[QUOTE=Pilotguy97;37906431]Well now I just feel wasteful. I've been bombing the everloving shit out of all the enemy brains I find.[/QUOTE]
I've never actually tried it but I remember talk of it. Besides, the metagame is usually easy enough that you dont need the extra brains to turn the tides.
There aren't enough tall mech mods
the Tau are fine and dandy, but i need bigger ones
[QUOTE=No Party Hats;37906498]There aren't enough tall mech mods
the Tau are fine and dandy, but i need bigger ones[/QUOTE]
Five that come to mind are the two from AAL, the one from Unitech, the Kloveska Oppressor, and the dummy super mech thing that is used in tartarus.
I have no idea how many of those are compatible or still being supported, but they're all about as massive and forboding as each other.
[QUOTE=No Party Hats;37906498]There aren't enough tall mech mods
the Tau are fine and dandy, but i need bigger ones[/QUOTE]
The Pelian Army one is pretty cool
Are there any balanced meta game mod factions/combinations?
So far I can't find any.
So, went and grabbed updated Unitech, WH40k, Halo UNSC, and S.A.W...
Let me just say I hope to god space marines don't get picked to invade on Endless Skirmish, jesus.
But anywho, bro and I had a sky platform going, we were rocking out, having fun. I was hopping around the map with a plasma rifle and bro was on the platform with a heavy bolter. Badguys start bombing the platform, and bro looks up and fires at it. SOme debris falls, obviously hit it, and all was well.
And then the disembodied dropship engine comes screaming from the side of the screen and nails him in the face, completely pasting the space marine and scattering his gibs to the high winds.
The best mod is still Ballistic Weapons Mercenaries, every gun just feels so good.
is that the one with the single merc actor and the shitload of different weapons?
why the fuck did numgun go all bitch on us? AAL was the shit. he probably made like 5 separate, quality mods
[QUOTE=FoodStuffs;37912320]is that the one with the single merc actor and the shitload of different weapons?
why the fuck did numgun go all bitch on us? AAL was the shit. he probably made like 5 separate, quality mods[/QUOTE]
He went all bitch because people complained to no end even though his mods were good and they were just bandwagoning, it sucks hard.
AAL was the best mods I have ever played. It really sucked when Numgun left. His mod with characters that changed depending on what weapons they had equipped rocked
the people complaining on the steam forum are just ridiculous. they're complaining that the game isnt finished even though it's clearly stated it's not finished.
[QUOTE=Eeshton;37912673]the people complaining on the steam forum are just ridiculous. they're complaining that the game isnt finished even though it's clearly stated it's not finished.[/QUOTE]
Inside the game, inside the campaign mode.
Not on the store page where they would expect steam to sell a complete game unless told otherwise.
i don't remember anywhere seeing that it said all games on steam were complete.
i am really new to this game, and i have a few questions. first of all, how do i make it so that when i call down a dropship or something, all the weapons i gave to the robots will be loaded into one of the robots, so i have to throw out all his inventory and pick the right gun for the right robot which is a very long process especially when the ai keeps nicking the gun i was going to give to another robot.
how do i make many robots follow as a squad because i find it annoying when i try to go somewhere i need to control them all individually which takes time and ends up the first one i sent out being shot to death, same for the second and the third
how do i load stuff into a dropship or cargo rocket, i walk up to it and take out the menu but i dont seem to have any option to place it in the dropship or rocket
[QUOTE=Chamango;37912545]He went all bitch because people complained to no end even though his mods were good and they were just bandwagoning, it sucks hard.[/QUOTE]His ego is bloated to fuck knows where though. Still is:
[url]http://www.reactorcore.webs.com/[/url]
[QUOTE=Lizzrd;37913418]His ego is bloated to fuck knows where though. Still is:
[url]http://www.reactorcore.webs.com/[/url][/QUOTE]
Through experience and research, I've developed my mind to be able to plan and create extremely good gameplay design. I'm capable of coming up with functional and creative solutions for gameplay design, no matter what genre or type the game is, that are consistent, believable and most importantly, fun.
lol
"I've developed my brain"
He was also 'advising' my bud Geti on KAG gameplay, something he wasn't really looking for.
Sorta funny cause the number of games he's launched is dangerously close to minus one.
looool I don't think Geti needs advice, he has to deal with 11 year olds complaining about every aspect of his game.
[QUOTE=Fatfatfatty;37913395]i am really new to this game, and i have a few questions. first of all, how do i make it so that when i call down a dropship or something, all the weapons i gave to the robots will be loaded into one of the robots, so i have to throw out all his inventory and pick the right gun for the right robot which is a very long process especially when the ai keeps nicking the gun i was going to give to another robot. [/quote]
The cargo assigns each gun to the body immediately above, so load your inventory like this: Body, gun(s), body, gun(s).
[quote]how do i make many robots follow as a squad because i find it annoying when i try to go somewhere i need to control them all individually which takes time and ends up the first one i sent out being shot to death, same for the second and the third[/quote]
You can't.
[quote]how do i load stuff into a dropship or cargo rocket, i walk up to it and take out the menu but i dont seem to have any option to place it in the dropship or rocket[/QUOTE]
Dropships suck stuff up from immediately below them when the doors are open. I am pretty sure rockets don't do that. But I think you can tell bodies to load into vehicles.
[QUOTE=GeneralSpecific;37913851]The cargo assigns each gun to the body immediately above, so load your inventory like this: Body, gun(s), body, gun(s).
You can't.
Dropships suck stuff up from immediately below them when the doors are open. I am pretty sure rockets don't do that. But I think you can tell bodies to load into vehicles.[/QUOTE]
Actually, you can have guys following the actor you are controlling. Use the Move to ai function in the right click menu, then click on your actor. They will follow you the best they can.
As for loading guys, left click with a craft selected and the doors open/close. Inbetween the 2 dotted lines is where stuff gets sucked into the craft.
[QUOTE=Eeshton;37912864]i don't remember anywhere seeing that it said all games on steam were complete.[/QUOTE]
No shit, because it's expected that they are.
[QUOTE=GeneralSpecific;37913851]The cargo assigns each gun to the body immediately above, so load your inventory like this: Body, gun(s), body, gun(s).[/QUOTE]
I've been having issues with that. The guns will still end up all on one guy sometimes.
[QUOTE=Kinglah Crab;37900579]ActivityMan:GetActivity():SetTeamFunds(10000000,0)[/QUOTE]
This isn't working now. I'm playing Endless Skirmish, Team 3 I think. Do I have to set the team to something new?
[QUOTE=CodeMonkey3;37915097]This isn't working now. I'm playing Endless Skirmish, Team 3 I think. Do I have to set the team to something new?[/QUOTE]
just replace that ,0 with ,2
Ahhh god damnit. I keep building these big bases but than when I start playing none of my guys can pick up weapons and the AI can't kill them and I can't kill the AI guys.
[QUOTE=Oicani Gonzales;37913886]Played the mission against the Zealots that comes with UniTec.
Jesus fuck, it [I]REALLY IS [/I]hard.[/QUOTE]
The zealots fire death of the color green. I love their weapons.
So many mods so little time
In other news, [url=http://forums.datarealms.com/viewtopic.php?f=61&t=19334]Smooth Slow Motion[/url] will still work with v1.0, it will however lag if the game is in full speed when you use it.
[thumb]http://puu.sh/1brJ0[/thumb]
I put too many of everything.
[QUOTE=CodeMonkey3;37915183]Ahhh god damnit. I keep building these big bases but than when I start playing none of my guys can pick up weapons and the AI can't kill them and I can't kill the AI guys.[/QUOTE]
If there was one bug I think that should be fixed I would agree that this would be the one.
Looked around a bit and I haven't found a full WW2 mod. The Wehrmacht have been done but no Ruskies!
I want Soviets storming a dummy bunker with PPSHs a blazing, tossing RPG40s into bunker doors.
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