help make me take you seriously, at all.
The point is that Minecraft IS a sandbox game, that's not a cop out. You say you want challenges? Restrict yourself! For example, delete your save if you die a certain number of times. Challenge yourself to only use certain items / tools / blocks. Play with redstone contraptions and invent new ones! Make traps, cool buildings, or whatever the hell you want. No matter how you slice it, Minecraft isn't about winning, no matter much you want it to be. Coming in the 1.5 update are achievements, and that can definitely be something to work towards. I know it's been said before, but honestly, in Minecraft you are only limited by your own imagination. If your ego is so big that you need have a SANDBOX game cater to your style of play, and be upset when it doesn't reward you for it, then you need a new game.
ITT: Merzbro is a lifeless faggot who needs to get out of the house. Whining or "Expression of thought" as you say it, never did anything. Notch does not shove his ass around facepunch and will never see your ugly avatar nor your rant. This doesn't make a difference. The goal you're trying to achieve with this is illusive. This isn't even an argument nor a discussion. This is just your statement which is a "fact" and that nothing we say will ever make difference. You're like a Westboro church goer. Honestly, get out of your house and learn to have fun.
[QUOTE=MerzBro;29107990]I already collected a shitload of stuff, built a badass fort and i am basically invincible. There is nothing interesting left to do. If you need mods in order to make singleplayer fun then something is definitely missing, no? I play multiplayer when i want to build stuff with friends. I was hoping singleplayer would bring something new to the table but i was wrong. It's a shitty watered down version of multiplayer, essentially.[/QUOTE] No multiplayer is a shitty watered down version of singleplayer but it still fun even with the lack of nether and mass of bugs.
[QUOTE=Oblivious1;29122567]ITT: Merzbro is a lifeless faggot who needs to get out of the house.[/quote] Angry fanboy alert. I don't even know where you get the lifeless part, i'm probably just as socially active as any other person who owns minecraft (probably moreso). Are you just grasping for straws here? [quote]Whining or "Expression of thought" as you say it, never did anything.[/quote] Uh yes it has. Valve listens to their fanbase a LOT when it comes to tweaking their games. Many developers rely on client feedback. Are you really this ignorant or are you just blinded by your Minecraft Zealot rage? [quote] This isn't even an argument nor a discussion. This is just your statement which is a "fact" and that nothing we say will ever make difference. You're like a Westboro church goer. Honestly, get out of your house and learn to have fun.[/QUOTE] Welp, i guess having a normal discussion here isn't possible since all you encounter is angry babies who refuse to even discuss something because they get so mad about it. I can picture you now in your high chair, spit dribbling down your chin as you clutch your sippy cup in your quivering hand while you read this post. [QUOTE=cheesywlz;29122385] I know it's been said before, but honestly, in Minecraft you are only limited by your own imagination. If your ego is so big that you need have a SANDBOX game cater to your style of play, and be upset when it doesn't reward you for it, then you need a new game.[/QUOTE] It's nothing to do with ego, i simply want to be able to play a real survival game with actual goals and risks to take. Enforcing arbitrary rules on yourself isn't fun at all, from my viewpoint. Has anyone here played GMod Survival? That one where you have to forage for supplies and keep yourself alive as long as possible? That's what i envisioned survival to be. Instead it's just sandbox mode. It'd be cool if sandbox mode was kept, and a new REAL survival mode was introduced where there were real risks involved and you had to actively forage for food and shelter to keep yourself alive. You'd only get 1 life and your endgame score would be based on survival time or something. [QUOTE=EastBayWilly;29122265]I see what you did there. And I don't like it. Over-used jokes are not funny and they don't incite any response other than "really?...no..really?...". It doesn't help make me take you seriously, at all.[/QUOTE] What are you talking about
[QUOTE=MerzBro;29108346]You can do that in multiplayer and have more fun since you aren't alone with nobody to talk to. My point is that singleplayer needs to be more than just a shitty version of multiplayer.[/QUOTE] Too many griefers on MP. I prefer singleplayer because theres no risk of my world being wiped by admins because of an update
Looking at the start (page 1) of OP's topic reminds me of a mod a team of people were woking on a few months ago (Beta 1.2) that gave Minecraft a goal. Once that goal was hit the world was deleted. I haven't heard from it since, though...
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