• Fallout Series Thread V12: 99 mods but a nude mod ain't one
    1,001 replies, posted
That is the afro hair mod we have been looking for! [editline]6th March 2013[/editline] [media]http://www.youtube.com/watch?v=sCKaTHCLU7A&list=UU7xopjX2_LYcAiGhBiWBePw&index=1[/media] [sub]why[/sub]
[QUOTE=cdr248;39822868]That is the afro hair mod we have been looking for! [editline]6th March 2013[/editline] [media]http://www.youtube.com/watch?v=sCKaTHCLU7A&list=UU7xopjX2_LYcAiGhBiWBePw&index=1[/media] [sub]why[/sub][/QUOTE] its the fallout 3 logo a vault boy head and a STALKER i dont remember anyone in any fallout using full-face gasmasks and hooded jackets
It would've been excusable if it was a New Vegas video. There aren't any gasmasks at all in Fallout 3.
[QUOTE=Blooper Reel;39823679]It would've been excusable if it was a New Vegas video. There aren't any gasmasks at all in Fallout 3.[/QUOTE] i say its not acceptable at all because its harlem shake
[QUOTE=cdr248;39822868]That is the afro hair mod we have been looking for! [editline]6th March 2013[/editline] [media]http://www.youtube.com/watch?v=sCKaTHCLU7A&list=UU7xopjX2_LYcAiGhBiWBePw&index=1[/media] [sub]why[/sub][/QUOTE] [IMG]http://i.imgur.com/8b26QAq.png[/IMG]
Probably modeled off of the Ghost People from Dead Money. That, or the countless gas mask mods.
Yo. I installed Darnified HUD, and the Pip-Boy 2500, activated them in FOMM, and then launched the game, but neither are working ingame. Everything else works, so I don't know what would cause it. Any ideas?
You need script extender, you have those?
Trying to equip the Rock-It Launcher while playing New Vegas with TTW crashes my game. That saddens me.
[QUOTE=Loriborn;39825935]Trying to equip the Rock-It Launcher while playing New Vegas with TTW crashes my game. That saddens me.[/QUOTE] Yeah, it's due to the way New Vegas handles ammo I heard. People have tried to recreate the Rock-It Launcher before.
[QUOTE=comet1337;39823489]its the fallout 3 logo a vault boy head and a STALKER i dont remember anyone in any fallout using full-face gasmasks and hooded jackets[/QUOTE] there is a full gas mask, actually. [url]http://fallout.wikia.com/wiki/Supervisor_helmet[/url]
[QUOTE=Shortyish;39826030]there is a full gas mask, actually. [url]http://fallout.wikia.com/wiki/Supervisor_helmet[/url][/QUOTE] That is DLC only though.
What exactly DOES the script extender do?
[QUOTE=cdr248;39826085]That is DLC only though.[/QUOTE] Who doesn't have all the DLC these days?
[QUOTE=MeltingData;39825813]Yo. I installed Darnified HUD, and the Pip-Boy 2500, activated them in FOMM, and then launched the game, but neither are working ingame. Everything else works, so I don't know what would cause it. Any ideas?[/QUOTE] Are you running any other hud mods? They like to overwrite each other. [editline]6th March 2013[/editline] [QUOTE=for no reason;39826087]What exactly DOES the script extender do?[/QUOTE] Adds more script functions to the geck that weren't there before like keybinding commands and such. [editline]6th March 2013[/editline] [QUOTE=MeltingData;39826091]Who doesn't have all the DLC these days?[/QUOTE] I don't have any of the NV DLCs
[QUOTE=cdr248;39826092]Are you running any other hud mods? They like to overwrite each other. [editline]6th March 2013[/editline] Adds more script functions to the geck that weren't there before like keybinding commands and such. [editline]6th March 2013[/editline] I don't have any of the NV DLCs[/QUOTE] Would Project Nevada or FOOK overwrite it?
If you're using PN, you need to use the HUD Unification Project as well.
Well for some reason whenever i load a TTW save fallout seems to crash, and now it does it on startup. well luckily i still got a backup of NV just before i installed TTW.
[QUOTE=MeltingData;39826132]Would Project Nevada or FOOK overwrite it?[/QUOTE] Yeah both PNV and FOOK have hud elements.
operation anchorage forced me to up my guns i want that gauss rifle back! [editline]7th March 2013[/editline] and there isnt any food anywhere
[QUOTE=for no reason;39826087]What exactly DOES the script extender do?[/QUOTE] Power all the good mods. :v: In all seriousness it takes the game's stock scripting engine, shoves an SRB up its ass, lights the fuse, then takes over and allows all sorts of badass shit to go down that the vanilla scripting engine can't normally handle. Like, say, driveable cars. Or catapults that launch NPCs into orbit at the touch of a button. Or the Groovatron. The majority of the popular mods simply would not work without the script extender as the vanilla scripting engine does not support the functions they require. [QUOTE=MeltingData;39826028]Yeah, it's due to the way New Vegas handles ammo I heard. People have tried to recreate the Rock-It Launcher before.[/QUOTE] Actually it isn't. The guys that make TTW openly admitted on their forum/livechat that they broke the Rock-It Launcher in this update, that they've already fixed it, and that said fix will be included in the next update. I do wish they'd release that fix as an .esp for this version, though. [editline]6th March 2013[/editline] [QUOTE=comet1337;39826262] and there isnt any food anywhere[/QUOTE] The health dispensers will feed you AFAIK. [QUOTE=aussiedropbear;39826185]Well for some reason whenever i load a TTW save fallout seems to crash, and now it does it on startup. well luckily i still got a backup of NV just before i installed TTW.[/QUOTE] Backups are good practice, but the TTW guys made it so disabling TTW is as simple as unchecking the TTW plugins as well as the FO3 masters.
Great. I fucked up my mod installation, and now I broke everything. This is why I don't try to play new vegas anymore. I'm just going to restart with Project Nevada, and The Armory and go from there. Fucking bethesda games :v:
operation anchorage final boss is impossible if even one stray shotgun pellet misses, youre up against 5 power armored dudes plus the chinese general
[img_thumb]http://i.imgur.com/se39VMc.jpg[/img_thumb] I dont think I'll ever understand Fallout
awww yiss guess whos got their very first enclave power armor now to get 20 billion caps and take it to the mojave outpost and fix it up
[QUOTE=comet1337;39827220]operation anchorage final boss is impossible if even one stray shotgun pellet misses, youre up against 5 power armored dudes plus the chinese general[/QUOTE] I usually just end up talking him into killing himself because I can't deal with his ludicrous bullet-sponging.
So after I went in that VR shit for the mainquest for FO3 in TTW, my pipboy isn't working, all it does is turn on the light? Anyone know what is causing this? I do have pipboy 2500 and Nevada installed. [editline]6th March 2013[/editline] Also, does it take just as long as it does for TTW to install to update?
fuckin Mick just locked me in his secret weapons stash with no way out. motherfucker must have been conspiring against me from the beginning
[QUOTE=Cone;39829007]fuckin Mick just locked me in his secret weapons stash with no way out. motherfucker must have been conspiring against me from the beginning[/QUOTE] did you steal his naughty nightwear? if not, that just might be your way out steal it without sneaking, he might open the door and confiscate it
[QUOTE=comet1337;39829144]did you steal his naughty nightwear? if not, that just might be your way out steal it without sneaking, he might open the door and confiscate it[/QUOTE] that's some MacGyver shit right there, i just reloaded a quicksave
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