Planetside 2 V4 - The roadmap to Basic Features and a Playable Framerate
1,000 replies, posted
TR confirmed for worst faction
[url]http://forums.station.sony.com/ps2/index.php?threads/eqrg-equestria-royal-guard.98207/[/url]
Waterson doesn't seem all that different tbh. I guess I'll try again at peak hours.
[editline]1st March 2013[/editline]
[QUOTE=JDB;39761142]TR confirmed for worst faction
[url]http://forums.station.sony.com/ps2/index.php?threads/eqrg-equestria-royal-guard.98207/[/url][/QUOTE]
VS had one LONG before NC or TR.
[QUOTE=BreenIsALie;39760953]I'v just been in a major fight on Esamir for the first time since release week. I can live with the Mallory/Ceres merge[/QUOTE]
Were you also on Mallory? My outfit organised a huge fight on Esamir last night.
Holy shit this lag on Waterson is horrendous. I can't hit ANYTHING.
[QUOTE=laserguided;39761301]Holy shit this lag on Waterson is horrendous. I can't hit ANYTHING.[/QUOTE]
Same, I keep getting oddly delayed hit indicators.
I don't even get hit indicators :v:
How do the new flinch mechanics work?
[QUOTE=JDB;39761142]TR confirmed for worst faction
[url]http://forums.station.sony.com/ps2/index.php?threads/eqrg-equestria-royal-guard.98207/[/url][/QUOTE]
All my hate. Time to warm up the TK cannons.
I wish they kept track of how you did with vehicles, similar to weapons. Accuracy, average life span, kills, deaths, etc.
[QUOTE=credesniper;39761863]I wish they kept track of how you did with vehicles, similar to weapons. Accuracy, average life span, kills, deaths, etc.[/QUOTE]
They do?
On the player website
Tho they don't have average lifespan (just time spent in vehicle) and accuracy (which wouldn't make sense since most vehicle weapons aren't based on a per-shot accuracy but an AoE or surpression).
[QUOTE=Gen. Crumpets;39761289]Were you also on Mallory? My outfit organised a huge fight on Esamir last night.[/QUOTE]
Yeah i'm on Mallory. This was like 2 hrs ago though. It was nice though. Placed myself a bit off the road and shot down Mosquitoes with my AT Lightning
[QUOTE=JDB;39761142]TR confirmed for worst faction
[url]http://forums.station.sony.com/ps2/index.php?threads/eqrg-equestria-royal-guard.98207/[/url][/QUOTE]
"Constantly changing and adapting brony community"
you can't adapt to being ran over by friendly tanks
I see we are back to the old roflstomps
[img]https://dl.dropbox.com/u/8682580/PlanetSide2%202013-03-01%2012-12-26-38.png[/img]
Found a new nice bug. Went to spawn a tank after i got destroyed after a lengthy tank run. But when i try to spawn it the timer is stuck on 0:01 remaining and i can't spawn in
[editline]1st March 2013[/editline]
Ok, fixed itself after a min or so
Odd
Just so you guys know there's a geometry bug on these towers that lets people inside them and shoot out from them. No idea how they do it but its pretty popular.
[t]https://dl.dropbox.com/u/8682580/PlanetSide2%202013-03-01%2012-24-08-11.png[/t]
I've been using c4 to kill those sit inside them. Most of the time placing it directly on the tower at about head level works.
[QUOTE=JDB;39762417]Just so you guys know there's a geometry bug on these towers that lets people inside them and shoot out from them. No idea how they do it but its pretty popular.
[t]https://dl.dropbox.com/u/8682580/PlanetSide2 2013-03-01 12-24-08-11.png[/t]
I've been using c4 to kill those sit inside them. Most of the time placing it directly on the tower at about head level works.[/QUOTE]
Yeah, I did it back in beta. You can just pull up in a sunderer next to it and hop out. You'll appear inside. I bug-reported it, but I guess they didn't care very much.
It probably works with other vehicles too.
are any of the TR shotguns worth getting?
Holy shit, it actually does look like the VS pump action loads (and ejects) double A batteries :v:
[QUOTE=Framperton;39758416]Anyone else have a categorical hatred of any and all VS? I hate the VS and I hate all the VS players on Waterson. I just don't recognize anything they do as skilled in any way. I don't mind the NC in the least, and tend to back off if we get too close to their spawn rooms and such. But I couldn't give less of a fuck about the VS.
I shoot them as soon as they leave. I fuck up their medics and wait for their shitty friends to revive before I can shoot them again. If a VS tries to escape from a base attack I kill them and then empty another two mags into them, or until their body disappears.
I don't know what it is about them, but even seeing them actually makes me agitated and angry. Silly as it sounds, I actually think to myself 'this fucking shitheads actually have the audacity to show up in this game and ruin everyone's enjoyment? FUCK them'. Any time I'm in a good fight against the NC.
And any time EVER if I think I can get away with stabbing a VS to death I do. I never do that to NC, except infiltrators but that goes without saying.[/QUOTE]
I feel the same way about TR on matherson, not fun to fight, and my kill counter is biased towards them.
[QUOTE=Morcam;39762659]Yeah, I did it back in beta. You can just pull up in a sunderer next to it and hop out. You'll appear inside. I bug-reported it, but I guess they didn't care very much.
It probably works with other vehicles too.[/QUOTE]
Nah, if you droppod in from another continent, the models won't render quickly enough, then you can get inside the tower.
(P.S don't buy the new pump action, they are going to release a second one that is probably more OP then this one, the model is in the game already.)
[QUOTE=Trainbike;39762848]Holy shit, it actually does look like the VS pump action loads (and ejects) double A batteries :v:[/QUOTE]
Was thinking the exact thing the first time I reloaded it. I thought "why are the sound of shotgun shells hitting the floor for an- ooooohhhh"
[editline]1st March 2013[/editline]
[QUOTE=finbe;39763875]I feel the same way about TR on matherson, not fun to fight, and my kill counter is biased towards them.
[/QUOTE]
Oh Yeah, fuck the TR on matherson. All they do is spam LMG rounds, bunnyhop and spam HE shells and overwhelm the other factions with sheer numbers. That and they think they are actually good at what they do, and act arrogantly and shitheadedly in /yell all the time.
The new flinch and screen shake amounts are great too. It's a shame the new server merges didn't put an end to Indarside 2 though, at least not on Mattherson. I guess we'll have to wait for cont-locking still.
[QUOTE=Trainbike;39764021]The new flinch and screen shake amounts are great too. It's a shame the new server merges didn't put an end to Indarside 2 though, at least not on Mattherson. I guess we'll have to wait for cont-locking still.[/QUOTE]
I'm holding out hope for the peak hours tonight to see if there is any real difference. Otherwise, yeah the only way to get players off indar is to restrict it to a win condition.
ALSO:
[url]http://www.planetside-universe.com/news-friday-night-ops-this-week-2965.htm[/url]
We get a sneak peek at VR training! And possibly the other shotgun! I hope! I WISH!
Nope, just the VR room and an interview. That happens at the end though.
the NC pump action shotgun is literally everything i wanted it to be.
Here is the venue for tonight's FNO:
Sneak Peeks: Interview with Chris Paden the PlanetSide 2 Quality Assurance Lead at Sony Online Entertainment. He's here to answer any questions you might have regarding Quality Assurance, so get to it! Tweet your questions by February 26th, 2013th at 3PM PST. Don't forget to use our hashtag #PS2FNO!
Outfit Spotlight: The Honeybadgers on SolTech (Matherson)
Event Video Spotlight: GamePocalypse Wounded Warrior Event
Dev Q&A with Adam "Arclegger" Clegg, Level Designer
Content Session: Showcasing the VR Training room with David "Malorn" Bennett
Eh, seems pretty missable with the exception of the VR room.
[QUOTE=Trainbike;39764342]Eh, seems pretty missable with the exception of the VR room.[/QUOTE]
I think the interviews/content session will be pretty interesting. She can't do as bad as she did with those boring CS people. It's impossible.
i started playing medic a couple days ago when i joined 6th level medical applicator master race, and all i have to say is.
WTF is up with all the bottomfeeder 2afraidstodoanything medics sitting in the back of any firefight hoping for someones lifeless corpse to fall into their laps?
i say screw that, to the front lines with my comrades where i shall sustain them and assist them with my god tier assault rifles.
plus thats where the freshest corpses are anyways.
Does spawning on a location that needs reinforcements automatically put you in a squad if you're squadless now or something?
[QUOTE=dracotonisamond;39764540]i started playing medic a couple days ago when i joined 6th level medical applicator master race, and all i have to say is.
WTF is up with all the bottomfeeder 2afraidstodoanything medics sitting in the back of any firefight hoping for someones lifeless corpse to fall into their laps?
i say screw that, to the front lines with my comrades where i shall sustain them and assist them with my god tier assault rifles.
plus thats where the freshest corpses are anyways.[/QUOTE]
The back is for people who can't/are too afraid to shoot at stuff. I'm constantly leading the charge as a medic when I'm not playing LA.
Lol that new TR shotgun just looks like a reskinned Trac 5.
I hate how all the guns look the same, I need to know what I'm up against.
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