• Cortex Command V3: Man-seeking dropship parts
    1,446 replies, posted
[QUOTE=kamikaze470;37896946]Buy a gun along with the actor, they'll automatically equip it.[/QUOTE] then you buy three dudes and three guns, they drop in and a single dude has all the guns.
[QUOTE=latin_geek;37897257]then you buy three dudes and three guns, they drop in and a single dude has all the guns.[/QUOTE] Buy it like Guy1 Gun1 Guy2 Gun2 Guy 1 will have gun 1 etc. etc.
[QUOTE=latin_geek;37897257]then you buy three dudes and three guns, they drop in and a single dude has all the guns.[/QUOTE] you have to buy things in dude, gun, dude, gun order
[QUOTE=Boba_Fett;37897228]I know, walking is really difficult when the terrain is bad.[/QUOTE] That goes well with your name :v:
entire army of boba fetts
I think they should focus on maybe making the mobility better.
I'd love something like a system that lets you give a bot a digging tool and make a path with several waypoints, that the bot follows while digging a tunnel big enough for bots to walk through.
I believe that is a feature that is just unfinished, I definitely remember seeing something like that in the menu for units. Was like "dig-to waypoints" or something.
[IMG]https://dl.dropbox.com/u/1649320/Cortex/HIWS4.gif[/IMG] Posted this a while ago in LMAO pics. Gotta love weapon modding
[QUOTE=Burgervich;37895620]How would I make it so actors come in pre-equipped with weapons?[/QUOTE] Adding on this, how do I make it so actors that I spawn when I make a base either pre-equip their weapons or equip them at the start? It's annoying to start a game and have to make everyone pick up their weapons manually, more often than not I don't get to them in time and they stand there helpless getting shot in the face while a M-60 lies at their feet. [QUOTE=Eeshton;37898246]I believe that is a feature that is just unfinished, I definitely remember seeing something like that in the menu for units. Was like "dig-to waypoints" or something.[/QUOTE] That works, but only half the time. The other half they'll stand there staring at the ground they're supposed to be digging through. Also they like to go a different route then the one I'm assigning; they'll try to leave the long hole I just dug in order to get to the surface level and dig down right above the waypoint. Pretty fucking irritating when this your brain bot and he gets out of cover and subsequently blown up by a random AI.
Digging is still such a bitch. I think the diggers should generally have a wider spread. Also, it's annoying how there's a small jump when you go between digging down left and down right.
[QUOTE=latin_geek;37898196]I'd love something like a system that lets you give a bot a digging tool and make a path with several waypoints, that the bot follows while digging a tunnel big enough for bots to walk through.[/QUOTE] I'd like "gold dig AI mode" to actually do something.
[QUOTE=Tomthetechy;37898381][IMG]https://dl.dropbox.com/u/1649320/Cortex/HIWS4.gif[/IMG] Posted this a while ago in LMAO pics. Gotta love weapon modding[/QUOTE] Got a link or something to the weapon please? Looks like a right blast.
Is the version of this that I downloaded from HiB2 the current version
[QUOTE=geogzm;37899067]Is the version of this that I downloaded from HiB2 the current version[/QUOTE] No, get a steam key from [url]http://licensing.datarealms.com/licensing/[/url] by selecting humble bundle login, and get your key for steam, which will give you access to 1.0
Disregard that
[QUOTE=Te Great Skeeve;37899090]No, get a steam key from [url]http://licensing.datarealms.com/licensing/[/url] by selecting humble bundle login, and get your key for steam, which will give you access to 1.0[/QUOTE] That lets me download but doesn't let me get a steam key
Steam keys for HIB people are on your humble bundle page, only pre-HIB people use the data realms website for steam keys.
[QUOTE=Tomthetechy;37898381][IMG]https://dl.dropbox.com/u/1649320/Cortex/HIWS4.gif[/IMG] Posted this a while ago in LMAO pics. Gotta love weapon modding[/QUOTE] Looks like it slows down your system to a crawl when you use. Look at that animated sign on the left.
What changed in 1.0?
[QUOTE=Tommyx50;37899487]Steam keys for HIB people are on your humble bundle page, only pre-HIB people use the data realms website for steam keys.[/QUOTE] I can't see a steam key
Is there anyway to turn off that "Direct Path to Orbit" thing for brains off? It's retarded and doesn't work half the time. Even a mod that does it maybe would be good.
[QUOTE=Burgervich;37895620]How would I make it so actors come in pre-equipped with weapons?[/QUOTE] look at other mods that do this. You usually have to put some thing like AddInventory = HDFirearm CopyOf = (blah blah blah) somewhere after the AddActor = (blah)
[QUOTE=CodeMonkey3;37899973]Is there anyway to turn off that "Direct Path to Orbit" thing for brains off? It's retarded and doesn't work half the time. Even a mod that does it maybe would be good.[/QUOTE]I would like to know this too. It makes creating bunker systems frustrating when every goddamn thing blocks the path to your brain.
Also infinite money? :c
can you make it so every actor doesn't weigh 300 pounds and makes a 8 inch hole in the ground everytime they take a step.
[QUOTE=CodeMonkey3;37900549]Also infinite money? :c[/QUOTE] ActivityMan:GetActivity():SetTeamFunds(10000000,0)
[QUOTE=Leintharien;37899775]Looks like it slows down your system to a crawl when you use. Look at that animated sign on the left.[/QUOTE]Yeah, pumping out ~40 980x560 BMPs a second does that to your game.
I haven't played this game in a while. Is there any way to make your gold infinite anymore? I tried the Activities trick that worked back in earlier builds, but it doesn't seem to work.
[QUOTE=KigJow;37900660]I haven't played this game in a while. Is there any way to make your gold infinite anymore? I tried the Activities trick that worked back in earlier builds, but it doesn't seem to work.[/QUOTE] two posts above you... [QUOTE=Kinglah Crab;37900579]ActivityMan:GetActivity():SetTeamFunds(10000000,0)[/QUOTE]
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