Fallout Series Thread V12: 99 mods but a nude mod ain't one
1,001 replies, posted
[QUOTE=Sableye;39870337]new vegas[/QUOTE]
Chronologically by release date, the DLCs went Dead Money, Honest Hearts, Old World Blues, and Lonesome Road. It's preferable to get the full impact of the story by doing them in that order (except HH, you can do that one whenever the fuck, I usually do it first).
Be prepared to fucking [b]hate[/b] beeping noises when you do Dead Money though.
Dead Money was the worst DLC.
[QUOTE=MadCatMkII;39870864]Dead Money was the worst DLC.[/QUOTE]
Why does everyone say this? i loved dead money also Elijah was one of the coolest and most interesting characters
Because the gas was the stupidest game mechanic.
[QUOTE=for no reason;39870899]Because the gas was the stupidest game mechanic.[/QUOTE]
Stripping the player of all there gear didn't help either
Dead money had one of the best stories, but it was ruined by The Cloud and those [I]god damned bomb collars.[/I]
dead money had great writing, great characters, and a great storyline
it was just super frustrating, and the mood kind of annoyed me
plus, the whole damn place looked the same
[editline]10th March 2013[/editline]
also i just finished honest hearts, joshua graham is one cool cat
In my opinion, Honest Hearts was the worst dlc. I found it kind of boring and really the only redeeming factor of it was Joshua Graham.
Then again Dead Money was absolutely frustrating during the start because of the god damn Ghost People.
Dead Money > Honest Hearts
Honest Hearts had a halfway decent story but it was so short and half the time you were lost because the whole place looks the same.
Dead Money had a solid plot, my problem with it was the no fast travel, which lead to backtracking [I]all the fucking time[/I]
I liked Honest Hearts, Joshua Graham was cool, reading about the survivalist and the history of zion was great, it's a pretty calm but still a fairly nice story.
It's also not insanely frustrating and because of that i'd put it slightly above dead money.
i liked honest hearts more than dead money because honest hearts had a true free roam environment, opposed to dead money's hub-based backtrack fest
my main gripe with honest hearts was that it was so damn short
Dead Money is more enjoyable with an energy weapons character
I felt like it fucked me over when I was stuck with a 357 revolver as my only reliable weapon for basically the entire DLC
[QUOTE=Lord of Ears;39871398]also i just finished honest hearts, joshua graham is one cool cat[/QUOTE]
I love his bandages
[img_thumb]http://cloud-2.steampowered.com/ugc/596993009109573689/C1218E0BB14568385F4308EB526F02B5DC123CAE/[/img_thumb]
Makes him look like a total badass
[QUOTE=Ermac20;39871882]I love his bandages
[img_thumb]http://cloud-2.steampowered.com/ugc/596993009109573689/C1218E0BB14568385F4308EB526F02B5DC123CAE/[/img_thumb]
Makes him look like a total badass[/QUOTE]
That and his magic pile of pistols.
Dead Money was frustration and Honest Hearts was boring.
For some reason most of the New Vegas DLCs aren't as fun as the Fallout3 ones.
The Pitt was fucking brilliant and I loved Point Lookout.
Point Lookout was the only good one.
I really liked Anchorage
mothership zeta is a goldmine of loot though
the biogel is like the best healing item
i'll always prefer Old World Blues over both of them. those brainbots were funny to interact with.
[QUOTE=Derposaurus;39872052]I really liked Anchorage[/QUOTE]
Fun, but it's a shooting gallery that gives you god gear right on the beginning.
[QUOTE=SonicHitman;39872065]i'll always prefer Old World Blues over both of them. those brainbots were funny to interact with.[/QUOTE]
For me, both OWB and Lonesome Road were brilliant, i can't really say which one is better.
imo
fo3
1.point lookout
2.the pitt
3.broken steel
4.anchorage
never played zeta
fnv
1.old world blues
2.honest hearts
3.lonesome road
4.dead money
[QUOTE=Klammyxxl;39872103]imo
fo3
1.point lookout
2.the pitt
3.broken steel
4.anchorage
never played zeta
fnv
1.old world blues
2.honest hearts
3.lonesome road
4.dead money[/QUOTE]
FO3
1. Point Lookout
2. Anchorage
3. Pitt, Broken Steel
4. Zeta, it was shit.
Only played OWB so far, though.
I loved Honest Hearts because it made you DECIDE
In regular Fallout most of the decisions are pretty poop, which is lame because Fallout is great at making you question what DOES "good" and "bad" means.
In Honest Hearts when you have to figure out if you should fight or flee (also Follows-Chalk's decision) I spent the next [U]two days [/U]thinking about it
[sp]Plus Follows Chalk is my sweety[/sp]
i nominate mobius for president of big mountain
[QUOTE=Justnobody;39872207]I loved Honest Hearts because it made you DECIDE
In regular Fallout most of the decisions are pretty poop, which is lame because Fallout is great at making you question what DOES "good" and "bad" means.
[/QUOTE]
This happens in most of the main storylines of NV: OWB, Lonesome Road, NCR v Ceasar v House, etc
I've only found one quest like this in FO3, which was Tenpenny Tower
[QUOTE=Derposaurus;39872384]
I've only found one quest like this in FO3, which was Tenpenny Tower[/QUOTE]
And even that isn't much of a choice since either option ends up in a clusterfuck of bullshit. I usually just skip that quest outright.
[QUOTE=Ermac20;39870933]Stripping the player of all there gear didn't help either[/QUOTE]
Glitching a companion carrying your stuff in with you is always fun. Veronica also tends to gib the ghost people rather nicely...:v:[QUOTE=Lord of Ears;39869527]i have a couple favorite player homes
[URL="http://newvegas.nexusmods.com/mods/35253"]this[/URL] is an underground sewer outside of goodsprings, with a little fortified segment with plenty of containers and a sleeping bag that gives you well-rested benefits
it also has a small quest, and a riddle to find a unique service rifle
[URL="http://newvegas.nexusmods.com/mods/45783"]this[/URL] is a small, one-person bunker, again in goodsprings, with lots of containers, and a generator you need to repair to activate the power
it doesn't have a quest or any unique weapons, but it's cozy anyways
they both support companions[/QUOTE]
Oh, yay, more underground bunkers, as if we didn't already have an overload of those...
[url=http://newvegas.nexusmods.com/mods/46591]Now this is a proper house mod.[/url] Not only is it not copypasted bunker #4899549305, but it's also quite detailed and very well equipped. It's also built in the actual wasteland worldspace, no load screen to enter. Quite immersive. Only real faults: companions tend to get pissed at the cazadors outside and knock shit over, and it's out in bumfuck, nowhere.
[url=http://newvegas.nexusmods.com/mods/46004]The same guy makes[/url] a [url=http://newvegas.nexusmods.com/mods/46862]couple other[/url] places [url=http://newvegas.nexusmods.com/mods/49173]that might prove interesting.[/url]
[url=http://newvegas.nexusmods.com/mods/40433]This quest mod also has a pretty snazzy joint on the north side of Vegas.[/url] That player house is the entire reason I downloaded that mod.
[QUOTE=Derposaurus;39872384]I've only found one quest like this in FO3, which was Tenpenny Tower[/QUOTE]
That whole quest is a fucking disaster
[QUOTE=Ermac20;39872590]That whole quest is a fucking disaster[/QUOTE]
God damn, did I hate the ending to that quest. It's not often I get so pissed at a character in a game that I perform the equivalent of shoving an RPG up a guy's ass and pulling the trigger.
Which quest?
I just realized that if you use the chinese stealth armor and jingweis electric sword, you can be ZERO from borderlands 2
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